Building_hexiedasha-backup-2021.05.06-03.22.16.log 87 KB

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  1. Log file open, 05/06/21 11:21:53
  2. LogInit: Display: Running engine for game: Building_hexiedasha
  3. LogPlatformFile: Not using cached read wrapper
  4. LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
  5. LogStats: Stats thread started at 0.222931
  6. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  7. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: ''
  8. LogPluginManager: Mounting plugin Paper2D
  9. LogPluginManager: Mounting plugin AISupport
  10. LogPluginManager: Mounting plugin LightPropagationVolume
  11. LogPluginManager: Mounting plugin CameraShakePreviewer
  12. LogPluginManager: Mounting plugin ActorLayerUtilities
  13. LogPluginManager: Mounting plugin AnimationSharing
  14. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  15. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  16. LogPluginManager: Mounting plugin GitSourceControl
  17. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  18. LogPluginManager: Mounting plugin NullSourceCodeAccess
  19. LogPluginManager: Mounting plugin PerforceSourceControl
  20. LogPluginManager: Mounting plugin PlasticSourceControl
  21. LogPluginManager: Mounting plugin RiderSourceCodeAccess
  22. LogPluginManager: Mounting plugin SubversionSourceControl
  23. LogPluginManager: Mounting plugin UObjectPlugin
  24. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  25. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  26. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  27. LogPluginManager: Mounting plugin AssetManagerEditor
  28. LogPluginManager: Mounting plugin CryptoKeys
  29. LogPluginManager: Mounting plugin CurveEditorTools
  30. LogPluginManager: Mounting plugin DataValidation
  31. LogPluginManager: Mounting plugin EditorScriptingUtilities
  32. LogPluginManager: Mounting plugin FacialAnimation
  33. LogPluginManager: Mounting plugin GameplayTagsEditor
  34. LogPluginManager: Mounting plugin GeometryMode
  35. LogPluginManager: Mounting plugin MacGraphicsSwitching
  36. LogPluginManager: Mounting plugin MaterialAnalyzer
  37. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  38. LogPluginManager: Mounting plugin PluginBrowser
  39. LogPluginManager: Mounting plugin SpeedTreeImporter
  40. LogPluginManager: Mounting plugin DatasmithContent
  41. LogPluginManager: Mounting plugin VariantManagerContent
  42. LogPluginManager: Mounting plugin AlembicImporter
  43. LogPluginManager: Mounting plugin AutomationUtils
  44. LogPluginManager: Mounting plugin BackChannel
  45. LogPluginManager: Mounting plugin ChaosCloth
  46. LogPluginManager: Mounting plugin ChaosClothEditor
  47. LogPluginManager: Mounting plugin ChaosEditor
  48. LogPluginManager: Mounting plugin ChaosNiagara
  49. LogPluginManager: Mounting plugin ChaosSolverPlugin
  50. LogPluginManager: Mounting plugin CharacterAI
  51. LogPluginManager: Mounting plugin GeometryCache
  52. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  53. LogPluginManager: Mounting plugin GeometryProcessing
  54. LogPluginManager: Mounting plugin PlanarCut
  55. LogPluginManager: Mounting plugin PlatformCrypto
  56. LogPluginManager: Mounting plugin ProxyLODPlugin
  57. LogPluginManager: Mounting plugin SkeletalReduction
  58. LogPluginManager: Mounting plugin Niagara
  59. LogPluginManager: Mounting plugin MagicLeap
  60. LogPluginManager: Mounting plugin MagicLeapLightEstimation
  61. LogPluginManager: Mounting plugin MagicLeapMedia
  62. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  63. LogPluginManager: Mounting plugin MLSDK
  64. LogPluginManager: Mounting plugin AndroidMedia
  65. LogPluginManager: Mounting plugin AvfMedia
  66. LogPluginManager: Mounting plugin ImgMedia
  67. LogPluginManager: Mounting plugin MediaCompositing
  68. LogPluginManager: Mounting plugin MediaPlayerEditor
  69. LogPluginManager: Mounting plugin WebMMedia
  70. LogPluginManager: Mounting plugin WmfMedia
  71. LogPluginManager: Mounting plugin MeshPainting
  72. LogPluginManager: Mounting plugin TcpMessaging
  73. LogPluginManager: Mounting plugin UdpMessaging
  74. LogPluginManager: Mounting plugin ActorSequence
  75. LogPluginManager: Mounting plugin LevelSequenceEditor
  76. LogPluginManager: Mounting plugin MatineeToLevelSequence
  77. LogPluginManager: Mounting plugin MovieRenderPipeline
  78. LogPluginManager: Mounting plugin TemplateSequence
  79. LogPluginManager: Mounting plugin NetcodeUnitTest
  80. LogPluginManager: Mounting plugin NUTUnrealEngine4
  81. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  82. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  83. LogPluginManager: Mounting plugin OnlineSubsystem
  84. LogPluginManager: Mounting plugin OnlineSubsystemNull
  85. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  86. LogPluginManager: Mounting plugin LauncherChunkInstaller
  87. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  88. LogPluginManager: Mounting plugin AndroidMoviePlayer
  89. LogPluginManager: Mounting plugin AndroidPermission
  90. LogPluginManager: Mounting plugin AppleImageUtils
  91. LogPluginManager: Mounting plugin AppleMoviePlayer
  92. LogPluginManager: Mounting plugin ArchVisCharacter
  93. LogPluginManager: Mounting plugin AssetTags
  94. LogPluginManager: Mounting plugin AudioCapture
  95. LogPluginManager: Mounting plugin CableComponent
  96. LogPluginManager: Mounting plugin CustomMeshComponent
  97. LogPluginManager: Mounting plugin EditableMesh
  98. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  99. LogPluginManager: Mounting plugin GoogleCloudMessaging
  100. LogPluginManager: Mounting plugin GooglePAD
  101. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  102. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  103. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  104. LogPluginManager: Mounting plugin MobilePatchingUtils
  105. LogPluginManager: Mounting plugin OculusVR
  106. LogPluginManager: Mounting plugin PhysXVehicles
  107. LogPluginManager: Mounting plugin PostSplashScreen
  108. LogPluginManager: Mounting plugin ProceduralMeshComponent
  109. LogPluginManager: Mounting plugin RuntimePhysXCooking
  110. LogPluginManager: Mounting plugin SignificanceManager
  111. LogPluginManager: Mounting plugin SoundFields
  112. LogPluginManager: Mounting plugin SteamVR
  113. LogPluginManager: Mounting plugin Synthesis
  114. LogPluginManager: Mounting plugin WebMMoviePlayer
  115. LogPluginManager: Mounting plugin WindowsMoviePlayer
  116. LogPluginManager: Mounting plugin ScreenshotTools
  117. LogInit: Using libcurl 7.55.1-DEV
  118. LogInit: - built for x86_64-pc-win32
  119. LogInit: - supports SSL with OpenSSL/1.1.1
  120. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  121. LogInit: - other features:
  122. LogInit: CURL_VERSION_SSL
  123. LogInit: CURL_VERSION_LIBZ
  124. LogInit: CURL_VERSION_IPV6
  125. LogInit: CURL_VERSION_ASYNCHDNS
  126. LogInit: CURL_VERSION_LARGEFILE
  127. LogInit: CURL_VERSION_IDN
  128. LogInit: CurlRequestOptions (configurable via config and command line):
  129. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  130. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  131. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  132. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  133. LogInit: - LocalHostAddr = Default
  134. LogInit: - BufferSize = 65536
  135. LogOnline: OSS: Creating online subsystem instance for: NULL
  136. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  137. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  138. LogInit: Build: ++UE4+Release-4.25-CL-14469661
  139. LogInit: Engine Version: 4.25.4-14469661+++UE4+Release-4.25
  140. LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
  141. LogInit: Net CL: 13144385
  142. LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 1660
  143. LogInit: Compiled (64-bit): Oct 11 2020 08:10:49
  144. LogInit: Compiled with Visual C++: 19.24.28315.00
  145. LogInit: Build Configuration: Development
  146. LogInit: Branch Name: ++UE4+Release-4.25
  147. LogInit: Command Line: /Game/Main -game -PIEVIACONSOLE -Multiprocess "GameUserSettingsINI=E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/PIEGameUserSettings0.ini" -MultiprocessSaveConfig -MultiprocessOSS -messaging -SessionName="Play in Standalone Game" -windowed -ResX=1280 -ResY=720
  148. LogInit: Base Directory: D:/Program Files/Epic Games/UE_4.25/Engine/Binaries/Win64/
  149. LogInit: Allocator: TBB
  150. LogInit: Installed Engine Build: 1
  151. LogDevObjectVersion: Number of dev versions registered: 26
  152. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  153. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  154. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  155. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
  156. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  157. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  158. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  159. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  160. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
  161. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  162. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
  163. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
  164. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  165. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  166. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  167. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  168. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
  169. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  170. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  171. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
  172. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  173. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  174. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  175. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
  176. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  177. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  178. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  179. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  180. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  181. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  182. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  183. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  184. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  185. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  186. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  187. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  188. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  189. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  190. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  191. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  192. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  193. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  194. LogInit: Object subsystem initialized
  195. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  196. LogConfig: Setting CVar [[r.setres:1280x720]]
  197. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  198. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  199. [2021.05.06-03.21.53:645][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  200. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  201. [2021.05.06-03.21.53:645][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  202. [2021.05.06-03.21.53:645][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  203. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  204. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  205. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  206. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  207. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  208. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  209. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  210. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  211. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  212. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  213. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  214. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  215. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  216. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  217. [2021.05.06-03.21.53:645][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  218. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  219. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  220. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  221. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  222. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  223. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  224. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  225. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  226. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  227. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  228. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  229. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  230. [2021.05.06-03.21.53:645][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  231. [2021.05.06-03.21.53:645][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  232. [2021.05.06-03.21.53:645][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  233. [2021.05.06-03.21.53:650][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  234. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  235. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  236. [2021.05.06-03.21.53:650][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  237. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  238. [2021.05.06-03.21.53:650][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  239. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  240. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  241. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  242. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  243. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  244. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  245. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  246. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  247. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  248. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  249. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  250. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  251. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  252. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  253. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  254. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  255. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  256. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  257. [2021.05.06-03.21.53:650][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  258. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  259. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  260. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  261. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  262. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  263. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  264. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  265. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  266. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  267. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  268. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  269. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  270. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  271. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  272. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  273. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  274. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  275. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  276. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  277. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  278. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  279. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  280. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  281. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  282. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  283. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  284. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  285. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  286. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  287. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  288. [2021.05.06-03.21.53:650][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  289. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  290. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  291. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  292. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  293. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  294. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  295. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  296. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  297. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  298. [2021.05.06-03.21.53:650][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  299. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  300. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  301. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  302. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  303. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  304. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  305. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  306. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  307. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  308. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  309. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  310. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  311. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  312. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  313. [2021.05.06-03.21.53:650][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  314. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  315. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  316. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  317. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  318. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  319. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  320. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  321. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  322. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  323. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  324. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  325. [2021.05.06-03.21.53:651][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  326. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  327. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  328. [2021.05.06-03.21.53:651][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  329. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  330. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  331. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  332. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
  333. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
  334. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
  335. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
  336. [2021.05.06-03.21.53:651][ 0]LogInit: Selected Device Profile: [Windows]
  337. [2021.05.06-03.21.53:651][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  338. [2021.05.06-03.21.53:651][ 0]LogHAL: Display: Platform has ~ 48 GB [51445563392 / 68719476736 / 48], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  339. [2021.05.06-03.21.53:651][ 0]LogInit: Going up to parent DeviceProfile []
  340. [2021.05.06-03.21.53:651][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  341. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  342. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  343. [2021.05.06-03.21.53:651][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  344. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  345. [2021.05.06-03.21.53:651][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  346. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  347. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  348. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  349. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  350. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  351. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  352. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  353. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  354. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  355. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  356. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  357. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  358. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  359. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  360. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  361. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  362. [2021.05.06-03.21.53:651][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  363. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  364. [2021.05.06-03.21.53:652][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  365. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  366. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  367. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  368. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  369. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  370. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  371. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  372. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  373. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  374. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  375. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  376. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  377. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  378. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  379. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  380. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  381. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  382. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  383. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  384. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  385. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  386. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  387. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  388. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  389. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  390. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  391. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  392. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  393. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  394. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  395. [2021.05.06-03.21.53:652][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  396. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  397. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  398. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  399. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  400. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  401. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  402. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  403. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  404. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  405. [2021.05.06-03.21.53:652][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  406. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  407. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  408. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  409. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  410. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  411. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  412. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  413. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  414. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  415. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  416. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  417. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  418. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  419. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  420. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  421. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  422. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  423. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  424. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  425. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  426. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  427. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  428. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  429. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  430. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  431. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  432. [2021.05.06-03.21.53:652][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  433. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  434. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  435. [2021.05.06-03.21.53:652][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  436. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  437. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  438. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  439. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
  440. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
  441. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
  442. [2021.05.06-03.21.53:652][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
  443. [2021.05.06-03.21.53:652][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  444. [2021.05.06-03.21.53:653][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  445. [2021.05.06-03.21.53:653][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  446. [2021.05.06-03.21.53:653][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  447. [2021.05.06-03.21.53:653][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  448. [2021.05.06-03.21.53:653][ 0]LogInit: Computer: DESKTOP-NNUV25C
  449. [2021.05.06-03.21.53:653][ 0]LogInit: User: WYZ
  450. [2021.05.06-03.21.53:653][ 0]LogInit: CPU Page size=4096, Cores=6
  451. [2021.05.06-03.21.53:653][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  452. [2021.05.06-03.21.53:653][ 0]LogMemory: Memory total: Physical=47.9GB (48GB approx)
  453. [2021.05.06-03.21.53:653][ 0]LogMemory: Platform Memory Stats for Windows
  454. [2021.05.06-03.21.53:653][ 0]LogMemory: Process Physical Memory: 116.91 MB used, 116.92 MB peak
  455. [2021.05.06-03.21.53:653][ 0]LogMemory: Process Virtual Memory: 105.30 MB used, 105.30 MB peak
  456. [2021.05.06-03.21.53:653][ 0]LogMemory: Physical Memory: 20355.92 MB used, 28706.39 MB free, 49062.31 MB total
  457. [2021.05.06-03.21.53:653][ 0]LogMemory: Virtual Memory: 5188.33 MB used, 134212536.00 MB free, 134217728.00 MB total
  458. [2021.05.06-03.21.53:665][ 0]LogWindows: WindowsPlatformFeatures enabled
  459. [2021.05.06-03.21.53:808][ 0]LogInit: Physics initialised using underlying interface: PhysX
  460. [2021.05.06-03.21.53:808][ 0]LogInit: Using OS detected language (zh-CN).
  461. [2021.05.06-03.21.53:808][ 0]LogInit: Using OS detected locale (zh-CN).
  462. [2021.05.06-03.21.53:812][ 0]LogTextLocalizationManager: No specific localization for 'zh-CN' exists, so the 'zh-Hans' localization will be used.
  463. [2021.05.06-03.21.53:918][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/zh/Editor.locres' could not be opened for reading!
  464. [2021.05.06-03.21.53:918][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres' could not be opened for reading!
  465. [2021.05.06-03.21.53:918][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/zh/Keywords.locres' could not be opened for reading!
  466. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/zh/Category.locres' could not be opened for reading!
  467. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/zh/ToolTips.locres' could not be opened for reading!
  468. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres' could not be opened for reading!
  469. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/zh/Engine.locres' could not be opened for reading!
  470. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres' could not be opened for reading!
  471. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres' could not be opened for reading!
  472. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres' could not be opened for reading!
  473. [2021.05.06-03.21.53:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres' could not be opened for reading!
  474. [2021.05.06-03.21.54:049][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  475. [2021.05.06-03.21.54:049][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  476. [2021.05.06-03.21.54:063][ 0]LogHMD: Failed to initialize OpenVR with code 110
  477. [2021.05.06-03.21.54:063][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
  478. [2021.05.06-03.21.54:063][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
  479. [2021.05.06-03.21.54:063][ 0]LogD3D11RHI: D3D11 adapters:
  480. [2021.05.06-03.21.54:140][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660' (Feature Level 11_0)
  481. [2021.05.06-03.21.54:140][ 0]LogD3D11RHI: 5991/0/24531 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  482. [2021.05.06-03.21.54:143][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  483. [2021.05.06-03.21.54:143][ 0]LogD3D11RHI: 0/0/24531 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  484. [2021.05.06-03.21.54:143][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  485. [2021.05.06-03.21.54:150][ 0]LogD3D11RHI: Creating new Direct3DDevice
  486. [2021.05.06-03.21.54:150][ 0]LogD3D11RHI: GPU DeviceId: 0x2184 (for the marketing name, search the web for "GPU Device Id")
  487. [2021.05.06-03.21.54:150][ 0]LogWindows: EnumDisplayDevices:
  488. [2021.05.06-03.21.54:150][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660' (P:1 D:1)
  489. [2021.05.06-03.21.54:151][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660' (P:0 D:1)
  490. [2021.05.06-03.21.54:152][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660' (P:0 D:0)
  491. [2021.05.06-03.21.54:153][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660' (P:0 D:0)
  492. [2021.05.06-03.21.54:154][ 0]LogWindows: DebugString: FoundDriverCount:4
  493. [2021.05.06-03.21.54:154][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660
  494. [2021.05.06-03.21.54:154][ 0]LogD3D11RHI: Driver Version: 456.71 (internal:27.21.14.5671, unified:456.71)
  495. [2021.05.06-03.21.54:154][ 0]LogD3D11RHI: Driver Date: 9-30-2020
  496. [2021.05.06-03.21.54:154][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB)
  497. [2021.05.06-03.21.54:205][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
  498. [2021.05.06-03.21.54:205][ 0]LogD3D11RHI: Async texture creation enabled
  499. [2021.05.06-03.21.54:205][ 0]LogD3D11RHI: Array index from any shader is supported
  500. [2021.05.06-03.21.54:222][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  501. [2021.05.06-03.21.54:666][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  502. [2021.05.06-03.21.54:672][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  503. [2021.05.06-03.21.54:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  504. [2021.05.06-03.21.54:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  505. [2021.05.06-03.21.54:692][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
  506. [2021.05.06-03.21.54:705][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  507. [2021.05.06-03.21.54:799][ 0]LogShaderCompilers: Guid format shader working directory is 1 characters bigger than the processId version (E:/UE4/Unreal Projects/Building_hexiedasha/Intermediate/Shaders/WorkingDirectory/19544/).
  508. [2021.05.06-03.21.54:799][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/WYZ/AppData/Local/Temp/UnrealShaderWorkingDir/A3F56CA74AEF8804A71E75BE309A0D32/'.
  509. [2021.05.06-03.21.54:800][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  510. [2021.05.06-03.21.54:800][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  511. [2021.05.06-03.21.54:800][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  512. [2021.05.06-03.21.55:457][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  513. [2021.05.06-03.21.55:502][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 76MB C:/Users/WYZ/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
  514. [2021.05.06-03.21.55:502][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/WYZ/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
  515. [2021.05.06-03.21.55:502][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/UE4/Unreal Projects/Building_hexiedasha/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  516. [2021.05.06-03.21.55:502][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  517. [2021.05.06-03.21.55:502][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/UE4/Unreal Projects/Building_hexiedasha/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  518. [2021.05.06-03.21.55:502][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  519. [2021.05.06-03.21.55:511][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  520. [2021.05.06-03.21.55:511][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  521. [2021.05.06-03.21.55:511][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  522. [2021.05.06-03.21.55:513][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/WYZ/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  523. [2021.05.06-03.21.55:513][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  524. [2021.05.06-03.21.55:513][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  525. [2021.05.06-03.21.55:547][ 0]LogSlate: Using FreeType 2.10.0
  526. [2021.05.06-03.21.55:547][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  527. [2021.05.06-03.21.55:627][ 0]LogInit: Using OS detected language (zh-CN).
  528. [2021.05.06-03.21.55:627][ 0]LogInit: Using OS detected locale (zh-CN).
  529. [2021.05.06-03.21.55:627][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the language.
  530. [2021.05.06-03.21.55:627][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the locale.
  531. [2021.05.06-03.21.55:628][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  532. [2021.05.06-03.21.55:628][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  533. [2021.05.06-03.21.55:629][ 0]LogTextLocalizationManager: Compacting localization data took 0.00ms
  534. [2021.05.06-03.21.55:631][ 0]LogAssetRegistry: FAssetRegistry took 0.0016 seconds to start up
  535. [2021.05.06-03.21.55:779][ 0]LogPackageLocalizationCache: Processed 19 localized package path(s) for 1 prioritized culture(s) in 0.000932 seconds
  536. [2021.05.06-03.21.55:826][ 0]LogInit: Selected Device Profile: [Windows]
  537. [2021.05.06-03.21.55:938][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  538. [2021.05.06-03.21.55:938][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  539. [2021.05.06-03.21.55:938][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  540. [2021.05.06-03.21.55:938][ 0]LogMeshReduction: No distributed automatic mesh merging module available
  541. [2021.05.06-03.21.55:938][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  542. [2021.05.06-03.21.55:954][ 0]LogNetVersion: Building_hexiedasha 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 2186942574)
  543. [2021.05.06-03.21.56:169][ 0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (00000193C06ECB00), frame # 0
  544. [2021.05.06-03.21.56:169][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (00000193C066C2C0), frame # 0
  545. [2021.05.06-03.21.56:170][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (00000193C0633C00), frame # 0
  546. [2021.05.06-03.21.56:364][ 0]LogMoviePlayer: Initializing movie player
  547. [2021.05.06-03.21.56:582][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  548. [2021.05.06-03.21.56:588][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  549. [2021.05.06-03.21.56:642][ 0]SourceControl: 源码管理已禁用
  550. [2021.05.06-03.21.56:642][ 0]SourceControl: 源码管理已禁用
  551. [2021.05.06-03.21.56:654][ 0]SourceControl: 源码管理已禁用
  552. [2021.05.06-03.21.56:849][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  553. [2021.05.06-03.21.56:877][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  554. [2021.05.06-03.21.56:877][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  555. [2021.05.06-03.21.56:935][ 0]LogOcInput: OculusInput pre-init called
  556. [2021.05.06-03.21.56:949][ 0]LogUObjectArray: 19064 objects as part of root set at end of initial load.
  557. [2021.05.06-03.21.56:949][ 0]LogUObjectAllocator: 5015424 out of 0 bytes used by permanent object pool.
  558. [2021.05.06-03.21.56:950][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  559. [2021.05.06-03.21.56:990][ 0]LogEngine: Initializing Engine...
  560. [2021.05.06-03.21.56:992][ 0]LogHMD: Failed to initialize OpenVR with code 110
  561. [2021.05.06-03.21.56:992][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
  562. [2021.05.06-03.21.56:994][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  563. [2021.05.06-03.21.57:072][ 0]LogInit: Initializing FReadOnlyCVARCache
  564. [2021.05.06-03.21.57:078][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  565. [2021.05.06-03.21.57:078][ 0]LogAudioMixer: Display: Sample Rate: 48000
  566. [2021.05.06-03.21.57:078][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  567. [2021.05.06-03.21.57:078][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  568. [2021.05.06-03.21.57:079][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  569. [2021.05.06-03.21.57:079][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  570. [2021.05.06-03.21.57:079][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  571. [2021.05.06-03.21.57:079][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  572. [2021.05.06-03.21.57:079][ 0]LogAudio: Display: Using built-in audio occlusion.
  573. [2021.05.06-03.21.57:079][ 0]LogAudioMixer: Display: Initializing audio mixer.
  574. [2021.05.06-03.21.57:109][ 0]LogAudioMixer: Display: 0: FrontLeft
  575. [2021.05.06-03.21.57:109][ 0]LogAudioMixer: Display: 1: FrontRight
  576. [2021.05.06-03.21.57:159][ 0]LogAudioMixer: Display: Using Audio Device 扬声器 (Realtek High Definition Audio)
  577. [2021.05.06-03.21.57:168][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  578. [2021.05.06-03.21.57:170][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  579. [2021.05.06-03.21.57:170][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  580. [2021.05.06-03.21.57:170][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  581. [2021.05.06-03.21.57:171][ 0]LogInit: FAudioDevice initialized.
  582. [2021.05.06-03.21.57:172][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  583. [2021.05.06-03.21.57:176][ 0]LogInit: Texture streaming: Enabled
  584. [2021.05.06-03.21.57:237][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  585. [2021.05.06-03.21.57:237][ 0]LogInit: Display: Game Engine Initialized.
  586. [2021.05.06-03.21.57:237][ 0]LogNiagaraEditor: Warning: GEditor isn't valid! Particle reset commands will not work for Niagara components!
  587. [2021.05.06-03.21.57:282][ 0]LogInit: Display: Starting Game.
  588. [2021.05.06-03.21.57:282][ 0]LogNet: Browse: /Game/Main?Name=Player
  589. [2021.05.06-03.21.57:282][ 0]LogLoad: LoadMap: /Game/Main?Name=Player
  590. [2021.05.06-03.21.57:282][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
  591. [2021.05.06-03.21.57:283][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  592. [2021.05.06-03.21.57:284][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  593. [2021.05.06-03.21.57:292][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
  594. [2021.05.06-03.21.57:309][ 0]LogAIModule: Creating AISystem for world Main
  595. [2021.05.06-03.21.57:309][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (00000193C457BC00), frame # 0
  596. [2021.05.06-03.21.57:309][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (00000193C45B6700), frame # 0
  597. [2021.05.06-03.21.57:419][ 0]LogLoad: Game class is 'ThirdPersonGameMode_C'
  598. [2021.05.06-03.21.57:420][ 0]LogWorld: Bringing World /Game/Main.Main up for play (max tick rate 0) at 2021.05.06-11.21.57
  599. [2021.05.06-03.21.57:421][ 0]LogWorld: Bringing up level for play took: 0.000569
  600. [2021.05.06-03.21.57:421][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  601. [2021.05.06-03.21.57:423][ 0]LogLoad: Took 0.141567 seconds to LoadMap(/Game/Main)
  602. [2021.05.06-03.21.57:469][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:1).
  603. [2021.05.06-03.21.57:469][ 0]LogLoad: (Engine Initialization) Total time: 5.61 seconds
  604. [2021.05.06-03.21.57:469][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  605. [2021.05.06-03.21.57:472][ 0]LogContentStreaming: Texture pool size now 1000 MB
  606. [2021.05.06-03.21.57:474][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  607. [2021.05.06-03.22.01:556][592]LogPackageName: SearchForPackageOnDisk took 0.087s to resolve City_1.umap.
  608. [2021.05.06-03.22.01:638][592]LogPackageName: SearchForPackageOnDisk took 0.081s to resolve City_1.umap.
  609. [2021.05.06-03.22.01:638][592]LogNet: Browse: /Game/City_1
  610. [2021.05.06-03.22.01:638][592]LogLoad: LoadMap: /Game/City_1
  611. [2021.05.06-03.22.01:638][592]LogWorld: BeginTearingDown for /Game/Main
  612. [2021.05.06-03.22.01:639][592]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true
  613. [2021.05.06-03.22.01:639][592]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  614. [2021.05.06-03.22.01:674][592]LogAudio: Display: Waited 35.016701 ms for audio thread.
  615. [2021.05.06-03.22.01:689][592]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (00000193C457BC00), frame # 2592
  616. [2021.05.06-03.22.01:689][592]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (00000193C45B6700), frame # 2592
  617. [2021.05.06-03.22.01:691][592]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms
  618. [2021.05.06-03.22.01:949][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  619. [2021.05.06-03.22.01:950][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  620. [2021.05.06-03.22.01:950][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  621. [2021.05.06-03.22.01:950][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  622. [2021.05.06-03.22.01:951][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  623. [2021.05.06-03.22.01:951][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  624. [2021.05.06-03.22.01:951][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  625. [2021.05.06-03.22.01:951][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  626. [2021.05.06-03.22.01:975][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  627. [2021.05.06-03.22.01:976][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  628. [2021.05.06-03.22.01:976][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  629. [2021.05.06-03.22.01:976][592]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  630. [2021.05.06-03.22.02:879][592]LogAIModule: Creating AISystem for world City_1
  631. [2021.05.06-03.22.02:879][592]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (00000193B83F8C00), frame # 2592
  632. [2021.05.06-03.22.02:879][592]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (00000193B83E8F40), frame # 2592
  633. [2021.05.06-03.22.02:980][592]LogLoad: Game class is 'ThirdPersonGameMode_C'
  634. [2021.05.06-03.22.02:986][592]LogWorld: Bringing World /Game/City_1.City_1 up for play (max tick rate 0) at 2021.05.06-11.22.02
  635. [2021.05.06-03.22.02:987][592]LogUObjectGlobals: Warning: 未能加载“{FileName}”:无法找到文件。
  636. [2021.05.06-03.22.02:987][592]LogUObjectGlobals: Warning: 未能加载“{FileName}”:无法找到文件。
  637. [2021.05.06-03.22.02:987][592]LogUObjectGlobals: Warning: 寻找对象“Object /Game/Camera/LevelSequence.LevelSequence”失败
  638. [2021.05.06-03.22.02:987][592]LogWorld: Bringing up level for play took: 0.006133
  639. [2021.05.06-03.22.02:988][592]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
  640. [2021.05.06-03.22.02:991][592]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  641. [2021.05.06-03.22.02:993][592]LogSlate: Took 0.001303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
  642. [2021.05.06-03.22.02:994][592]LogLoad: Took 1.355211 seconds to LoadMap(/Game/City_1)
  643. [2021.05.06-03.22.14:162][390]LogSlate: Window 'Building_hexiedasha (64-位 Development PCD3D_SM5) ' being destroyed
  644. [2021.05.06-03.22.14:167][390]LogWindowsTextInputMethodSystem: Display: IME system now activated using TSF (搜狗拼音输入法).
  645. [2021.05.06-03.22.14:179][390]LogWindowsTextInputMethodSystem: Display: IME system now activated using TSF (搜狗拼音输入法).
  646. [2021.05.06-03.22.14:184][390]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  647. [2021.05.06-03.22.14:184][390]LogEngine: All Windows Closed
  648. [2021.05.06-03.22.14:184][390]LogWindows: FPlatformMisc::RequestExit(0)
  649. [2021.05.06-03.22.14:184][390]LogCore: Engine exit requested (reason: Win RequestExit)
  650. [2021.05.06-03.22.14:185][391]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
  651. [2021.05.06-03.22.14:185][391]LogAudio: Display: Shutting down audio device while 2 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
  652. [2021.05.06-03.22.14:224][391]LogInit: Display: PreExit Game.
  653. [2021.05.06-03.22.14:245][391]LogWorld: BeginTearingDown for /Game/City_1
  654. [2021.05.06-03.22.14:246][391]LogWorld: UWorld::CleanupWorld for City_1, bSessionEnded=true, bCleanupResources=true
  655. [2021.05.06-03.22.14:246][391]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  656. [2021.05.06-03.22.15:008][391]LogExit: Preparing to exit.
  657. [2021.05.06-03.22.15:599][391]LogMoviePlayer: Shutting down movie player
  658. [2021.05.06-03.22.15:775][391]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  659. [2021.05.06-03.22.15:783][391]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
  660. [2021.05.06-03.22.15:786][391]LogExit: Game engine shut down
  661. [2021.05.06-03.22.15:797][391]LogAISub: UAISubsystem::~UAISubsystem AISubsystem (00000193C06ECB00), frame # 4391
  662. [2021.05.06-03.22.15:797][391]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (00000193C066C2C0), frame # 4391
  663. [2021.05.06-03.22.15:798][391]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (00000193C0633C00), frame # 4391
  664. [2021.05.06-03.22.15:824][391]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (00000193B83F8C00), frame # 4391
  665. [2021.05.06-03.22.15:824][391]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (00000193B83E8F40), frame # 4391
  666. [2021.05.06-03.22.15:846][391]LogExit: Object subsystem successfully closed.
  667. [2021.05.06-03.22.15:860][391]LogShaderCompilers: Display: Shaders left to compile 0
  668. [2021.05.06-03.22.15:885][391]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (498)
  669. [2021.05.06-03.22.15:885][391]LogModuleManager: Shutting down and abandoning module SequenceRecorder (496)
  670. [2021.05.06-03.22.15:885][391]LogModuleManager: Shutting down and abandoning module AutomationController (494)
  671. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module AutomationWorker (492)
  672. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module Voice (490)
  673. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module AIModule (488)
  674. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module GameplayDebugger (487)
  675. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module AITestSuite (485)
  676. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module NavigationSystem (483)
  677. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module OculusMR (480)
  678. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (478)
  679. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (476)
  680. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module WebMMedia (474)
  681. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (472)
  682. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (470)
  683. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (468)
  684. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (466)
  685. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (464)
  686. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module PlanarCut (462)
  687. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module CharacterAI (460)
  688. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module SessionServices (458)
  689. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (456)
  690. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module LiveCoding (454)
  691. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module LevelSequence (452)
  692. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (450)
  693. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module MovieScene (448)
  694. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (446)
  695. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module PortalServices (444)
  696. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module PortalRpc (442)
  697. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module MessagingRpc (440)
  698. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (438)
  699. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module AudioMixerCore (437)
  700. [2021.05.06-03.22.15:886][391]LogModuleManager: Shutting down and abandoning module ProfilerService (434)
  701. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module TaskGraph (432)
  702. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module Synthesis (430)
  703. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (428)
  704. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module OculusInput (426)
  705. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (424)
  706. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module GooglePAD (422)
  707. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module EditableMesh (420)
  708. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (418)
  709. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module CableComponent (416)
  710. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module AudioCapture (414)
  711. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (413)
  712. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module AssetTags (410)
  713. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (408)
  714. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (406)
  715. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module AppleImageUtils (404)
  716. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module AndroidPermission (402)
  717. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module NUTUnrealEngine4 (400)
  718. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module NetcodeUnitTest (398)
  719. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module TemplateSequence (396)
  720. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineRenderPasses (394)
  721. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineSettings (392)
  722. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineCore (390)
  723. [2021.05.06-03.22.16:005][391]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (389)
  724. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MediaCompositing (386)
  725. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module ImgMedia (384)
  726. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (382)
  727. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (380)
  728. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (378)
  729. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (376)
  730. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (374)
  731. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MeshSolverUtilities (372)
  732. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module MeshConversion (370)
  733. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module DynamicMesh (368)
  734. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (366)
  735. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometricObjects (364)
  736. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (362)
  737. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (361)
  738. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (358)
  739. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (357)
  740. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometryCache (354)
  741. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (353)
  742. [2021.05.06-03.22.16:007][391]LogModuleManager: Shutting down and abandoning module ChaosNiagara (350)
  743. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module ChaosCloth (348)
  744. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module BackChannel (346)
  745. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module AutomationUtils (344)
  746. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (342)
  747. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module HotReload (341)
  748. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (340)
  749. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (336)
  750. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module UObjectPlugin (334)
  751. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (332)
  752. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (330)
  753. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (328)
  754. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module SourceControl (327)
  755. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (324)
  756. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (322)
  757. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module SoundFields (320)
  758. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module SignificanceManager (318)
  759. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (316)
  760. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (314)
  761. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (310)
  762. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module ActorSequence (308)
  763. [2021.05.06-03.22.16:008][391]LogModuleManager: Shutting down and abandoning module UdpMessaging (306)
  764. [2021.05.06-03.22.16:109][391]LogModuleManager: Shutting down and abandoning module TcpMessaging (304)
  765. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (302)
  766. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (300)
  767. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (298)
  768. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (296)
  769. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (294)
  770. [2021.05.06-03.22.16:594][391]LogMagicLeapPlanes: Planes tracker already destroyed.
  771. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (292)
  772. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (290)
  773. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (288)
  774. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (286)
  775. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapController (284)
  776. [2021.05.06-03.22.16:594][391]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
  777. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (282)
  778. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module MagicLeapAR (280)
  779. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module AugmentedReality (279)
  780. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (276)
  781. [2021.05.06-03.22.16:594][391]LogModuleManager: Shutting down and abandoning module Niagara (274)
  782. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module SignalProcessing (273)
  783. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module NiagaraEditor (271)
  784. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module NiagaraCore (268)
  785. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (266)
  786. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module FacialAnimation (264)
  787. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (262)
  788. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module TreeMap (261)
  789. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module AnimationSharing (258)
  790. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (256)
  791. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module Paper2D (254)
  792. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (252)
  793. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (250)
  794. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (248)
  795. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module PacketHandler (246)
  796. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (244)
  797. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (242)
  798. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module MediaAssets (240)
  799. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module Overlay (238)
  800. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module OverlayEditor (237)
  801. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module VREditor (234)
  802. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module StringTableEditor (232)
  803. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (230)
  804. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (228)
  805. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module FunctionalTesting (226)
  806. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (224)
  807. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (223)
  808. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module UMG (220)
  809. [2021.05.06-03.22.16:595][391]LogModuleManager: Shutting down and abandoning module UMGEditor (219)
  810. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module Sequencer (218)
  811. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MessageLog (215)
  812. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MaterialEditor (213)
  813. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module SlateReflector (208)
  814. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module Slate (206)
  815. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module SlateCore (204)
  816. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (202)
  817. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module EditorStyle (200)
  818. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module UnrealEd (198)
  819. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MRMesh (196)
  820. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module Messaging (194)
  821. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (192)
  822. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (190)
  823. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module XAudio2 (188)
  824. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module Networking (186)
  825. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module Core (184)
  826. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MovieSceneTools (182)
  827. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module KismetCompiler (180)
  828. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MeshBuilder (178)
  829. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MeshUtilities (176)
  830. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (175)
  831. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (174)
  832. [2021.05.06-03.22.16:596][391]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (173)
  833. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (171)
  834. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (169)
  835. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (167)
  836. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module MaterialBaking (163)
  837. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (158)
  838. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (156)
  839. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module DerivedDataCache (154)
  840. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module XGEController (152)
  841. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module TargetPlatform (150)
  842. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (149)
  843. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (147)
  844. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (145)
  845. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (143)
  846. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (141)
  847. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (139)
  848. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (137)
  849. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (135)
  850. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (133)
  851. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (131)
  852. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module ImageWrapper (130)
  853. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (127)
  854. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (125)
  855. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (123)
  856. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (121)
  857. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (119)
  858. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (117)
  859. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (115)
  860. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (113)
  861. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module InputCore (110)
  862. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module Settings (108)
  863. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module PhysXCooking (106)
  864. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module ChaosSolvers (104)
  865. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (103)
  866. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module Chaos (100)
  867. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (98)
  868. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (97)
  869. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module AVEncoder (96)
  870. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (92)
  871. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module SteamVRInput (90)
  872. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module SteamVR (88)
  873. [2021.05.06-03.22.16:597][391]LogHMD: Freeing OpenVRDLLHandle.
  874. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module OculusHMD (86)
  875. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (84)
  876. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (82)
  877. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (80)
  878. [2021.05.06-03.22.16:597][391]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (76)
  879. [2021.05.06-03.22.16:598][391]LogModuleManager: Shutting down and abandoning module XMPP (71)
  880. [2021.05.06-03.22.16:598][391]LogModuleManager: Shutting down and abandoning module WebSockets (70)
  881. [2021.05.06-03.22.16:619][391]LogModuleManager: Shutting down and abandoning module HTTP (67)
  882. [2021.05.06-03.22.16:631][391]LogModuleManager: Shutting down and abandoning module SSL (66)
  883. [2021.05.06-03.22.16:631][391]LogModuleManager: Shutting down and abandoning module WmfMedia (62)
  884. [2021.05.06-03.22.16:632][391]LogModuleManager: Shutting down and abandoning module Media (61)
  885. [2021.05.06-03.22.16:633][391]LogModuleManager: Shutting down and abandoning module MagicLeap (58)
  886. [2021.05.06-03.22.16:633][391]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56)
  887. [2021.05.06-03.22.16:633][391]LogModuleManager: Shutting down and abandoning module NiagaraShader (54)
  888. [2021.05.06-03.22.16:633][391]LogModuleManager: Shutting down and abandoning module VariantManagerContent (52)
  889. [2021.05.06-03.22.16:633][391]LogModuleManager: Shutting down and abandoning module DatasmithContent (50)
  890. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module AISupportModule (48)
  891. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46)
  892. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
  893. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
  894. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
  895. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
  896. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
  897. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module AudioEditor (34)
  898. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
  899. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module RenderCore (30)
  900. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module Landscape (28)
  901. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
  902. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
  903. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
  904. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
  905. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module Renderer (18)
  906. [2021.05.06-03.22.16:634][391]LogModuleManager: Shutting down and abandoning module Engine (16)
  907. [2021.05.06-03.22.16:635][391]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
  908. [2021.05.06-03.22.16:635][391]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
  909. [2021.05.06-03.22.16:635][391]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
  910. [2021.05.06-03.22.16:635][391]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
  911. [2021.05.06-03.22.16:635][391]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
  912. [2021.05.06-03.22.16:635][391]LogModuleManager: Shutting down and abandoning module PakFile (4)
  913. [2021.05.06-03.22.16:635][391]LogModuleManager: Shutting down and abandoning module RSA (3)
  914. [2021.05.06-03.22.16:851][391]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
  915. [2021.05.06-03.22.16:852][391]LogD3D11RHI: Shutdown
  916. [2021.05.06-03.22.16:852][391]LogD3D11RHI: CleanupD3DDevice
  917. [2021.05.06-03.22.16:861][391]LogExit: Exiting.
  918. [2021.05.06-03.22.16:883][391]Log file closed, 05/06/21 11:22:16