Building_hexiedasha.log 1.0 MB

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  1. Log file open, 04/28/21 16:57:42
  2. LogInit: Display: Running engine for game: Building_hexiedasha
  3. LogPlatformFile: Not using cached read wrapper
  4. LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
  5. LogStats: Stats thread started at 0.212683
  6. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  7. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: ''
  8. LogPluginManager: Mounting plugin Paper2D
  9. LogPluginManager: Mounting plugin AISupport
  10. LogPluginManager: Mounting plugin LightPropagationVolume
  11. LogPluginManager: Mounting plugin CameraShakePreviewer
  12. LogPluginManager: Mounting plugin ActorLayerUtilities
  13. LogPluginManager: Mounting plugin AnimationSharing
  14. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  15. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  16. LogPluginManager: Mounting plugin GitSourceControl
  17. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  18. LogPluginManager: Mounting plugin NullSourceCodeAccess
  19. LogPluginManager: Mounting plugin PerforceSourceControl
  20. LogPluginManager: Mounting plugin PlasticSourceControl
  21. LogPluginManager: Mounting plugin RiderSourceCodeAccess
  22. LogPluginManager: Mounting plugin SubversionSourceControl
  23. LogPluginManager: Mounting plugin UObjectPlugin
  24. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  25. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  26. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  27. LogPluginManager: Mounting plugin AssetManagerEditor
  28. LogPluginManager: Mounting plugin CryptoKeys
  29. LogPluginManager: Mounting plugin CurveEditorTools
  30. LogPluginManager: Mounting plugin DataValidation
  31. LogPluginManager: Mounting plugin EditorScriptingUtilities
  32. LogPluginManager: Mounting plugin FacialAnimation
  33. LogPluginManager: Mounting plugin GameplayTagsEditor
  34. LogPluginManager: Mounting plugin GeometryMode
  35. LogPluginManager: Mounting plugin MacGraphicsSwitching
  36. LogPluginManager: Mounting plugin MaterialAnalyzer
  37. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  38. LogPluginManager: Mounting plugin PluginBrowser
  39. LogPluginManager: Mounting plugin SpeedTreeImporter
  40. LogPluginManager: Mounting plugin DatasmithContent
  41. LogPluginManager: Mounting plugin VariantManagerContent
  42. LogPluginManager: Mounting plugin AlembicImporter
  43. LogPluginManager: Mounting plugin AutomationUtils
  44. LogPluginManager: Mounting plugin BackChannel
  45. LogPluginManager: Mounting plugin ChaosCloth
  46. LogPluginManager: Mounting plugin ChaosClothEditor
  47. LogPluginManager: Mounting plugin ChaosEditor
  48. LogPluginManager: Mounting plugin ChaosNiagara
  49. LogPluginManager: Mounting plugin ChaosSolverPlugin
  50. LogPluginManager: Mounting plugin CharacterAI
  51. LogPluginManager: Mounting plugin GeometryCache
  52. LogPluginManager: Mounting plugin GeometryCollectionPlugin
  53. LogPluginManager: Mounting plugin GeometryProcessing
  54. LogPluginManager: Mounting plugin PlanarCut
  55. LogPluginManager: Mounting plugin PlatformCrypto
  56. LogPluginManager: Mounting plugin ProxyLODPlugin
  57. LogPluginManager: Mounting plugin SkeletalReduction
  58. LogPluginManager: Mounting plugin Niagara
  59. LogPluginManager: Mounting plugin MagicLeap
  60. LogPluginManager: Mounting plugin MagicLeapLightEstimation
  61. LogPluginManager: Mounting plugin MagicLeapMedia
  62. LogPluginManager: Mounting plugin MagicLeapPassableWorld
  63. LogPluginManager: Mounting plugin MLSDK
  64. LogPluginManager: Mounting plugin AndroidMedia
  65. LogPluginManager: Mounting plugin AvfMedia
  66. LogPluginManager: Mounting plugin ImgMedia
  67. LogPluginManager: Mounting plugin MediaCompositing
  68. LogPluginManager: Mounting plugin MediaPlayerEditor
  69. LogPluginManager: Mounting plugin WebMMedia
  70. LogPluginManager: Mounting plugin WmfMedia
  71. LogPluginManager: Mounting plugin MeshPainting
  72. LogPluginManager: Mounting plugin TcpMessaging
  73. LogPluginManager: Mounting plugin UdpMessaging
  74. LogPluginManager: Mounting plugin ActorSequence
  75. LogPluginManager: Mounting plugin LevelSequenceEditor
  76. LogPluginManager: Mounting plugin MatineeToLevelSequence
  77. LogPluginManager: Mounting plugin MovieRenderPipeline
  78. LogPluginManager: Mounting plugin TemplateSequence
  79. LogPluginManager: Mounting plugin NetcodeUnitTest
  80. LogPluginManager: Mounting plugin NUTUnrealEngine4
  81. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  82. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  83. LogPluginManager: Mounting plugin OnlineSubsystem
  84. LogPluginManager: Mounting plugin OnlineSubsystemNull
  85. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  86. LogPluginManager: Mounting plugin LauncherChunkInstaller
  87. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  88. LogPluginManager: Mounting plugin AndroidMoviePlayer
  89. LogPluginManager: Mounting plugin AndroidPermission
  90. LogPluginManager: Mounting plugin AppleImageUtils
  91. LogPluginManager: Mounting plugin AppleMoviePlayer
  92. LogPluginManager: Mounting plugin ArchVisCharacter
  93. LogPluginManager: Mounting plugin AssetTags
  94. LogPluginManager: Mounting plugin AudioCapture
  95. LogPluginManager: Mounting plugin CableComponent
  96. LogPluginManager: Mounting plugin CustomMeshComponent
  97. LogPluginManager: Mounting plugin EditableMesh
  98. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  99. LogPluginManager: Mounting plugin GoogleCloudMessaging
  100. LogPluginManager: Mounting plugin GooglePAD
  101. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  102. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  103. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  104. LogPluginManager: Mounting plugin MobilePatchingUtils
  105. LogPluginManager: Mounting plugin OculusVR
  106. LogPluginManager: Mounting plugin PhysXVehicles
  107. LogPluginManager: Mounting plugin PostSplashScreen
  108. LogPluginManager: Mounting plugin ProceduralMeshComponent
  109. LogPluginManager: Mounting plugin RuntimePhysXCooking
  110. LogPluginManager: Mounting plugin SignificanceManager
  111. LogPluginManager: Mounting plugin SoundFields
  112. LogPluginManager: Mounting plugin SteamVR
  113. LogPluginManager: Mounting plugin Synthesis
  114. LogPluginManager: Mounting plugin WebMMoviePlayer
  115. LogPluginManager: Mounting plugin WindowsMoviePlayer
  116. LogPluginManager: Mounting plugin ScreenshotTools
  117. LogInit: Using libcurl 7.55.1-DEV
  118. LogInit: - built for x86_64-pc-win32
  119. LogInit: - supports SSL with OpenSSL/1.1.1
  120. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  121. LogInit: - other features:
  122. LogInit: CURL_VERSION_SSL
  123. LogInit: CURL_VERSION_LIBZ
  124. LogInit: CURL_VERSION_IPV6
  125. LogInit: CURL_VERSION_ASYNCHDNS
  126. LogInit: CURL_VERSION_LARGEFILE
  127. LogInit: CURL_VERSION_IDN
  128. LogInit: CurlRequestOptions (configurable via config and command line):
  129. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  130. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  131. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  132. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  133. LogInit: - LocalHostAddr = Default
  134. LogInit: - BufferSize = 65536
  135. LogOnline: OSS: Creating online subsystem instance for: NULL
  136. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  137. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
  138. LogInit: Build: ++UE4+Release-4.25-CL-14469661
  139. LogInit: Engine Version: 4.25.4-14469661+++UE4+Release-4.25
  140. LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
  141. LogInit: Net CL: 13144385
  142. LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 1660
  143. LogInit: Compiled (64-bit): Oct 11 2020 08:10:49
  144. LogInit: Compiled with Visual C++: 19.24.28315.00
  145. LogInit: Build Configuration: Development
  146. LogInit: Branch Name: ++UE4+Release-4.25
  147. LogInit: Command Line:
  148. LogInit: Base Directory: D:/Program Files/Epic Games/UE_4.25/Engine/Binaries/Win64/
  149. LogInit: Allocator: TBB
  150. LogInit: Installed Engine Build: 1
  151. LogDevObjectVersion: Number of dev versions registered: 26
  152. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  153. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  154. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
  155. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
  156. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
  157. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  158. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  159. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  160. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
  161. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  162. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
  163. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
  164. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
  165. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  166. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  167. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  168. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
  169. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  170. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  171. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
  172. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
  173. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  174. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
  175. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
  176. LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
  177. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  178. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  179. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  180. LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  181. LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  182. LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  183. LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  184. LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  185. LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  186. LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  187. LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  188. LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  189. LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  190. LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  191. LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  192. LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  193. LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  194. LogInit: Object subsystem initialized
  195. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  196. LogConfig: Setting CVar [[r.setres:1280x720]]
  197. [2021.04.28-08.57.42:876][ 0]LogConfig: Setting CVar [[r.VSync:0]]
  198. [2021.04.28-08.57.42:876][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  199. [2021.04.28-08.57.42:876][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  200. [2021.04.28-08.57.42:876][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  201. [2021.04.28-08.57.42:876][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  202. [2021.04.28-08.57.42:876][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  203. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  204. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  205. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  206. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  207. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  208. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  209. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  210. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  211. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  212. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  213. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  214. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  215. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  216. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  217. [2021.04.28-08.57.42:877][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  218. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  219. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  220. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  221. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  222. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  223. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  224. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  225. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  226. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  227. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  228. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  229. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  230. [2021.04.28-08.57.42:877][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  231. [2021.04.28-08.57.42:877][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  232. [2021.04.28-08.57.42:877][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  233. [2021.04.28-08.57.42:881][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  234. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  235. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  236. [2021.04.28-08.57.42:881][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  237. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  238. [2021.04.28-08.57.42:881][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  239. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  240. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  241. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  242. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  243. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  244. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  245. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  246. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  247. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  248. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  249. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  250. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  251. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  252. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  253. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  254. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  255. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  256. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  257. [2021.04.28-08.57.42:881][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  258. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  259. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  260. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  261. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  262. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  263. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  264. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  265. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  266. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  267. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  268. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  269. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  270. [2021.04.28-08.57.42:881][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  271. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  272. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  273. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  274. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  275. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  276. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  277. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  278. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  279. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  280. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  281. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  282. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  283. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  284. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  285. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  286. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  287. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  288. [2021.04.28-08.57.42:882][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  289. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  290. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  291. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  292. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  293. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  294. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  295. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  296. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  297. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  298. [2021.04.28-08.57.42:882][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  299. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  300. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  301. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  302. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  303. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  304. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  305. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  306. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  307. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  308. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  309. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  310. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  311. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  312. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  313. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  314. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  315. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  316. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  317. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  318. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  319. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  320. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  321. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  322. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  323. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  324. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  325. [2021.04.28-08.57.42:882][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  326. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  327. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  328. [2021.04.28-08.57.42:882][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  329. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  330. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  331. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  332. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
  333. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
  334. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
  335. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
  336. [2021.04.28-08.57.42:882][ 0]LogInit: Selected Device Profile: [Windows]
  337. [2021.04.28-08.57.42:882][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  338. [2021.04.28-08.57.42:882][ 0]LogHAL: Display: Platform has ~ 48 GB [51445563392 / 68719476736 / 48], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  339. [2021.04.28-08.57.42:882][ 0]LogInit: Going up to parent DeviceProfile []
  340. [2021.04.28-08.57.42:882][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  341. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  342. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  343. [2021.04.28-08.57.42:882][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  344. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  345. [2021.04.28-08.57.42:882][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  346. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  347. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  348. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  349. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  350. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  351. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  352. [2021.04.28-08.57.42:882][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  353. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  354. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  355. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  356. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  357. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  358. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  359. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  360. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  361. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  362. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  363. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  364. [2021.04.28-08.57.42:883][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  365. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  366. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  367. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  368. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  369. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  370. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  371. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  372. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  373. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  374. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  375. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  376. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  377. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  378. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  379. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  380. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  381. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  382. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  383. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  384. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  385. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  386. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  387. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  388. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  389. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  390. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  391. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  392. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  393. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  394. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  395. [2021.04.28-08.57.42:883][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  396. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  397. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  398. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  399. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  400. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  401. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  402. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  403. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  404. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  405. [2021.04.28-08.57.42:883][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  406. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  407. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  408. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  409. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  410. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  411. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  412. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  413. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  414. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  415. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  416. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  417. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
  418. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  419. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  420. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  421. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  422. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  423. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  424. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  425. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  426. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  427. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  428. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  429. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  430. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  431. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  432. [2021.04.28-08.57.42:883][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  433. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  434. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  435. [2021.04.28-08.57.42:883][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
  436. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  437. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  438. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  439. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
  440. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
  441. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
  442. [2021.04.28-08.57.42:883][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
  443. [2021.04.28-08.57.42:883][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  444. [2021.04.28-08.57.42:884][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  445. [2021.04.28-08.57.42:884][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  446. [2021.04.28-08.57.42:884][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  447. [2021.04.28-08.57.42:884][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
  448. [2021.04.28-08.57.42:884][ 0]LogInit: Computer: DESKTOP-NNUV25C
  449. [2021.04.28-08.57.42:884][ 0]LogInit: User: WYZ
  450. [2021.04.28-08.57.42:884][ 0]LogInit: CPU Page size=4096, Cores=6
  451. [2021.04.28-08.57.42:884][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  452. [2021.04.28-08.57.42:884][ 0]LogMemory: Memory total: Physical=47.9GB (48GB approx)
  453. [2021.04.28-08.57.42:884][ 0]LogMemory: Platform Memory Stats for Windows
  454. [2021.04.28-08.57.42:884][ 0]LogMemory: Process Physical Memory: 117.12 MB used, 117.12 MB peak
  455. [2021.04.28-08.57.42:884][ 0]LogMemory: Process Virtual Memory: 109.32 MB used, 109.32 MB peak
  456. [2021.04.28-08.57.42:884][ 0]LogMemory: Physical Memory: 18985.39 MB used, 30076.93 MB free, 49062.31 MB total
  457. [2021.04.28-08.57.42:884][ 0]LogMemory: Virtual Memory: 5192.33 MB used, 134212536.00 MB free, 134217728.00 MB total
  458. [2021.04.28-08.57.42:899][ 0]LogWindows: WindowsPlatformFeatures enabled
  459. [2021.04.28-08.57.43:041][ 0]LogInit: Physics initialised using underlying interface: PhysX
  460. [2021.04.28-08.57.43:043][ 0]LogInit: Using OS detected language (zh-CN).
  461. [2021.04.28-08.57.43:043][ 0]LogInit: Using OS detected locale (zh-CN).
  462. [2021.04.28-08.57.43:048][ 0]LogTextLocalizationManager: No specific localization for 'zh-CN' exists, so the 'zh-Hans' localization will be used.
  463. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/zh/Editor.locres' could not be opened for reading!
  464. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres' could not be opened for reading!
  465. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/zh/Keywords.locres' could not be opened for reading!
  466. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/zh/Category.locres' could not be opened for reading!
  467. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/zh/ToolTips.locres' could not be opened for reading!
  468. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres' could not be opened for reading!
  469. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/zh/Engine.locres' could not be opened for reading!
  470. [2021.04.28-08.57.43:140][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres' could not be opened for reading!
  471. [2021.04.28-08.57.43:141][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres' could not be opened for reading!
  472. [2021.04.28-08.57.43:141][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres' could not be opened for reading!
  473. [2021.04.28-08.57.43:141][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres' could not be opened for reading!
  474. [2021.04.28-08.57.43:192][ 0]LogInit: Setting process to per monitor DPI aware
  475. [2021.04.28-08.57.43:413][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  476. [2021.04.28-08.57.43:413][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  477. [2021.04.28-08.57.43:629][ 0]LogHMD: Failed to initialize OpenVR with code 110
  478. [2021.04.28-08.57.43:629][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
  479. [2021.04.28-08.57.43:629][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
  480. [2021.04.28-08.57.43:629][ 0]LogD3D11RHI: D3D11 adapters:
  481. [2021.04.28-08.57.43:706][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660' (Feature Level 11_0)
  482. [2021.04.28-08.57.43:706][ 0]LogD3D11RHI: 5991/0/24531 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  483. [2021.04.28-08.57.43:709][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  484. [2021.04.28-08.57.43:709][ 0]LogD3D11RHI: 0/0/24531 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  485. [2021.04.28-08.57.43:709][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  486. [2021.04.28-08.57.43:717][ 0]LogD3D11RHI: Creating new Direct3DDevice
  487. [2021.04.28-08.57.43:717][ 0]LogD3D11RHI: GPU DeviceId: 0x2184 (for the marketing name, search the web for "GPU Device Id")
  488. [2021.04.28-08.57.43:717][ 0]LogWindows: EnumDisplayDevices:
  489. [2021.04.28-08.57.43:717][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660' (P:1 D:1)
  490. [2021.04.28-08.57.43:719][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660' (P:0 D:1)
  491. [2021.04.28-08.57.43:720][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660' (P:0 D:0)
  492. [2021.04.28-08.57.43:721][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660' (P:0 D:0)
  493. [2021.04.28-08.57.43:721][ 0]LogWindows: DebugString: FoundDriverCount:4
  494. [2021.04.28-08.57.43:721][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660
  495. [2021.04.28-08.57.43:721][ 0]LogD3D11RHI: Driver Version: 456.71 (internal:27.21.14.5671, unified:456.71)
  496. [2021.04.28-08.57.43:721][ 0]LogD3D11RHI: Driver Date: 9-30-2020
  497. [2021.04.28-08.57.43:721][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB)
  498. [2021.04.28-08.57.43:766][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
  499. [2021.04.28-08.57.43:766][ 0]LogD3D11RHI: Async texture creation enabled
  500. [2021.04.28-08.57.43:766][ 0]LogD3D11RHI: Array index from any shader is supported
  501. [2021.04.28-08.57.43:785][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  502. [2021.04.28-08.57.44:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  503. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  504. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  505. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  506. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  507. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  508. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  509. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  510. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  511. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  512. [2021.04.28-08.57.44:289][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  513. [2021.04.28-08.57.44:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  514. [2021.04.28-08.57.44:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  515. [2021.04.28-08.57.44:330][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
  516. [2021.04.28-08.57.44:340][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
  517. [2021.04.28-08.57.44:351][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
  518. [2021.04.28-08.57.44:362][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
  519. [2021.04.28-08.57.44:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
  520. [2021.04.28-08.57.44:383][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
  521. [2021.04.28-08.57.44:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
  522. [2021.04.28-08.57.44:420][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  523. [2021.04.28-08.57.44:420][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  524. [2021.04.28-08.57.44:437][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  525. [2021.04.28-08.57.44:437][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  526. [2021.04.28-08.57.44:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  527. [2021.04.28-08.57.44:459][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  528. [2021.04.28-08.57.44:470][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  529. [2021.04.28-08.57.44:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  530. [2021.04.28-08.57.44:480][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
  531. [2021.04.28-08.57.44:495][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  532. [2021.04.28-08.57.44:597][ 0]LogShaderCompilers: Guid format shader working directory is 1 characters bigger than the processId version (E:/UE4/Unreal Projects/Building_hexiedasha/Intermediate/Shaders/WorkingDirectory/28552/).
  533. [2021.04.28-08.57.44:597][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/WYZ/AppData/Local/Temp/UnrealShaderWorkingDir/56EF14C84686D0D4F2D710B12B559B35/'.
  534. [2021.04.28-08.57.44:598][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  535. [2021.04.28-08.57.44:598][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  536. [2021.04.28-08.57.44:598][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  537. [2021.04.28-08.57.45:247][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  538. [2021.04.28-08.57.45:297][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 80MB C:/Users/WYZ/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
  539. [2021.04.28-08.57.45:298][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/WYZ/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
  540. [2021.04.28-08.57.45:298][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/UE4/Unreal Projects/Building_hexiedasha/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  541. [2021.04.28-08.57.45:298][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  542. [2021.04.28-08.57.45:298][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/UE4/Unreal Projects/Building_hexiedasha/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  543. [2021.04.28-08.57.45:298][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  544. [2021.04.28-08.57.45:307][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  545. [2021.04.28-08.57.45:307][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  546. [2021.04.28-08.57.45:307][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  547. [2021.04.28-08.57.45:309][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/WYZ/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  548. [2021.04.28-08.57.45:309][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  549. [2021.04.28-08.57.45:309][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  550. [2021.04.28-08.57.45:352][ 0]LogSlate: Using FreeType 2.10.0
  551. [2021.04.28-08.57.45:353][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  552. [2021.04.28-08.57.45:379][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up
  553. [2021.04.28-08.57.45:583][ 0]LogInit: Selected Device Profile: [Windows]
  554. [2021.04.28-08.57.45:703][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  555. [2021.04.28-08.57.45:703][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  556. [2021.04.28-08.57.45:703][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  557. [2021.04.28-08.57.45:703][ 0]LogMeshReduction: No distributed automatic mesh merging module available
  558. [2021.04.28-08.57.45:703][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  559. [2021.04.28-08.57.45:721][ 0]LogNetVersion: Building_hexiedasha 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 2186942574)
  560. [2021.04.28-08.57.46:109][ 0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (000002C3B50F4400), frame # 0
  561. [2021.04.28-08.57.46:110][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002C3B502D1C0), frame # 0
  562. [2021.04.28-08.57.46:111][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002C3B5081E00), frame # 0
  563. [2021.04.28-08.57.46:197][ 0]LogPackageLocalizationCache: Processed 19 localized package path(s) for 2 prioritized culture(s) in 0.078396 seconds
  564. [2021.04.28-08.57.46:201][ 0]LogUObjectArray: 15917 objects as part of root set at end of initial load.
  565. [2021.04.28-08.57.46:201][ 0]LogUObjectAllocator: 3965568 out of 0 bytes used by permanent object pool.
  566. [2021.04.28-08.57.46:201][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  567. [2021.04.28-08.57.46:672][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  568. [2021.04.28-08.57.46:679][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  569. [2021.04.28-08.57.46:829][ 0]SourceControl: 源码管理已禁用
  570. [2021.04.28-08.57.46:830][ 0]SourceControl: 源码管理已禁用
  571. [2021.04.28-08.57.46:835][ 0]SourceControl: 源码管理已禁用
  572. [2021.04.28-08.57.46:840][ 0]SourceControl: 源码管理已禁用
  573. [2021.04.28-08.57.46:852][ 0]SourceControl: 源码管理已禁用
  574. [2021.04.28-08.57.47:236][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  575. [2021.04.28-08.57.47:269][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  576. [2021.04.28-08.57.47:269][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  577. [2021.04.28-08.57.47:334][ 0]LogOcInput: OculusInput pre-init called
  578. [2021.04.28-08.57.47:353][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
  579. [2021.04.28-08.57.47:353][ 0]LogWindows: File 'OVRPlugin.dll' does not exist
  580. [2021.04.28-08.57.47:421][ 0]LogEngine: Initializing Engine...
  581. [2021.04.28-08.57.47:423][ 0]LogHMD: Failed to initialize OpenVR with code 110
  582. [2021.04.28-08.57.47:423][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
  583. [2021.04.28-08.57.47:424][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
  584. [2021.04.28-08.57.47:533][ 0]LogInit: Initializing FReadOnlyCVARCache
  585. [2021.04.28-08.57.47:543][ 0]LogAIModule: Creating AISystem for world Untitled
  586. [2021.04.28-08.57.47:543][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002C3BB88A600), frame # 0
  587. [2021.04.28-08.57.47:543][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002C3BB89F380), frame # 0
  588. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  589. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Sample Rate: 48000
  590. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  591. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  592. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  593. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  594. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  595. [2021.04.28-08.57.47:559][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  596. [2021.04.28-08.57.47:559][ 0]LogAudio: Display: Using built-in audio occlusion.
  597. [2021.04.28-08.57.47:559][ 0]LogAudioMixer: Display: Initializing audio mixer.
  598. [2021.04.28-08.57.47:589][ 0]LogAudioMixer: Display: 0: FrontLeft
  599. [2021.04.28-08.57.47:589][ 0]LogAudioMixer: Display: 1: FrontRight
  600. [2021.04.28-08.57.47:642][ 0]LogAudioMixer: Display: Using Audio Device 扬声器 (Realtek High Definition Audio)
  601. [2021.04.28-08.57.47:646][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
  602. [2021.04.28-08.57.47:648][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
  603. [2021.04.28-08.57.47:648][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
  604. [2021.04.28-08.57.47:649][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
  605. [2021.04.28-08.57.47:650][ 0]LogInit: FAudioDevice initialized.
  606. [2021.04.28-08.57.47:650][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  607. [2021.04.28-08.57.47:692][ 0]LogDerivedDataCache: Saved boot cache 0.04s 76MB C:/Users/WYZ/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
  608. [2021.04.28-08.57.47:696][ 0]LogInit: Texture streaming: Enabled
  609. [2021.04.28-08.57.47:721][ 0]LogEngineSessionManager: EngineSessionManager initialized
  610. [2021.04.28-08.57.47:721][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
  611. [2021.04.28-08.57.47:724][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
  612. [2021.04.28-08.57.47:763][ 0]LogInit: Transaction tracking system initialized
  613. [2021.04.28-08.57.47:797][ 0]BlueprintLog: New page: 编辑器加载
  614. [2021.04.28-08.57.47:904][ 0]LocalizationService: 本地化服务已禁用
  615. [2021.04.28-08.57.48:087][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  616. [2021.04.28-08.57.48:087][ 0]LogCook: Display: Mobile HDR setting 1
  617. [2021.04.28-08.57.48:194][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/' took 0.00s
  618. [2021.04.28-08.57.48:482][ 0]SourceControl: 源码管理已禁用
  619. [2021.04.28-08.57.48:483][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 7.297
  620. [2021.04.28-08.57.48:483][ 0]Cmd: MAP LOAD FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  621. [2021.04.28-08.57.48:483][ 0]LightingResults: New page: 光照构建
  622. [2021.04.28-08.57.48:484][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  623. [2021.04.28-08.57.48:484][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  624. [2021.04.28-08.57.48:484][ 0]MapCheck: New page: 地图检测
  625. [2021.04.28-08.57.48:484][ 0]LightingResults: New page: 光照构建
  626. [2021.04.28-08.57.48:493][ 0]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002C3BB88A600), frame # 0
  627. [2021.04.28-08.57.48:493][ 0]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002C3BB89F380), frame # 0
  628. [2021.04.28-08.57.48:494][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
  629. [2021.04.28-08.57.48:667][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  630. [2021.04.28-08.57.48:668][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002C3A942B800), frame # 0
  631. [2021.04.28-08.57.48:668][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002C3A9451D00), frame # 0
  632. [2021.04.28-08.57.48:673][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  633. [2021.04.28-08.57.48:684][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
  634. [2021.04.28-08.57.48:685][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  635. [2021.04.28-08.57.48:685][ 0]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.15毫秒。
  636. [2021.04.28-08.57.48:685][ 0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 0.202
  637. [2021.04.28-08.57.48:686][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.500
  638. [2021.04.28-08.57.48:889][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  639. [2021.04.28-08.57.48:895][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  640. [2021.04.28-08.57.48:901][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  641. [2021.04.28-08.57.48:906][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  642. [2021.04.28-08.57.48:916][ 0]LogCollectionManager: Loaded 0 collections in 0.001411 seconds
  643. [2021.04.28-08.57.48:929][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Collections/' took 0.00s
  644. [2021.04.28-08.57.48:929][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/Developers/WYZ/Collections/' took 0.00s
  645. [2021.04.28-08.57.48:929][ 0]LogFileCache: Scanning file cache for directory 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/Collections/' took 0.00s
  646. [2021.04.28-08.57.48:929][ 0]LogContentBrowser: Native class hierarchy populated in 0.0076 seconds. Added 3427 classes and 821 folders.
  647. [2021.04.28-08.57.48:932][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
  648. [2021.04.28-08.57.48:986][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
  649. [2021.04.28-08.57.48:988][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
  650. [2021.04.28-08.57.49:089][ 0]LogSlate: Took 0.000263 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  651. [2021.04.28-08.57.49:091][ 0]LogSlate: Took 0.001350 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
  652. [2021.04.28-08.57.49:091][ 0]LogSlate: Took 0.000168 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  653. [2021.04.28-08.57.49:094][ 0]LogSlate: Took 0.000158 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  654. [2021.04.28-08.57.49:153][ 0]LogRenderer: Reallocating scene render targets to support 1296x592 Format 10 NumSamples 1 (Frame:1).
  655. [2021.04.28-08.57.49:231][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
  656. [2021.04.28-08.57.49:231][ 0]LogLoad: (Engine Initialization) Total time: 8.04 seconds
  657. [2021.04.28-08.57.49:231][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  658. [2021.04.28-08.57.49:273][ 0]LogAssetRegistry: Asset discovery search completed in 3.8946 seconds
  659. [2021.04.28-08.57.49:276][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
  660. [2021.04.28-08.57.49:277][ 0]LogContentStreaming: Texture pool size now 1000 MB
  661. [2021.04.28-08.57.49:308][ 0]LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  662. [2021.04.28-08.57.50:275][111]LogSlate: Took 0.000223 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  663. [2021.04.28-08.59.31:166][ 16]LogAssetEditorSubsystem: Opening Asset editor for World /Game/City_1.City_1
  664. [2021.04.28-08.59.31:180][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
  665. [2021.04.28-08.59.31:183][ 16]Cmd: MAP LOAD FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  666. [2021.04.28-08.59.31:183][ 16]LightingResults: New page: 光照构建
  667. [2021.04.28-08.59.31:183][ 16]LoadErrors: New page: 正在加载地图:City_1.umap
  668. [2021.04.28-08.59.31:185][ 16]LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true
  669. [2021.04.28-08.59.31:185][ 16]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  670. [2021.04.28-08.59.31:185][ 16]MapCheck: New page: 地图检测
  671. [2021.04.28-08.59.31:185][ 16]LightingResults: New page: 光照构建
  672. [2021.04.28-08.59.31:195][ 16]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002C3A942B800), frame # 12016
  673. [2021.04.28-08.59.31:195][ 16]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002C3A9451D00), frame # 12016
  674. [2021.04.28-08.59.31:196][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms
  675. [2021.04.28-08.59.31:262][ 16]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  676. [2021.04.28-08.59.31:262][ 16]LogAIModule: Creating AISystem for world City_1
  677. [2021.04.28-08.59.31:262][ 16]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002C43463CA00), frame # 12016
  678. [2021.04.28-08.59.31:263][ 16]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002C3C02EF880), frame # 12016
  679. [2021.04.28-08.59.31:273][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
  680. [2021.04.28-08.59.31:285][ 16]Cmd: MAP CHECKDEP NOCLEARLOG
  681. [2021.04.28-08.59.31:285][ 16]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.128毫秒。
  682. [2021.04.28-08.59.31:285][ 16]LogFileHelpers: Loading map 'City_1' took 0.101
  683. [2021.04.28-08.59.32:050][ 80]LogLinker: Warning: 未能加载“{FileName}”:无法解析资产命名
  684. [2021.04.28-08.59.32:084][ 80]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/UI/icon/icon.icon
  685. [2021.04.28-08.59.32:236][ 80]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 125 classes and 0 folders.
  686. [2021.04.28-08.59.32:946][ 80]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  687. [2021.04.28-08.59.32:972][ 81]LogSlate: Took 0.000222 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  688. [2021.04.28-09.00.05:736][627]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar)
  689. [2021.04.28-09.00.08:638][967]Cmd: TRANSACTION UNDO
  690. [2021.04.28-09.00.08:638][967]LogEditorTransaction: Undo 点击Actor
  691. [2021.04.28-09.00.09:167][982]Cmd: TRANSACTION UNDO
  692. [2021.04.28-09.00.09:167][982]LogEditorTransaction: Undo 选择笔刷表面
  693. [2021.04.28-09.00.09:560][ 23]Cmd: TRANSACTION UNDO
  694. [2021.04.28-09.00.09:560][ 23]LogEditorTransaction: Undo 旋转Actor
  695. [2021.04.28-09.00.10:795][169]Cmd: TRANSACTION UNDO
  696. [2021.04.28-09.00.10:795][169]LogEditorTransaction: Undo 旋转Actor
  697. [2021.04.28-09.00.14:072][561]Cmd: TRANSACTION UNDO
  698. [2021.04.28-09.00.14:072][561]LogEditorTransaction: Undo 旋转Actor
  699. [2021.04.28-09.00.14:892][612]Cmd: TRANSACTION UNDO
  700. [2021.04.28-09.00.14:892][612]LogEditorTransaction: Undo 设置缩放
  701. [2021.04.28-09.00.41:398][727]Cmd: TRANSACTION UNDO
  702. [2021.04.28-09.00.41:398][727]LogEditorTransaction: Undo 移动Actor
  703. [2021.04.28-09.00.42:898][857]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar)
  704. [2021.04.28-09.00.43:324][907]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (Mini)
  705. [2021.04.28-09.00.45:855][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__highway)
  706. [2021.04.28-09.00.46:493][271]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar)
  707. [2021.04.28-09.00.56:565][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__Ways)
  708. [2021.04.28-09.00.57:191][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__Ways)
  709. [2021.04.28-09.01.38:683][465]Cmd: TRANSACTION UNDO
  710. [2021.04.28-09.01.38:683][465]LogEditorTransaction: Undo 移动Actor
  711. [2021.04.28-09.01.54:699][328]Cmd: TRANSACTION UNDO
  712. [2021.04.28-09.01.54:699][328]LogEditorTransaction: Undo 移动Actor
  713. [2021.04.28-09.01.55:082][338]Cmd: TRANSACTION UNDO
  714. [2021.04.28-09.01.55:082][338]LogEditorTransaction: Undo 移动Actor
  715. [2021.04.28-09.01.55:447][369]Cmd: TRANSACTION UNDO
  716. [2021.04.28-09.01.55:447][369]LogEditorTransaction: Undo 移动Actor
  717. [2021.04.28-09.01.55:876][419]Cmd: TRANSACTION UNDO
  718. [2021.04.28-09.01.55:876][419]LogEditorTransaction: Undo 移动Actor
  719. [2021.04.28-09.01.56:232][461]Cmd: TRANSACTION UNDO
  720. [2021.04.28-09.01.56:232][461]LogEditorTransaction: Undo 移动Actor
  721. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  722. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: request failed, libcurl error: 0 (No error)
  723. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x2c3f6f0ff70 [can pipeline])
  724. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com)
  725. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (3.231.246.124) port 443 (#1))
  726. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 3 (We are completely uploaded and fine)
  727. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
  728. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 5 (Connection died, retrying a fresh connect)
  729. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 6 (necessary data rewind wasn't possible)
  730. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 7 (Closing connection 1)
  731. [2021.04.28-09.02.55:425][510]LogHttp: Warning: 000002C46051E400: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  732. [2021.04.28-09.02.55:425][510]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  733. [2021.04.28-09.03.22:435][708]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/car/movecar.movecar
  734. [2021.04.28-09.03.22:758][708]LogSlate: Took 0.000210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
  735. [2021.04.28-09.03.32:401][805]BlueprintLog: New page: 编译movecar
  736. [2021.04.28-09.03.32:864][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
  737. [2021.04.28-09.03.33:142][824]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/car/movecar" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset" SILENT=true
  738. [2021.04.28-09.03.33:163][824]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/movecar0FCAB975427D5ADD52636D8C5AB42308.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset'
  739. [2021.04.28-09.03.33:180][824]AssetCheck: New page: 资产保存:movecar
  740. [2021.04.28-09.03.33:180][824]LogContentValidation: Display: 正在验证Blueprint /Game/car/movecar.movecar
  741. [2021.04.28-09.03.37:169][231]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
  742. [2021.04.28-09.03.37:214][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  743. [2021.04.28-09.03.37:233][231]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
  744. [2021.04.28-09.03.37:262][231]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1887C62C44156F2410304C3974351C396.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  745. [2021.04.28-09.03.37:276][231]LogFileHelpers: Saving map 'City_1' took 0.062
  746. [2021.04.28-09.03.37:276][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  747. [2021.04.28-09.03.37:854][231]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataD4CD0C2040C8AD65F3AEFC905B53418F.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  748. [2021.04.28-09.03.37:857][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  749. [2021.04.28-09.03.38:262][231]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData5174EDF64D8DEE99E4BA6AA101DFBD10.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  750. [2021.04.28-09.03.38:278][231]AssetCheck: New page: 资产保存:多个资产
  751. [2021.04.28-09.03.38:278][231]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  752. [2021.04.28-09.03.38:278][231]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  753. [2021.04.28-09.03.38:804][279]LogTemp: Repeating last play command: 独立进程游戏
  754. [2021.04.28-09.03.38:830][279]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
  755. [2021.04.28-09.04.18:579][645]Cmd: DELETE
  756. [2021.04.28-09.04.18:579][645]Cmd: ACTOR DELETE
  757. [2021.04.28-09.04.18:581][645]LogEditorActor: Deleted Actor: movecar_C
  758. [2021.04.28-09.04.18:602][645]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
  759. [2021.04.28-09.04.18:606][645]LogEditorActor: Deleted 1 Actors (0.026 secs)
  760. [2021.04.28-09.04.30:579][ 23]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar)
  761. [2021.04.28-09.05.09:581][597]LogRenderer: Reallocating scene render targets to support 1296x644 Format 10 NumSamples 1 (Frame:1).
  762. [2021.04.28-09.06.02:510][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  763. [2021.04.28-09.06.02:548][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
  764. [2021.04.28-09.06.02:579][693]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1D591CB0F4718B0FFDC8C40A8C9CC2336.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  765. [2021.04.28-09.06.02:594][693]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  766. [2021.04.28-09.06.03:002][693]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData50270C1A43679FF57FD087BAB104B7C4.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  767. [2021.04.28-09.06.03:021][693]AssetCheck: New page: 资产保存:多个资产
  768. [2021.04.28-09.06.03:021][693]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  769. [2021.04.28-09.06.03:021][693]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  770. [2021.04.28-09.06.07:585][197]LogTemp: Repeating last play command: 独立进程游戏
  771. [2021.04.28-09.06.07:611][197]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
  772. [2021.04.28-09.07.19:394][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  773. [2021.04.28-09.07.19:418][737]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
  774. [2021.04.28-09.07.19:448][737]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1DC3A799E45F62C23FA3EF3A049916317.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  775. [2021.04.28-09.07.19:463][737]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  776. [2021.04.28-09.07.19:878][737]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataCA0A9C8E416095980A4D248A0425605C.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  777. [2021.04.28-09.07.19:895][737]AssetCheck: New page: 资产保存:多个资产
  778. [2021.04.28-09.07.19:895][737]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  779. [2021.04.28-09.07.19:895][737]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  780. [2021.04.28-09.07.47:714][954]LogTemp: Repeating last play command: 独立进程游戏
  781. [2021.04.28-09.07.47:743][954]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
  782. [2021.04.28-09.07.49:246][954]LogSlate: Window '保存内容' being destroyed
  783. [2021.04.28-09.07.49:299][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  784. [2021.04.28-09.07.49:318][954]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
  785. [2021.04.28-09.07.49:347][954]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1F74DF6C743CD25CFB3F9889A545DBB4E.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  786. [2021.04.28-09.07.49:360][954]LogFileHelpers: Saving map 'City_1' took 0.061
  787. [2021.04.28-09.07.49:360][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  788. [2021.04.28-09.07.49:770][954]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData79AA05C946DF6608EB05878FB1B15CDF.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  789. [2021.04.28-09.07.49:772][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  790. [2021.04.28-09.07.50:175][954]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataABF0A67C455A1BC195C705BD3498C6F5.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  791. [2021.04.28-09.07.50:212][955]AssetCheck: New page: 资产保存:多个资产
  792. [2021.04.28-09.07.50:212][955]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  793. [2021.04.28-09.07.50:212][955]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  794. [2021.04.28-09.09.10:217][788]BlueprintLog: New page: 编译movecar
  795. [2021.04.28-09.09.10:258][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
  796. [2021.04.28-09.09.10:687][826]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/car/movecar" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset" SILENT=true
  797. [2021.04.28-09.09.10:709][826]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/movecar65A9EC7F4833301A95407084BC75440C.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset'
  798. [2021.04.28-09.09.10:722][826]AssetCheck: New page: 资产保存:movecar
  799. [2021.04.28-09.09.10:722][826]LogContentValidation: Display: 正在验证Blueprint /Game/car/movecar.movecar
  800. [2021.04.28-09.09.12:445][ 1]LogTemp: Repeating last play command: 独立进程游戏
  801. [2021.04.28-09.09.12:472][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 1.90ms
  802. [2021.04.28-09.09.13:685][ 1]LogSlate: Window '保存内容' being destroyed
  803. [2021.04.28-09.09.13:731][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  804. [2021.04.28-09.09.13:750][ 1]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
  805. [2021.04.28-09.09.13:779][ 1]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_164D1C1D54746B1432D9851A1FBFA88C5.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  806. [2021.04.28-09.09.13:792][ 1]LogFileHelpers: Saving map 'City_1' took 0.061
  807. [2021.04.28-09.09.13:792][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  808. [2021.04.28-09.09.14:200][ 1]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataA522ECF045DBA86F819F3A8595B1DE91.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  809. [2021.04.28-09.09.14:203][ 1]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  810. [2021.04.28-09.09.14:607][ 1]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData97FFAFCC48F93C08D362CD95B6707EAB.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  811. [2021.04.28-09.09.14:646][ 2]AssetCheck: New page: 资产保存:多个资产
  812. [2021.04.28-09.09.14:646][ 2]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  813. [2021.04.28-09.09.14:646][ 2]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  814. [2021.04.28-09.16.32:089][340]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find symbols for 'USceneComponent::K2_SetRelativeTransform' [找不到元素。]
  815. [2021.04.28-09.16.32:723][410]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find symbols for 'USceneComponent::K2_SetRelativeTransform' [找不到元素。]
  816. [2021.04.28-09.16.35:186][654]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find symbols for 'UTimelineComponent::SetPlayRate' [找不到元素。]
  817. [2021.04.28-09.18.41:810][684]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
  818. [2021.04.28-09.23.26:975][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
  819. [2021.04.28-09.23.27:006][696]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  820. [2021.04.28-09.23.27:025][696]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
  821. [2021.04.28-09.23.27:056][696]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1CC4B33AF4E1D0B80C61BA3A0DC661CF2.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  822. [2021.04.28-09.23.27:070][696]LogFileHelpers: Saving map 'City_1' took 0.064
  823. [2021.04.28-09.23.27:070][696]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  824. [2021.04.28-09.23.27:482][696]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData0FADECA648CD745BAFCB0E9BE789041E.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  825. [2021.04.28-09.23.27:484][696]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  826. [2021.04.28-09.23.27:887][696]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataA4210636490D0EE684CCA885E9E08790.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  827. [2021.04.28-09.23.27:905][696]AssetCheck: New page: 资产保存:多个资产
  828. [2021.04.28-09.23.27:905][696]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  829. [2021.04.28-09.23.27:905][696]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  830. [2021.04.28-09.25.09:256][813]BlueprintLog: New page: 编译movecar
  831. [2021.04.28-09.25.09:300][813]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
  832. [2021.04.28-09.25.09:714][849]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/car/movecar" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset" SILENT=true
  833. [2021.04.28-09.25.09:736][849]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/movecar97A732B14148D533FD25F88BB0231CAC.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset'
  834. [2021.04.28-09.25.09:749][849]AssetCheck: New page: 资产保存:movecar
  835. [2021.04.28-09.25.09:749][849]LogContentValidation: Display: 正在验证Blueprint /Game/car/movecar.movecar
  836. [2021.04.28-09.25.33:536][634]BlueprintLog: New page: 编译movecar
  837. [2021.04.28-09.25.33:577][634]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
  838. [2021.04.28-09.25.34:086][682]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/car/movecar" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset" SILENT=true
  839. [2021.04.28-09.25.34:108][682]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/movecar2DA92E7D4249C9993DFE3ABD6B105831.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset'
  840. [2021.04.28-09.25.34:122][682]AssetCheck: New page: 资产保存:movecar
  841. [2021.04.28-09.25.34:122][682]LogContentValidation: Display: 正在验证Blueprint /Game/car/movecar.movecar
  842. [2021.04.28-09.25.36:379][892]LogTemp: Repeating last play command: 独立进程游戏
  843. [2021.04.28-09.25.36:405][892]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
  844. [2021.04.28-09.25.37:977][892]LogSlate: Window '保存内容' being destroyed
  845. [2021.04.28-09.25.38:031][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  846. [2021.04.28-09.25.38:051][892]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
  847. [2021.04.28-09.25.38:080][892]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_125A4D5744F7B4587156505B687667610.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  848. [2021.04.28-09.25.38:092][892]LogFileHelpers: Saving map 'City_1' took 0.061
  849. [2021.04.28-09.25.38:093][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  850. [2021.04.28-09.25.38:499][892]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData172F0EBF42CC1D66097192AD88CF5173.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  851. [2021.04.28-09.25.38:502][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  852. [2021.04.28-09.25.38:912][892]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataEBEFE3B445CFA506063C3981D43DF01A.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  853. [2021.04.28-09.25.38:958][893]AssetCheck: New page: 资产保存:多个资产
  854. [2021.04.28-09.25.38:958][893]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  855. [2021.04.28-09.25.38:958][893]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  856. [2021.04.28-09.26.38:481][240]BlueprintLog: New page: 编译movecar
  857. [2021.04.28-09.26.38:522][240]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
  858. [2021.04.28-09.26.39:022][287]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/car/movecar" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset" SILENT=true
  859. [2021.04.28-09.26.39:044][287]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/movecar90371B6E43AED1442C5542A65B4F8A57.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/car/movecar.uasset'
  860. [2021.04.28-09.26.39:058][287]AssetCheck: New page: 资产保存:movecar
  861. [2021.04.28-09.26.39:058][287]LogContentValidation: Display: 正在验证Blueprint /Game/car/movecar.movecar
  862. [2021.04.28-09.26.44:587][894]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
  863. [2021.04.28-09.26.44:635][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  864. [2021.04.28-09.26.44:654][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
  865. [2021.04.28-09.26.44:685][894]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_13A0466634B71FD16D0D3259D2FA8A781.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  866. [2021.04.28-09.26.44:699][894]LogFileHelpers: Saving map 'City_1' took 0.065
  867. [2021.04.28-09.26.44:699][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  868. [2021.04.28-09.26.45:106][894]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData76A8A45A49B845CCE61C5EA209F81A45.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  869. [2021.04.28-09.26.45:109][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  870. [2021.04.28-09.26.45:518][894]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData32EF53EE4B01077E14BD75AC322626EB.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  871. [2021.04.28-09.26.45:534][894]AssetCheck: New page: 资产保存:多个资产
  872. [2021.04.28-09.26.45:534][894]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  873. [2021.04.28-09.26.45:534][894]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  874. [2021.04.28-09.34.59:217][210]LogTemp: Repeating last play command: 独立进程游戏
  875. [2021.04.28-09.34.59:245][210]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
  876. [2021.04.28-09.35.52:028][865]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  877. [2021.04.28-09.35.52:671][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  878. [2021.04.28-09.35.53:523][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__钢,油漆面层,象牙白,有光泽)
  879. [2021.04.28-09.35.54:010][ 89]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  880. [2021.04.28-09.35.54:628][159]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__钢,油漆面层,象牙白,有光泽)
  881. [2021.04.28-09.35.55:178][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  882. [2021.04.28-09.35.56:111][329]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__钢,油漆面层,象牙白,有光泽)
  883. [2021.04.28-09.35.56:712][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  884. [2021.04.28-09.35.57:173][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__钢,油漆面层,象牙白,有光泽)
  885. [2021.04.28-09.35.57:432][475]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  886. [2021.04.28-09.36.01:356][908]Cmd: SELECT NONE
  887. [2021.04.28-09.36.01:514][926]Cmd: SELECT NONE
  888. [2021.04.28-09.50.15:498][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_水磨石)
  889. [2021.04.28-09.50.17:855][233]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_水磨石)
  890. [2021.04.28-09.50.26:747][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__Areas)
  891. [2021.04.28-09.50.28:872][501]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
  892. [2021.04.28-09.50.28:874][501]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling.
  893. [2021.04.28-09.50.29:097][501]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material.
  894. [2021.04.28-09.50.29:152][501]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material.
  895. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 80
  896. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 79
  897. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 78
  898. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 77
  899. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 76
  900. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 75
  901. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 74
  902. [2021.04.28-09.50.29:174][501]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 73
  903. [2021.04.28-09.50.29:177][501]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_26, compiling.
  904. [2021.04.28-09.50.29:181][501]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_27, compiling.
  905. [2021.04.28-09.50.29:184][501]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_28, compiling.
  906. [2021.04.28-09.50.29:187][501]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionConstant3Vector_6, compiling.
  907. [2021.04.28-09.50.29:189][501]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_29, compiling.
  908. [2021.04.28-09.50.29:652][501]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 92
  909. [2021.04.28-09.50.29:652][501]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 91
  910. [2021.04.28-09.50.29:669][501]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 90
  911. [2021.04.28-09.50.29:669][501]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 89
  912. [2021.04.28-09.50.29:703][501]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 88
  913. [2021.04.28-09.50.29:755][501]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 87
  914. [2021.04.28-09.50.29:772][501]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86
  915. [2021.04.28-09.50.29:790][501]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 85
  916. [2021.04.28-09.50.29:843][501]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 84
  917. [2021.04.28-09.50.29:844][501]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 83
  918. [2021.04.28-09.50.29:895][501]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 82
  919. [2021.04.28-09.50.29:913][501]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 81
  920. [2021.04.28-09.50.29:913][501]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 80
  921. [2021.04.28-09.50.29:930][501]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 79
  922. [2021.04.28-09.50.29:947][501]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 78
  923. [2021.04.28-09.50.29:947][501]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 77
  924. [2021.04.28-09.50.30:019][501]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 76
  925. [2021.04.28-09.50.30:073][501]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 75
  926. [2021.04.28-09.50.30:108][501]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 74
  927. [2021.04.28-09.50.30:108][501]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 73
  928. [2021.04.28-09.50.30:126][501]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 72
  929. [2021.04.28-09.50.30:144][501]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 71
  930. [2021.04.28-09.50.30:144][501]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 70
  931. [2021.04.28-09.50.30:162][501]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 69
  932. [2021.04.28-09.50.30:232][501]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 68
  933. [2021.04.28-09.50.30:287][501]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 67
  934. [2021.04.28-09.50.30:323][501]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 66
  935. [2021.04.28-09.50.30:340][501]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 65
  936. [2021.04.28-09.50.30:340][501]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 64
  937. [2021.04.28-09.50.30:340][501]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 63
  938. [2021.04.28-09.50.30:357][501]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 62
  939. [2021.04.28-09.50.30:374][501]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 61
  940. [2021.04.28-09.50.30:374][501]LogSlate: Window '警告:正在编辑默认材质' being destroyed
  941. [2021.04.28-09.50.30:436][501]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 60
  942. [2021.04.28-09.50.30:530][502]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 59
  943. [2021.04.28-09.50.30:530][502]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 58
  944. [2021.04.28-09.50.30:586][504]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 57
  945. [2021.04.28-09.50.30:618][506]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 56
  946. [2021.04.28-09.50.30:709][512]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 55
  947. [2021.04.28-09.50.30:756][514]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 54
  948. [2021.04.28-09.50.30:844][519]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 53
  949. [2021.04.28-09.50.30:871][521]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 52
  950. [2021.04.28-09.50.30:885][522]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 51
  951. [2021.04.28-09.50.30:945][527]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 50
  952. [2021.04.28-09.50.31:022][532]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 49
  953. [2021.04.28-09.50.31:122][538]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 48
  954. [2021.04.28-09.50.31:149][540]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 47
  955. [2021.04.28-09.50.31:257][548]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 46
  956. [2021.04.28-09.50.31:290][550]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 45
  957. [2021.04.28-09.50.31:336][553]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 44
  958. [2021.04.28-09.50.31:419][559]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 43
  959. [2021.04.28-09.50.31:491][564]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 42
  960. [2021.04.28-09.50.31:583][568]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 41
  961. [2021.04.28-09.50.31:825][585]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 40
  962. [2021.04.28-09.50.31:825][585]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 39
  963. [2021.04.28-09.50.31:936][594]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 38
  964. [2021.04.28-09.50.31:951][595]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 37
  965. [2021.04.28-09.50.31:962][596]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 36
  966. [2021.04.28-09.50.32:129][607]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 35
  967. [2021.04.28-09.50.32:173][610]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 34
  968. [2021.04.28-09.50.32:207][612]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 33
  969. [2021.04.28-09.50.32:250][614]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 32
  970. [2021.04.28-09.50.32:281][617]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 31
  971. [2021.04.28-09.50.32:304][619]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 30
  972. [2021.04.28-09.50.32:378][626]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 29
  973. [2021.04.28-09.50.32:434][629]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 28
  974. [2021.04.28-09.50.32:459][631]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27
  975. [2021.04.28-09.50.32:481][633]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 26
  976. [2021.04.28-09.50.32:518][636]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25
  977. [2021.04.28-09.50.32:559][640]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24
  978. [2021.04.28-09.50.32:591][643]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 23
  979. [2021.04.28-09.50.32:639][648]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 22
  980. [2021.04.28-09.50.32:651][649]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21
  981. [2021.04.28-09.50.32:691][649]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
  982. [2021.04.28-09.50.32:691][649]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  983. [2021.04.28-09.51.15:251][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
  984. [2021.04.28-09.51.15:292][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  985. [2021.04.28-09.51.15:312][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
  986. [2021.04.28-09.51.15:341][518]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1AF34FCCE446C3A4525DBA5AEA2858801.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  987. [2021.04.28-09.51.15:354][518]LogFileHelpers: Saving map 'City_1' took 0.063
  988. [2021.04.28-09.51.15:354][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  989. [2021.04.28-09.51.15:768][518]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData599BEBF6428E82BF71BB76A814B331D6.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  990. [2021.04.28-09.51.15:770][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  991. [2021.04.28-09.51.16:173][518]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData3433302340F288A8A1AB46BE0E155345.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  992. [2021.04.28-09.51.16:189][518]AssetCheck: New page: 资产保存:多个资产
  993. [2021.04.28-09.51.16:189][518]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  994. [2021.04.28-09.51.16:189][518]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  995. [2021.04.28-13.23.00:498][300]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  996. [2021.04.28-13.23.00:498][300]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 6 (Couldn't resolve host name)
  997. [2021.04.28-13.23.00:498][300]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Connection 103 seems to be dead!)
  998. [2021.04.28-13.23.00:498][300]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Closing connection 103)
  999. [2021.04.28-13.23.00:498][300]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1000. [2021.04.28-13.23.00:498][300]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
  1001. [2021.04.28-13.23.00:498][300]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (Closing connection 104)
  1002. [2021.04.28-13.23.00:498][300]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1003. [2021.04.28-15.29.52:019][899]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1004. [2021.04.28-15.29.52:019][899]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 6 (Couldn't resolve host name)
  1005. [2021.04.28-15.29.52:019][899]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Connection 161 seems to be dead!)
  1006. [2021.04.28-15.29.52:019][899]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Closing connection 161)
  1007. [2021.04.28-15.29.52:019][899]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1008. [2021.04.28-15.29.52:019][899]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
  1009. [2021.04.28-15.29.52:019][899]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (Closing connection 162)
  1010. [2021.04.28-15.29.52:358][900]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1011. [2021.04.28-16.33.00:639][148]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1012. [2021.04.28-16.33.00:639][148]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 6 (Couldn't resolve host name)
  1013. [2021.04.28-16.33.00:639][148]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Connection 189 seems to be dead!)
  1014. [2021.04.28-16.33.00:639][148]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Closing connection 189)
  1015. [2021.04.28-16.33.00:639][148]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1016. [2021.04.28-16.33.00:639][148]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
  1017. [2021.04.28-16.33.00:639][148]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (Closing connection 190)
  1018. [2021.04.28-16.33.00:639][148]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1019. [2021.04.28-17.36.52:449][524]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1020. [2021.04.28-17.36.52:449][524]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 6 (Couldn't resolve host name)
  1021. [2021.04.28-17.36.52:449][524]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Connection 219 seems to be dead!)
  1022. [2021.04.28-17.36.52:449][524]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Closing connection 219)
  1023. [2021.04.28-17.36.52:449][524]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1024. [2021.04.28-17.36.52:449][524]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
  1025. [2021.04.28-17.36.52:449][524]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (Closing connection 220)
  1026. [2021.04.28-17.36.52:449][524]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1027. [2021.04.28-20.45.52:319][193]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1028. [2021.04.28-20.45.52:319][193]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 6 (Couldn't resolve host name)
  1029. [2021.04.28-20.45.52:319][193]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Connection 305 seems to be dead!)
  1030. [2021.04.28-20.45.52:319][193]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Closing connection 305)
  1031. [2021.04.28-20.45.52:319][193]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1032. [2021.04.28-20.45.52:319][193]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
  1033. [2021.04.28-20.45.52:319][193]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (Closing connection 306)
  1034. [2021.04.28-20.45.52:657][194]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1035. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1036. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 0 (No error)
  1037. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x2c3f6f0ff70 [can pipeline])
  1038. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Re-using existing connection! (#335) with host datarouter.ol.epicgames.com)
  1039. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (54.152.236.216) port 443 (#335))
  1040. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (We are completely uploaded and fine)
  1041. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
  1042. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 5 (Connection died, retrying a fresh connect)
  1043. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 6 (necessary data rewind wasn't possible)
  1044. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 7 (Closing connection 335)
  1045. [2021.04.28-21.48.55:537][426]LogHttp: Warning: 000002C468384800: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1046. [2021.04.28-21.48.55:537][426]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1047. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1048. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 0 (No error)
  1049. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x2c3f6f0ff70 [can pipeline])
  1050. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Re-using existing connection! (#363) with host datarouter.ol.epicgames.com)
  1051. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.5.97.72) port 443 (#363))
  1052. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (We are completely uploaded and fine)
  1053. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):)
  1054. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 5 (Connection died, retrying a fresh connect)
  1055. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 6 (necessary data rewind wasn't possible)
  1056. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 7 (Closing connection 363)
  1057. [2021.04.28-22.52.55:359][826]LogHttp: Warning: 000002C468384800: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1058. [2021.04.28-22.52.55:359][826]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1059. [2021.04.28-23.56.00:331][ 63]LogHttp: Warning: 000002C468384800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1060. [2021.04.28-23.56.00:331][ 63]LogHttp: Warning: 000002C468384800: request failed, libcurl error: 6 (Couldn't resolve host name)
  1061. [2021.04.28-23.56.00:331][ 63]LogHttp: Warning: 000002C468384800: libcurl info message cache 0 (Connection 390 seems to be dead!)
  1062. [2021.04.28-23.56.00:331][ 63]LogHttp: Warning: 000002C468384800: libcurl info message cache 1 (Closing connection 390)
  1063. [2021.04.28-23.56.00:331][ 63]LogHttp: Warning: 000002C468384800: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1064. [2021.04.28-23.56.00:331][ 63]LogHttp: Warning: 000002C468384800: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
  1065. [2021.04.28-23.56.00:331][ 63]LogHttp: Warning: 000002C468384800: libcurl info message cache 4 (Closing connection 391)
  1066. [2021.04.28-23.56.00:663][ 64]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1067. [2021.04.29-00.22.52:209][706]Cmd: BRUSH ADD SELECTNEWBRUSH
  1068. [2021.04.29-00.24.17:879][559]Cmd: SELECT NONE
  1069. [2021.04.29-00.24.18:055][579]Cmd: SELECT NONE
  1070. [2021.04.29-00.24.26:821][585]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1071. [2021.04.29-00.24.51:623][538]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1072. [2021.04.29-00.24.52:705][665]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (Ultra_Dynamic_Sky_Sphere)
  1073. [2021.04.29-00.24.57:879][259]Cmd: SELECT NONE
  1074. [2021.04.29-00.24.58:079][280]Cmd: SELECT NONE
  1075. [2021.04.29-00.25.08:874][527]Cmd: BRUSH ADD SELECTNEWBRUSH
  1076. [2021.04.29-00.25.36:106][667]LogEditorViewport: Clicking on Actor (LMB): Brush (盒体 画刷3)
  1077. [2021.04.29-00.25.36:201][674]LogEditorViewport: Clicking on Actor (double click): Brush (盒体 画刷3)
  1078. [2021.04.29-00.26.49:173][ 18]Cmd: TRANSACTION UNDO
  1079. [2021.04.29-00.26.49:173][ 18]LogEditorTransaction: Undo 移动Actor
  1080. [2021.04.29-00.26.49:183][ 18]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1081. [2021.04.29-00.26.49:183][ 18]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1082. [2021.04.29-00.26.49:183][ 18]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1083. [2021.04.29-00.26.49:452][ 23]Cmd: TRANSACTION UNDO
  1084. [2021.04.29-00.26.49:452][ 23]LogEditorTransaction: Undo 移动Actor
  1085. [2021.04.29-00.26.49:462][ 23]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1086. [2021.04.29-00.26.49:462][ 23]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1087. [2021.04.29-00.26.49:462][ 23]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1088. [2021.04.29-00.26.49:669][ 28]Cmd: TRANSACTION UNDO
  1089. [2021.04.29-00.26.49:669][ 28]LogEditorTransaction: Undo 移动Actor
  1090. [2021.04.29-00.26.49:680][ 28]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1091. [2021.04.29-00.26.49:680][ 28]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1092. [2021.04.29-00.26.49:680][ 28]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1093. [2021.04.29-00.26.49:906][ 52]Cmd: TRANSACTION UNDO
  1094. [2021.04.29-00.26.49:906][ 52]LogEditorTransaction: Undo 移动Actor
  1095. [2021.04.29-00.26.49:916][ 52]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1096. [2021.04.29-00.26.49:916][ 52]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1097. [2021.04.29-00.26.49:916][ 52]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1098. [2021.04.29-00.26.50:193][ 82]Cmd: TRANSACTION UNDO
  1099. [2021.04.29-00.26.50:193][ 82]LogEditorTransaction: Undo 移动Actor
  1100. [2021.04.29-00.26.50:203][ 82]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1101. [2021.04.29-00.26.50:203][ 82]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1102. [2021.04.29-00.26.50:203][ 82]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1103. [2021.04.29-00.26.50:428][106]Cmd: TRANSACTION UNDO
  1104. [2021.04.29-00.26.50:428][106]LogEditorTransaction: Undo 移动Actor
  1105. [2021.04.29-00.26.50:438][106]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1106. [2021.04.29-00.26.50:438][106]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1107. [2021.04.29-00.26.50:438][106]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1108. [2021.04.29-00.26.50:655][129]Cmd: TRANSACTION UNDO
  1109. [2021.04.29-00.26.50:655][129]LogEditorTransaction: Undo 修饰符[编辑]
  1110. [2021.04.29-00.26.50:872][148]Cmd: TRANSACTION UNDO
  1111. [2021.04.29-00.26.50:872][148]LogEditorTransaction: Undo 修饰符[编辑]
  1112. [2021.04.29-00.26.51:351][204]Cmd: TRANSACTION UNDO
  1113. [2021.04.29-00.26.51:351][204]LogEditorTransaction: Undo 修饰符[编辑]
  1114. [2021.04.29-00.26.51:715][245]Cmd: TRANSACTION UNDO
  1115. [2021.04.29-00.26.51:715][245]LogEditorTransaction: Undo 移动Actor
  1116. [2021.04.29-00.26.52:041][279]Cmd: TRANSACTION UNDO
  1117. [2021.04.29-00.26.52:042][279]LogEditorTransaction: Undo 修饰符[编辑]
  1118. [2021.04.29-00.26.52:377][315]Cmd: TRANSACTION UNDO
  1119. [2021.04.29-00.26.52:377][315]LogEditorTransaction: Undo 移动Actor
  1120. [2021.04.29-00.26.52:728][350]Cmd: TRANSACTION UNDO
  1121. [2021.04.29-00.26.52:728][350]LogEditorTransaction: Undo 移动Actor
  1122. [2021.04.29-00.26.52:738][350]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1123. [2021.04.29-00.26.52:738][350]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1124. [2021.04.29-00.26.52:738][350]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1125. [2021.04.29-00.26.55:655][686]Cmd: TRANSACTION UNDO
  1126. [2021.04.29-00.26.55:655][686]LogEditorTransaction: Undo 修饰符[编辑]
  1127. [2021.04.29-00.26.56:460][764]Cmd: TRANSACTION UNDO
  1128. [2021.04.29-00.26.56:460][764]LogEditorTransaction: Undo 移动Actor
  1129. [2021.04.29-00.26.56:471][764]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1130. [2021.04.29-00.26.56:471][764]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1131. [2021.04.29-00.26.56:471][764]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1132. [2021.04.29-00.27.28:783][506]Cmd: TRANSACTION UNDO
  1133. [2021.04.29-00.27.28:783][506]LogEditorTransaction: Undo 修饰符[编辑]
  1134. [2021.04.29-00.27.29:189][516]Cmd: TRANSACTION UNDO
  1135. [2021.04.29-00.27.29:189][516]LogEditorTransaction: Undo 移动Actor
  1136. [2021.04.29-00.27.29:203][516]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1137. [2021.04.29-00.27.29:203][516]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1138. [2021.04.29-00.27.29:203][516]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1139. [2021.04.29-00.27.29:689][564]Cmd: TRANSACTION UNDO
  1140. [2021.04.29-00.27.29:689][564]LogEditorTransaction: Undo 移动Actor
  1141. [2021.04.29-00.27.29:698][564]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1142. [2021.04.29-00.27.29:699][564]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1143. [2021.04.29-00.27.29:699][564]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1144. [2021.04.29-00.27.30:024][600]Cmd: TRANSACTION UNDO
  1145. [2021.04.29-00.27.30:024][600]LogEditorTransaction: Undo 移动Actor
  1146. [2021.04.29-00.27.30:037][600]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1147. [2021.04.29-00.27.30:037][600]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1148. [2021.04.29-00.27.30:037][600]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1149. [2021.04.29-00.27.30:370][637]Cmd: TRANSACTION UNDO
  1150. [2021.04.29-00.27.30:370][637]LogEditorTransaction: Undo 移动Actor
  1151. [2021.04.29-00.27.30:381][637]LogGeometryMode: Warning: Unable to find 1 Vertex(s) in new BSP
  1152. [2021.04.29-00.27.30:381][637]LogGeometryMode: Warning: Unable to resolve 盒体画刷3 Brush in new BSP, see above
  1153. [2021.04.29-00.27.30:381][637]LogGeometryMode: Warning: Unable to find all previously selected geometry data, resetting selection
  1154. [2021.04.29-00.27.34:903][172]LogPhysics: Warning: Failed to cook TriMesh: /Game/City_1.City_1:PersistentLevel.ModelComponent_747.
  1155. [2021.04.29-00.27.34:903][172]LogPhysics: Warning: Attempt to build physics data for /Game/City_1.City_1:PersistentLevel.ModelComponent_747.BodySetup_0 when we are unable to.
  1156. [2021.04.29-00.27.37:555][471]Cmd: SELECT NONE
  1157. [2021.04.29-00.27.47:554][600]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1158. [2021.04.29-00.27.48:292][670]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1159. [2021.04.29-00.27.48:943][745]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1160. [2021.04.29-00.27.56:365][599]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1161. [2021.04.29-00.27.59:859][982]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1162. [2021.04.29-00.28.00:987][115]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1163. [2021.04.29-00.28.02:512][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__hexiezhongxin)
  1164. [2021.04.29-00.28.12:792][504]Cmd: TRANSACTION UNDO
  1165. [2021.04.29-00.28.12:792][504]LogEditorTransaction: Undo 选择笔刷表面
  1166. [2021.04.29-00.28.12:825][504]LogPhysics: Warning: Failed to cook TriMesh: /Game/City_1.City_1:PersistentLevel.ModelComponent_747.
  1167. [2021.04.29-00.28.12:825][504]LogPhysics: Warning: Attempt to build physics data for /Game/City_1.City_1:PersistentLevel.ModelComponent_747.BodySetup_0 when we are unable to.
  1168. [2021.04.29-00.28.13:005][509]Cmd: TRANSACTION UNDO
  1169. [2021.04.29-00.28.13:005][509]LogEditorTransaction: Undo 点击Actor
  1170. [2021.04.29-00.28.13:225][514]Cmd: TRANSACTION UNDO
  1171. [2021.04.29-00.28.13:225][514]LogEditorTransaction: Undo 点击Actor
  1172. [2021.04.29-00.28.37:579][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1173. [2021.04.29-00.28.37:604][252]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
  1174. [2021.04.29-00.28.37:642][252]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_10FCCA31E49168826E7E3B182FFECD39D.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  1175. [2021.04.29-00.28.37:660][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  1176. [2021.04.29-00.28.38:069][252]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataDB4A111245E38D4043E1159031FF5495.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  1177. [2021.04.29-00.28.38:087][252]AssetCheck: New page: 资产保存:多个资产
  1178. [2021.04.29-00.28.38:087][252]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  1179. [2021.04.29-00.28.38:087][252]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  1180. [2021.04.29-00.28.46:720][247]LogEditorViewport: Clicking on Actor (LMB): Brush (盒体 画刷3)
  1181. [2021.04.29-00.28.50:222][662]LogEditorViewport: Clicking on Actor (LMB): Brush (盒体 画刷2)
  1182. [2021.04.29-00.29.07:201][648]Cmd: TRANSACTION UNDO
  1183. [2021.04.29-00.29.07:201][648]LogEditorTransaction: Undo 移动Actor
  1184. [2021.04.29-00.29.07:777][667]Cmd: TRANSACTION UNDO
  1185. [2021.04.29-00.29.07:777][667]LogEditorTransaction: Undo 移动Actor
  1186. [2021.04.29-00.29.37:487][ 90]Cmd: SELECT NONE
  1187. [2021.04.29-00.29.37:678][108]Cmd: SELECT NONE
  1188. [2021.04.29-00.29.59:832][600]Cmd: TRANSACTION UNDO
  1189. [2021.04.29-00.29.59:832][600]LogEditorTransaction: Undo 旋转Actor
  1190. [2021.04.29-00.30.01:156][706]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1191. [2021.04.29-00.31.31:688][857]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1192. [2021.04.29-00.31.34:981][197]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1193. [2021.04.29-00.32.17:847][144]Cmd: TRANSACTION UNDO
  1194. [2021.04.29-00.32.17:847][144]LogEditorTransaction: Undo 移动Actor
  1195. [2021.04.29-00.33.23:104][701]LogEditorViewport: Clicking on Actor (LMB): Ultra_Dynamic_Sky_BP_C (Ultra_Dynamic_Sky_BP)
  1196. [2021.04.29-00.33.23:444][730]Cmd: SELECT NONE
  1197. [2021.04.29-00.33.23:599][745]Cmd: SELECT NONE
  1198. [2021.04.29-00.33.25:212][910]LogTemp: Repeating last play command: 独立进程游戏
  1199. [2021.04.29-00.33.25:287][910]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
  1200. [2021.04.29-00.33.26:326][910]LogSlate: Window '保存内容' being destroyed
  1201. [2021.04.29-00.33.26:377][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1202. [2021.04.29-00.33.26:396][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
  1203. [2021.04.29-00.33.26:433][910]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_16621B3C64AB727671E1AF6ABA0B11407.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  1204. [2021.04.29-00.33.26:448][910]LogFileHelpers: Saving map 'City_1' took 0.071
  1205. [2021.04.29-00.33.26:448][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  1206. [2021.04.29-00.33.26:849][910]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData7986136648F7E0810394D78783BEFFDF.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  1207. [2021.04.29-00.33.26:852][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  1208. [2021.04.29-00.33.27:251][910]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataE7213A974270531366ED1490CE47E552.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  1209. [2021.04.29-00.33.27:297][911]AssetCheck: New page: 资产保存:多个资产
  1210. [2021.04.29-00.33.27:297][911]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  1211. [2021.04.29-00.33.27:297][911]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  1212. [2021.04.29-00.34.10:498][430]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1213. [2021.04.29-00.34.23:637][973]Cmd: SELECT NONE
  1214. [2021.04.29-00.34.23:849][998]Cmd: SELECT NONE
  1215. [2021.04.29-00.34.29:504][660]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1216. [2021.04.29-00.34.30:556][772]Cmd: SELECT NONE
  1217. [2021.04.29-00.34.30:721][790]Cmd: SELECT NONE
  1218. [2021.04.29-00.38.19:445][857]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1219. [2021.04.29-00.38.20:324][957]Cmd: DELETE
  1220. [2021.04.29-00.38.20:324][957]Cmd: ACTOR DELETE
  1221. [2021.04.29-00.38.20:327][957]LogEditorActor: Deleted Actor: movecar_C
  1222. [2021.04.29-00.38.20:350][957]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
  1223. [2021.04.29-00.38.20:354][957]LogEditorActor: Deleted 1 Actors (0.030 secs)
  1224. [2021.04.29-00.38.30:298][125]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1225. [2021.04.29-00.38.56:140][ 75]Cmd: TRANSACTION UNDO
  1226. [2021.04.29-00.38.56:140][ 75]LogEditorTransaction: Undo 移动Actor
  1227. [2021.04.29-00.38.56:424][ 82]Cmd: TRANSACTION UNDO
  1228. [2021.04.29-00.38.56:424][ 82]LogEditorTransaction: Undo 移动Actor
  1229. [2021.04.29-00.38.56:767][100]Cmd: TRANSACTION UNDO
  1230. [2021.04.29-00.38.56:767][100]LogEditorTransaction: Undo 旋转Actor
  1231. [2021.04.29-00.38.57:212][152]Cmd: TRANSACTION UNDO
  1232. [2021.04.29-00.38.57:212][152]LogEditorTransaction: Undo 旋转Actor
  1233. [2021.04.29-00.38.57:559][192]Cmd: TRANSACTION UNDO
  1234. [2021.04.29-00.38.57:559][192]LogEditorTransaction: Undo 旋转Actor
  1235. [2021.04.29-00.38.59:340][402]Cmd: TRANSACTION UNDO
  1236. [2021.04.29-00.38.59:340][402]LogEditorTransaction: Undo 旋转Actor
  1237. [2021.04.29-00.38.59:735][448]Cmd: TRANSACTION UNDO
  1238. [2021.04.29-00.38.59:735][448]LogEditorTransaction: Undo 设置缩放
  1239. [2021.04.29-00.41.53:082][528]LogTemp: Repeating last play command: 独立进程游戏
  1240. [2021.04.29-00.41.53:137][528]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
  1241. [2021.04.29-00.41.54:469][528]LogSlate: Window '保存内容' being destroyed
  1242. [2021.04.29-00.41.54:521][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1243. [2021.04.29-00.41.54:540][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
  1244. [2021.04.29-00.41.54:577][528]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1E4F226444D347802D0AAC88387BBCA80.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  1245. [2021.04.29-00.41.54:590][528]LogFileHelpers: Saving map 'City_1' took 0.070
  1246. [2021.04.29-00.41.54:590][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  1247. [2021.04.29-00.41.55:013][528]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData5FC563634BF4F1BCB2453CB0C5923408.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  1248. [2021.04.29-00.41.55:016][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  1249. [2021.04.29-00.41.55:431][528]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData3CC0E8034D24551E4B50B4BA3C71EE75.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  1250. [2021.04.29-00.41.55:472][529]AssetCheck: New page: 资产保存:多个资产
  1251. [2021.04.29-00.41.55:472][529]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  1252. [2021.04.29-00.41.55:472][529]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  1253. [2021.04.29-00.42.50:799][214]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find symbols for 'UUserWidget::PlayAnimation' [找不到元素。]
  1254. [2021.04.29-01.10.47:561][445]LogTemp: Repeating last play command: 独立进程游戏
  1255. [2021.04.29-01.10.47:588][445]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
  1256. [2021.04.29-01.12.08:008][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__玻璃)
  1257. [2021.04.29-01.12.09:398][732]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__玻璃)
  1258. [2021.04.29-01.12.10:011][803]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__金属_-_铝_-_白色)
  1259. [2021.04.29-01.12.19:520][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building_7F__玻璃)
  1260. [2021.04.29-01.12.45:375][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  1261. [2021.04.29-01.12.46:080][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_钢,油漆面层,象牙白,有光泽)
  1262. [2021.04.29-01.12.47:456][208]Cmd: SELECT NONE
  1263. [2021.04.29-01.12.47:636][229]Cmd: SELECT NONE
  1264. [2021.04.29-01.12.51:434][664]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building(all)_玻璃)
  1265. [2021.04.29-01.12.52:258][744]Cmd: SELECT NONE
  1266. [2021.04.29-01.12.52:414][761]Cmd: SELECT NONE
  1267. [2021.04.29-01.26.18:326][191]LogSlate: Window '插件' being destroyed
  1268. [2021.04.29-01.26.18:333][191]LogSlate: Window '插件' being destroyed
  1269. [2021.04.29-01.26.18:333][191]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
  1270. [2021.04.29-01.31.03:348][885]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1271. [2021.04.29-01.31.12:063][902]Cmd: SELECT NONE
  1272. [2021.04.29-01.31.12:242][920]Cmd: SELECT NONE
  1273. [2021.04.29-01.31.17:372][311]LogTemp: Repeating last play command: 独立进程游戏
  1274. [2021.04.29-01.31.17:403][311]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
  1275. [2021.04.29-01.31.18:398][311]LogSlate: Window '保存内容' being destroyed
  1276. [2021.04.29-01.31.18:436][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  1277. [2021.04.29-01.31.18:456][311]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
  1278. [2021.04.29-01.31.18:491][311]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1915AB69F4211EF3BAFFB87824B787DCE.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  1279. [2021.04.29-01.31.18:504][311]LogFileHelpers: Saving map 'City_1' took 0.069
  1280. [2021.04.29-01.31.18:504][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  1281. [2021.04.29-01.31.18:911][311]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData4982EE58414BA1574AED80A4341383C8.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  1282. [2021.04.29-01.31.18:913][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  1283. [2021.04.29-01.31.19:318][311]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltData767FE93B4B77A3467A23BCA86BA87CF9.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  1284. [2021.04.29-01.31.19:356][312]AssetCheck: New page: 资产保存:多个资产
  1285. [2021.04.29-01.31.19:356][312]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  1286. [2021.04.29-01.31.19:356][312]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  1287. [2021.04.29-01.31.48:270][892]Cmd: TRANSACTION UNDO
  1288. [2021.04.29-01.31.48:270][892]LogEditorTransaction: Undo 选择笔刷表面
  1289. [2021.04.29-01.31.54:272][562]LogEditorViewport: Clicking on Actor (LMB): movecar_C (movecar2)
  1290. [2021.04.29-01.32.06:913][ 46]Cmd: SELECT NONE
  1291. [2021.04.29-01.32.08:259][207]Cmd: SELECT NONE
  1292. [2021.04.29-01.41.17:527][636]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
  1293. [2021.04.29-01.41.17:531][636]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Autosaves/Game/City_1_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
  1294. [2021.04.29-01.41.17:568][636]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_Auto18A61A2FA473FDA002C1F8E8FEA61328D.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Autosaves/Game/City_1_Auto1.umap'
  1295. [2021.04.29-01.41.17:569][636]LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/City_1' took 0.063
  1296. [2021.04.29-01.41.17:569][636]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.063
  1297. [2021.04.29-02.09.52:119][742]LogHttp: Warning: 000002C4345E8100: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
  1298. [2021.04.29-02.09.52:119][742]LogHttp: Warning: 000002C4345E8100: request failed, libcurl error: 6 (Couldn't resolve host name)
  1299. [2021.04.29-02.09.52:120][742]LogHttp: Warning: 000002C4345E8100: libcurl info message cache 0 (Connection 436 seems to be dead!)
  1300. [2021.04.29-02.09.52:120][742]LogHttp: Warning: 000002C4345E8100: libcurl info message cache 1 (Closing connection 436)
  1301. [2021.04.29-02.09.52:120][742]LogHttp: Warning: 000002C4345E8100: libcurl info message cache 2 (TLSv1.2 (OUT), TLS alert, Client hello (1):)
  1302. [2021.04.29-02.09.52:120][742]LogHttp: Warning: 000002C4345E8100: libcurl info message cache 3 (Could not resolve host: datarouter.ol.epicgames.com)
  1303. [2021.04.29-02.09.52:120][742]LogHttp: Warning: 000002C4345E8100: libcurl info message cache 4 (Closing connection 437)
  1304. [2021.04.29-02.09.52:120][742]LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BEEE5F281-45F3-ACE3-634D-C0ABD7F6DF19%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.25.4-14469661%2B%2B%2BUE4%2BRelease-4.25&UserID=cda411b74ef614ee06531fb60ebdf54a%7Ccd88f694b6144007a0a00cb4696e0936%7C83889755-6e7c-4786-b620-69de0c53c7b2&AppEnvironment=datacollector-source&UploadType=eteventstream
  1305. [2021.04.29-02.15.46:198][795]AssetReimport: New page: 出色的源内容修改下午6:15:46
  1306. [2021.04.29-02.15.46:276][796]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/www.rr-sc.com.jpg)
  1307. [2021.04.29-02.15.46:387][797]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/www.rr-sc.com_20201223145059.jpg)
  1308. [2021.04.29-02.15.46:531][798]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/AM_vol4/Materials/www_rr-sc_com" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/www_rr-sc_com.uasset" SILENT=true
  1309. [2021.04.29-02.15.46:543][798]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/www_rr-sc_com6C1C333E44503836DFF54EBA2B97CA9D.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/www_rr-sc_com.uasset'
  1310. [2021.04.29-02.15.46:562][798]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/www_rr-sc_com_20201223145059CB9307F049C3005414935D9AB43D52AE.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/www_rr-sc_com_20201223145059.uasset'
  1311. [2021.04.29-02.15.46:607][799]AssetCheck: New page: 资产保存:多个资产
  1312. [2021.04.29-02.15.46:607][799]LogContentValidation: Display: 正在验证Texture2D /Game/AM_vol4/Materials/www_rr-sc_com.www_rr-sc_com
  1313. [2021.04.29-02.15.46:607][799]LogContentValidation: Display: 正在验证Texture2D /Game/AM_vol4/Materials/www_rr-sc_com_20201223145059.www_rr-sc_com_20201223145059
  1314. [2021.04.29-02.15.49:805][ 22]AssetReimport: 正在导入新资产/Game/AM_vol4/Materials/www_rr-sc_com。
  1315. [2021.04.29-02.15.49:805][ 22]AssetReimport: 正在导入新资产/Game/AM_vol4/Materials/www_rr-sc_com_20201223145059。
  1316. [2021.04.29-02.16.20:662][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1317. [2021.04.29-02.16.20:662][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1318. [2021.04.29-02.16.20:663][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1319. [2021.04.29-02.16.20:663][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1320. [2021.04.29-02.16.20:699][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  1321. [2021.04.29-02.16.20:699][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  1322. [2021.04.29-02.16.20:700][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  1323. [2021.04.29-02.16.20:700][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  1324. [2021.04.29-02.16.20:701][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  1325. [2021.04.29-02.16.20:701][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  1326. [2021.04.29-02.16.20:701][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  1327. [2021.04.29-02.16.20:702][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  1328. [2021.04.29-02.16.20:702][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  1329. [2021.04.29-02.16.20:702][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  1330. [2021.04.29-02.16.20:702][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  1331. [2021.04.29-02.16.20:702][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  1332. [2021.04.29-02.16.20:713][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_BC”:无法找到文件。
  1333. [2021.04.29-02.16.20:713][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_BC”:无法找到文件。
  1334. [2021.04.29-02.16.20:713][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_N”:无法找到文件。
  1335. [2021.04.29-02.16.20:713][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_N”:无法找到文件。
  1336. [2021.04.29-02.16.20:713][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_BC”:无法找到文件。
  1337. [2021.04.29-02.16.20:714][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_BC”:无法找到文件。
  1338. [2021.04.29-02.16.20:714][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_N”:无法找到文件。
  1339. [2021.04.29-02.16.20:714][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_N”:无法找到文件。
  1340. [2021.04.29-02.16.20:715][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_04_BC”:无法找到文件。
  1341. [2021.04.29-02.16.20:715][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_04_BC”:无法找到文件。
  1342. [2021.04.29-02.16.20:716][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_04_BC”:无法找到文件。
  1343. [2021.04.29-02.16.20:716][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_04_BC”:无法找到文件。
  1344. [2021.04.29-02.16.20:717][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_BC”:无法找到文件。
  1345. [2021.04.29-02.16.20:717][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_BC”:无法找到文件。
  1346. [2021.04.29-02.16.20:717][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_N”:无法找到文件。
  1347. [2021.04.29-02.16.20:717][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_N”:无法找到文件。
  1348. [2021.04.29-02.16.20:718][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_BC”:无法找到文件。
  1349. [2021.04.29-02.16.20:718][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_BC”:无法找到文件。
  1350. [2021.04.29-02.16.20:718][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_N”:无法找到文件。
  1351. [2021.04.29-02.16.20:718][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_N”:无法找到文件。
  1352. [2021.04.29-02.16.20:727][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_BC”:无法找到文件。
  1353. [2021.04.29-02.16.20:727][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_BC”:无法找到文件。
  1354. [2021.04.29-02.16.20:728][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_N”:无法找到文件。
  1355. [2021.04.29-02.16.20:728][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_N”:无法找到文件。
  1356. [2021.04.29-02.16.20:728][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_BC”:无法找到文件。
  1357. [2021.04.29-02.16.20:728][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_BC”:无法找到文件。
  1358. [2021.04.29-02.16.20:728][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_N”:无法找到文件。
  1359. [2021.04.29-02.16.20:729][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_N”:无法找到文件。
  1360. [2021.04.29-02.16.20:729][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_BC”:无法找到文件。
  1361. [2021.04.29-02.16.20:730][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_BC”:无法找到文件。
  1362. [2021.04.29-02.16.20:730][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_N”:无法找到文件。
  1363. [2021.04.29-02.16.20:730][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_N”:无法找到文件。
  1364. [2021.04.29-02.16.20:730][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_BC”:无法找到文件。
  1365. [2021.04.29-02.16.20:730][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_BC”:无法找到文件。
  1366. [2021.04.29-02.16.20:731][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_N”:无法找到文件。
  1367. [2021.04.29-02.16.20:731][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_N”:无法找到文件。
  1368. [2021.04.29-02.16.20:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_BC”:无法找到文件。
  1369. [2021.04.29-02.16.20:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_BC”:无法找到文件。
  1370. [2021.04.29-02.16.20:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_N”:无法找到文件。
  1371. [2021.04.29-02.16.20:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_N”:无法找到文件。
  1372. [2021.04.29-02.16.20:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_BC”:无法找到文件。
  1373. [2021.04.29-02.16.20:733][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_BC”:无法找到文件。
  1374. [2021.04.29-02.16.20:733][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_N”:无法找到文件。
  1375. [2021.04.29-02.16.20:733][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_N”:无法找到文件。
  1376. [2021.04.29-02.16.20:734][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  1377. [2021.04.29-02.16.20:734][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  1378. [2021.04.29-02.16.20:734][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  1379. [2021.04.29-02.16.20:734][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  1380. [2021.04.29-02.16.20:735][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  1381. [2021.04.29-02.16.20:735][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  1382. [2021.04.29-02.16.20:735][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  1383. [2021.04.29-02.16.20:735][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  1384. [2021.04.29-02.16.20:736][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_BC”:无法找到文件。
  1385. [2021.04.29-02.16.20:736][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_BC”:无法找到文件。
  1386. [2021.04.29-02.16.20:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_N”:无法找到文件。
  1387. [2021.04.29-02.16.20:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_N”:无法找到文件。
  1388. [2021.04.29-02.16.20:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_BC”:无法找到文件。
  1389. [2021.04.29-02.16.20:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_BC”:无法找到文件。
  1390. [2021.04.29-02.16.20:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_N”:无法找到文件。
  1391. [2021.04.29-02.16.20:738][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_N”:无法找到文件。
  1392. [2021.04.29-02.16.20:746][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_BC”:无法找到文件。
  1393. [2021.04.29-02.16.20:746][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_BC”:无法找到文件。
  1394. [2021.04.29-02.16.20:746][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_N”:无法找到文件。
  1395. [2021.04.29-02.16.20:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_N”:无法找到文件。
  1396. [2021.04.29-02.16.20:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_BC”:无法找到文件。
  1397. [2021.04.29-02.16.20:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_BC”:无法找到文件。
  1398. [2021.04.29-02.16.20:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_N”:无法找到文件。
  1399. [2021.04.29-02.16.20:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_N”:无法找到文件。
  1400. [2021.04.29-02.16.20:748][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_BC”:无法找到文件。
  1401. [2021.04.29-02.16.20:748][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_BC”:无法找到文件。
  1402. [2021.04.29-02.16.20:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_N”:无法找到文件。
  1403. [2021.04.29-02.16.20:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_N”:无法找到文件。
  1404. [2021.04.29-02.16.20:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_BC”:无法找到文件。
  1405. [2021.04.29-02.16.20:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_BC”:无法找到文件。
  1406. [2021.04.29-02.16.20:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_N”:无法找到文件。
  1407. [2021.04.29-02.16.20:750][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_N”:无法找到文件。
  1408. [2021.04.29-02.16.20:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_BC”:无法找到文件。
  1409. [2021.04.29-02.16.20:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_BC”:无法找到文件。
  1410. [2021.04.29-02.16.20:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_N”:无法找到文件。
  1411. [2021.04.29-02.16.20:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_N”:无法找到文件。
  1412. [2021.04.29-02.16.20:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_BC”:无法找到文件。
  1413. [2021.04.29-02.16.20:759][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_BC”:无法找到文件。
  1414. [2021.04.29-02.16.20:759][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_N”:无法找到文件。
  1415. [2021.04.29-02.16.20:759][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_N”:无法找到文件。
  1416. [2021.04.29-02.16.20:767][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_BC”:无法找到文件。
  1417. [2021.04.29-02.16.20:768][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_BC”:无法找到文件。
  1418. [2021.04.29-02.16.20:768][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_N”:无法找到文件。
  1419. [2021.04.29-02.16.20:768][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_N”:无法找到文件。
  1420. [2021.04.29-02.16.20:768][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_BC”:无法找到文件。
  1421. [2021.04.29-02.16.20:769][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_BC”:无法找到文件。
  1422. [2021.04.29-02.16.20:769][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_N”:无法找到文件。
  1423. [2021.04.29-02.16.20:769][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_N”:无法找到文件。
  1424. [2021.04.29-02.16.20:778][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  1425. [2021.04.29-02.16.20:778][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  1426. [2021.04.29-02.16.20:778][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  1427. [2021.04.29-02.16.20:779][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  1428. [2021.04.29-02.16.20:779][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  1429. [2021.04.29-02.16.20:779][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  1430. [2021.04.29-02.16.20:779][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  1431. [2021.04.29-02.16.20:779][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  1432. [2021.04.29-02.16.20:780][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  1433. [2021.04.29-02.16.20:780][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  1434. [2021.04.29-02.16.20:781][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  1435. [2021.04.29-02.16.20:781][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  1436. [2021.04.29-02.16.20:781][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  1437. [2021.04.29-02.16.20:781][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  1438. [2021.04.29-02.16.20:781][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  1439. [2021.04.29-02.16.20:782][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  1440. [2021.04.29-02.16.20:783][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  1441. [2021.04.29-02.16.20:783][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  1442. [2021.04.29-02.16.20:783][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  1443. [2021.04.29-02.16.20:784][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  1444. [2021.04.29-02.16.20:784][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  1445. [2021.04.29-02.16.20:784][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  1446. [2021.04.29-02.16.20:784][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  1447. [2021.04.29-02.16.20:784][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  1448. [2021.04.29-02.16.20:785][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_BC”:无法找到文件。
  1449. [2021.04.29-02.16.20:785][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_BC”:无法找到文件。
  1450. [2021.04.29-02.16.20:785][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_N”:无法找到文件。
  1451. [2021.04.29-02.16.20:786][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_N”:无法找到文件。
  1452. [2021.04.29-02.16.20:786][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_BC”:无法找到文件。
  1453. [2021.04.29-02.16.20:786][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_BC”:无法找到文件。
  1454. [2021.04.29-02.16.20:786][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_N”:无法找到文件。
  1455. [2021.04.29-02.16.20:786][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_N”:无法找到文件。
  1456. [2021.04.29-02.16.20:787][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_BC”:无法找到文件。
  1457. [2021.04.29-02.16.20:787][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_BC”:无法找到文件。
  1458. [2021.04.29-02.16.20:788][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_N”:无法找到文件。
  1459. [2021.04.29-02.16.20:788][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_N”:无法找到文件。
  1460. [2021.04.29-02.16.20:788][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_BC”:无法找到文件。
  1461. [2021.04.29-02.16.20:788][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_BC”:无法找到文件。
  1462. [2021.04.29-02.16.20:788][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_N”:无法找到文件。
  1463. [2021.04.29-02.16.20:789][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_N”:无法找到文件。
  1464. [2021.04.29-02.16.20:789][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_BC”:无法找到文件。
  1465. [2021.04.29-02.16.20:790][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_BC”:无法找到文件。
  1466. [2021.04.29-02.16.20:790][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_N”:无法找到文件。
  1467. [2021.04.29-02.16.20:790][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_N”:无法找到文件。
  1468. [2021.04.29-02.16.20:790][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_BC”:无法找到文件。
  1469. [2021.04.29-02.16.20:790][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_BC”:无法找到文件。
  1470. [2021.04.29-02.16.20:791][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_N”:无法找到文件。
  1471. [2021.04.29-02.16.20:791][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_N”:无法找到文件。
  1472. [2021.04.29-02.16.20:791][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_BC”:无法找到文件。
  1473. [2021.04.29-02.16.20:792][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_BC”:无法找到文件。
  1474. [2021.04.29-02.16.20:792][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_N”:无法找到文件。
  1475. [2021.04.29-02.16.20:792][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_N”:无法找到文件。
  1476. [2021.04.29-02.16.20:792][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_BC”:无法找到文件。
  1477. [2021.04.29-02.16.20:793][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_BC”:无法找到文件。
  1478. [2021.04.29-02.16.20:793][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_N”:无法找到文件。
  1479. [2021.04.29-02.16.20:793][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_N”:无法找到文件。
  1480. [2021.04.29-02.16.20:801][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_BC”:无法找到文件。
  1481. [2021.04.29-02.16.20:801][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_BC”:无法找到文件。
  1482. [2021.04.29-02.16.20:801][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_N”:无法找到文件。
  1483. [2021.04.29-02.16.20:802][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_N”:无法找到文件。
  1484. [2021.04.29-02.16.20:802][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_BC”:无法找到文件。
  1485. [2021.04.29-02.16.20:802][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_BC”:无法找到文件。
  1486. [2021.04.29-02.16.20:802][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_N”:无法找到文件。
  1487. [2021.04.29-02.16.20:802][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_N”:无法找到文件。
  1488. [2021.04.29-02.16.20:803][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_BC”:无法找到文件。
  1489. [2021.04.29-02.16.20:804][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_BC”:无法找到文件。
  1490. [2021.04.29-02.16.20:804][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_N”:无法找到文件。
  1491. [2021.04.29-02.16.20:804][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_N”:无法找到文件。
  1492. [2021.04.29-02.16.20:804][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_BC”:无法找到文件。
  1493. [2021.04.29-02.16.20:804][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_BC”:无法找到文件。
  1494. [2021.04.29-02.16.20:805][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_N”:无法找到文件。
  1495. [2021.04.29-02.16.20:805][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_N”:无法找到文件。
  1496. [2021.04.29-02.16.20:806][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_BC”:无法找到文件。
  1497. [2021.04.29-02.16.20:806][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_BC”:无法找到文件。
  1498. [2021.04.29-02.16.20:806][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_N”:无法找到文件。
  1499. [2021.04.29-02.16.20:806][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_N”:无法找到文件。
  1500. [2021.04.29-02.16.20:807][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_BC”:无法找到文件。
  1501. [2021.04.29-02.16.20:807][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_BC”:无法找到文件。
  1502. [2021.04.29-02.16.20:807][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_N”:无法找到文件。
  1503. [2021.04.29-02.16.20:807][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_N”:无法找到文件。
  1504. [2021.04.29-02.16.20:808][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_BC”:无法找到文件。
  1505. [2021.04.29-02.16.20:808][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_BC”:无法找到文件。
  1506. [2021.04.29-02.16.20:808][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_N”:无法找到文件。
  1507. [2021.04.29-02.16.20:809][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_N”:无法找到文件。
  1508. [2021.04.29-02.16.20:809][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_BC”:无法找到文件。
  1509. [2021.04.29-02.16.20:809][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_BC”:无法找到文件。
  1510. [2021.04.29-02.16.20:809][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_N”:无法找到文件。
  1511. [2021.04.29-02.16.20:809][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_N”:无法找到文件。
  1512. [2021.04.29-02.16.20:810][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_BC”:无法找到文件。
  1513. [2021.04.29-02.16.20:810][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_BC”:无法找到文件。
  1514. [2021.04.29-02.16.20:811][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_N”:无法找到文件。
  1515. [2021.04.29-02.16.20:811][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_N”:无法找到文件。
  1516. [2021.04.29-02.16.20:811][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_BC”:无法找到文件。
  1517. [2021.04.29-02.16.20:811][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_BC”:无法找到文件。
  1518. [2021.04.29-02.16.20:811][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_N”:无法找到文件。
  1519. [2021.04.29-02.16.20:812][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_N”:无法找到文件。
  1520. [2021.04.29-02.16.20:812][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_BC”:无法找到文件。
  1521. [2021.04.29-02.16.20:812][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_BC”:无法找到文件。
  1522. [2021.04.29-02.16.20:813][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_N”:无法找到文件。
  1523. [2021.04.29-02.16.20:813][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_N”:无法找到文件。
  1524. [2021.04.29-02.16.20:813][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_BC”:无法找到文件。
  1525. [2021.04.29-02.16.20:813][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_BC”:无法找到文件。
  1526. [2021.04.29-02.16.20:813][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_N”:无法找到文件。
  1527. [2021.04.29-02.16.20:814][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_N”:无法找到文件。
  1528. [2021.04.29-02.16.20:814][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_BC”:无法找到文件。
  1529. [2021.04.29-02.16.20:815][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_BC”:无法找到文件。
  1530. [2021.04.29-02.16.20:815][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_N”:无法找到文件。
  1531. [2021.04.29-02.16.20:815][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_N”:无法找到文件。
  1532. [2021.04.29-02.16.20:815][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_BC”:无法找到文件。
  1533. [2021.04.29-02.16.20:816][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_BC”:无法找到文件。
  1534. [2021.04.29-02.16.20:816][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_N”:无法找到文件。
  1535. [2021.04.29-02.16.20:816][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_N”:无法找到文件。
  1536. [2021.04.29-02.16.20:817][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_BC”:无法找到文件。
  1537. [2021.04.29-02.16.20:817][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_BC”:无法找到文件。
  1538. [2021.04.29-02.16.20:817][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_N”:无法找到文件。
  1539. [2021.04.29-02.16.20:817][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_N”:无法找到文件。
  1540. [2021.04.29-02.16.20:818][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_BC”:无法找到文件。
  1541. [2021.04.29-02.16.20:818][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_BC”:无法找到文件。
  1542. [2021.04.29-02.16.20:818][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_N”:无法找到文件。
  1543. [2021.04.29-02.16.20:818][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_N”:无法找到文件。
  1544. [2021.04.29-02.16.20:819][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_BC”:无法找到文件。
  1545. [2021.04.29-02.16.20:819][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_BC”:无法找到文件。
  1546. [2021.04.29-02.16.20:819][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_N”:无法找到文件。
  1547. [2021.04.29-02.16.20:820][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_N”:无法找到文件。
  1548. [2021.04.29-02.16.20:820][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_BC”:无法找到文件。
  1549. [2021.04.29-02.16.20:820][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_BC”:无法找到文件。
  1550. [2021.04.29-02.16.20:820][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_N”:无法找到文件。
  1551. [2021.04.29-02.16.20:820][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_N”:无法找到文件。
  1552. [2021.04.29-02.16.20:821][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_BC”:无法找到文件。
  1553. [2021.04.29-02.16.20:821][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_BC”:无法找到文件。
  1554. [2021.04.29-02.16.20:822][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_N”:无法找到文件。
  1555. [2021.04.29-02.16.20:822][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_N”:无法找到文件。
  1556. [2021.04.29-02.16.20:822][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_BC”:无法找到文件。
  1557. [2021.04.29-02.16.20:822][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_BC”:无法找到文件。
  1558. [2021.04.29-02.16.20:822][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_N”:无法找到文件。
  1559. [2021.04.29-02.16.20:823][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_N”:无法找到文件。
  1560. [2021.04.29-02.16.20:823][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_BC”:无法找到文件。
  1561. [2021.04.29-02.16.20:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_BC”:无法找到文件。
  1562. [2021.04.29-02.16.20:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_N”:无法找到文件。
  1563. [2021.04.29-02.16.20:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_N”:无法找到文件。
  1564. [2021.04.29-02.16.20:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_BC”:无法找到文件。
  1565. [2021.04.29-02.16.20:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_BC”:无法找到文件。
  1566. [2021.04.29-02.16.20:825][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_N”:无法找到文件。
  1567. [2021.04.29-02.16.20:825][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_N”:无法找到文件。
  1568. [2021.04.29-02.16.20:833][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_BC”:无法找到文件。
  1569. [2021.04.29-02.16.20:833][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_BC”:无法找到文件。
  1570. [2021.04.29-02.16.20:833][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_N”:无法找到文件。
  1571. [2021.04.29-02.16.20:833][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_N”:无法找到文件。
  1572. [2021.04.29-02.16.20:833][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_BC”:无法找到文件。
  1573. [2021.04.29-02.16.20:834][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_BC”:无法找到文件。
  1574. [2021.04.29-02.16.20:834][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_N”:无法找到文件。
  1575. [2021.04.29-02.16.20:834][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_N”:无法找到文件。
  1576. [2021.04.29-02.16.20:835][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_BC”:无法找到文件。
  1577. [2021.04.29-02.16.20:835][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_BC”:无法找到文件。
  1578. [2021.04.29-02.16.20:835][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_N”:无法找到文件。
  1579. [2021.04.29-02.16.20:836][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_N”:无法找到文件。
  1580. [2021.04.29-02.16.20:836][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_BC”:无法找到文件。
  1581. [2021.04.29-02.16.20:836][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_BC”:无法找到文件。
  1582. [2021.04.29-02.16.20:836][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_N”:无法找到文件。
  1583. [2021.04.29-02.16.20:836][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_N”:无法找到文件。
  1584. [2021.04.29-02.16.20:837][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_BC”:无法找到文件。
  1585. [2021.04.29-02.16.20:837][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_BC”:无法找到文件。
  1586. [2021.04.29-02.16.20:838][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_N”:无法找到文件。
  1587. [2021.04.29-02.16.20:838][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_N”:无法找到文件。
  1588. [2021.04.29-02.16.20:838][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_BC”:无法找到文件。
  1589. [2021.04.29-02.16.20:838][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_BC”:无法找到文件。
  1590. [2021.04.29-02.16.20:838][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_N”:无法找到文件。
  1591. [2021.04.29-02.16.20:839][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_N”:无法找到文件。
  1592. [2021.04.29-02.16.20:839][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_BC”:无法找到文件。
  1593. [2021.04.29-02.16.20:840][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_BC”:无法找到文件。
  1594. [2021.04.29-02.16.20:840][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_N”:无法找到文件。
  1595. [2021.04.29-02.16.20:840][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_N”:无法找到文件。
  1596. [2021.04.29-02.16.20:840][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_BC”:无法找到文件。
  1597. [2021.04.29-02.16.20:840][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_BC”:无法找到文件。
  1598. [2021.04.29-02.16.20:841][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_N”:无法找到文件。
  1599. [2021.04.29-02.16.20:841][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_N”:无法找到文件。
  1600. [2021.04.29-02.16.20:842][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_BC”:无法找到文件。
  1601. [2021.04.29-02.16.20:842][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_BC”:无法找到文件。
  1602. [2021.04.29-02.16.20:842][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_N”:无法找到文件。
  1603. [2021.04.29-02.16.20:842][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_N”:无法找到文件。
  1604. [2021.04.29-02.16.20:842][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_BC”:无法找到文件。
  1605. [2021.04.29-02.16.20:843][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_BC”:无法找到文件。
  1606. [2021.04.29-02.16.20:843][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_N”:无法找到文件。
  1607. [2021.04.29-02.16.20:843][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_N”:无法找到文件。
  1608. [2021.04.29-02.16.20:844][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_BC”:无法找到文件。
  1609. [2021.04.29-02.16.20:844][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_BC”:无法找到文件。
  1610. [2021.04.29-02.16.20:844][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_N”:无法找到文件。
  1611. [2021.04.29-02.16.20:845][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_N”:无法找到文件。
  1612. [2021.04.29-02.16.20:845][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_BC”:无法找到文件。
  1613. [2021.04.29-02.16.20:845][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_BC”:无法找到文件。
  1614. [2021.04.29-02.16.20:845][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_N”:无法找到文件。
  1615. [2021.04.29-02.16.20:846][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_N”:无法找到文件。
  1616. [2021.04.29-02.16.20:852][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_BC”:无法找到文件。
  1617. [2021.04.29-02.16.20:852][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_BC”:无法找到文件。
  1618. [2021.04.29-02.16.20:853][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_N”:无法找到文件。
  1619. [2021.04.29-02.16.20:853][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_N”:无法找到文件。
  1620. [2021.04.29-02.16.20:853][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_BC”:无法找到文件。
  1621. [2021.04.29-02.16.20:853][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_BC”:无法找到文件。
  1622. [2021.04.29-02.16.20:853][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_N”:无法找到文件。
  1623. [2021.04.29-02.16.20:854][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_N”:无法找到文件。
  1624. [2021.04.29-02.16.20:862][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_BC”:无法找到文件。
  1625. [2021.04.29-02.16.20:862][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_BC”:无法找到文件。
  1626. [2021.04.29-02.16.20:862][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_N”:无法找到文件。
  1627. [2021.04.29-02.16.20:862][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_N”:无法找到文件。
  1628. [2021.04.29-02.16.20:863][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_BC”:无法找到文件。
  1629. [2021.04.29-02.16.20:863][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_BC”:无法找到文件。
  1630. [2021.04.29-02.16.20:863][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_N”:无法找到文件。
  1631. [2021.04.29-02.16.20:863][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_N”:无法找到文件。
  1632. [2021.04.29-02.16.20:864][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_BC”:无法找到文件。
  1633. [2021.04.29-02.16.20:864][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_BC”:无法找到文件。
  1634. [2021.04.29-02.16.20:864][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_N”:无法找到文件。
  1635. [2021.04.29-02.16.20:865][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_N”:无法找到文件。
  1636. [2021.04.29-02.16.20:865][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_BC”:无法找到文件。
  1637. [2021.04.29-02.16.20:865][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_BC”:无法找到文件。
  1638. [2021.04.29-02.16.20:865][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_N”:无法找到文件。
  1639. [2021.04.29-02.16.20:866][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_N”:无法找到文件。
  1640. [2021.04.29-02.16.20:866][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_BC”:无法找到文件。
  1641. [2021.04.29-02.16.20:867][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_BC”:无法找到文件。
  1642. [2021.04.29-02.16.20:867][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_N”:无法找到文件。
  1643. [2021.04.29-02.16.20:867][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_N”:无法找到文件。
  1644. [2021.04.29-02.16.20:867][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_BC”:无法找到文件。
  1645. [2021.04.29-02.16.20:867][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_BC”:无法找到文件。
  1646. [2021.04.29-02.16.20:868][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_N”:无法找到文件。
  1647. [2021.04.29-02.16.20:868][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_N”:无法找到文件。
  1648. [2021.04.29-02.16.21:101][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_BC”:无法找到文件。
  1649. [2021.04.29-02.16.21:101][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_BC”:无法找到文件。
  1650. [2021.04.29-02.16.21:101][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_N”:无法找到文件。
  1651. [2021.04.29-02.16.21:102][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_N”:无法找到文件。
  1652. [2021.04.29-02.16.21:102][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_BC”:无法找到文件。
  1653. [2021.04.29-02.16.21:102][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_BC”:无法找到文件。
  1654. [2021.04.29-02.16.21:102][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_N”:无法找到文件。
  1655. [2021.04.29-02.16.21:102][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_N”:无法找到文件。
  1656. [2021.04.29-02.16.21:104][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  1657. [2021.04.29-02.16.21:104][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  1658. [2021.04.29-02.16.21:104][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  1659. [2021.04.29-02.16.21:104][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  1660. [2021.04.29-02.16.21:105][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  1661. [2021.04.29-02.16.21:105][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  1662. [2021.04.29-02.16.21:105][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  1663. [2021.04.29-02.16.21:105][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  1664. [2021.04.29-02.16.21:111][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_BC”:无法找到文件。
  1665. [2021.04.29-02.16.21:112][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_BC”:无法找到文件。
  1666. [2021.04.29-02.16.21:112][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_N”:无法找到文件。
  1667. [2021.04.29-02.16.21:112][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_N”:无法找到文件。
  1668. [2021.04.29-02.16.21:112][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_BC”:无法找到文件。
  1669. [2021.04.29-02.16.21:113][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_BC”:无法找到文件。
  1670. [2021.04.29-02.16.21:113][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_N”:无法找到文件。
  1671. [2021.04.29-02.16.21:113][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_N”:无法找到文件。
  1672. [2021.04.29-02.16.21:114][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_BC”:无法找到文件。
  1673. [2021.04.29-02.16.21:114][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_BC”:无法找到文件。
  1674. [2021.04.29-02.16.21:114][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_N”:无法找到文件。
  1675. [2021.04.29-02.16.21:114][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_N”:无法找到文件。
  1676. [2021.04.29-02.16.21:115][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_BC”:无法找到文件。
  1677. [2021.04.29-02.16.21:115][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_BC”:无法找到文件。
  1678. [2021.04.29-02.16.21:115][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_N”:无法找到文件。
  1679. [2021.04.29-02.16.21:115][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_N”:无法找到文件。
  1680. [2021.04.29-02.16.21:116][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  1681. [2021.04.29-02.16.21:116][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  1682. [2021.04.29-02.16.21:117][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  1683. [2021.04.29-02.16.21:117][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  1684. [2021.04.29-02.16.21:117][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  1685. [2021.04.29-02.16.21:117][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  1686. [2021.04.29-02.16.21:117][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  1687. [2021.04.29-02.16.21:118][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  1688. [2021.04.29-02.16.21:118][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  1689. [2021.04.29-02.16.21:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  1690. [2021.04.29-02.16.21:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  1691. [2021.04.29-02.16.21:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  1692. [2021.04.29-02.16.21:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  1693. [2021.04.29-02.16.21:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  1694. [2021.04.29-02.16.21:120][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  1695. [2021.04.29-02.16.21:120][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  1696. [2021.04.29-02.16.21:121][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_BC”:无法找到文件。
  1697. [2021.04.29-02.16.21:121][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_BC”:无法找到文件。
  1698. [2021.04.29-02.16.21:121][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_N”:无法找到文件。
  1699. [2021.04.29-02.16.21:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_N”:无法找到文件。
  1700. [2021.04.29-02.16.21:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_BC”:无法找到文件。
  1701. [2021.04.29-02.16.21:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_BC”:无法找到文件。
  1702. [2021.04.29-02.16.21:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_N”:无法找到文件。
  1703. [2021.04.29-02.16.21:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_N”:无法找到文件。
  1704. [2021.04.29-02.16.21:123][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_BC”:无法找到文件。
  1705. [2021.04.29-02.16.21:124][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_BC”:无法找到文件。
  1706. [2021.04.29-02.16.21:124][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_N”:无法找到文件。
  1707. [2021.04.29-02.16.21:124][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_N”:无法找到文件。
  1708. [2021.04.29-02.16.21:124][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_BC”:无法找到文件。
  1709. [2021.04.29-02.16.21:124][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_BC”:无法找到文件。
  1710. [2021.04.29-02.16.21:125][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_N”:无法找到文件。
  1711. [2021.04.29-02.16.21:125][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_N”:无法找到文件。
  1712. [2021.04.29-02.16.21:126][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  1713. [2021.04.29-02.16.21:126][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  1714. [2021.04.29-02.16.21:126][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  1715. [2021.04.29-02.16.21:127][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  1716. [2021.04.29-02.16.21:127][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  1717. [2021.04.29-02.16.21:127][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  1718. [2021.04.29-02.16.21:127][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  1719. [2021.04.29-02.16.21:127][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  1720. [2021.04.29-02.16.21:128][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_BC”:无法找到文件。
  1721. [2021.04.29-02.16.21:128][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_BC”:无法找到文件。
  1722. [2021.04.29-02.16.21:128][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_N”:无法找到文件。
  1723. [2021.04.29-02.16.21:129][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_N”:无法找到文件。
  1724. [2021.04.29-02.16.21:129][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_BC”:无法找到文件。
  1725. [2021.04.29-02.16.21:129][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_BC”:无法找到文件。
  1726. [2021.04.29-02.16.21:129][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_N”:无法找到文件。
  1727. [2021.04.29-02.16.21:129][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_N”:无法找到文件。
  1728. [2021.04.29-02.16.21:130][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_BC”:无法找到文件。
  1729. [2021.04.29-02.16.21:130][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_BC”:无法找到文件。
  1730. [2021.04.29-02.16.21:131][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_N”:无法找到文件。
  1731. [2021.04.29-02.16.21:131][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_N”:无法找到文件。
  1732. [2021.04.29-02.16.21:131][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_BC”:无法找到文件。
  1733. [2021.04.29-02.16.21:131][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_BC”:无法找到文件。
  1734. [2021.04.29-02.16.21:131][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_N”:无法找到文件。
  1735. [2021.04.29-02.16.21:132][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_N”:无法找到文件。
  1736. [2021.04.29-02.16.21:132][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  1737. [2021.04.29-02.16.21:133][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  1738. [2021.04.29-02.16.21:133][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  1739. [2021.04.29-02.16.21:133][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  1740. [2021.04.29-02.16.21:133][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  1741. [2021.04.29-02.16.21:133][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  1742. [2021.04.29-02.16.21:134][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  1743. [2021.04.29-02.16.21:134][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  1744. [2021.04.29-02.16.21:135][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1745. [2021.04.29-02.16.21:135][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1746. [2021.04.29-02.16.21:135][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  1747. [2021.04.29-02.16.21:135][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  1748. [2021.04.29-02.16.21:136][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1749. [2021.04.29-02.16.21:136][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1750. [2021.04.29-02.16.21:136][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  1751. [2021.04.29-02.16.21:136][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  1752. [2021.04.29-02.16.21:346][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_12_BC”:无法找到文件。
  1753. [2021.04.29-02.16.21:346][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_12_BC”:无法找到文件。
  1754. [2021.04.29-02.16.21:347][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_12_BC”:无法找到文件。
  1755. [2021.04.29-02.16.21:347][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_12_BC”:无法找到文件。
  1756. [2021.04.29-02.16.21:351][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_14_N”:无法找到文件。
  1757. [2021.04.29-02.16.21:351][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_14_N”:无法找到文件。
  1758. [2021.04.29-02.16.21:351][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_14_N”:无法找到文件。
  1759. [2021.04.29-02.16.21:351][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_14_N”:无法找到文件。
  1760. [2021.04.29-02.16.21:372][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_BC”:无法找到文件。
  1761. [2021.04.29-02.16.21:372][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_BC”:无法找到文件。
  1762. [2021.04.29-02.16.21:372][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_N”:无法找到文件。
  1763. [2021.04.29-02.16.21:372][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_N”:无法找到文件。
  1764. [2021.04.29-02.16.21:373][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_BC”:无法找到文件。
  1765. [2021.04.29-02.16.21:373][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_BC”:无法找到文件。
  1766. [2021.04.29-02.16.21:373][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_N”:无法找到文件。
  1767. [2021.04.29-02.16.21:373][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_N”:无法找到文件。
  1768. [2021.04.29-02.16.21:374][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_BC”:无法找到文件。
  1769. [2021.04.29-02.16.21:374][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_BC”:无法找到文件。
  1770. [2021.04.29-02.16.21:375][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_N”:无法找到文件。
  1771. [2021.04.29-02.16.21:375][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_N”:无法找到文件。
  1772. [2021.04.29-02.16.21:375][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_BC”:无法找到文件。
  1773. [2021.04.29-02.16.21:375][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_BC”:无法找到文件。
  1774. [2021.04.29-02.16.21:375][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_N”:无法找到文件。
  1775. [2021.04.29-02.16.21:376][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_N”:无法找到文件。
  1776. [2021.04.29-02.16.21:377][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_29_N”:无法找到文件。
  1777. [2021.04.29-02.16.21:377][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_29_N”:无法找到文件。
  1778. [2021.04.29-02.16.21:377][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_29_N”:无法找到文件。
  1779. [2021.04.29-02.16.21:377][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_29_N”:无法找到文件。
  1780. [2021.04.29-02.16.21:398][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_BC”:无法找到文件。
  1781. [2021.04.29-02.16.21:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_BC”:无法找到文件。
  1782. [2021.04.29-02.16.21:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_N”:无法找到文件。
  1783. [2021.04.29-02.16.21:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_N”:无法找到文件。
  1784. [2021.04.29-02.16.21:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_BC”:无法找到文件。
  1785. [2021.04.29-02.16.21:400][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_BC”:无法找到文件。
  1786. [2021.04.29-02.16.21:400][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_N”:无法找到文件。
  1787. [2021.04.29-02.16.21:400][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_N”:无法找到文件。
  1788. [2021.04.29-02.16.21:401][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_BC”:无法找到文件。
  1789. [2021.04.29-02.16.21:401][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_BC”:无法找到文件。
  1790. [2021.04.29-02.16.21:402][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_N”:无法找到文件。
  1791. [2021.04.29-02.16.21:402][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_N”:无法找到文件。
  1792. [2021.04.29-02.16.21:402][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_BC”:无法找到文件。
  1793. [2021.04.29-02.16.21:402][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_BC”:无法找到文件。
  1794. [2021.04.29-02.16.21:402][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_N”:无法找到文件。
  1795. [2021.04.29-02.16.21:403][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_N”:无法找到文件。
  1796. [2021.04.29-02.16.21:404][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_44_N”:无法找到文件。
  1797. [2021.04.29-02.16.21:404][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_44_N”:无法找到文件。
  1798. [2021.04.29-02.16.21:405][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_44_N”:无法找到文件。
  1799. [2021.04.29-02.16.21:405][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_44_N”:无法找到文件。
  1800. [2021.04.29-02.16.21:407][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_BC”:无法找到文件。
  1801. [2021.04.29-02.16.21:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_BC”:无法找到文件。
  1802. [2021.04.29-02.16.21:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_N”:无法找到文件。
  1803. [2021.04.29-02.16.21:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_N”:无法找到文件。
  1804. [2021.04.29-02.16.21:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_BC”:无法找到文件。
  1805. [2021.04.29-02.16.21:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_BC”:无法找到文件。
  1806. [2021.04.29-02.16.21:409][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_N”:无法找到文件。
  1807. [2021.04.29-02.16.21:409][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_N”:无法找到文件。
  1808. [2021.04.29-02.16.21:411][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_48_BC”:无法找到文件。
  1809. [2021.04.29-02.16.21:411][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_48_BC”:无法找到文件。
  1810. [2021.04.29-02.16.21:412][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_48_BC”:无法找到文件。
  1811. [2021.04.29-02.16.21:412][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_48_BC”:无法找到文件。
  1812. [2021.04.29-02.16.21:413][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_49_BC”:无法找到文件。
  1813. [2021.04.29-02.16.21:413][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_49_BC”:无法找到文件。
  1814. [2021.04.29-02.16.21:414][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_49_BC”:无法找到文件。
  1815. [2021.04.29-02.16.21:414][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_49_BC”:无法找到文件。
  1816. [2021.04.29-02.16.21:417][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_BC”:无法找到文件。
  1817. [2021.04.29-02.16.21:417][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_BC”:无法找到文件。
  1818. [2021.04.29-02.16.21:417][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_N”:无法找到文件。
  1819. [2021.04.29-02.16.21:417][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_N”:无法找到文件。
  1820. [2021.04.29-02.16.21:418][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_BC”:无法找到文件。
  1821. [2021.04.29-02.16.21:418][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_BC”:无法找到文件。
  1822. [2021.04.29-02.16.21:418][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_N”:无法找到文件。
  1823. [2021.04.29-02.16.21:418][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_N”:无法找到文件。
  1824. [2021.04.29-02.16.21:419][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_52_N”:无法找到文件。
  1825. [2021.04.29-02.16.21:420][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_52_N”:无法找到文件。
  1826. [2021.04.29-02.16.21:420][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_52_N”:无法找到文件。
  1827. [2021.04.29-02.16.21:420][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_52_N”:无法找到文件。
  1828. [2021.04.29-02.16.21:440][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1829. [2021.04.29-02.16.21:441][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1830. [2021.04.29-02.16.21:441][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1831. [2021.04.29-02.16.21:441][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1832. [2021.04.29-02.16.21:441][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1833. [2021.04.29-02.16.21:441][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1834. [2021.04.29-02.16.21:442][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1835. [2021.04.29-02.16.21:442][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1836. [2021.04.29-02.16.21:554][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1837. [2021.04.29-02.16.21:554][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1838. [2021.04.29-02.16.21:554][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1839. [2021.04.29-02.16.21:554][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1840. [2021.04.29-02.16.21:555][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1841. [2021.04.29-02.16.21:555][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  1842. [2021.04.29-02.16.21:555][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1843. [2021.04.29-02.16.21:555][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  1844. [2021.04.29-02.16.21:557][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_BC”:无法找到文件。
  1845. [2021.04.29-02.16.21:557][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_BC”:无法找到文件。
  1846. [2021.04.29-02.16.21:558][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_N”:无法找到文件。
  1847. [2021.04.29-02.16.21:558][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_N”:无法找到文件。
  1848. [2021.04.29-02.16.21:558][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_BC”:无法找到文件。
  1849. [2021.04.29-02.16.21:558][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_BC”:无法找到文件。
  1850. [2021.04.29-02.16.21:558][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_N”:无法找到文件。
  1851. [2021.04.29-02.16.21:559][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_N”:无法找到文件。
  1852. [2021.04.29-02.16.22:379][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_BC”:无法找到文件。
  1853. [2021.04.29-02.16.22:380][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_BC”:无法找到文件。
  1854. [2021.04.29-02.16.22:381][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_N”:无法找到文件。
  1855. [2021.04.29-02.16.22:382][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_N”:无法找到文件。
  1856. [2021.04.29-02.16.22:384][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_BC”:无法找到文件。
  1857. [2021.04.29-02.16.22:386][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_BC”:无法找到文件。
  1858. [2021.04.29-02.16.22:387][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_N”:无法找到文件。
  1859. [2021.04.29-02.16.22:388][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_N”:无法找到文件。
  1860. [2021.04.29-02.16.22:398][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_BC”:无法找到文件。
  1861. [2021.04.29-02.16.22:398][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_BC”:无法找到文件。
  1862. [2021.04.29-02.16.22:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_N”:无法找到文件。
  1863. [2021.04.29-02.16.22:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_N”:无法找到文件。
  1864. [2021.04.29-02.16.22:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_BC”:无法找到文件。
  1865. [2021.04.29-02.16.22:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_BC”:无法找到文件。
  1866. [2021.04.29-02.16.22:399][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_N”:无法找到文件。
  1867. [2021.04.29-02.16.22:400][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_N”:无法找到文件。
  1868. [2021.04.29-02.16.22:400][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  1869. [2021.04.29-02.16.22:400][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  1870. [2021.04.29-02.16.22:404][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  1871. [2021.04.29-02.16.22:404][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  1872. [2021.04.29-02.16.22:407][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_BC”:无法找到文件。
  1873. [2021.04.29-02.16.22:408][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_18_BC.T_AM_vol4_trunk_18_BC 引用者 MI_AM_vol4_bark_18
  1874. [2021.04.29-02.16.22:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_BC”:无法找到文件。
  1875. [2021.04.29-02.16.22:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_N”:无法找到文件。
  1876. [2021.04.29-02.16.22:408][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_18_N.T_AM_vol4_trunk_18_N 引用者 MI_AM_vol4_bark_18
  1877. [2021.04.29-02.16.22:408][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_18.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_18_N”:无法找到文件。
  1878. [2021.04.29-02.16.22:409][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_BC”:无法找到文件。
  1879. [2021.04.29-02.16.22:409][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_06_BC.T_AM_vol4_trunk_06_BC 引用者 MI_AM_vol4_bark_06
  1880. [2021.04.29-02.16.22:409][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_BC”:无法找到文件。
  1881. [2021.04.29-02.16.22:409][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_N”:无法找到文件。
  1882. [2021.04.29-02.16.22:409][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_06_N.T_AM_vol4_trunk_06_N 引用者 MI_AM_vol4_bark_06
  1883. [2021.04.29-02.16.22:409][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_06_N”:无法找到文件。
  1884. [2021.04.29-02.16.22:410][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_BC”:无法找到文件。
  1885. [2021.04.29-02.16.22:410][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_05_BC.T_AM_vol4_trunk_05_BC 引用者 MI_AM_vol4_bark_05
  1886. [2021.04.29-02.16.22:410][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_BC”:无法找到文件。
  1887. [2021.04.29-02.16.22:410][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_N”:无法找到文件。
  1888. [2021.04.29-02.16.22:410][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_05_N.T_AM_vol4_trunk_05_N 引用者 MI_AM_vol4_bark_05
  1889. [2021.04.29-02.16.22:410][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_05_N”:无法找到文件。
  1890. [2021.04.29-02.16.22:411][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1891. [2021.04.29-02.16.22:411][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC.T_AM_vol4_plasterdirty_01_BC 引用者 MaterialExpressionTextureSample_12
  1892. [2021.04.29-02.16.22:411][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1893. [2021.04.29-02.16.22:411][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1894. [2021.04.29-02.16.22:411][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC.T_AM_vol4_plasterdirty_01_BC 引用者 MaterialExpressionTextureSample_13
  1895. [2021.04.29-02.16.22:412][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1896. [2021.04.29-02.16.22:412][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1897. [2021.04.29-02.16.22:412][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC.T_AM_vol4_plasterdirty_01_BC 引用者 MaterialExpressionTextureSample_5
  1898. [2021.04.29-02.16.22:412][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  1899. [2021.04.29-02.16.22:415][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  1900. [2021.04.29-02.16.22:415][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight 引用者 SkyLight_1
  1901. [2021.04.29-02.16.22:415][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  1902. [2021.04.29-02.16.22:642][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_33_N(BC5、1024X1024)
  1903. [2021.04.29-02.16.22:642][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_trunk_01_N(BC5、2048X2048)
  1904. [2021.04.29-02.16.22:642][435]LogTexture: Display: 正在编译纹理:LQ_Lightmap_1_1(DXT1、1024X1024)
  1905. [2021.04.29-02.16.22:642][435]LogTexture: Display: 正在编译纹理:HQ_Lightmap1_1(AutoDXT、1024X1024)
  1906. [2021.04.29-02.16.22:643][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_14_N”:无法找到文件。
  1907. [2021.04.29-02.16.22:643][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_14_N.T_AM_vol4_leaf_14_N 引用者 MI_AM_vol4_leaf_14
  1908. [2021.04.29-02.16.22:643][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_14_N”:无法找到文件。
  1909. [2021.04.29-02.16.22:645][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_BC”:无法找到文件。
  1910. [2021.04.29-02.16.22:645][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_03_BC.T_AM_vol4_trunk_03_BC 引用者 MI_AM_vol4_bark_03
  1911. [2021.04.29-02.16.22:645][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_BC”:无法找到文件。
  1912. [2021.04.29-02.16.22:645][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_N”:无法找到文件。
  1913. [2021.04.29-02.16.22:645][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_03_N.T_AM_vol4_trunk_03_N 引用者 MI_AM_vol4_bark_03
  1914. [2021.04.29-02.16.22:646][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_03_N”:无法找到文件。
  1915. [2021.04.29-02.16.22:646][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  1916. [2021.04.29-02.16.22:646][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC.T_AM_vol4_trunk_02_BC 引用者 MI_AM_vol4_bark_02
  1917. [2021.04.29-02.16.22:646][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  1918. [2021.04.29-02.16.22:647][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  1919. [2021.04.29-02.16.22:647][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N.T_AM_vol4_trunk_02_N 引用者 MI_AM_vol4_bark_02
  1920. [2021.04.29-02.16.22:647][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  1921. [2021.04.29-02.16.22:648][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  1922. [2021.04.29-02.16.22:648][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC.T_AM_vol4_trunk_01_BC 引用者 MI_AM_vol4_bark_01
  1923. [2021.04.29-02.16.22:648][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  1924. [2021.04.29-02.16.22:673][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_BC”:无法找到文件。
  1925. [2021.04.29-02.16.22:673][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_07_BC.T_AM_vol4_trunk_07_BC 引用者 MI_AM_vol4_bark_07
  1926. [2021.04.29-02.16.22:674][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_BC”:无法找到文件。
  1927. [2021.04.29-02.16.22:674][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_N”:无法找到文件。
  1928. [2021.04.29-02.16.22:675][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_07_N.T_AM_vol4_trunk_07_N 引用者 MI_AM_vol4_bark_07
  1929. [2021.04.29-02.16.22:675][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_07_N”:无法找到文件。
  1930. [2021.04.29-02.16.22:730][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_15_N(BC5、1024X1024)
  1931. [2021.04.29-02.16.22:730][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_15_BC(AutoDXT、1024X1024)
  1932. [2021.04.29-02.16.22:730][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_grass_02_BC(AutoDXT、512X512)
  1933. [2021.04.29-02.16.22:730][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_BC”:无法找到文件。
  1934. [2021.04.29-02.16.22:730][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_32_BC.T_AM_vol4_trunk_32_BC 引用者 MI_AM_vol4_bark_32
  1935. [2021.04.29-02.16.22:730][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_BC”:无法找到文件。
  1936. [2021.04.29-02.16.22:731][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_N”:无法找到文件。
  1937. [2021.04.29-02.16.22:731][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_32_N.T_AM_vol4_trunk_32_N 引用者 MI_AM_vol4_bark_32
  1938. [2021.04.29-02.16.22:731][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_32.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_32_N”:无法找到文件。
  1939. [2021.04.29-02.16.22:731][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_BC”:无法找到文件。
  1940. [2021.04.29-02.16.22:731][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_31_BC.T_AM_vol4_trunk_31_BC 引用者 MI_AM_vol4_bark_31
  1941. [2021.04.29-02.16.22:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_BC”:无法找到文件。
  1942. [2021.04.29-02.16.22:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_N”:无法找到文件。
  1943. [2021.04.29-02.16.22:732][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_31_N.T_AM_vol4_trunk_31_N 引用者 MI_AM_vol4_bark_31
  1944. [2021.04.29-02.16.22:732][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_31.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_31_N”:无法找到文件。
  1945. [2021.04.29-02.16.22:733][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_BC”:无法找到文件。
  1946. [2021.04.29-02.16.22:733][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_30_BC.T_AM_vol4_trunk_30_BC 引用者 MI_AM_vol4_bark_30
  1947. [2021.04.29-02.16.22:733][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_BC”:无法找到文件。
  1948. [2021.04.29-02.16.22:733][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_N”:无法找到文件。
  1949. [2021.04.29-02.16.22:733][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_30_N.T_AM_vol4_trunk_30_N 引用者 MI_AM_vol4_bark_30
  1950. [2021.04.29-02.16.22:734][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_30.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_30_N”:无法找到文件。
  1951. [2021.04.29-02.16.22:734][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_BC”:无法找到文件。
  1952. [2021.04.29-02.16.22:734][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_29_BC.T_AM_vol4_trunk_29_BC 引用者 MI_AM_vol4_bark_29
  1953. [2021.04.29-02.16.22:735][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_BC”:无法找到文件。
  1954. [2021.04.29-02.16.22:735][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_N”:无法找到文件。
  1955. [2021.04.29-02.16.22:735][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_29_N.T_AM_vol4_trunk_29_N 引用者 MI_AM_vol4_bark_29
  1956. [2021.04.29-02.16.22:735][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_29_N”:无法找到文件。
  1957. [2021.04.29-02.16.22:736][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  1958. [2021.04.29-02.16.22:736][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC.T_AM_vol4_trunk_54_BC 引用者 MI_AM_vol4_bark_54
  1959. [2021.04.29-02.16.22:736][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  1960. [2021.04.29-02.16.22:736][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  1961. [2021.04.29-02.16.22:736][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N.T_AM_vol4_trunk_54_N 引用者 MI_AM_vol4_bark_54
  1962. [2021.04.29-02.16.22:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  1963. [2021.04.29-02.16.22:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_BC”:无法找到文件。
  1964. [2021.04.29-02.16.22:737][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_53_BC.T_AM_vol4_trunk_53_BC 引用者 MI_AM_vol4_bark_53
  1965. [2021.04.29-02.16.22:737][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_BC”:无法找到文件。
  1966. [2021.04.29-02.16.22:738][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_N”:无法找到文件。
  1967. [2021.04.29-02.16.22:738][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_53_N.T_AM_vol4_trunk_53_N 引用者 MI_AM_vol4_bark_53
  1968. [2021.04.29-02.16.22:738][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_53.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_53_N”:无法找到文件。
  1969. [2021.04.29-02.16.22:738][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_BC”:无法找到文件。
  1970. [2021.04.29-02.16.22:739][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_52_BC.T_AM_vol4_trunk_52_BC 引用者 MI_AM_vol4_bark_52
  1971. [2021.04.29-02.16.22:739][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_BC”:无法找到文件。
  1972. [2021.04.29-02.16.22:739][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_N”:无法找到文件。
  1973. [2021.04.29-02.16.22:739][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_52_N.T_AM_vol4_trunk_52_N 引用者 MI_AM_vol4_bark_52
  1974. [2021.04.29-02.16.22:739][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_52_N”:无法找到文件。
  1975. [2021.04.29-02.16.22:740][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  1976. [2021.04.29-02.16.22:740][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC.T_AM_vol4_trunk_51_BC 引用者 MI_AM_vol4_bark_51
  1977. [2021.04.29-02.16.22:740][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  1978. [2021.04.29-02.16.22:740][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  1979. [2021.04.29-02.16.22:741][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N.T_AM_vol4_trunk_51_N 引用者 MI_AM_vol4_bark_51
  1980. [2021.04.29-02.16.22:741][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  1981. [2021.04.29-02.16.22:741][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_BC”:无法找到文件。
  1982. [2021.04.29-02.16.22:741][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_50_BC.T_AM_vol4_trunk_50_BC 引用者 MI_AM_vol4_bark_50
  1983. [2021.04.29-02.16.22:741][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_BC”:无法找到文件。
  1984. [2021.04.29-02.16.22:742][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_N”:无法找到文件。
  1985. [2021.04.29-02.16.22:742][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_50_N.T_AM_vol4_trunk_50_N 引用者 MI_AM_vol4_bark_50
  1986. [2021.04.29-02.16.22:742][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_50.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_50_N”:无法找到文件。
  1987. [2021.04.29-02.16.22:743][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_BC”:无法找到文件。
  1988. [2021.04.29-02.16.22:743][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_49_BC.T_AM_vol4_trunk_49_BC 引用者 MI_AM_vol4_bark_49
  1989. [2021.04.29-02.16.22:743][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_BC”:无法找到文件。
  1990. [2021.04.29-02.16.22:743][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_N”:无法找到文件。
  1991. [2021.04.29-02.16.22:743][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_49_N.T_AM_vol4_trunk_49_N 引用者 MI_AM_vol4_bark_49
  1992. [2021.04.29-02.16.22:743][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_49_N”:无法找到文件。
  1993. [2021.04.29-02.16.22:744][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  1994. [2021.04.29-02.16.22:744][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC.T_AM_vol4_trunk_48_BC 引用者 MI_AM_vol4_bark_48
  1995. [2021.04.29-02.16.22:744][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  1996. [2021.04.29-02.16.22:744][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  1997. [2021.04.29-02.16.22:745][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N.T_AM_vol4_trunk_48_N 引用者 MI_AM_vol4_bark_48
  1998. [2021.04.29-02.16.22:745][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  1999. [2021.04.29-02.16.22:745][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2000. [2021.04.29-02.16.22:745][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC.T_AM_vol4_trunk_47_BC 引用者 MI_AM_vol4_bark_47
  2001. [2021.04.29-02.16.22:745][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2002. [2021.04.29-02.16.22:746][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2003. [2021.04.29-02.16.22:746][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N.T_AM_vol4_trunk_47_N 引用者 MI_AM_vol4_bark_47
  2004. [2021.04.29-02.16.22:746][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2005. [2021.04.29-02.16.22:746][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_BC”:无法找到文件。
  2006. [2021.04.29-02.16.22:746][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_43_BC.T_AM_vol4_trunk_43_BC 引用者 MI_AM_vol4_bark_43
  2007. [2021.04.29-02.16.22:746][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_BC”:无法找到文件。
  2008. [2021.04.29-02.16.22:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_N”:无法找到文件。
  2009. [2021.04.29-02.16.22:747][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_43_N.T_AM_vol4_trunk_43_N 引用者 MI_AM_vol4_bark_43
  2010. [2021.04.29-02.16.22:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_43_N”:无法找到文件。
  2011. [2021.04.29-02.16.22:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_BC”:无法找到文件。
  2012. [2021.04.29-02.16.22:747][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_42_BC.T_AM_vol4_trunk_42_BC 引用者 MI_AM_vol4_bark_42
  2013. [2021.04.29-02.16.22:747][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_BC”:无法找到文件。
  2014. [2021.04.29-02.16.22:748][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_N”:无法找到文件。
  2015. [2021.04.29-02.16.22:748][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_42_N.T_AM_vol4_trunk_42_N 引用者 MI_AM_vol4_bark_42
  2016. [2021.04.29-02.16.22:748][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_42_N”:无法找到文件。
  2017. [2021.04.29-02.16.22:748][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_BC”:无法找到文件。
  2018. [2021.04.29-02.16.22:748][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_41_BC.T_AM_vol4_trunk_41_BC 引用者 MI_AM_vol4_bark_41
  2019. [2021.04.29-02.16.22:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_BC”:无法找到文件。
  2020. [2021.04.29-02.16.22:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_N”:无法找到文件。
  2021. [2021.04.29-02.16.22:749][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_41_N.T_AM_vol4_trunk_41_N 引用者 MI_AM_vol4_bark_41
  2022. [2021.04.29-02.16.22:749][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_41.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_41_N”:无法找到文件。
  2023. [2021.04.29-02.16.22:750][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_BC”:无法找到文件。
  2024. [2021.04.29-02.16.22:750][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_40_BC.T_AM_vol4_trunk_40_BC 引用者 MI_AM_vol4_bark_40
  2025. [2021.04.29-02.16.22:750][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_BC”:无法找到文件。
  2026. [2021.04.29-02.16.22:750][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_N”:无法找到文件。
  2027. [2021.04.29-02.16.22:751][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_40_N.T_AM_vol4_trunk_40_N 引用者 MI_AM_vol4_bark_40
  2028. [2021.04.29-02.16.22:751][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_40.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_40_N”:无法找到文件。
  2029. [2021.04.29-02.16.22:752][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2030. [2021.04.29-02.16.22:752][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC.T_AM_vol4_trunk_57_BC 引用者 MI_AM_vol4_bark_57
  2031. [2021.04.29-02.16.22:752][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2032. [2021.04.29-02.16.22:752][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2033. [2021.04.29-02.16.22:752][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N.T_AM_vol4_trunk_56_N 引用者 MI_AM_vol4_bark_57
  2034. [2021.04.29-02.16.22:753][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2035. [2021.04.29-02.16.22:753][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_BC”:无法找到文件。
  2036. [2021.04.29-02.16.22:753][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_35_BC.T_AM_vol4_trunk_35_BC 引用者 MI_AM_vol4_bark_35
  2037. [2021.04.29-02.16.22:754][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_BC”:无法找到文件。
  2038. [2021.04.29-02.16.22:754][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_N”:无法找到文件。
  2039. [2021.04.29-02.16.22:754][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_35_N.T_AM_vol4_trunk_35_N 引用者 MI_AM_vol4_bark_35
  2040. [2021.04.29-02.16.22:754][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_35.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_35_N”:无法找到文件。
  2041. [2021.04.29-02.16.22:755][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_BC”:无法找到文件。
  2042. [2021.04.29-02.16.22:755][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_34_BC.T_AM_vol4_trunk_34_BC 引用者 MI_AM_vol4_bark_34
  2043. [2021.04.29-02.16.22:755][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_BC”:无法找到文件。
  2044. [2021.04.29-02.16.22:755][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_N”:无法找到文件。
  2045. [2021.04.29-02.16.22:755][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_34_N.T_AM_vol4_trunk_34_N 引用者 MI_AM_vol4_bark_34
  2046. [2021.04.29-02.16.22:756][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_34.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_34_N”:无法找到文件。
  2047. [2021.04.29-02.16.22:756][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_BC”:无法找到文件。
  2048. [2021.04.29-02.16.22:756][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_33_BC.T_AM_vol4_trunk_33_BC 引用者 MI_AM_vol4_bark_33
  2049. [2021.04.29-02.16.22:756][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_BC”:无法找到文件。
  2050. [2021.04.29-02.16.22:756][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_N”:无法找到文件。
  2051. [2021.04.29-02.16.22:756][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_33_N.T_AM_vol4_trunk_33_N 引用者 MI_AM_vol4_bark_33
  2052. [2021.04.29-02.16.22:757][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_33.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_33_N”:无法找到文件。
  2053. [2021.04.29-02.16.22:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_BC”:无法找到文件。
  2054. [2021.04.29-02.16.22:758][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_46_BC.T_AM_vol4_trunk_46_BC 引用者 MI_AM_vol4_bark_46
  2055. [2021.04.29-02.16.22:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_BC”:无法找到文件。
  2056. [2021.04.29-02.16.22:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_N”:无法找到文件。
  2057. [2021.04.29-02.16.22:758][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_46_N.T_AM_vol4_trunk_46_N 引用者 MI_AM_vol4_bark_46
  2058. [2021.04.29-02.16.22:758][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_46_N”:无法找到文件。
  2059. [2021.04.29-02.16.22:759][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_BC”:无法找到文件。
  2060. [2021.04.29-02.16.22:759][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_45_BC.T_AM_vol4_trunk_45_BC 引用者 MI_AM_vol4_bark_45
  2061. [2021.04.29-02.16.22:759][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_BC”:无法找到文件。
  2062. [2021.04.29-02.16.22:759][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_N”:无法找到文件。
  2063. [2021.04.29-02.16.22:759][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_45_N.T_AM_vol4_trunk_45_N 引用者 MI_AM_vol4_bark_45
  2064. [2021.04.29-02.16.22:759][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_45.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_45_N”:无法找到文件。
  2065. [2021.04.29-02.16.22:760][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  2066. [2021.04.29-02.16.22:760][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC.T_AM_vol4_trunk_44_BC 引用者 MI_AM_vol4_bark_44
  2067. [2021.04.29-02.16.22:760][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  2068. [2021.04.29-02.16.22:760][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  2069. [2021.04.29-02.16.22:760][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N.T_AM_vol4_trunk_44_N 引用者 MI_AM_vol4_bark_44
  2070. [2021.04.29-02.16.22:760][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  2071. [2021.04.29-02.16.22:824][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_13_BC(AutoDXT、1024X1024)
  2072. [2021.04.29-02.16.22:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_BC”:无法找到文件。
  2073. [2021.04.29-02.16.22:824][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_39_BC.T_AM_vol4_trunk_39_BC 引用者 MI_AM_vol4_bark_39
  2074. [2021.04.29-02.16.22:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_BC”:无法找到文件。
  2075. [2021.04.29-02.16.22:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_N”:无法找到文件。
  2076. [2021.04.29-02.16.22:824][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_39_N.T_AM_vol4_trunk_39_N 引用者 MI_AM_vol4_bark_39
  2077. [2021.04.29-02.16.22:824][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_39.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_39_N”:无法找到文件。
  2078. [2021.04.29-02.16.22:825][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_BC”:无法找到文件。
  2079. [2021.04.29-02.16.22:825][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_38_BC.T_AM_vol4_trunk_38_BC 引用者 MI_AM_vol4_bark_38
  2080. [2021.04.29-02.16.22:825][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_BC”:无法找到文件。
  2081. [2021.04.29-02.16.22:825][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_N”:无法找到文件。
  2082. [2021.04.29-02.16.22:825][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_38_N.T_AM_vol4_trunk_38_N 引用者 MI_AM_vol4_bark_38
  2083. [2021.04.29-02.16.22:826][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_38.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_38_N”:无法找到文件。
  2084. [2021.04.29-02.16.22:826][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_BC”:无法找到文件。
  2085. [2021.04.29-02.16.22:826][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_37_BC.T_AM_vol4_trunk_37_BC 引用者 MI_AM_vol4_bark_37
  2086. [2021.04.29-02.16.22:826][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_BC”:无法找到文件。
  2087. [2021.04.29-02.16.22:826][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_N”:无法找到文件。
  2088. [2021.04.29-02.16.22:826][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_37_N.T_AM_vol4_trunk_37_N 引用者 MI_AM_vol4_bark_37
  2089. [2021.04.29-02.16.22:827][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_37.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_37_N”:无法找到文件。
  2090. [2021.04.29-02.16.22:827][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_BC”:无法找到文件。
  2091. [2021.04.29-02.16.22:827][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_36_BC.T_AM_vol4_trunk_36_BC 引用者 MI_AM_vol4_bark_36
  2092. [2021.04.29-02.16.22:827][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_BC”:无法找到文件。
  2093. [2021.04.29-02.16.22:828][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_N”:无法找到文件。
  2094. [2021.04.29-02.16.22:828][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_36_N.T_AM_vol4_trunk_36_N 引用者 MI_AM_vol4_bark_36
  2095. [2021.04.29-02.16.22:828][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_36.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_36_N”:无法找到文件。
  2096. [2021.04.29-02.16.22:829][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_BC”:无法找到文件。
  2097. [2021.04.29-02.16.22:830][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_14_BC.T_AM_vol4_trunk_14_BC 引用者 MI_AM_vol4_bark_14
  2098. [2021.04.29-02.16.22:830][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_BC”:无法找到文件。
  2099. [2021.04.29-02.16.22:830][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_N”:无法找到文件。
  2100. [2021.04.29-02.16.22:830][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_14_N.T_AM_vol4_trunk_14_N 引用者 MI_AM_vol4_bark_14
  2101. [2021.04.29-02.16.22:830][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_14.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_14_N”:无法找到文件。
  2102. [2021.04.29-02.16.22:831][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_BC”:无法找到文件。
  2103. [2021.04.29-02.16.22:831][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_13_BC.T_AM_vol4_trunk_13_BC 引用者 MI_AM_vol4_bark_13
  2104. [2021.04.29-02.16.22:831][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_BC”:无法找到文件。
  2105. [2021.04.29-02.16.22:831][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_N”:无法找到文件。
  2106. [2021.04.29-02.16.22:831][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_13_N.T_AM_vol4_trunk_13_N 引用者 MI_AM_vol4_bark_13
  2107. [2021.04.29-02.16.22:832][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_13.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_13_N”:无法找到文件。
  2108. [2021.04.29-02.16.22:832][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_BC”:无法找到文件。
  2109. [2021.04.29-02.16.22:832][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_12_BC.T_AM_vol4_trunk_12_BC 引用者 MI_AM_vol4_bark_12
  2110. [2021.04.29-02.16.22:832][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_BC”:无法找到文件。
  2111. [2021.04.29-02.16.22:833][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_N”:无法找到文件。
  2112. [2021.04.29-02.16.22:833][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_12_N.T_AM_vol4_trunk_12_N 引用者 MI_AM_vol4_bark_12
  2113. [2021.04.29-02.16.22:833][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_12_N”:无法找到文件。
  2114. [2021.04.29-02.16.22:834][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_BC”:无法找到文件。
  2115. [2021.04.29-02.16.22:834][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_08_BC.T_AM_vol4_trunk_08_BC 引用者 MI_AM_vol4_bark_08
  2116. [2021.04.29-02.16.22:834][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_BC”:无法找到文件。
  2117. [2021.04.29-02.16.22:834][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_N”:无法找到文件。
  2118. [2021.04.29-02.16.22:834][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_08_N.T_AM_vol4_trunk_08_N 引用者 MI_AM_vol4_bark_08
  2119. [2021.04.29-02.16.22:835][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_08_N”:无法找到文件。
  2120. [2021.04.29-02.16.22:835][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_13_N(BC5、1024X1024)
  2121. [2021.04.29-02.16.22:835][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_BC”:无法找到文件。
  2122. [2021.04.29-02.16.22:835][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_55_BC.T_AM_vol4_trunk_55_BC 引用者 MI_AM_vol4_bark_59
  2123. [2021.04.29-02.16.22:835][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_BC”:无法找到文件。
  2124. [2021.04.29-02.16.22:836][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_N”:无法找到文件。
  2125. [2021.04.29-02.16.22:836][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_55_N.T_AM_vol4_trunk_55_N 引用者 MI_AM_vol4_bark_59
  2126. [2021.04.29-02.16.22:836][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_59.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_55_N”:无法找到文件。
  2127. [2021.04.29-02.16.22:837][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_BC”:无法找到文件。
  2128. [2021.04.29-02.16.22:837][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_58_BC.T_AM_vol4_trunk_58_BC 引用者 MI_AM_vol4_bark_58
  2129. [2021.04.29-02.16.22:837][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_BC”:无法找到文件。
  2130. [2021.04.29-02.16.22:838][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_N”:无法找到文件。
  2131. [2021.04.29-02.16.22:838][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_58_N.T_AM_vol4_trunk_58_N 引用者 MI_AM_vol4_bark_58
  2132. [2021.04.29-02.16.22:838][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_58.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_58_N”:无法找到文件。
  2133. [2021.04.29-02.16.23:018][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_grass_01_N(BC5、1024X1024)
  2134. [2021.04.29-02.16.23:018][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_16_BC(AutoDXT、1024X1024)
  2135. [2021.04.29-02.16.23:018][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_03_BC(AutoDXT、512X512)
  2136. [2021.04.29-02.16.23:018][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_17_BC(AutoDXT、1024X1024)
  2137. [2021.04.29-02.16.23:019][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_BC”:无法找到文件。
  2138. [2021.04.29-02.16.23:020][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_19_BC.T_AM_vol4_trunk_19_BC 引用者 MI_AM_vol4_bark_19
  2139. [2021.04.29-02.16.23:020][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_BC”:无法找到文件。
  2140. [2021.04.29-02.16.23:020][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_N”:无法找到文件。
  2141. [2021.04.29-02.16.23:020][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_19_N.T_AM_vol4_trunk_19_N 引用者 MI_AM_vol4_bark_19
  2142. [2021.04.29-02.16.23:020][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_19.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_19_N”:无法找到文件。
  2143. [2021.04.29-02.16.23:021][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_BC”:无法找到文件。
  2144. [2021.04.29-02.16.23:021][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_21_BC.T_AM_vol4_trunk_21_BC 引用者 MI_AM_vol4_bark_21
  2145. [2021.04.29-02.16.23:021][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_BC”:无法找到文件。
  2146. [2021.04.29-02.16.23:021][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_N”:无法找到文件。
  2147. [2021.04.29-02.16.23:021][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_21_N.T_AM_vol4_trunk_21_N 引用者 MI_AM_vol4_bark_21
  2148. [2021.04.29-02.16.23:022][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_21.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_21_N”:无法找到文件。
  2149. [2021.04.29-02.16.23:022][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_BC”:无法找到文件。
  2150. [2021.04.29-02.16.23:022][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_02_N(BC5、512X1024)
  2151. [2021.04.29-02.16.23:022][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_20_BC.T_AM_vol4_trunk_20_BC 引用者 MI_AM_vol4_bark_20
  2152. [2021.04.29-02.16.23:022][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_BC”:无法找到文件。
  2153. [2021.04.29-02.16.23:023][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_N”:无法找到文件。
  2154. [2021.04.29-02.16.23:023][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_20_N.T_AM_vol4_trunk_20_N 引用者 MI_AM_vol4_bark_20
  2155. [2021.04.29-02.16.23:023][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_20.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_20_N”:无法找到文件。
  2156. [2021.04.29-02.16.23:024][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_BC”:无法找到文件。
  2157. [2021.04.29-02.16.23:024][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_11_BC.T_AM_vol4_trunk_11_BC 引用者 MI_AM_vol4_bark_11
  2158. [2021.04.29-02.16.23:024][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_BC”:无法找到文件。
  2159. [2021.04.29-02.16.23:024][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_N”:无法找到文件。
  2160. [2021.04.29-02.16.23:024][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_11_N.T_AM_vol4_trunk_11_N 引用者 MI_AM_vol4_bark_11
  2161. [2021.04.29-02.16.23:025][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_11.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_11_N”:无法找到文件。
  2162. [2021.04.29-02.16.23:025][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_BC”:无法找到文件。
  2163. [2021.04.29-02.16.23:025][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_10_BC.T_AM_vol4_trunk_10_BC 引用者 MI_AM_vol4_bark_10
  2164. [2021.04.29-02.16.23:026][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_BC”:无法找到文件。
  2165. [2021.04.29-02.16.23:026][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_N”:无法找到文件。
  2166. [2021.04.29-02.16.23:026][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_10_N.T_AM_vol4_trunk_10_N 引用者 MI_AM_vol4_bark_10
  2167. [2021.04.29-02.16.23:026][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_10.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_10_N”:无法找到文件。
  2168. [2021.04.29-02.16.23:027][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2169. [2021.04.29-02.16.23:027][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC.T_AM_vol4_trunk_09_BC 引用者 MI_AM_vol4_bark_09
  2170. [2021.04.29-02.16.23:027][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2171. [2021.04.29-02.16.23:028][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2172. [2021.04.29-02.16.23:028][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N.T_AM_vol4_trunk_09_N 引用者 MI_AM_vol4_bark_09
  2173. [2021.04.29-02.16.23:028][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2174. [2021.04.29-02.16.23:029][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  2175. [2021.04.29-02.16.23:029][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC.T_AM_vol4_trunk_16_BC 引用者 MI_AM_vol4_bark_16
  2176. [2021.04.29-02.16.23:029][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  2177. [2021.04.29-02.16.23:029][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  2178. [2021.04.29-02.16.23:029][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N.T_AM_vol4_trunk_16_N 引用者 MI_AM_vol4_bark_16
  2179. [2021.04.29-02.16.23:030][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  2180. [2021.04.29-02.16.23:030][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  2181. [2021.04.29-02.16.23:030][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC.T_AM_vol4_trunk_17_BC 引用者 MI_AM_vol4_bark_17
  2182. [2021.04.29-02.16.23:030][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  2183. [2021.04.29-02.16.23:031][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  2184. [2021.04.29-02.16.23:031][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N.T_AM_vol4_trunk_17_N 引用者 MI_AM_vol4_bark_17
  2185. [2021.04.29-02.16.23:031][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  2186. [2021.04.29-02.16.23:031][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  2187. [2021.04.29-02.16.23:031][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC.T_AM_vol4_trunk_15_BC 引用者 MI_AM_vol4_bark_15
  2188. [2021.04.29-02.16.23:032][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  2189. [2021.04.29-02.16.23:032][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  2190. [2021.04.29-02.16.23:032][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N.T_AM_vol4_trunk_15_N 引用者 MI_AM_vol4_bark_15
  2191. [2021.04.29-02.16.23:032][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  2192. [2021.04.29-02.16.23:033][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_12_BC”:无法找到文件。
  2193. [2021.04.29-02.16.23:033][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_12_BC.T_AM_vol4_leaf_12_BC 引用者 MI_AM_vol4_leaf_12
  2194. [2021.04.29-02.16.23:033][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_12.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_12_BC”:无法找到文件。
  2195. [2021.04.29-02.16.23:034][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_BC”:无法找到文件。
  2196. [2021.04.29-02.16.23:034][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_24_BC.T_AM_vol4_trunk_24_BC 引用者 MI_AM_vol4_bark_24
  2197. [2021.04.29-02.16.23:034][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_BC”:无法找到文件。
  2198. [2021.04.29-02.16.23:035][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_N”:无法找到文件。
  2199. [2021.04.29-02.16.23:035][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_24_N.T_AM_vol4_trunk_24_N 引用者 MI_AM_vol4_bark_24
  2200. [2021.04.29-02.16.23:035][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_24.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_24_N”:无法找到文件。
  2201. [2021.04.29-02.16.23:035][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_BC”:无法找到文件。
  2202. [2021.04.29-02.16.23:035][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_23_BC.T_AM_vol4_trunk_23_BC 引用者 MI_AM_vol4_bark_23
  2203. [2021.04.29-02.16.23:036][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_BC”:无法找到文件。
  2204. [2021.04.29-02.16.23:036][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_N”:无法找到文件。
  2205. [2021.04.29-02.16.23:036][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_23_N.T_AM_vol4_trunk_23_N 引用者 MI_AM_vol4_bark_23
  2206. [2021.04.29-02.16.23:036][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_23.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_23_N”:无法找到文件。
  2207. [2021.04.29-02.16.23:037][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_BC”:无法找到文件。
  2208. [2021.04.29-02.16.23:037][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_22_BC.T_AM_vol4_trunk_22_BC 引用者 MI_AM_vol4_bark_22
  2209. [2021.04.29-02.16.23:037][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_BC”:无法找到文件。
  2210. [2021.04.29-02.16.23:037][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_N”:无法找到文件。
  2211. [2021.04.29-02.16.23:037][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_22_N.T_AM_vol4_trunk_22_N 引用者 MI_AM_vol4_bark_22
  2212. [2021.04.29-02.16.23:037][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_22.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_22_N”:无法找到文件。
  2213. [2021.04.29-02.16.23:038][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_04_BC”:无法找到文件。
  2214. [2021.04.29-02.16.23:038][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_04_BC.T_AM_vol4_trunk_04_BC 引用者 MI_AM_vol4_bark_04
  2215. [2021.04.29-02.16.23:038][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_04_BC”:无法找到文件。
  2216. [2021.04.29-02.16.23:039][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_BC”:无法找到文件。
  2217. [2021.04.29-02.16.23:039][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_28_BC.T_AM_vol4_trunk_28_BC 引用者 MI_AM_vol4_bark_28
  2218. [2021.04.29-02.16.23:039][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_BC”:无法找到文件。
  2219. [2021.04.29-02.16.23:039][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_N”:无法找到文件。
  2220. [2021.04.29-02.16.23:039][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_28_N.T_AM_vol4_trunk_28_N 引用者 MI_AM_vol4_bark_28
  2221. [2021.04.29-02.16.23:039][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_28_N”:无法找到文件。
  2222. [2021.04.29-02.16.23:040][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_BC”:无法找到文件。
  2223. [2021.04.29-02.16.23:040][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_27_BC.T_AM_vol4_trunk_27_BC 引用者 MI_AM_vol4_bark_27
  2224. [2021.04.29-02.16.23:040][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_BC”:无法找到文件。
  2225. [2021.04.29-02.16.23:040][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_N”:无法找到文件。
  2226. [2021.04.29-02.16.23:040][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_27_N.T_AM_vol4_trunk_27_N 引用者 MI_AM_vol4_bark_27
  2227. [2021.04.29-02.16.23:041][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_27_N”:无法找到文件。
  2228. [2021.04.29-02.16.23:041][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_BC”:无法找到文件。
  2229. [2021.04.29-02.16.23:041][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_26_BC.T_AM_vol4_trunk_26_BC 引用者 MI_AM_vol4_bark_26
  2230. [2021.04.29-02.16.23:041][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_BC”:无法找到文件。
  2231. [2021.04.29-02.16.23:042][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_N”:无法找到文件。
  2232. [2021.04.29-02.16.23:042][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_26_N.T_AM_vol4_trunk_26_N 引用者 MI_AM_vol4_bark_26
  2233. [2021.04.29-02.16.23:042][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_26.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_26_N”:无法找到文件。
  2234. [2021.04.29-02.16.23:042][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_BC”:无法找到文件。
  2235. [2021.04.29-02.16.23:042][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_25_BC.T_AM_vol4_trunk_25_BC 引用者 MI_AM_vol4_bark_25
  2236. [2021.04.29-02.16.23:043][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_BC”:无法找到文件。
  2237. [2021.04.29-02.16.23:043][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_N”:无法找到文件。
  2238. [2021.04.29-02.16.23:043][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_25_N.T_AM_vol4_trunk_25_N 引用者 MI_AM_vol4_bark_25
  2239. [2021.04.29-02.16.23:043][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_25.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_25_N”:无法找到文件。
  2240. [2021.04.29-02.16.23:108][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_16_N(BC5、1024X1024)
  2241. [2021.04.29-02.16.23:108][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_BC”:无法找到文件。
  2242. [2021.04.29-02.16.23:108][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_56_BC.T_AM_vol4_leaf_56_BC 引用者 MI_AM_vol4_leaf_55
  2243. [2021.04.29-02.16.23:108][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_BC”:无法找到文件。
  2244. [2021.04.29-02.16.23:108][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_N”:无法找到文件。
  2245. [2021.04.29-02.16.23:109][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_56_N.T_AM_vol4_leaf_56_N 引用者 MI_AM_vol4_leaf_55
  2246. [2021.04.29-02.16.23:109][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_56_N”:无法找到文件。
  2247. [2021.04.29-02.16.23:109][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  2248. [2021.04.29-02.16.23:109][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC.T_AM_vol4_trunk_56_BC 引用者 MI_AM_vol4_bark_55
  2249. [2021.04.29-02.16.23:110][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  2250. [2021.04.29-02.16.23:110][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2251. [2021.04.29-02.16.23:110][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N.T_AM_vol4_trunk_56_N 引用者 MI_AM_vol4_bark_55
  2252. [2021.04.29-02.16.23:110][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_55.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2253. [2021.04.29-02.16.23:112][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  2254. [2021.04.29-02.16.23:112][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC.T_AM_vol4_trunk_56_BC 引用者 MI_AM_vol4_bark_56
  2255. [2021.04.29-02.16.23:112][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  2256. [2021.04.29-02.16.23:113][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2257. [2021.04.29-02.16.23:113][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N.T_AM_vol4_trunk_56_N 引用者 MI_AM_vol4_bark_56
  2258. [2021.04.29-02.16.23:113][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2259. [2021.04.29-02.16.23:113][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_52_N”:无法找到文件。
  2260. [2021.04.29-02.16.23:113][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_52_N.T_AM_vol4_leaf_52_N 引用者 MI_AM_vol4_leaf_52
  2261. [2021.04.29-02.16.23:114][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_52.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_52_N”:无法找到文件。
  2262. [2021.04.29-02.16.23:114][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_BC”:无法找到文件。
  2263. [2021.04.29-02.16.23:114][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_51_BC.T_AM_vol4_leaf_51_BC 引用者 MI_AM_vol4_leaf_51
  2264. [2021.04.29-02.16.23:114][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_BC”:无法找到文件。
  2265. [2021.04.29-02.16.23:115][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_N”:无法找到文件。
  2266. [2021.04.29-02.16.23:115][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_51_N.T_AM_vol4_leaf_51_N 引用者 MI_AM_vol4_leaf_51
  2267. [2021.04.29-02.16.23:115][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_51.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_51_N”:无法找到文件。
  2268. [2021.04.29-02.16.23:116][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_49_BC”:无法找到文件。
  2269. [2021.04.29-02.16.23:117][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_49_BC.T_AM_vol4_leaf_49_BC 引用者 MI_AM_vol4_leaf_49
  2270. [2021.04.29-02.16.23:117][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_49.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_49_BC”:无法找到文件。
  2271. [2021.04.29-02.16.23:117][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_48_BC”:无法找到文件。
  2272. [2021.04.29-02.16.23:117][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_01_BC(AutoDXT、512X1024)
  2273. [2021.04.29-02.16.23:117][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_48_BC.T_AM_vol4_leaf_48_BC 引用者 MI_AM_vol4_leaf_48
  2274. [2021.04.29-02.16.23:118][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_48.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_48_BC”:无法找到文件。
  2275. [2021.04.29-02.16.23:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_BC”:无法找到文件。
  2276. [2021.04.29-02.16.23:119][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_46_BC.T_AM_vol4_leaf_46_BC 引用者 MI_AM_vol4_leaf_46
  2277. [2021.04.29-02.16.23:119][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_02_BC(AutoDXT、512X1024)
  2278. [2021.04.29-02.16.23:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_BC”:无法找到文件。
  2279. [2021.04.29-02.16.23:119][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_N”:无法找到文件。
  2280. [2021.04.29-02.16.23:120][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_46_N.T_AM_vol4_leaf_46_N 引用者 MI_AM_vol4_leaf_46
  2281. [2021.04.29-02.16.23:120][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_46.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_46_N”:无法找到文件。
  2282. [2021.04.29-02.16.23:120][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_44_N”:无法找到文件。
  2283. [2021.04.29-02.16.23:120][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_44_N.T_AM_vol4_leaf_44_N 引用者 MI_AM_vol4_leaf_44
  2284. [2021.04.29-02.16.23:120][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_44.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_44_N”:无法找到文件。
  2285. [2021.04.29-02.16.23:121][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_BC”:无法找到文件。
  2286. [2021.04.29-02.16.23:121][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_43_BC.T_AM_vol4_leaf_43_BC 引用者 MI_AM_vol4_leaf_43
  2287. [2021.04.29-02.16.23:121][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_BC”:无法找到文件。
  2288. [2021.04.29-02.16.23:121][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_N”:无法找到文件。
  2289. [2021.04.29-02.16.23:121][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_43_N.T_AM_vol4_leaf_43_N 引用者 MI_AM_vol4_leaf_43
  2290. [2021.04.29-02.16.23:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_43.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_43_N”:无法找到文件。
  2291. [2021.04.29-02.16.23:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_BC”:无法找到文件。
  2292. [2021.04.29-02.16.23:122][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_42_BC.T_AM_vol4_leaf_42_BC 引用者 MI_AM_vol4_leaf_42
  2293. [2021.04.29-02.16.23:122][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_BC”:无法找到文件。
  2294. [2021.04.29-02.16.23:123][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_N”:无法找到文件。
  2295. [2021.04.29-02.16.23:123][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_42_N.T_AM_vol4_leaf_42_N 引用者 MI_AM_vol4_leaf_42
  2296. [2021.04.29-02.16.23:123][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_42.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_42_N”:无法找到文件。
  2297. [2021.04.29-02.16.23:184][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_14_BC(AutoDXT、1024X1024)
  2298. [2021.04.29-02.16.23:184][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_29_N”:无法找到文件。
  2299. [2021.04.29-02.16.23:184][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_29_N.T_AM_vol4_leaf_29_N 引用者 MI_AM_vol4_leaf_29
  2300. [2021.04.29-02.16.23:185][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_29.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_29_N”:无法找到文件。
  2301. [2021.04.29-02.16.23:185][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_BC”:无法找到文件。
  2302. [2021.04.29-02.16.23:185][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_28_BC.T_AM_vol4_leaf_28_BC 引用者 MI_AM_vol4_leaf_28
  2303. [2021.04.29-02.16.23:186][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_BC”:无法找到文件。
  2304. [2021.04.29-02.16.23:186][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_N”:无法找到文件。
  2305. [2021.04.29-02.16.23:186][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_28_N.T_AM_vol4_leaf_28_N 引用者 MI_AM_vol4_leaf_28
  2306. [2021.04.29-02.16.23:186][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_28.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_28_N”:无法找到文件。
  2307. [2021.04.29-02.16.23:187][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_BC”:无法找到文件。
  2308. [2021.04.29-02.16.23:187][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_27_BC.T_AM_vol4_leaf_27_BC 引用者 MI_AM_vol4_leaf_27
  2309. [2021.04.29-02.16.23:187][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_BC”:无法找到文件。
  2310. [2021.04.29-02.16.23:188][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_N”:无法找到文件。
  2311. [2021.04.29-02.16.23:188][435]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_leaf_27_N.T_AM_vol4_leaf_27_N 引用者 MI_AM_vol4_leaf_27
  2312. [2021.04.29-02.16.23:188][435]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_leaf_27.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_leaf_27_N”:无法找到文件。
  2313. [2021.04.29-02.16.23:796][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_04_N(BC5、1024X1024)
  2314. [2021.04.29-02.16.23:796][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_04_BC(AutoDXT、1024X1024)
  2315. [2021.04.29-02.16.23:796][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_04_N(BC5、512X512)
  2316. [2021.04.29-02.16.23:796][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_04_BC(AutoDXT、512X512)
  2317. [2021.04.29-02.16.23:796][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_03_N(BC5、1024X1024)
  2318. [2021.04.29-02.16.23:796][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_33_BC(AutoDXT、1024X1024)
  2319. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_03_N(BC5、512X512)
  2320. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_03_BC(AutoDXT、1024X1024)
  2321. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_02_N(BC5、1024X1024)
  2322. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_05_N(BC5、512X512)
  2323. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_05_BC(AutoDXT、512X512)
  2324. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_02_BC(AutoDXT、1024X1024)
  2325. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_06_BC(AutoDXT、1024X1024)
  2326. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_07_N(BC5、1024X1024)
  2327. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_06_N(BC5、1024X1024)
  2328. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_07_BC(AutoDXT、1024X1024)
  2329. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_01_N(BC5、1024X1024)
  2330. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_01_BC(AutoDXT、1024X1024)
  2331. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_fruit_06_N(BC5、1024X1024)
  2332. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_06_BC(AutoDXT、1024X1024)
  2333. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_05_BC(AutoDXT、1024X1024)
  2334. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_05_N(BC5、1024X1024)
  2335. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_09_BC(AutoDXT、1024X1024)
  2336. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_08_N(BC5、1024X1024)
  2337. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_08_BC(AutoDXT、1024X1024)
  2338. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_10_N(BC5、1024X1024)
  2339. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_10_BC(AutoDXT、1024X1024)
  2340. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_09_N(BC5、1024X1024)
  2341. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_12_N(BC5、1024X1024)
  2342. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_11_N(BC5、1024X1024)
  2343. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_trunk_04_N(BC5、2048X2048)
  2344. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_11_BC(AutoDXT、1024X1024)
  2345. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_55_N(BC5、1024X1024)
  2346. [2021.04.29-02.16.26:271][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_55_BC(AutoDXT、1024X1024)
  2347. [2021.04.29-02.16.26:284][435]LogMaterial: Display: Missing cached shader map for material M_main_tree-bark, compiling.
  2348. [2021.04.29-02.16.26:367][435]LogMaterial: Display: Missing cached shader map for material M_main_tree-bark, compiling.
  2349. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 97
  2350. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 87
  2351. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 77
  2352. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 67
  2353. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 57
  2354. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 47
  2355. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 37
  2356. [2021.04.29-02.16.26:423][435]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27
  2357. [2021.04.29-02.16.26:424][435]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_grass_01, compiling.
  2358. [2021.04.29-02.16.26:426][435]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_grass_01.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2359. [2021.04.29-02.16.26:426][435]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2360. [2021.04.29-02.16.26:530][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_54_N(BC5、2048X2048)
  2361. [2021.04.29-02.16.26:530][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_platform_01_0……
  2362. [2021.04.29-02.16.26:575][435]LogStaticMesh: Built static mesh [0.05s] /Game/AM_vol4/Meshes/SM_AM_vol4_platform_01_0.SM_AM_vol4_platform_01_0
  2363. [2021.04.29-02.16.26:642][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_branch_01_0……
  2364. [2021.04.29-02.16.26:671][435]LogStaticMesh: Built static mesh [0.03s] /Game/AM_vol4/Meshes/SM_AM_vol4_branch_01_0.SM_AM_vol4_branch_01_0
  2365. [2021.04.29-02.16.26:719][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_branch_02_0……
  2366. [2021.04.29-02.16.26:759][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_54_BC(AutoDXT、2048X2048)
  2367. [2021.04.29-02.16.26:759][435]LogStaticMesh: Built static mesh [0.04s] /Game/AM_vol4/Meshes/SM_AM_vol4_branch_02_0.SM_AM_vol4_branch_02_0
  2368. [2021.04.29-02.16.26:769][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_branch_03_0……
  2369. [2021.04.29-02.16.26:774][435]LogStaticMesh: Built static mesh [0.01s] /Game/AM_vol4/Meshes/SM_AM_vol4_branch_03_0.SM_AM_vol4_branch_03_0
  2370. [2021.04.29-02.16.26:784][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_branch_04_0……
  2371. [2021.04.29-02.16.26:791][435]LogStaticMesh: Built static mesh [0.01s] /Game/AM_vol4/Meshes/SM_AM_vol4_branch_04_0.SM_AM_vol4_branch_04_0
  2372. [2021.04.29-02.16.26:811][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_branch_05_0……
  2373. [2021.04.29-02.16.26:812][435]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_branch_05_0.SM_AM_vol4_branch_05_0
  2374. [2021.04.29-02.16.27:304][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_50_N(BC5、1024X1024)
  2375. [2021.04.29-02.16.27:304][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_50_BC(AutoDXT、1024X1024)
  2376. [2021.04.29-02.16.27:304][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_53_N(BC5、2048X2048)
  2377. [2021.04.29-02.16.27:304][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_53_BC(AutoDXT、2048X2048)
  2378. [2021.04.29-02.16.27:304][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_52_BC(AutoDXT、2048X2048)
  2379. [2021.04.29-02.16.27:304][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_branch_06_0……
  2380. [2021.04.29-02.16.27:625][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_49_N(BC5、1024X1024)
  2381. [2021.04.29-02.16.27:625][435]LogStaticMesh: Built static mesh [0.32s] /Game/AM_vol4/Meshes/SM_AM_vol4_branch_06_0.SM_AM_vol4_branch_06_0
  2382. [2021.04.29-02.16.28:313][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_45_N(BC5、1024X1024)
  2383. [2021.04.29-02.16.28:313][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_45_BC(AutoDXT、1024X1024)
  2384. [2021.04.29-02.16.28:313][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_44_BC(AutoDXT、1024X1024)
  2385. [2021.04.29-02.16.28:313][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_48_N(BC5、2048X2048)
  2386. [2021.04.29-02.16.28:313][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_47_N(BC5、2048X2048)
  2387. [2021.04.29-02.16.28:313][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_47_BC(AutoDXT、2048X2048)
  2388. [2021.04.29-02.16.28:313][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_branch_07_0……
  2389. [2021.04.29-02.16.28:673][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_41_N(BC5、1024X1024)
  2390. [2021.04.29-02.16.28:673][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_41_BC(AutoDXT、1024X1024)
  2391. [2021.04.29-02.16.28:673][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_39_BC(AutoDXT、1024X1024)
  2392. [2021.04.29-02.16.28:673][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_39_N(BC5、1024X1024)
  2393. [2021.04.29-02.16.28:673][435]LogStaticMesh: Built static mesh [0.36s] /Game/AM_vol4/Meshes/SM_AM_vol4_branch_07_0.SM_AM_vol4_branch_07_0
  2394. [2021.04.29-02.16.28:962][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_38_N(BC5、1024X1024)
  2395. [2021.04.29-02.16.28:962][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_bush_01_0……
  2396. [2021.04.29-02.16.29:344][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_38_BC(AutoDXT、1024X1024)
  2397. [2021.04.29-02.16.29:344][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_40_N(BC5、1024X1024)
  2398. [2021.04.29-02.16.29:344][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_40_BC(AutoDXT、1024X1024)
  2399. [2021.04.29-02.16.29:344][435]LogStaticMesh: Built static mesh [0.38s] /Game/AM_vol4/Meshes/SM_AM_vol4_bush_01_0.SM_AM_vol4_bush_01_0
  2400. [2021.04.29-02.16.29:445][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_36_N(BC5、1024X1024)
  2401. [2021.04.29-02.16.29:445][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_01_0……
  2402. [2021.04.29-02.16.29:448][435]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_01_0.SM_AM_vol4_grass_01_0
  2403. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_36_BC(AutoDXT、1024X1024)
  2404. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_35_N(BC5、1024X1024)
  2405. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_35_BC(AutoDXT、1024X1024)
  2406. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_37_BC(AutoDXT、1024X1024)
  2407. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_37_N(BC5、1024X1024)
  2408. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_34_N(BC5、1024X1024)
  2409. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_34_BC(AutoDXT、1024X1024)
  2410. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_30_BC(AutoDXT、1024X1024)
  2411. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_30_N(BC5、1024X1024)
  2412. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_29_BC(AutoDXT、1024X1024)
  2413. [2021.04.29-02.16.31:570][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_32_BC(AutoDXT、1024X1024)
  2414. [2021.04.29-02.16.31:570][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_01_0……
  2415. [2021.04.29-02.16.33:305][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_31_BC(AutoDXT、1024X1024)
  2416. [2021.04.29-02.16.33:305][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_26_BC(AutoDXT、1024X1024)
  2417. [2021.04.29-02.16.33:305][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_25_N(BC5、1024X1024)
  2418. [2021.04.29-02.16.33:305][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_25_BC(AutoDXT、1024X1024)
  2419. [2021.04.29-02.16.33:306][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_26_N(BC5、1024X1024)
  2420. [2021.04.29-02.16.33:306][435]LogStaticMesh: Built static mesh [1.74s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_01_0.SM_AM_vol4_tree_01_0
  2421. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_24_N(BC5、1024X1024)
  2422. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_24_BC(AutoDXT、1024X1024)
  2423. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_23_N(BC5、1024X1024)
  2424. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_21_N(BC5、1024X1024)
  2425. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_21_BC(AutoDXT、1024X1024)
  2426. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_20_N(BC5、1024X1024)
  2427. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_23_BC(AutoDXT、1024X1024)
  2428. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_22_N(BC5、1024X1024)
  2429. [2021.04.29-02.16.34:657][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_22_BC(AutoDXT、1024X1024)
  2430. [2021.04.29-02.16.34:657][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_02_0……
  2431. [2021.04.29-02.16.36:287][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_18_N(BC5、1024X1024)
  2432. [2021.04.29-02.16.36:287][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_18_BC(AutoDXT、1024X1024)
  2433. [2021.04.29-02.16.36:287][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_17_N(BC5、1024X1024)
  2434. [2021.04.29-02.16.36:287][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_20_BC(AutoDXT、1024X1024)
  2435. [2021.04.29-02.16.36:287][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_19_N(BC5、1024X1024)
  2436. [2021.04.29-02.16.36:287][435]LogTexture: Display: 正在编译纹理:T_AM_vol4_leaf_19_BC(AutoDXT、1024X1024)
  2437. [2021.04.29-02.16.36:287][435]LogStaticMesh: Built static mesh [1.63s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_02_0.SM_AM_vol4_tree_02_0
  2438. [2021.04.29-02.16.37:224][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_03_0……
  2439. [2021.04.29-02.16.39:222][435]LogStaticMesh: Built static mesh [2.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_03_0.SM_AM_vol4_tree_03_0
  2440. [2021.04.29-02.16.39:800][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 114
  2441. [2021.04.29-02.16.39:800][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_04_0……
  2442. [2021.04.29-02.16.40:616][435]LogStaticMesh: Built static mesh [0.82s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_04_0.SM_AM_vol4_tree_04_0
  2443. [2021.04.29-02.16.41:017][435]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 104
  2444. [2021.04.29-02.16.41:017][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_05_0……
  2445. [2021.04.29-02.16.41:573][435]LogStaticMesh: Built static mesh [0.56s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_05_0.SM_AM_vol4_tree_05_0
  2446. [2021.04.29-02.16.42:021][435]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 94
  2447. [2021.04.29-02.16.42:021][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_06_0……
  2448. [2021.04.29-02.16.42:952][435]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 84
  2449. [2021.04.29-02.16.42:952][435]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 74
  2450. [2021.04.29-02.16.42:952][435]LogStaticMesh: Built static mesh [0.93s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_06_0.SM_AM_vol4_tree_06_0
  2451. [2021.04.29-02.16.44:448][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_07_0……
  2452. [2021.04.29-02.16.46:536][435]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 64
  2453. [2021.04.29-02.16.46:537][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 55
  2454. [2021.04.29-02.16.46:537][435]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 48
  2455. [2021.04.29-02.16.46:537][435]LogStaticMesh: Built static mesh [2.09s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_07_0.SM_AM_vol4_tree_07_0
  2456. [2021.04.29-02.16.48:499][435]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 41
  2457. [2021.04.29-02.16.48:499][435]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 35
  2458. [2021.04.29-02.16.48:499][435]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 30
  2459. [2021.04.29-02.16.48:499][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_08_0……
  2460. [2021.04.29-02.16.50:265][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 26
  2461. [2021.04.29-02.16.50:265][435]LogStaticMesh: Built static mesh [1.77s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_08_0.SM_AM_vol4_tree_08_0
  2462. [2021.04.29-02.16.52:564][435]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 22
  2463. [2021.04.29-02.16.52:564][435]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 19
  2464. [2021.04.29-02.16.52:564][435]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16
  2465. [2021.04.29-02.16.52:564][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 13
  2466. [2021.04.29-02.16.52:564][435]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11
  2467. [2021.04.29-02.16.52:564][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9
  2468. [2021.04.29-02.16.52:564][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7
  2469. [2021.04.29-02.16.52:564][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_09_0……
  2470. [2021.04.29-02.16.55:072][435]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6
  2471. [2021.04.29-02.16.55:072][435]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5
  2472. [2021.04.29-02.16.55:072][435]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
  2473. [2021.04.29-02.16.55:072][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3
  2474. [2021.04.29-02.16.55:072][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
  2475. [2021.04.29-02.16.55:072][435]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1
  2476. [2021.04.29-02.16.55:072][435]LogStaticMesh: Built static mesh [2.51s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_09_0.SM_AM_vol4_tree_09_0
  2477. [2021.04.29-02.16.56:333][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_10_0……
  2478. [2021.04.29-02.16.57:092][435]LogStaticMesh: Built static mesh [0.76s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_10_0.SM_AM_vol4_tree_10_0
  2479. [2021.04.29-02.16.57:859][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_11_0……
  2480. [2021.04.29-02.16.59:350][435]LogStaticMesh: Built static mesh [1.49s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_11_0.SM_AM_vol4_tree_11_0
  2481. [2021.04.29-02.16.59:890][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_12_0……
  2482. [2021.04.29-02.17.00:633][435]LogStaticMesh: Built static mesh [0.74s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_12_0.SM_AM_vol4_tree_12_0
  2483. [2021.04.29-02.17.01:077][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_13_0……
  2484. [2021.04.29-02.17.01:953][435]LogStaticMesh: Built static mesh [0.88s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_13_0.SM_AM_vol4_tree_13_0
  2485. [2021.04.29-02.17.02:273][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_14_0……
  2486. [2021.04.29-02.17.02:976][435]LogStaticMesh: Built static mesh [0.70s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_14_0.SM_AM_vol4_tree_14_0
  2487. [2021.04.29-02.17.03:315][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_15_0……
  2488. [2021.04.29-02.17.04:371][435]LogStaticMesh: Built static mesh [1.06s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_15_0.SM_AM_vol4_tree_15_0
  2489. [2021.04.29-02.17.04:965][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_16_0……
  2490. [2021.04.29-02.17.06:244][435]LogStaticMesh: Built static mesh [1.28s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_16_0.SM_AM_vol4_tree_16_0
  2491. [2021.04.29-02.17.06:847][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_17_0……
  2492. [2021.04.29-02.17.07:824][435]LogStaticMesh: Built static mesh [0.98s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_17_0.SM_AM_vol4_tree_17_0
  2493. [2021.04.29-02.17.08:388][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_18_0……
  2494. [2021.04.29-02.17.09:455][435]LogStaticMesh: Built static mesh [1.07s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_18_0.SM_AM_vol4_tree_18_0
  2495. [2021.04.29-02.17.10:396][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_19_0……
  2496. [2021.04.29-02.17.11:273][435]LogStaticMesh: Built static mesh [0.88s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_19_0.SM_AM_vol4_tree_19_0
  2497. [2021.04.29-02.17.12:244][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_20_0……
  2498. [2021.04.29-02.17.12:874][435]LogStaticMesh: Built static mesh [0.63s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_20_0.SM_AM_vol4_tree_20_0
  2499. [2021.04.29-02.17.13:696][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_21_0……
  2500. [2021.04.29-02.17.14:663][435]LogStaticMesh: Built static mesh [0.97s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_21_0.SM_AM_vol4_tree_21_0
  2501. [2021.04.29-02.17.15:180][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_22_0……
  2502. [2021.04.29-02.17.15:978][435]LogStaticMesh: Built static mesh [0.80s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_22_0.SM_AM_vol4_tree_22_0
  2503. [2021.04.29-02.17.16:283][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_23_0……
  2504. [2021.04.29-02.17.16:725][435]LogStaticMesh: Built static mesh [0.44s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_23_0.SM_AM_vol4_tree_23_0
  2505. [2021.04.29-02.17.17:166][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_24_0……
  2506. [2021.04.29-02.17.17:918][435]LogStaticMesh: Built static mesh [0.75s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_24_0.SM_AM_vol4_tree_24_0
  2507. [2021.04.29-02.17.18:482][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_25_0……
  2508. [2021.04.29-02.17.19:221][435]LogStaticMesh: Built static mesh [0.74s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_25_0.SM_AM_vol4_tree_25_0
  2509. [2021.04.29-02.17.19:844][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_26_0……
  2510. [2021.04.29-02.17.20:794][435]LogStaticMesh: Built static mesh [0.95s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_26_0.SM_AM_vol4_tree_26_0
  2511. [2021.04.29-02.17.21:460][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_27_0……
  2512. [2021.04.29-02.17.22:423][435]LogStaticMesh: Built static mesh [0.96s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_27_0.SM_AM_vol4_tree_27_0
  2513. [2021.04.29-02.17.22:804][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_28_0……
  2514. [2021.04.29-02.17.23:207][435]LogStaticMesh: Built static mesh [0.40s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_28_0.SM_AM_vol4_tree_28_0
  2515. [2021.04.29-02.17.23:446][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_29_0……
  2516. [2021.04.29-02.17.23:766][435]LogStaticMesh: Built static mesh [0.32s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_29_0.SM_AM_vol4_tree_29_0
  2517. [2021.04.29-02.17.24:041][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_30_0……
  2518. [2021.04.29-02.17.24:594][435]LogStaticMesh: Built static mesh [0.55s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_30_0.SM_AM_vol4_tree_30_0
  2519. [2021.04.29-02.17.25:014][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_31_0……
  2520. [2021.04.29-02.17.25:600][435]LogStaticMesh: Built static mesh [0.59s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_31_0.SM_AM_vol4_tree_31_0
  2521. [2021.04.29-02.17.26:120][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_32_0……
  2522. [2021.04.29-02.17.26:917][435]LogStaticMesh: Built static mesh [0.80s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_32_0.SM_AM_vol4_tree_32_0
  2523. [2021.04.29-02.17.27:509][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_33_0……
  2524. [2021.04.29-02.17.28:428][435]LogStaticMesh: Built static mesh [0.92s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_33_0.SM_AM_vol4_tree_33_0
  2525. [2021.04.29-02.17.28:821][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_34_0……
  2526. [2021.04.29-02.17.29:600][435]LogStaticMesh: Built static mesh [0.78s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_34_0.SM_AM_vol4_tree_34_0
  2527. [2021.04.29-02.17.30:118][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_35_0……
  2528. [2021.04.29-02.17.32:361][435]LogStaticMesh: Built static mesh [2.24s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_35_0.SM_AM_vol4_tree_35_0
  2529. [2021.04.29-02.17.32:999][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_36_0……
  2530. [2021.04.29-02.17.34:325][435]LogStaticMesh: Built static mesh [1.33s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_36_0.SM_AM_vol4_tree_36_0
  2531. [2021.04.29-02.17.34:837][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_37_0……
  2532. [2021.04.29-02.17.35:351][435]LogStaticMesh: Built static mesh [0.51s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_37_0.SM_AM_vol4_tree_37_0
  2533. [2021.04.29-02.17.35:800][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_38_0……
  2534. [2021.04.29-02.17.36:338][435]LogStaticMesh: Built static mesh [0.54s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_38_0.SM_AM_vol4_tree_38_0
  2535. [2021.04.29-02.17.37:014][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_39_0……
  2536. [2021.04.29-02.17.38:192][435]LogStaticMesh: Built static mesh [1.18s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_39_0.SM_AM_vol4_tree_39_0
  2537. [2021.04.29-02.17.38:972][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_40_0……
  2538. [2021.04.29-02.17.40:100][435]LogStaticMesh: Built static mesh [1.13s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_40_0.SM_AM_vol4_tree_40_0
  2539. [2021.04.29-02.17.40:792][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_41_0……
  2540. [2021.04.29-02.17.41:996][435]LogStaticMesh: Built static mesh [1.20s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_41_0.SM_AM_vol4_tree_41_0
  2541. [2021.04.29-02.17.42:409][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_42_0……
  2542. [2021.04.29-02.17.43:248][435]LogStaticMesh: Built static mesh [0.84s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_42_0.SM_AM_vol4_tree_42_0
  2543. [2021.04.29-02.17.43:494][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_43_0……
  2544. [2021.04.29-02.17.43:964][435]LogStaticMesh: Built static mesh [0.47s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_43_0.SM_AM_vol4_tree_43_0
  2545. [2021.04.29-02.17.44:683][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_44_0……
  2546. [2021.04.29-02.17.45:436][435]LogStaticMesh: Built static mesh [0.75s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_44_0.SM_AM_vol4_tree_44_0
  2547. [2021.04.29-02.17.46:241][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_45_0……
  2548. [2021.04.29-02.17.47:818][435]LogStaticMesh: Built static mesh [1.58s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_45_0.SM_AM_vol4_tree_45_0
  2549. [2021.04.29-02.17.48:583][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_46_0……
  2550. [2021.04.29-02.17.50:659][435]LogStaticMesh: Built static mesh [2.08s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_46_0.SM_AM_vol4_tree_46_0
  2551. [2021.04.29-02.17.51:428][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_47_0……
  2552. [2021.04.29-02.17.53:129][435]LogStaticMesh: Built static mesh [1.70s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_47_0.SM_AM_vol4_tree_47_0
  2553. [2021.04.29-02.17.54:224][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_48_0……
  2554. [2021.04.29-02.17.55:295][435]LogStaticMesh: Built static mesh [1.07s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_48_0.SM_AM_vol4_tree_48_0
  2555. [2021.04.29-02.17.56:107][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_49_0……
  2556. [2021.04.29-02.17.57:110][435]LogStaticMesh: Built static mesh [1.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_49_0.SM_AM_vol4_tree_49_0
  2557. [2021.04.29-02.17.57:678][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_50_0……
  2558. [2021.04.29-02.17.58:817][435]LogStaticMesh: Built static mesh [1.14s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_50_0.SM_AM_vol4_tree_50_0
  2559. [2021.04.29-02.17.59:361][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_51_0……
  2560. [2021.04.29-02.18.00:571][435]LogStaticMesh: Built static mesh [1.21s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_51_0.SM_AM_vol4_tree_51_0
  2561. [2021.04.29-02.18.01:353][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_52_0……
  2562. [2021.04.29-02.18.02:048][435]LogStaticMesh: Built static mesh [0.70s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_52_0.SM_AM_vol4_tree_52_0
  2563. [2021.04.29-02.18.02:838][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_53_0……
  2564. [2021.04.29-02.18.04:011][435]LogStaticMesh: Built static mesh [1.17s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_53_0.SM_AM_vol4_tree_53_0
  2565. [2021.04.29-02.18.04:683][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_tree_54_0……
  2566. [2021.04.29-02.18.05:831][435]LogStaticMesh: Built static mesh [1.15s] /Game/AM_vol4/Meshes/SM_AM_vol4_tree_54_0.SM_AM_vol4_tree_54_0
  2567. [2021.04.29-02.18.06:127][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_fern_01_0……
  2568. [2021.04.29-02.18.06:216][435]LogStaticMesh: Built static mesh [0.09s] /Game/AM_vol4/Meshes/SM_AM_vol4_fern_01_0.SM_AM_vol4_fern_01_0
  2569. [2021.04.29-02.18.06:398][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_trunk_01_0……
  2570. [2021.04.29-02.18.06:582][435]LogStaticMesh: Built static mesh [0.18s] /Game/AM_vol4/Meshes/SM_AM_vol4_trunk_01_0.SM_AM_vol4_trunk_01_0
  2571. [2021.04.29-02.18.06:829][435]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_trunk_02_0……
  2572. [2021.04.29-02.18.07:047][435]LogStaticMesh: Built static mesh [0.22s] /Game/AM_vol4/Meshes/SM_AM_vol4_trunk_02_0.SM_AM_vol4_trunk_02_0
  2573. [2021.04.29-02.18.07:115][435]LogMaterial: Display: Missing cached shader map for material M_main_tree-bark, compiling.
  2574. [2021.04.29-02.18.07:148][435]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_platform_01, compiling.
  2575. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 97
  2576. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 87
  2577. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 77
  2578. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 67
  2579. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 57
  2580. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 47
  2581. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 37
  2582. [2021.04.29-02.18.07:167][435]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27
  2583. [2021.04.29-02.18.07:167][435]LogMaterial: Display: Missing cached shader map for material M_main_tree-bark, compiling.
  2584. [2021.04.29-02.18.07:200][435]LogMaterial: Display: Missing cached shader map for material M_main_tree-bark, compiling.
  2585. [2021.04.29-02.18.07:407][435]LogActorComponent: RegisterComponentWithWorld: (/Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
  2586. [2021.04.29-02.18.07:497][435]LogAssetEditorSubsystem: Opening Asset editor for World /Game/AM_vol4/Maps/Overview.Overview
  2587. [2021.04.29-02.18.07:541][435]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms
  2588. [2021.04.29-02.18.10:023][435]LogSlate: Window '保存内容' being destroyed
  2589. [2021.04.29-02.18.10:059][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  2590. [2021.04.29-02.18.10:101][435]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
  2591. [2021.04.29-02.18.10:170][435]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1E2CB51AE4D90A5C161AAB48DF443E384.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap'
  2592. [2021.04.29-02.18.10:193][435]LogFileHelpers: Saving map 'City_1' took 0.135
  2593. [2021.04.29-02.18.10:193][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  2594. [2021.04.29-02.18.10:851][435]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataA7840A884F69057239A06E95C6C4A0EB.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  2595. [2021.04.29-02.18.10:857][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/City_1_BuiltData" FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset" SILENT=true
  2596. [2021.04.29-02.18.11:454][435]LogSavePackage: Moving 'E:/UE4/Unreal Projects/Building_hexiedasha/Saved/City_1_BuiltDataB99BC0B64D2B8FDCDF4871A163A907A4.tmp' to 'E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1_BuiltData.uasset'
  2597. [2021.04.29-02.18.11:458][435]Cmd: MAP LOAD FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  2598. [2021.04.29-02.18.11:459][435]LightingResults: New page: 光照构建
  2599. [2021.04.29-02.18.11:459][435]LoadErrors: New page: 正在加载地图:Overview.umap
  2600. [2021.04.29-02.18.11:513][435]LogWorld: UWorld::CleanupWorld for City_1, bSessionEnded=true, bCleanupResources=true
  2601. [2021.04.29-02.18.11:513][435]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2602. [2021.04.29-02.18.11:513][435]MapCheck: New page: 地图检测
  2603. [2021.04.29-02.18.11:513][435]LightingResults: New page: 光照构建
  2604. [2021.04.29-02.18.11:548][435]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002C3C02EF880), frame # 670435
  2605. [2021.04.29-02.18.11:548][435]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002C43463CA00), frame # 670435
  2606. [2021.04.29-02.18.11:553][435]LogUObjectHash: Compacting FUObjectHashTables data took 4.83ms
  2607. [2021.04.29-02.18.11:808][435]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  2608. [2021.04.29-02.18.11:809][435]LogAIModule: Creating AISystem for world Overview
  2609. [2021.04.29-02.18.11:809][435]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002C4FC67EA00), frame # 670435
  2610. [2021.04.29-02.18.11:809][435]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002C4AA93E340), frame # 670435
  2611. [2021.04.29-02.18.11:862][435]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms
  2612. [2021.04.29-02.18.11:882][435]Cmd: MAP CHECKDEP NOCLEARLOG
  2613. [2021.04.29-02.18.11:882][435]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.191毫秒。
  2614. [2021.04.29-02.18.11:882][435]LogFileHelpers: Loading map 'Overview' took 0.424
  2615. [2021.04.29-02.18.11:980][435]AssetCheck: New page: 资产保存:多个资产
  2616. [2021.04.29-02.18.11:980][435]LogContentValidation: Display: 正在验证World /Game/City_1.City_1
  2617. [2021.04.29-02.18.12:044][435]LogContentValidation: Display: 正在验证MapBuildDataRegistry /Game/City_1_BuiltData.City_1_BuiltData
  2618. [2021.04.29-02.18.12:793][462]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 235
  2619. [2021.04.29-02.18.13:277][486]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 225
  2620. [2021.04.29-02.18.13:398][489]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 215
  2621. [2021.04.29-02.18.14:527][557]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 205
  2622. [2021.04.29-02.18.16:094][677]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 195
  2623. [2021.04.29-02.18.16:894][735]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 185
  2624. [2021.04.29-02.18.17:152][757]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 175
  2625. [2021.04.29-02.18.17:617][797]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 165
  2626. [2021.04.29-02.18.21:397][113]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 155
  2627. [2021.04.29-02.18.22:268][187]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 145
  2628. [2021.04.29-02.18.23:042][252]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 135
  2629. [2021.04.29-02.18.23:422][285]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 125
  2630. [2021.04.29-02.18.24:079][337]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 115
  2631. [2021.04.29-02.18.25:889][487]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 105
  2632. [2021.04.29-02.18.26:637][548]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 95
  2633. [2021.04.29-02.18.28:661][714]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 85
  2634. [2021.04.29-02.18.31:860][922]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 75
  2635. [2021.04.29-02.18.32:171][943]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 65
  2636. [2021.04.29-02.18.33:430][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2637. [2021.04.29-02.18.33:853][ 53]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 56
  2638. [2021.04.29-02.18.34:058][ 66]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2639. [2021.04.29-02.18.34:164][ 70]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 48
  2640. [2021.04.29-02.18.34:208][ 73]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 41
  2641. [2021.04.29-02.18.35:553][160]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 35
  2642. [2021.04.29-02.18.36:282][207]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 30
  2643. [2021.04.29-02.18.39:079][386]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 26
  2644. [2021.04.29-02.18.39:093][387]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 22
  2645. [2021.04.29-02.18.39:285][401]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 19
  2646. [2021.04.29-02.18.39:869][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 16
  2647. [2021.04.29-02.18.39:967][437]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13
  2648. [2021.04.29-02.18.40:666][479]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11
  2649. [2021.04.29-02.18.42:052][562]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9
  2650. [2021.04.29-02.18.42:419][584]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7
  2651. [2021.04.29-02.18.42:566][593]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6
  2652. [2021.04.29-02.18.42:897][613]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5
  2653. [2021.04.29-02.18.43:221][633]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  2654. [2021.04.29-02.18.43:754][667]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
  2655. [2021.04.29-02.18.44:009][684]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
  2656. [2021.04.29-02.18.44:362][707]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
  2657. [2021.04.29-02.18.48:429][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_20_0)
  2658. [2021.04.29-02.18.59:862][675]LogActorFactory: Actor Factory created SM_AM_vol4_tree_48_0
  2659. [2021.04.29-02.19.00:268][704]LogActorFactory: Actor Factory created SM_AM_vol4_tree_48_0
  2660. [2021.04.29-02.19.02:821][876]LogActorFactory: Actor Factory created SM_AM_vol4_tree_48_0
  2661. [2021.04.29-02.19.03:196][903]LogActorFactory: Actor Factory created SM_AM_vol4_tree_48_0
  2662. [2021.04.29-02.19.08:869][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_20_0)
  2663. [2021.04.29-02.19.13:323][587]LogActorFactory: Actor Factory created SM_AM_vol4_trunk_01_0
  2664. [2021.04.29-02.19.13:956][633]LogActorFactory: Actor Factory created SM_AM_vol4_trunk_01_0
  2665. [2021.04.29-02.19.23:258][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_30_0)
  2666. [2021.04.29-02.19.28:747][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2667. [2021.04.29-02.19.32:163][865]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_30_0)
  2668. [2021.04.29-02.19.46:958][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2669. [2021.04.29-02.19.46:959][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2670. [2021.04.29-02.19.46:961][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2671. [2021.04.29-02.19.46:962][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2672. [2021.04.29-02.19.46:965][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2673. [2021.04.29-02.19.46:965][848]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_02_N.T_AM_vol4_rock_02_N 引用者 MaterialExpressionTextureSample_0
  2674. [2021.04.29-02.19.46:966][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2675. [2021.04.29-02.19.46:967][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2676. [2021.04.29-02.19.46:967][848]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_02_N.T_AM_vol4_rock_02_N 引用者 MaterialExpressionTextureSample_5
  2677. [2021.04.29-02.19.46:967][848]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  2678. [2021.04.29-02.19.48:548][848]LogTexture: Display: 正在编译纹理:T_AM_vol4_rock_02_BC(AutoDXT、2048X2048)
  2679. [2021.04.29-02.19.48:548][848]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  2680. [2021.04.29-02.19.48:548][848]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_01_20201223145059.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2681. [2021.04.29-02.19.48:548][848]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2682. [2021.04.29-02.19.51:312][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2683. [2021.04.29-02.19.55:639][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2684. [2021.04.29-02.19.55:639][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2685. [2021.04.29-02.19.55:639][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2686. [2021.04.29-02.19.55:639][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2687. [2021.04.29-02.19.55:640][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2688. [2021.04.29-02.19.55:640][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2689. [2021.04.29-02.19.55:640][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2690. [2021.04.29-02.19.55:640][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2691. [2021.04.29-02.19.55:641][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2692. [2021.04.29-02.19.55:641][409]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_04_N.T_AM_vol4_rock_04_N 引用者 MaterialExpressionTextureSample_0
  2693. [2021.04.29-02.19.55:641][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2694. [2021.04.29-02.19.55:641][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2695. [2021.04.29-02.19.55:641][409]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC.T_AM_vol4_rock_04_BC 引用者 MaterialExpressionTextureSample_2
  2696. [2021.04.29-02.19.55:641][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2697. [2021.04.29-02.19.55:642][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2698. [2021.04.29-02.19.55:642][409]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_04_N.T_AM_vol4_rock_04_N 引用者 MaterialExpressionTextureSample_5
  2699. [2021.04.29-02.19.55:642][409]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2700. [2021.04.29-02.19.55:643][409]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_05, compiling.
  2701. [2021.04.29-02.19.55:644][409]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_05.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2702. [2021.04.29-02.19.55:644][409]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2703. [2021.04.29-02.19.57:935][614]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2704. [2021.04.29-02.19.58:731][699]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_30_0)
  2705. [2021.04.29-02.20.01:952][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2706. [2021.04.29-02.20.01:952][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2707. [2021.04.29-02.20.01:952][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2708. [2021.04.29-02.20.01:952][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2709. [2021.04.29-02.20.01:953][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2710. [2021.04.29-02.20.01:953][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2711. [2021.04.29-02.20.01:953][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2712. [2021.04.29-02.20.01:953][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2713. [2021.04.29-02.20.01:954][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2714. [2021.04.29-02.20.01:954][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2715. [2021.04.29-02.20.01:954][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2716. [2021.04.29-02.20.01:955][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_BC”:无法找到文件。
  2717. [2021.04.29-02.20.01:955][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2718. [2021.04.29-02.20.01:955][ 4]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_05_20201223145057.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  2719. [2021.04.29-02.20.01:956][ 4]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_05, compiling.
  2720. [2021.04.29-02.20.01:957][ 4]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_05_20201223145057.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2721. [2021.04.29-02.20.01:957][ 4]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2722. [2021.04.29-02.20.07:611][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  2723. [2021.04.29-02.20.07:611][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  2724. [2021.04.29-02.20.07:612][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2725. [2021.04.29-02.20.07:612][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2726. [2021.04.29-02.20.07:612][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  2727. [2021.04.29-02.20.07:612][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  2728. [2021.04.29-02.20.07:613][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2729. [2021.04.29-02.20.07:613][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2730. [2021.04.29-02.20.07:613][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2731. [2021.04.29-02.20.07:613][498]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_03_N.T_AM_vol4_rock_03_N 引用者 MaterialExpressionTextureSample_0
  2732. [2021.04.29-02.20.07:614][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2733. [2021.04.29-02.20.07:614][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  2734. [2021.04.29-02.20.07:614][498]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC.T_AM_vol4_rock_03_BC 引用者 MaterialExpressionTextureSample_2
  2735. [2021.04.29-02.20.07:614][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  2736. [2021.04.29-02.20.07:615][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2737. [2021.04.29-02.20.07:615][498]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_03_N.T_AM_vol4_rock_03_N 引用者 MaterialExpressionTextureSample_5
  2738. [2021.04.29-02.20.07:615][498]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  2739. [2021.04.29-02.20.07:616][498]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  2740. [2021.04.29-02.20.07:617][498]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_03.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2741. [2021.04.29-02.20.07:617][498]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2742. [2021.04.29-02.20.07:675][498]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/AM_vol4/Materials/M_AM_vol4_rock_03.M_AM_vol4_rock_03
  2743. [2021.04.29-02.20.07:676][498]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  2744. [2021.04.29-02.20.07:677][498]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_03 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2745. [2021.04.29-02.20.07:677][498]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2746. [2021.04.29-02.20.07:806][498]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  2747. [2021.04.29-02.20.07:806][498]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_03 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2748. [2021.04.29-02.20.07:806][498]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2749. [2021.04.29-02.20.07:808][498]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  2750. [2021.04.29-02.20.07:809][498]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_03 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  2751. [2021.04.29-02.20.07:809][498]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  2752. [2021.04.29-02.20.07:817][498]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling.
  2753. [2021.04.29-02.20.07:817][498]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling.
  2754. [2021.04.29-02.20.07:818][498]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling.
  2755. [2021.04.29-02.20.07:819][498]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_5, compiling.
  2756. [2021.04.29-02.20.07:838][498]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture
  2757. [2021.04.29-02.20.17:382][324]LogSlate: Window 'M_AM_vol4_rock_03' being destroyed
  2758. [2021.04.29-02.20.17:393][324]LogSlate: Window 'M_AM_vol4_rock_03' being destroyed
  2759. [2021.04.29-02.20.17:415][324]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
  2760. [2021.04.29-02.20.17:415][324]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2761. [2021.04.29-02.20.28:666][847]LogTexture: Display: 正在编译纹理:T_AM_vol4_gravel_01_BC(AutoDXT、4096X4096)
  2762. [2021.04.29-02.20.31:635][136]LogMaterial: Display: Missing cached shader map for material T_AM_vol4_gravel_01_BC_Mat, compiling.
  2763. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 15
  2764. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13
  2765. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11
  2766. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9
  2767. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7
  2768. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5
  2769. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3
  2770. [2021.04.29-02.20.31:665][136]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
  2771. [2021.04.29-02.20.31:681][136]LogMaterial: Display: Material /Game/AM_vol4/Textures/T_AM_vol4_gravel_01_BC_Mat.T_AM_vol4_gravel_01_BC_Mat needed to have new flag set bUsedWithStaticLighting !
  2772. [2021.04.29-02.20.31:696][136]LogMaterial: Display: Missing cached shader map for material T_AM_vol4_gravel_01_BC_Mat, compiling.
  2773. [2021.04.29-02.20.32:108][143]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 24
  2774. [2021.04.29-02.20.32:642][169]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20
  2775. [2021.04.29-02.20.33:191][185]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17
  2776. [2021.04.29-02.20.33:261][189]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 14
  2777. [2021.04.29-02.20.33:261][189]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12
  2778. [2021.04.29-02.20.33:278][190]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10
  2779. [2021.04.29-02.20.33:750][206]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
  2780. [2021.04.29-02.20.33:783][208]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
  2781. [2021.04.29-02.20.34:623][232]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5
  2782. [2021.04.29-02.20.34:753][235]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  2783. [2021.04.29-02.20.34:753][235]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3
  2784. [2021.04.29-02.20.34:829][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
  2785. [2021.04.29-02.20.34:906][239]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
  2786. [2021.04.29-02.20.37:950][538]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2787. [2021.04.29-02.20.57:410][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_31_0)
  2788. [2021.04.29-02.21.01:789][602]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/AM_vol4/Materials/MI_AM_vol4_bark_31.MI_AM_vol4_bark_31
  2789. [2021.04.29-02.21.02:145][602]LogRenderer: Reallocating scene render targets to support 1296x716 Format 10 NumSamples 1 (Frame:1).
  2790. [2021.04.29-02.21.08:086][ 88]LogSlate: Window 'MI_AM_vol4_bark_31' being destroyed
  2791. [2021.04.29-02.21.08:092][ 88]LogSlate: Window 'MI_AM_vol4_bark_31' being destroyed
  2792. [2021.04.29-02.21.08:105][ 88]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
  2793. [2021.04.29-02.21.08:105][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2794. [2021.04.29-02.21.13:339][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  2795. [2021.04.29-02.21.13:339][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  2796. [2021.04.29-02.21.13:339][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  2797. [2021.04.29-02.21.13:340][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  2798. [2021.04.29-02.21.13:340][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  2799. [2021.04.29-02.21.13:340][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  2800. [2021.04.29-02.21.13:340][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  2801. [2021.04.29-02.21.13:341][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  2802. [2021.04.29-02.21.13:341][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  2803. [2021.04.29-02.21.13:341][432]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC.T_AM_vol4_trunk_51_BC 引用者 MI_AM_vol4_bark_51
  2804. [2021.04.29-02.21.13:341][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_BC”:无法找到文件。
  2805. [2021.04.29-02.21.13:341][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  2806. [2021.04.29-02.21.13:341][432]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N.T_AM_vol4_trunk_51_N 引用者 MI_AM_vol4_bark_51
  2807. [2021.04.29-02.21.13:342][432]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_51_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_51_N”:无法找到文件。
  2808. [2021.04.29-02.21.16:835][760]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2809. [2021.04.29-02.21.18:185][872]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_31_0)
  2810. [2021.04.29-02.21.21:645][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2811. [2021.04.29-02.21.21:645][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2812. [2021.04.29-02.21.21:645][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2813. [2021.04.29-02.21.21:645][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2814. [2021.04.29-02.21.21:645][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2815. [2021.04.29-02.21.21:646][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2816. [2021.04.29-02.21.21:646][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2817. [2021.04.29-02.21.21:646][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2818. [2021.04.29-02.21.21:646][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2819. [2021.04.29-02.21.21:646][ 88]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC.T_AM_vol4_trunk_57_BC 引用者 MI_AM_vol4_bark_57
  2820. [2021.04.29-02.21.21:647][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  2821. [2021.04.29-02.21.21:647][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2822. [2021.04.29-02.21.21:647][ 88]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N.T_AM_vol4_trunk_56_N 引用者 MI_AM_vol4_bark_57
  2823. [2021.04.29-02.21.21:647][ 88]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  2824. [2021.04.29-02.21.30:686][890]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Platform)
  2825. [2021.04.29-02.21.33:999][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2826. [2021.04.29-02.21.34:000][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2827. [2021.04.29-02.21.34:000][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2828. [2021.04.29-02.21.34:000][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2829. [2021.04.29-02.21.34:001][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2830. [2021.04.29-02.21.34:001][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2831. [2021.04.29-02.21.34:001][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2832. [2021.04.29-02.21.34:001][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2833. [2021.04.29-02.21.34:002][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2834. [2021.04.29-02.21.34:002][103]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC.T_AM_vol4_trunk_09_BC 引用者 MI_AM_vol4_bark_09
  2835. [2021.04.29-02.21.34:002][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  2836. [2021.04.29-02.21.34:002][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2837. [2021.04.29-02.21.34:002][103]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N.T_AM_vol4_trunk_09_N 引用者 MI_AM_vol4_bark_09
  2838. [2021.04.29-02.21.34:002][103]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  2839. [2021.04.29-02.21.37:226][361]Cmd: TRANSACTION UNDO
  2840. [2021.04.29-02.21.37:226][361]LogEditorTransaction: Undo 替换组件使用的材质
  2841. [2021.04.29-02.21.38:131][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_UE4_vol4_tree_31_0)
  2842. [2021.04.29-02.21.40:041][526]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  2843. [2021.04.29-02.21.40:041][526]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  2844. [2021.04.29-02.21.40:042][526]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  2845. [2021.04.29-02.21.40:042][526]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  2846. [2021.04.29-02.21.40:042][526]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  2847. [2021.04.29-02.21.40:042][526]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC.T_AM_vol4_trunk_01_BC 引用者 MI_AM_vol4_bark_01
  2848. [2021.04.29-02.21.40:043][526]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_01_BC”:无法找到文件。
  2849. [2021.04.29-02.21.41:885][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  2850. [2021.04.29-02.21.41:885][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  2851. [2021.04.29-02.21.41:885][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  2852. [2021.04.29-02.21.41:886][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  2853. [2021.04.29-02.21.41:886][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  2854. [2021.04.29-02.21.41:886][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  2855. [2021.04.29-02.21.41:886][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  2856. [2021.04.29-02.21.41:886][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  2857. [2021.04.29-02.21.41:887][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  2858. [2021.04.29-02.21.41:887][731]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC.T_AM_vol4_trunk_02_BC 引用者 MI_AM_vol4_bark_02
  2859. [2021.04.29-02.21.41:887][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_BC”:无法找到文件。
  2860. [2021.04.29-02.21.41:887][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  2861. [2021.04.29-02.21.41:887][731]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N.T_AM_vol4_trunk_02_N 引用者 MI_AM_vol4_bark_02
  2862. [2021.04.29-02.21.41:887][731]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_02_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_02_N”:无法找到文件。
  2863. [2021.04.29-02.21.44:355][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  2864. [2021.04.29-02.21.44:356][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  2865. [2021.04.29-02.21.44:356][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  2866. [2021.04.29-02.21.44:356][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  2867. [2021.04.29-02.21.44:356][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  2868. [2021.04.29-02.21.44:357][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  2869. [2021.04.29-02.21.44:357][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  2870. [2021.04.29-02.21.44:357][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  2871. [2021.04.29-02.21.44:357][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  2872. [2021.04.29-02.21.44:357][982]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC.T_AM_vol4_trunk_54_BC 引用者 MI_AM_vol4_bark_54
  2873. [2021.04.29-02.21.44:358][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_BC”:无法找到文件。
  2874. [2021.04.29-02.21.44:358][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  2875. [2021.04.29-02.21.44:358][982]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N.T_AM_vol4_trunk_54_N 引用者 MI_AM_vol4_bark_54
  2876. [2021.04.29-02.21.44:358][982]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_54_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_54_N”:无法找到文件。
  2877. [2021.04.29-02.21.47:615][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2878. [2021.04.29-02.21.47:615][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2879. [2021.04.29-02.21.47:616][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2880. [2021.04.29-02.21.47:616][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2881. [2021.04.29-02.21.47:616][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2882. [2021.04.29-02.21.47:616][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2883. [2021.04.29-02.21.47:617][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2884. [2021.04.29-02.21.47:617][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2885. [2021.04.29-02.21.47:617][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2886. [2021.04.29-02.21.47:617][315]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC.T_AM_vol4_trunk_47_BC 引用者 MI_AM_vol4_bark_47
  2887. [2021.04.29-02.21.47:617][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_BC”:无法找到文件。
  2888. [2021.04.29-02.21.47:618][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2889. [2021.04.29-02.21.47:618][315]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N.T_AM_vol4_trunk_47_N 引用者 MI_AM_vol4_bark_47
  2890. [2021.04.29-02.21.47:618][315]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_47_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_47_N”:无法找到文件。
  2891. [2021.04.29-02.21.50:154][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  2892. [2021.04.29-02.21.50:155][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  2893. [2021.04.29-02.21.50:155][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  2894. [2021.04.29-02.21.50:155][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  2895. [2021.04.29-02.21.50:155][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  2896. [2021.04.29-02.21.50:156][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  2897. [2021.04.29-02.21.50:156][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  2898. [2021.04.29-02.21.50:156][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  2899. [2021.04.29-02.21.50:156][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  2900. [2021.04.29-02.21.50:156][503]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC.T_AM_vol4_trunk_48_BC 引用者 MI_AM_vol4_bark_48
  2901. [2021.04.29-02.21.50:157][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_BC”:无法找到文件。
  2902. [2021.04.29-02.21.50:157][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  2903. [2021.04.29-02.21.50:157][503]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N.T_AM_vol4_trunk_48_N 引用者 MI_AM_vol4_bark_48
  2904. [2021.04.29-02.21.50:157][503]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_48_N”:无法找到文件。
  2905. [2021.04.29-02.21.50:212][503]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/AM_vol4/Materials/MI_AM_vol4_bark_48_20201223145050.MI_AM_vol4_bark_48
  2906. [2021.04.29-02.21.52:363][662]LogSlate: Window 'MI_AM_vol4_bark_48' being destroyed
  2907. [2021.04.29-02.21.52:372][662]LogSlate: Window 'MI_AM_vol4_bark_48' being destroyed
  2908. [2021.04.29-02.21.52:384][662]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
  2909. [2021.04.29-02.21.52:384][662]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  2910. [2021.04.29-02.22.18:145][540]LogTexture: Display: 正在编译纹理:T_AM_vol4_rock_08_BC(AutoDXT、2048X2048)
  2911. [2021.04.29-02.22.18:177][540]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/AM_vol4/Textures/T_AM_vol4_rock_08_BC.T_AM_vol4_rock_08_BC
  2912. [2021.04.29-02.22.18:265][540]LogContentBrowser: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders.
  2913. [2021.04.29-02.22.23:697][977]LogSlate: Window 'T_AM_vol4_rock_08_BC' being destroyed
  2914. [2021.04.29-02.22.23:706][977]LogSlate: Window 'T_AM_vol4_rock_08_BC' being destroyed
  2915. [2021.04.29-02.22.43:564][622]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  2916. [2021.04.29-02.22.43:565][622]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  2917. [2021.04.29-02.22.43:568][622]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  2918. [2021.04.29-02.22.43:569][622]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  2919. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by ArrowComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.DirectionalLight_0.ArrowComponent0 is already used by ArrowComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.DirectionalLight_0.ArrowComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2920. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SkyLight_1.Sprite is already used by BillboardComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SkyLight_1.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2921. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.Sprite is already used by BillboardComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2922. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.Sprite is already used by BillboardComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2923. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by CameraComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.CameraActor_1.CameraComponent is already used by CameraComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.CameraActor_1.CameraComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2924. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by DirectionalLightComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.DirectionalLight_0.LightComponent0 is already used by DirectionalLightComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.DirectionalLight_0.LightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2925. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius0 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2926. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius1 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius1, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2927. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius0 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2928. [2021.04.29-02.22.43:571][622]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius1 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius1, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2929. [2021.04.29-02.22.43:572][622]LogUObjectGlobals: Warning: Guid referenced by SceneComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.CameraActor_1.SceneComponent is already used by SceneComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.CameraActor_1.SceneComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2930. [2021.04.29-02.22.43:573][622]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  2931. [2021.04.29-02.22.43:573][622]LoadErrors: 加载失败 /Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight 引用者 SkyLight_1
  2932. [2021.04.29-02.22.43:573][622]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  2933. [2021.04.29-02.22.43:573][622]LogUObjectGlobals: Warning: Guid referenced by SkyLightComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SkyLight_1.SkyLightComponent0 is already used by SkyLightComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SkyLight_1.SkyLightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2934. [2021.04.29-02.22.43:573][622]LogUObjectGlobals: Warning: Guid referenced by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent is already used by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2935. [2021.04.29-02.22.43:574][622]LogUObjectGlobals: Warning: Guid referenced by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.NewReflectionComponent is already used by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.NewReflectionComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2936. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.Platform.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.Platform.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2937. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2938. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_02_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_02_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2939. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_03_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_03_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2940. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_04_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_04_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2941. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_05_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_05_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2942. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_06_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_06_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2943. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_07_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_07_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2944. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_bush_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_bush_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2945. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2946. [2021.04.29-02.22.43:575][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_1.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_1.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2947. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_10.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_10.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2948. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_11.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_11.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2949. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_12.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_12.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2950. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_13.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_13.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2951. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_14.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_14.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2952. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_15.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_15.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2953. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_16.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_16.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2954. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_2.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_2.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2955. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_3.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_3.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2956. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_4.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_4.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2957. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_5.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_5.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2958. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_6.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_6.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2959. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_7.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_7.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2960. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_8.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_8.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2961. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_9.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_9.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2962. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2963. [2021.04.29-02.22.43:576][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_02_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_02_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2964. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_03_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_03_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2965. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_04_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_04_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2966. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_05_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_05_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2967. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_06_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_06_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2968. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_07_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_07_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2969. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_08_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_08_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2970. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_09_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_09_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2971. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_10_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_10_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2972. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_11_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_11_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2973. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_12_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_12_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2974. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_13_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_13_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2975. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_14_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_14_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2976. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_15_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_15_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2977. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_16_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_16_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2978. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_17_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_17_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2979. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_18_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_18_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2980. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_19_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_19_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2981. [2021.04.29-02.22.43:577][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_20_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_20_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2982. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_21_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_21_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2983. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_23_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_23_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2984. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2985. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_1.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_1.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2986. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_25_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_25_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2987. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_26_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_26_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2988. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_27_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_27_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2989. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_28_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_28_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2990. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_29_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_29_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2991. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_30_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_30_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2992. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_31_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_31_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2993. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_32_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_32_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2994. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_33_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_33_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2995. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_34_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_34_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2996. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_35_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_35_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2997. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_36_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_36_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2998. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_37_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_37_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  2999. [2021.04.29-02.22.43:578][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_38_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_38_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3000. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_39_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_39_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3001. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_40_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_40_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3002. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_41_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_41_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3003. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_42_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_42_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3004. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_43_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_43_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3005. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_44_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_44_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3006. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_45_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_45_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3007. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_46_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_46_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3008. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_47_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_47_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3009. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_48_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_48_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3010. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_49_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_49_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3011. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_50_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_50_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3012. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_51_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_51_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3013. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_52_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_52_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3014. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_53_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_53_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3015. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_54_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_54_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3016. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_55_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_55_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3017. [2021.04.29-02.22.43:579][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3018. [2021.04.29-02.22.43:580][622]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_02_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_02_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3019. [2021.04.29-02.22.43:612][622]LogActorComponent: RegisterComponentWithWorld: (/Game/AM_vol4/Maps/Overview_20201223145048.Overview_20201223145048:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
  3020. [2021.04.29-02.22.43:614][622]LogUObjectGlobals: Warning: 寻找对象“Object /Game/AM_vol4/Maps/Overview_20201223145048.Overview”失败
  3021. [2021.04.29-02.22.55:295][738]LogAssetEditorSubsystem: Opening Asset editor for World /Game/AM_vol4/Maps/Overview_20201223145048.Overview_20201223145048
  3022. [2021.04.29-02.22.55:392][738]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms
  3023. [2021.04.29-02.22.57:000][738]LogSlate: Window '保存内容' being destroyed
  3024. [2021.04.29-02.22.57:007][738]Cmd: MAP LOAD FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  3025. [2021.04.29-02.22.57:009][738]LightingResults: New page: 光照构建
  3026. [2021.04.29-02.22.57:009][738]LoadErrors: New page: 正在加载地图:Overview_20201223145048.umap
  3027. [2021.04.29-02.22.57:045][738]LogWorld: UWorld::CleanupWorld for Overview, bSessionEnded=true, bCleanupResources=true
  3028. [2021.04.29-02.22.57:045][738]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3029. [2021.04.29-02.22.57:045][738]MapCheck: New page: 地图检测
  3030. [2021.04.29-02.22.57:045][738]LightingResults: New page: 光照构建
  3031. [2021.04.29-02.22.57:079][738]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002C4AA93E340), frame # 691738
  3032. [2021.04.29-02.22.57:079][738]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002C4FC67EA00), frame # 691738
  3033. [2021.04.29-02.22.57:094][738]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
  3034. [2021.04.29-02.22.57:123][738]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
  3035. [2021.04.29-02.22.57:148][738]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
  3036. [2021.04.29-02.22.57:272][738]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  3037. [2021.04.29-02.22.57:272][738]LogAIModule: Creating AISystem for world Overview_20201223145048
  3038. [2021.04.29-02.22.57:272][738]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002C440C18800), frame # 691738
  3039. [2021.04.29-02.22.57:272][738]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002C4B84BC180), frame # 691738
  3040. [2021.04.29-02.22.57:299][738]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms
  3041. [2021.04.29-02.22.57:311][738]Cmd: MAP CHECKDEP NOCLEARLOG
  3042. [2021.04.29-02.22.57:312][738]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.148毫秒。
  3043. [2021.04.29-02.22.57:312][738]LogFileHelpers: Loading map 'Overview_20201223145048' took 0.305
  3044. [2021.04.29-02.23.04:715][298]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/AM_vol4/Materials/MI_AM_vol4_bark_44.MI_AM_vol4_bark_44
  3045. [2021.04.29-02.23.06:276][398]LogSlate: Window 'MI_AM_vol4_bark_44' being destroyed
  3046. [2021.04.29-02.23.06:285][398]LogSlate: Window 'MI_AM_vol4_bark_44' being destroyed
  3047. [2021.04.29-02.23.06:299][398]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
  3048. [2021.04.29-02.23.06:299][398]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3049. [2021.04.29-02.23.07:006][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  3050. [2021.04.29-02.23.07:006][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  3051. [2021.04.29-02.23.07:006][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  3052. [2021.04.29-02.23.07:007][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  3053. [2021.04.29-02.23.07:007][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  3054. [2021.04.29-02.23.07:007][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  3055. [2021.04.29-02.23.07:007][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  3056. [2021.04.29-02.23.07:007][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  3057. [2021.04.29-02.23.07:008][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  3058. [2021.04.29-02.23.07:008][447]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC.T_AM_vol4_trunk_44_BC 引用者 MI_AM_vol4_bark_44
  3059. [2021.04.29-02.23.07:008][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_BC”:无法找到文件。
  3060. [2021.04.29-02.23.07:008][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  3061. [2021.04.29-02.23.07:008][447]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N.T_AM_vol4_trunk_44_N 引用者 MI_AM_vol4_bark_44
  3062. [2021.04.29-02.23.07:008][447]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_44_N”:无法找到文件。
  3063. [2021.04.29-02.23.07:063][447]LogAssetEditorSubsystem: Opening Asset editor for MaterialInstanceConstant /Game/AM_vol4/Materials/MI_AM_vol4_bark_44_20201223145051.MI_AM_vol4_bark_44
  3064. [2021.04.29-02.23.08:986][587]LogSlate: Window 'MI_AM_vol4_bark_44' being destroyed
  3065. [2021.04.29-02.23.08:995][587]LogSlate: Window 'MI_AM_vol4_bark_44' being destroyed
  3066. [2021.04.29-02.23.09:008][587]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
  3067. [2021.04.29-02.23.09:009][587]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3068. [2021.04.29-02.23.13:874][889]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/AM_vol4/Materials/www_rr-sc_com_20201223145059.www_rr-sc_com_20201223145059
  3069. [2021.04.29-02.23.16:511][ 99]LogSlate: Window 'www_rr-sc_com_20201223145059' being destroyed
  3070. [2021.04.29-02.23.16:518][ 99]LogSlate: Window 'www_rr-sc_com_20201223145059' being destroyed
  3071. [2021.04.29-02.23.25:178][873]LogAssetEditorSubsystem: Opening Asset editor for World /Game/City_1.City_1
  3072. [2021.04.29-02.23.25:208][873]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms
  3073. [2021.04.29-02.23.26:509][873]LogSlate: Window '保存内容' being destroyed
  3074. [2021.04.29-02.23.26:515][873]Cmd: MAP LOAD FILE="E:/UE4/Unreal Projects/Building_hexiedasha/Content/City_1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  3075. [2021.04.29-02.23.26:517][873]LightingResults: New page: 光照构建
  3076. [2021.04.29-02.23.26:517][873]LoadErrors: New page: 正在加载地图:City_1.umap
  3077. [2021.04.29-02.23.26:518][873]LogWorld: UWorld::CleanupWorld for Overview_20201223145048, bSessionEnded=true, bCleanupResources=true
  3078. [2021.04.29-02.23.26:518][873]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  3079. [2021.04.29-02.23.26:518][873]MapCheck: New page: 地图检测
  3080. [2021.04.29-02.23.26:518][873]LightingResults: New page: 光照构建
  3081. [2021.04.29-02.23.26:543][873]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002C4B84BC180), frame # 693873
  3082. [2021.04.29-02.23.26:543][873]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002C440C18800), frame # 693873
  3083. [2021.04.29-02.23.26:545][873]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
  3084. [2021.04.29-02.23.26:713][873]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  3085. [2021.04.29-02.23.26:713][873]LogAIModule: Creating AISystem for world City_1
  3086. [2021.04.29-02.23.26:713][873]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002C4A9F2A000), frame # 693873
  3087. [2021.04.29-02.23.26:713][873]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002C4BFCCAC00), frame # 693873
  3088. [2021.04.29-02.23.26:740][873]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms
  3089. [2021.04.29-02.23.26:767][873]Cmd: MAP CHECKDEP NOCLEARLOG
  3090. [2021.04.29-02.23.26:767][873]MapCheck: 地图检测完成:0个错误、0个警告、完成用时0.131毫秒。
  3091. [2021.04.29-02.23.26:767][873]LogFileHelpers: Loading map 'City_1' took 0.252
  3092. [2021.04.29-02.23.31:468][398]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
  3093. [2021.04.29-02.23.31:485][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3094. [2021.04.29-02.23.31:486][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3095. [2021.04.29-02.23.31:489][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3096. [2021.04.29-02.23.31:490][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3097. [2021.04.29-02.23.31:493][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3098. [2021.04.29-02.23.31:493][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight.HDRI_Epic_Courtyard_Daylight 引用者 SkyLight_1
  3099. [2021.04.29-02.23.31:493][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3100. [2021.04.29-02.23.31:500][398]LogActorComponent: RegisterComponentWithWorld: (/Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
  3101. [2021.04.29-02.23.31:519][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3102. [2021.04.29-02.23.31:519][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3103. [2021.04.29-02.23.31:523][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3104. [2021.04.29-02.23.31:523][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3105. [2021.04.29-02.23.31:525][398]LogUObjectGlobals: Warning: Guid referenced by ArrowComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.DirectionalLight_0.ArrowComponent0 is already used by ArrowComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.DirectionalLight_0.ArrowComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3106. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SkyLight_1.Sprite is already used by BillboardComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SkyLight_1.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3107. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.Sprite is already used by BillboardComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3108. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.Sprite is already used by BillboardComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3109. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by CameraComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.CameraActor_1.CameraComponent is already used by CameraComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.CameraActor_1.CameraComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3110. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by DirectionalLightComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.DirectionalLight_0.LightComponent0 is already used by DirectionalLightComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.DirectionalLight_0.LightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3111. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius0 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3112. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius1 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.DrawRadius1, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3113. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius0 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3114. [2021.04.29-02.23.31:526][398]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius1 is already used by DrawSphereComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.DrawRadius1, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3115. [2021.04.29-02.23.31:527][398]LogUObjectGlobals: Warning: Guid referenced by SceneComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.CameraActor_1.SceneComponent is already used by SceneComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.CameraActor_1.SceneComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3116. [2021.04.29-02.23.31:527][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3117. [2021.04.29-02.23.31:528][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Overview_20201223145048.umap”时未能加载“/Game/AM_vol4/Textures/HDRI/HDRI_Epic_Courtyard_Daylight”:无法找到文件。
  3118. [2021.04.29-02.23.31:528][398]LogUObjectGlobals: Warning: Guid referenced by SkyLightComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SkyLight_1.SkyLightComponent0 is already used by SkyLightComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SkyLight_1.SkyLightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3119. [2021.04.29-02.23.31:528][398]LogUObjectGlobals: Warning: Guid referenced by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent is already used by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3120. [2021.04.29-02.23.31:528][398]LogUObjectGlobals: Warning: Guid referenced by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SphereReflectionCapture_2.NewReflectionComponent is already used by SphereReflectionCaptureComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SphereReflectionCapture_2.NewReflectionComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3121. [2021.04.29-02.23.31:528][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.Platform.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.Platform.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3122. [2021.04.29-02.23.31:528][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3123. [2021.04.29-02.23.31:528][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_02_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_02_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3124. [2021.04.29-02.23.31:528][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_03_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_03_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3125. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_04_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_04_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3126. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_05_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_05_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3127. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_06_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_06_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3128. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_07_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_branch_07_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3129. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_bush_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_bush_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3130. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3131. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_1.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_1.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3132. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_10.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_10.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3133. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_11.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_11.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3134. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_12.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_12.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3135. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_13.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_13.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3136. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_14.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_14.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3137. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_15.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_15.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3138. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_16.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_16.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3139. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_2.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_2.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3140. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_3.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_3.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3141. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_4.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_4.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3142. [2021.04.29-02.23.31:529][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_5.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_5.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3143. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_6.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_6.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3144. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_7.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_7.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3145. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_8.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_8.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3146. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_9.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_grass_01_9.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3147. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3148. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_02_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_02_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3149. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_03_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_03_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3150. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_04_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_04_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3151. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_05_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_05_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3152. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_06_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_06_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3153. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_07_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_07_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3154. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_08_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_08_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3155. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_09_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_09_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3156. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_10_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_10_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3157. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_11_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_11_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3158. [2021.04.29-02.23.31:530][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_12_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_12_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3159. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_13_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_13_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3160. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_14_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_14_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3161. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_15_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_15_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3162. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_16_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_16_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3163. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_17_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_17_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3164. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_18_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_18_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3165. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_19_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_19_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3166. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_20_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_20_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3167. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_21_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_21_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3168. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_23_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_23_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3169. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3170. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_1.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_24_1.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3171. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_25_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_25_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3172. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_26_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_26_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3173. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_27_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_27_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3174. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_28_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_28_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3175. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_29_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_29_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3176. [2021.04.29-02.23.31:531][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_30_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_30_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3177. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_31_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_31_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3178. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_32_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_32_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3179. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_33_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_33_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3180. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_34_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_34_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3181. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_35_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_35_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3182. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_36_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_36_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3183. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_37_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_37_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3184. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_38_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_38_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3185. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_39_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_39_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3186. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_40_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_40_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3187. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_41_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_41_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3188. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_42_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_42_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3189. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_43_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_43_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3190. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_44_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_44_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3191. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_45_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_45_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3192. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_46_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_46_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3193. [2021.04.29-02.23.31:532][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_47_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_47_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3194. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_48_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_48_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3195. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_49_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_49_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3196. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_50_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_50_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3197. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_51_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_51_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3198. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_52_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_52_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3199. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_53_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_53_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3200. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_54_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_54_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3201. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_55_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_tree_55_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3202. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3203. [2021.04.29-02.23.31:533][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Overview_20201223145048.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_02_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Overview.Overview:PersistentLevel.SM_AM_UE4_vol4_trunk_02_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  3204. [2021.04.29-02.23.31:559][398]LogActorComponent: RegisterComponentWithWorld: (/Game/AM_vol4/Maps/Overview_20201223145048.Overview_20201223145048:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
  3205. [2021.04.29-02.23.31:587][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3206. [2021.04.29-02.23.31:587][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3207. [2021.04.29-02.23.31:587][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3208. [2021.04.29-02.23.31:587][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3209. [2021.04.29-02.23.31:587][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3210. [2021.04.29-02.23.31:587][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3211. [2021.04.29-02.23.31:588][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3212. [2021.04.29-02.23.31:588][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3213. [2021.04.29-02.23.31:630][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_01_N”:无法找到文件。
  3214. [2021.04.29-02.23.31:631][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_01_N”:无法找到文件。
  3215. [2021.04.29-02.23.31:631][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3216. [2021.04.29-02.23.31:631][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3217. [2021.04.29-02.23.31:631][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_01_N”:无法找到文件。
  3218. [2021.04.29-02.23.31:631][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_01_N”:无法找到文件。
  3219. [2021.04.29-02.23.31:632][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3220. [2021.04.29-02.23.31:632][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3221. [2021.04.29-02.23.31:634][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3222. [2021.04.29-02.23.31:634][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3223. [2021.04.29-02.23.31:634][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3224. [2021.04.29-02.23.31:635][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3225. [2021.04.29-02.23.31:659][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3226. [2021.04.29-02.23.31:659][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3227. [2021.04.29-02.23.31:667][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3228. [2021.04.29-02.23.31:667][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3229. [2021.04.29-02.23.31:669][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3230. [2021.04.29-02.23.31:669][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3231. [2021.04.29-02.23.31:670][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3232. [2021.04.29-02.23.31:670][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3233. [2021.04.29-02.23.31:672][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_BC”:无法找到文件。
  3234. [2021.04.29-02.23.31:672][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_BC”:无法找到文件。
  3235. [2021.04.29-02.23.31:673][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3236. [2021.04.29-02.23.31:673][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3237. [2021.04.29-02.23.31:673][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_BC”:无法找到文件。
  3238. [2021.04.29-02.23.31:673][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_BC”:无法找到文件。
  3239. [2021.04.29-02.23.31:673][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3240. [2021.04.29-02.23.31:674][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3241. [2021.04.29-02.23.31:759][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3242. [2021.04.29-02.23.31:759][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3243. [2021.04.29-02.23.31:759][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3244. [2021.04.29-02.23.31:759][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3245. [2021.04.29-02.23.31:788][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3246. [2021.04.29-02.23.31:788][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3247. [2021.04.29-02.23.31:799][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3248. [2021.04.29-02.23.31:799][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3249. [2021.04.29-02.23.31:801][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3250. [2021.04.29-02.23.31:801][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3251. [2021.04.29-02.23.31:801][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3252. [2021.04.29-02.23.31:801][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3253. [2021.04.29-02.23.31:802][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3254. [2021.04.29-02.23.31:802][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3255. [2021.04.29-02.23.31:802][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3256. [2021.04.29-02.23.31:802][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3257. [2021.04.29-02.23.31:828][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3258. [2021.04.29-02.23.31:828][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3259. [2021.04.29-02.23.31:828][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3260. [2021.04.29-02.23.31:829][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3261. [2021.04.29-02.23.31:992][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3262. [2021.04.29-02.23.31:993][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3263. [2021.04.29-02.23.31:993][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_09_BC”:无法找到文件。
  3264. [2021.04.29-02.23.31:993][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_09_BC”:无法找到文件。
  3265. [2021.04.29-02.23.31:993][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3266. [2021.04.29-02.23.31:993][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3267. [2021.04.29-02.23.31:994][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_09_BC”:无法找到文件。
  3268. [2021.04.29-02.23.31:994][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_09_BC”:无法找到文件。
  3269. [2021.04.29-02.23.32:005][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3270. [2021.04.29-02.23.32:005][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3271. [2021.04.29-02.23.32:016][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3272. [2021.04.29-02.23.32:017][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3273. [2021.04.29-02.23.32:079][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3274. [2021.04.29-02.23.32:079][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_02_N.T_AM_vol4_rock_02_N 引用者 MaterialExpressionTextureSample_0
  3275. [2021.04.29-02.23.32:079][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3276. [2021.04.29-02.23.32:079][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3277. [2021.04.29-02.23.32:079][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_02_N.T_AM_vol4_rock_02_N 引用者 MaterialExpressionTextureSample_5
  3278. [2021.04.29-02.23.32:080][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3279. [2021.04.29-02.23.32:081][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3280. [2021.04.29-02.23.32:082][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3281. [2021.04.29-02.23.32:082][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3282. [2021.04.29-02.23.32:082][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_02_N”:无法找到文件。
  3283. [2021.04.29-02.23.32:082][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3284. [2021.04.29-02.23.32:083][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_05_N.T_AM_vol4_rock_05_N 引用者 MaterialExpressionTextureSample_0
  3285. [2021.04.29-02.23.32:083][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3286. [2021.04.29-02.23.32:083][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_09_BC”:无法找到文件。
  3287. [2021.04.29-02.23.32:083][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_09_BC.T_AM_vol4_rock_09_BC 引用者 MaterialExpressionTextureSample_2
  3288. [2021.04.29-02.23.32:083][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_09_BC”:无法找到文件。
  3289. [2021.04.29-02.23.32:084][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3290. [2021.04.29-02.23.32:084][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_05_N.T_AM_vol4_rock_05_N 引用者 MaterialExpressionTextureSample_5
  3291. [2021.04.29-02.23.32:084][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_08.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3292. [2021.04.29-02.23.32:085][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3293. [2021.04.29-02.23.32:085][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_04_N.T_AM_vol4_rock_04_N 引用者 MaterialExpressionTextureSample_0
  3294. [2021.04.29-02.23.32:085][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3295. [2021.04.29-02.23.32:085][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3296. [2021.04.29-02.23.32:085][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_04_N.T_AM_vol4_rock_04_N 引用者 MaterialExpressionTextureSample_5
  3297. [2021.04.29-02.23.32:085][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_06.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_04_N”:无法找到文件。
  3298. [2021.04.29-02.23.32:086][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3299. [2021.04.29-02.23.32:086][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3300. [2021.04.29-02.23.32:086][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_BC”:无法找到文件。
  3301. [2021.04.29-02.23.32:086][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_05_BC.T_AM_vol4_rock_05_BC 引用者 MaterialExpressionTextureSample_2
  3302. [2021.04.29-02.23.32:086][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_BC”:无法找到文件。
  3303. [2021.04.29-02.23.32:087][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3304. [2021.04.29-02.23.32:087][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_07.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_05_N”:无法找到文件。
  3305. [2021.04.29-02.23.32:087][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3306. [2021.04.29-02.23.32:087][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_03_N.T_AM_vol4_rock_03_N 引用者 MaterialExpressionTextureSample_0
  3307. [2021.04.29-02.23.32:088][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3308. [2021.04.29-02.23.32:088][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3309. [2021.04.29-02.23.32:088][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_03_N.T_AM_vol4_rock_03_N 引用者 MaterialExpressionTextureSample_5
  3310. [2021.04.29-02.23.32:088][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_04.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  3311. [2021.04.29-02.23.32:089][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3312. [2021.04.29-02.23.32:089][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC.T_AM_vol4_plasterdirty_01_BC 引用者 MaterialExpressionTextureSample_12
  3313. [2021.04.29-02.23.32:089][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3314. [2021.04.29-02.23.32:090][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3315. [2021.04.29-02.23.32:090][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC.T_AM_vol4_plasterdirty_01_BC 引用者 MaterialExpressionTextureSample_13
  3316. [2021.04.29-02.23.32:090][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3317. [2021.04.29-02.23.32:090][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3318. [2021.04.29-02.23.32:090][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC.T_AM_vol4_plasterdirty_01_BC 引用者 MaterialExpressionTextureSample_5
  3319. [2021.04.29-02.23.32:090][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_grass_02.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_plasterdirty_01_BC”:无法找到文件。
  3320. [2021.04.29-02.23.32:092][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_01_N”:无法找到文件。
  3321. [2021.04.29-02.23.32:092][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_wave_01_N.T_AM_vol4_wave_01_N 引用者 MaterialExpressionTextureSampleParameter2D_6
  3322. [2021.04.29-02.23.32:092][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_01_N”:无法找到文件。
  3323. [2021.04.29-02.23.32:093][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3324. [2021.04.29-02.23.32:093][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_wave_02_N.T_AM_vol4_wave_02_N 引用者 MaterialExpressionTextureSampleParameter2D_9
  3325. [2021.04.29-02.23.32:093][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_lake_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3326. [2021.04.29-02.23.32:532][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_insect_01_BC(AutoDXT、512X512)
  3327. [2021.04.29-02.23.32:532][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_grass_03_BC(AutoDXT、512X512)
  3328. [2021.04.29-02.23.32:532][398]LogStaticMesh: Loading a staticmesh component that is flag with override vertex color buffer, but the buffer is empty after loading(serializing) it. Resave the map to fix the component override vertex color data.
  3329. [2021.04.29-02.23.32:532][398]LogStaticMesh: Loading a staticmesh component that is flag with override vertex color buffer, but the buffer is empty after loading(serializing) it. Resave the map to fix the component override vertex color data.
  3330. [2021.04.29-02.23.33:102][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_rock_06_BC(AutoDXT、2048X2048)
  3331. [2021.04.29-02.23.33:102][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_rock_07_BC(AutoDXT、2048X2048)
  3332. [2021.04.29-02.23.33:102][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3333. [2021.04.29-02.23.33:102][398]LoadErrors: 加载失败 /Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo.rock_LayerInfo 引用者 Landscape_2
  3334. [2021.04.29-02.23.33:102][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3335. [2021.04.29-02.23.33:102][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3336. [2021.04.29-02.23.33:102][398]LoadErrors: 加载失败 /Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo.wetness_LayerInfo 引用者 Landscape_2
  3337. [2021.04.29-02.23.33:102][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3338. [2021.04.29-02.23.33:102][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3339. [2021.04.29-02.23.33:102][398]LoadErrors: 加载失败 /Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo.ground_LayerInfo 引用者 Landscape_2
  3340. [2021.04.29-02.23.33:102][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3341. [2021.04.29-02.23.33:102][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3342. [2021.04.29-02.23.33:103][398]LoadErrors: 加载失败 /Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo.grass_LayerInfo 引用者 Landscape_2
  3343. [2021.04.29-02.23.33:103][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3344. [2021.04.29-02.23.33:103][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3345. [2021.04.29-02.23.33:103][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3346. [2021.04.29-02.23.33:103][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3347. [2021.04.29-02.23.33:103][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3348. [2021.04.29-02.23.33:103][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3349. [2021.04.29-02.23.33:103][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3350. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3351. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3352. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3353. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3354. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3355. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3356. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3357. [2021.04.29-02.23.33:104][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3358. [2021.04.29-02.23.33:105][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3359. [2021.04.29-02.23.33:105][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3360. [2021.04.29-02.23.33:105][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3361. [2021.04.29-02.23.33:105][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3362. [2021.04.29-02.23.33:105][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3363. [2021.04.29-02.23.33:105][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3364. [2021.04.29-02.23.33:105][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3365. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3366. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3367. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3368. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3369. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3370. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3371. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3372. [2021.04.29-02.23.33:106][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3373. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3374. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3375. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3376. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3377. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3378. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3379. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3380. [2021.04.29-02.23.33:107][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3381. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3382. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3383. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3384. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3385. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3386. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3387. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3388. [2021.04.29-02.23.33:108][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3389. [2021.04.29-02.23.33:109][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3390. [2021.04.29-02.23.33:109][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3391. [2021.04.29-02.23.33:109][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3392. [2021.04.29-02.23.33:109][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3393. [2021.04.29-02.23.33:109][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3394. [2021.04.29-02.23.33:109][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3395. [2021.04.29-02.23.33:109][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3396. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3397. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3398. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3399. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3400. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3401. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3402. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3403. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3404. [2021.04.29-02.23.33:110][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3405. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3406. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3407. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3408. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3409. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3410. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3411. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3412. [2021.04.29-02.23.33:111][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3413. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3414. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3415. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3416. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3417. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3418. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3419. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3420. [2021.04.29-02.23.33:112][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3421. [2021.04.29-02.23.33:113][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3422. [2021.04.29-02.23.33:113][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3423. [2021.04.29-02.23.33:113][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3424. [2021.04.29-02.23.33:113][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3425. [2021.04.29-02.23.33:113][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3426. [2021.04.29-02.23.33:113][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3427. [2021.04.29-02.23.33:113][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3428. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3429. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3430. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3431. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3432. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3433. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3434. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3435. [2021.04.29-02.23.33:114][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3436. [2021.04.29-02.23.33:115][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3437. [2021.04.29-02.23.33:115][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3438. [2021.04.29-02.23.33:115][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3439. [2021.04.29-02.23.33:115][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3440. [2021.04.29-02.23.33:115][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3441. [2021.04.29-02.23.33:115][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3442. [2021.04.29-02.23.33:115][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3443. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3444. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3445. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3446. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3447. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3448. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3449. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3450. [2021.04.29-02.23.33:116][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3451. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3452. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3453. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3454. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3455. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3456. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3457. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3458. [2021.04.29-02.23.33:117][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3459. [2021.04.29-02.23.33:118][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3460. [2021.04.29-02.23.33:118][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3461. [2021.04.29-02.23.33:118][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3462. [2021.04.29-02.23.33:118][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3463. [2021.04.29-02.23.33:118][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3464. [2021.04.29-02.23.33:118][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3465. [2021.04.29-02.23.33:118][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3466. [2021.04.29-02.23.33:119][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3467. [2021.04.29-02.23.33:119][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3468. [2021.04.29-02.23.33:119][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3469. [2021.04.29-02.23.33:119][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3470. [2021.04.29-02.23.33:119][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3471. [2021.04.29-02.23.33:119][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3472. [2021.04.29-02.23.33:119][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3473. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3474. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3475. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3476. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3477. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3478. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3479. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3480. [2021.04.29-02.23.33:120][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3481. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3482. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3483. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3484. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3485. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3486. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3487. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3488. [2021.04.29-02.23.33:121][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3489. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3490. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3491. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3492. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3493. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3494. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3495. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3496. [2021.04.29-02.23.33:122][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3497. [2021.04.29-02.23.33:123][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3498. [2021.04.29-02.23.33:123][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3499. [2021.04.29-02.23.33:123][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3500. [2021.04.29-02.23.33:123][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3501. [2021.04.29-02.23.33:123][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3502. [2021.04.29-02.23.33:123][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3503. [2021.04.29-02.23.33:123][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3504. [2021.04.29-02.23.33:124][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3505. [2021.04.29-02.23.33:124][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3506. [2021.04.29-02.23.33:124][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3507. [2021.04.29-02.23.33:124][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3508. [2021.04.29-02.23.33:124][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3509. [2021.04.29-02.23.33:124][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3510. [2021.04.29-02.23.33:124][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3511. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3512. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3513. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3514. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3515. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3516. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3517. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3518. [2021.04.29-02.23.33:125][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3519. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3520. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3521. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3522. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3523. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3524. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3525. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3526. [2021.04.29-02.23.33:126][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3527. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3528. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3529. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3530. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3531. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3532. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3533. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3534. [2021.04.29-02.23.33:127][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3535. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3536. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3537. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3538. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3539. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3540. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3541. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3542. [2021.04.29-02.23.33:128][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3543. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3544. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3545. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3546. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3547. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3548. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3549. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3550. [2021.04.29-02.23.33:129][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3551. [2021.04.29-02.23.33:130][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3552. [2021.04.29-02.23.33:130][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3553. [2021.04.29-02.23.33:130][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3554. [2021.04.29-02.23.33:130][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3555. [2021.04.29-02.23.33:130][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3556. [2021.04.29-02.23.33:130][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3557. [2021.04.29-02.23.33:130][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3558. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3559. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3560. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3561. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3562. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3563. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3564. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3565. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3566. [2021.04.29-02.23.33:131][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3567. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3568. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3569. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3570. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3571. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3572. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3573. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3574. [2021.04.29-02.23.33:132][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3575. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3576. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3577. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3578. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3579. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3580. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3581. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3582. [2021.04.29-02.23.33:133][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3583. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3584. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3585. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3586. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3587. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3588. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3589. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3590. [2021.04.29-02.23.33:134][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3591. [2021.04.29-02.23.33:135][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3592. [2021.04.29-02.23.33:135][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3593. [2021.04.29-02.23.33:135][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3594. [2021.04.29-02.23.33:135][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3595. [2021.04.29-02.23.33:135][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3596. [2021.04.29-02.23.33:136][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3597. [2021.04.29-02.23.33:136][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3598. [2021.04.29-02.23.33:136][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3599. [2021.04.29-02.23.33:136][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3600. [2021.04.29-02.23.33:136][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3601. [2021.04.29-02.23.33:136][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3602. [2021.04.29-02.23.33:137][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3603. [2021.04.29-02.23.33:137][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3604. [2021.04.29-02.23.33:137][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3605. [2021.04.29-02.23.33:137][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3606. [2021.04.29-02.23.33:137][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3607. [2021.04.29-02.23.33:137][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3608. [2021.04.29-02.23.33:138][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3609. [2021.04.29-02.23.33:138][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3610. [2021.04.29-02.23.33:138][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3611. [2021.04.29-02.23.33:138][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3612. [2021.04.29-02.23.33:138][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3613. [2021.04.29-02.23.33:138][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3614. [2021.04.29-02.23.33:139][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3615. [2021.04.29-02.23.33:139][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3616. [2021.04.29-02.23.33:139][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3617. [2021.04.29-02.23.33:139][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3618. [2021.04.29-02.23.33:139][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3619. [2021.04.29-02.23.33:139][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3620. [2021.04.29-02.23.33:147][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3621. [2021.04.29-02.23.33:147][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3622. [2021.04.29-02.23.33:148][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3623. [2021.04.29-02.23.33:148][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3624. [2021.04.29-02.23.33:148][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3625. [2021.04.29-02.23.33:148][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3626. [2021.04.29-02.23.33:148][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3627. [2021.04.29-02.23.33:148][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3628. [2021.04.29-02.23.33:148][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3629. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3630. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3631. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3632. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3633. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3634. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3635. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3636. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3637. [2021.04.29-02.23.33:149][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3638. [2021.04.29-02.23.33:150][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3639. [2021.04.29-02.23.33:150][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3640. [2021.04.29-02.23.33:150][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3641. [2021.04.29-02.23.33:150][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3642. [2021.04.29-02.23.33:150][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3643. [2021.04.29-02.23.33:150][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3644. [2021.04.29-02.23.33:150][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3645. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3646. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3647. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3648. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3649. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3650. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3651. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3652. [2021.04.29-02.23.33:151][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3653. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3654. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3655. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3656. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3657. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3658. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3659. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3660. [2021.04.29-02.23.33:152][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3661. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3662. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3663. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3664. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3665. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3666. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3667. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3668. [2021.04.29-02.23.33:153][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3669. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3670. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3671. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3672. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3673. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3674. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3675. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3676. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3677. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3678. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3679. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3680. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3681. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3682. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3683. [2021.04.29-02.23.33:154][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3684. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3685. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3686. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3687. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3688. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3689. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3690. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3691. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3692. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3693. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3694. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3695. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3696. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3697. [2021.04.29-02.23.33:156][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3698. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3699. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3700. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3701. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3702. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3703. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3704. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3705. [2021.04.29-02.23.33:157][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3706. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3707. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3708. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3709. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3710. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3711. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3712. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3713. [2021.04.29-02.23.33:158][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3714. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3715. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3716. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3717. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3718. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3719. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3720. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3721. [2021.04.29-02.23.33:159][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3722. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3723. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3724. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3725. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3726. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3727. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3728. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3729. [2021.04.29-02.23.33:160][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3730. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3731. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3732. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3733. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3734. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3735. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3736. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3737. [2021.04.29-02.23.33:161][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3738. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3739. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  3740. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3741. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3742. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3743. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3744. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3745. [2021.04.29-02.23.33:162][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  3746. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3747. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3748. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3749. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3750. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3751. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3752. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3753. [2021.04.29-02.23.33:163][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3754. [2021.04.29-02.23.33:164][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3755. [2021.04.29-02.23.33:164][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3756. [2021.04.29-02.23.33:164][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3757. [2021.04.29-02.23.33:164][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3758. [2021.04.29-02.23.33:164][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3759. [2021.04.29-02.23.33:164][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3760. [2021.04.29-02.23.33:164][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3761. [2021.04.29-02.23.33:165][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3762. [2021.04.29-02.23.33:165][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3763. [2021.04.29-02.23.33:165][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  3764. [2021.04.29-02.23.33:165][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3765. [2021.04.29-02.23.33:165][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  3766. [2021.04.29-02.23.33:450][398]LogTexture: Display: 正在编译纹理:LQ_Lightmap_0_3(DXT1、4096X4096)
  3767. [2021.04.29-02.23.33:450][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3768. [2021.04.29-02.23.33:450][398]LogTexture: Display: 正在编译纹理:HQ_Lightmap0_5(AutoDXT、4096X4096)
  3769. [2021.04.29-02.23.33:450][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_01_H.T_AM_vol4_rock_01_H 引用者 MaterialExpressionTextureSample_20
  3770. [2021.04.29-02.23.33:451][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3771. [2021.04.29-02.23.33:452][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3772. [2021.04.29-02.23.33:452][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_01_H.T_AM_vol4_rock_01_H 引用者 MaterialExpressionTextureSample_25
  3773. [2021.04.29-02.23.33:452][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3774. [2021.04.29-02.23.33:453][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3775. [2021.04.29-02.23.33:453][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_01_H.T_AM_vol4_rock_01_H 引用者 MaterialExpressionTextureSample_26
  3776. [2021.04.29-02.23.33:453][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  3777. [2021.04.29-02.23.33:463][398]LogTexture: Display: 正在编译纹理:HQ_Lightmap1_2(AutoDXT、4096X4096)
  3778. [2021.04.29-02.23.33:463][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3779. [2021.04.29-02.23.33:463][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_wave_02_N.T_AM_vol4_wave_02_N 引用者 MaterialExpressionTextureSample_22
  3780. [2021.04.29-02.23.33:464][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3781. [2021.04.29-02.23.33:464][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3782. [2021.04.29-02.23.33:464][398]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_wave_02_N.T_AM_vol4_wave_02_N 引用者 MaterialExpressionTextureSample_23
  3783. [2021.04.29-02.23.33:465][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  3784. [2021.04.29-02.23.33:468][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  3785. [2021.04.29-02.23.33:555][398]LogTexture: Display: 正在编译纹理:LQ_Lightmap_0_4(DXT1、4096X4096)
  3786. [2021.04.29-02.23.33:555][398]LogTexture: Display: 正在编译纹理:HQ_Lightmap1_1(AutoDXT、4096X4096)
  3787. [2021.04.29-02.23.33:555][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_01.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3788. [2021.04.29-02.23.33:555][398]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  3789. [2021.04.29-02.23.33:558][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_06_0……
  3790. [2021.04.29-02.23.33:558][398]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_06_0.SM_AM_vol4_grass_06_0
  3791. [2021.04.29-02.23.33:564][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_05_0……
  3792. [2021.04.29-02.23.33:565][398]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_05_0.SM_AM_vol4_grass_05_0
  3793. [2021.04.29-02.23.33:572][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_04_0……
  3794. [2021.04.29-02.23.33:573][398]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_04_0.SM_AM_vol4_grass_04_0
  3795. [2021.04.29-02.23.33:641][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_lake_01_0……
  3796. [2021.04.29-02.23.33:714][398]LogStaticMesh: Built static mesh [0.07s] /Game/AM_vol4/Meshes/SM_AM_vol4_lake_01_0.SM_AM_vol4_lake_01_0
  3797. [2021.04.29-02.23.33:756][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_09_0……
  3798. [2021.04.29-02.23.33:757][398]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_09_0.SM_AM_vol4_grass_09_0
  3799. [2021.04.29-02.23.33:766][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_08_0……
  3800. [2021.04.29-02.23.33:766][398]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_08_0.SM_AM_vol4_grass_08_0
  3801. [2021.04.29-02.23.33:769][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_07_0……
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  3803. [2021.04.29-02.23.33:774][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_bug_01, compiling.
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  3814. [2021.04.29-02.23.33:916][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rocklow_05_0……
  3815. [2021.04.29-02.23.33:971][398]LogStaticMesh: Built static mesh [0.10s] /Game/AM_vol4/Meshes/SM_AM_vol4_rocklow_05_0.SM_AM_vol4_rocklow_05_0
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  3902. [2021.04.29-02.23.38:362][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_rock_01_BC(AutoDXT、1024X1024)
  3903. [2021.04.29-02.23.38:362][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_grass_01_BC(AutoDXT、1024X1024)
  3904. [2021.04.29-02.23.38:362][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_ground_01_BC(AutoDXT、2048X2048)
  3905. [2021.04.29-02.23.38:362][398]LogTexture: Display: 正在编译纹理:T_AM_vol4_rock_01_N(AutoDXT、8192X8192)
  3906. [2021.04.29-02.23.38:362][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_02, compiling.
  3907. [2021.04.29-02.23.38:363][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_02.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3908. [2021.04.29-02.23.38:363][398]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  3909. [2021.04.29-02.23.38:377][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rocklow_04_0……
  3910. [2021.04.29-02.23.38:392][398]LogStaticMesh: Built static mesh [0.02s] /Game/AM_vol4/Meshes/SM_AM_vol4_rocklow_04_0.SM_AM_vol4_rocklow_04_0
  3911. [2021.04.29-02.23.38:396][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_08, compiling.
  3912. [2021.04.29-02.23.38:397][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_08.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3913. [2021.04.29-02.23.38:397][398]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  3914. [2021.04.29-02.23.38:408][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rocklow_03_0……
  3915. [2021.04.29-02.23.38:422][398]LogStaticMesh: Built static mesh [0.01s] /Game/AM_vol4/Meshes/SM_AM_vol4_rocklow_03_0.SM_AM_vol4_rocklow_03_0
  3916. [2021.04.29-02.23.38:515][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rocklow_02_0……
  3917. [2021.04.29-02.23.38:529][398]LogStaticMesh: Built static mesh [0.01s] /Game/AM_vol4/Meshes/SM_AM_vol4_rocklow_02_0.SM_AM_vol4_rocklow_02_0
  3918. [2021.04.29-02.23.38:564][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rocklow_01_0……
  3919. [2021.04.29-02.23.38:581][398]LogStaticMesh: Built static mesh [0.02s] /Game/AM_vol4/Meshes/SM_AM_vol4_rocklow_01_0.SM_AM_vol4_rocklow_01_0
  3920. [2021.04.29-02.23.39:145][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rockhigh_05_0……
  3921. [2021.04.29-02.23.39:337][398]LogStaticMesh: Built static mesh [0.19s] /Game/AM_vol4/Meshes/SM_AM_vol4_rockhigh_05_0.SM_AM_vol4_rockhigh_05_0
  3922. [2021.04.29-02.23.39:394][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_06, compiling.
  3923. [2021.04.29-02.23.39:394][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_06.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3924. [2021.04.29-02.23.39:394][398]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  3925. [2021.04.29-02.23.39:396][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_07, compiling.
  3926. [2021.04.29-02.23.39:397][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_07.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3927. [2021.04.29-02.23.39:397][398]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  3928. [2021.04.29-02.23.39:398][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_04, compiling.
  3929. [2021.04.29-02.23.39:399][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_04.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3930. [2021.04.29-02.23.39:399][398]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  3931. [2021.04.29-02.23.39:400][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_03_0……
  3932. [2021.04.29-02.23.39:400][398]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_03_0.SM_AM_vol4_grass_03_0
  3933. [2021.04.29-02.23.39:403][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_grass_02, compiling.
  3934. [2021.04.29-02.23.39:403][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_grass_02.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3935. [2021.04.29-02.23.39:403][398]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  3936. [2021.04.29-02.23.39:406][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_grass_02_0……
  3937. [2021.04.29-02.23.39:407][398]LogStaticMesh: Built static mesh [0.00s] /Game/AM_vol4/Meshes/SM_AM_vol4_grass_02_0.SM_AM_vol4_grass_02_0
  3938. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 18
  3939. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 15
  3940. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13
  3941. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11
  3942. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9
  3943. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7
  3944. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
  3945. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5
  3946. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  3947. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3
  3948. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
  3949. [2021.04.29-02.23.46:924][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
  3950. [2021.04.29-02.23.46:924][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rockhigh_04_0……
  3951. [2021.04.29-02.23.47:116][398]LogStaticMesh: Built static mesh [0.19s] /Game/AM_vol4/Meshes/SM_AM_vol4_rockhigh_04_0.SM_AM_vol4_rockhigh_04_0
  3952. [2021.04.29-02.23.47:426][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rockhigh_03_0……
  3953. [2021.04.29-02.23.47:611][398]LogStaticMesh: Built static mesh [0.19s] /Game/AM_vol4/Meshes/SM_AM_vol4_rockhigh_03_0.SM_AM_vol4_rockhigh_03_0
  3954. [2021.04.29-02.23.47:907][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rockhigh_02_0……
  3955. [2021.04.29-02.23.48:066][398]LogStaticMesh: Built static mesh [0.16s] /Game/AM_vol4/Meshes/SM_AM_vol4_rockhigh_02_0.SM_AM_vol4_rockhigh_02_0
  3956. [2021.04.29-02.23.48:322][398]LogStaticMesh: 正在构建静态网格体SM_AM_vol4_rockhigh_01_0……
  3957. [2021.04.29-02.23.48:463][398]LogStaticMesh: Built static mesh [0.14s] /Game/AM_vol4/Meshes/SM_AM_vol4_rockhigh_01_0.SM_AM_vol4_rockhigh_01_0
  3958. [2021.04.29-02.23.48:505][398]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_lake_01, compiling.
  3959. [2021.04.29-02.23.48:506][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_lake_01.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3960. [2021.04.29-02.23.48:506][398]LogMaterial: Display: (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D
  3961. [2021.04.29-02.23.48:636][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3962. [2021.04.29-02.23.48:644][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\MF_AM_vol4_ground_02.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  3963. [2021.04.29-02.23.48:644][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3964. [2021.04.29-02.23.48:647][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3965. [2021.04.29-02.23.48:648][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3966. [2021.04.29-02.23.48:648][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3967. [2021.04.29-02.23.48:650][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3968. [2021.04.29-02.23.48:651][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3969. [2021.04.29-02.23.48:651][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3970. [2021.04.29-02.23.48:653][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3971. [2021.04.29-02.23.48:654][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3972. [2021.04.29-02.23.48:654][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3973. [2021.04.29-02.23.48:655][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3974. [2021.04.29-02.23.48:656][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3975. [2021.04.29-02.23.48:656][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3976. [2021.04.29-02.23.48:658][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3977. [2021.04.29-02.23.48:659][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3978. [2021.04.29-02.23.48:659][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3979. [2021.04.29-02.23.48:661][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3980. [2021.04.29-02.23.48:662][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3981. [2021.04.29-02.23.48:662][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3982. [2021.04.29-02.23.48:664][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3983. [2021.04.29-02.23.48:665][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3984. [2021.04.29-02.23.48:665][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3985. [2021.04.29-02.23.48:666][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3986. [2021.04.29-02.23.48:667][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3987. [2021.04.29-02.23.48:667][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3988. [2021.04.29-02.23.48:669][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3989. [2021.04.29-02.23.48:670][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3990. [2021.04.29-02.23.48:670][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3991. [2021.04.29-02.23.48:672][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3992. [2021.04.29-02.23.48:674][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3993. [2021.04.29-02.23.48:674][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3994. [2021.04.29-02.23.48:676][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3995. [2021.04.29-02.23.48:678][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3996. [2021.04.29-02.23.48:678][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  3997. [2021.04.29-02.23.48:680][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  3998. [2021.04.29-02.23.48:681][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  3999. [2021.04.29-02.23.48:681][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4000. [2021.04.29-02.23.48:683][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4001. [2021.04.29-02.23.48:684][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4002. [2021.04.29-02.23.48:684][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4003. [2021.04.29-02.23.48:686][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4004. [2021.04.29-02.23.48:687][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4005. [2021.04.29-02.23.48:687][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4006. [2021.04.29-02.23.48:689][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4007. [2021.04.29-02.23.48:690][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4008. [2021.04.29-02.23.48:690][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4009. [2021.04.29-02.23.48:692][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4010. [2021.04.29-02.23.48:693][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4011. [2021.04.29-02.23.48:693][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4012. [2021.04.29-02.23.48:695][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4013. [2021.04.29-02.23.48:698][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4014. [2021.04.29-02.23.48:698][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4015. [2021.04.29-02.23.48:699][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4016. [2021.04.29-02.23.48:700][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4017. [2021.04.29-02.23.48:700][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4018. [2021.04.29-02.23.48:701][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4019. [2021.04.29-02.23.48:702][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4020. [2021.04.29-02.23.48:702][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4021. [2021.04.29-02.23.48:705][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4022. [2021.04.29-02.23.48:706][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4023. [2021.04.29-02.23.48:706][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4024. [2021.04.29-02.23.48:708][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4025. [2021.04.29-02.23.48:709][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4026. [2021.04.29-02.23.48:709][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4027. [2021.04.29-02.23.48:711][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4028. [2021.04.29-02.23.48:713][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4029. [2021.04.29-02.23.48:713][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4030. [2021.04.29-02.23.48:715][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4031. [2021.04.29-02.23.48:716][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4032. [2021.04.29-02.23.48:716][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4033. [2021.04.29-02.23.48:718][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4034. [2021.04.29-02.23.48:719][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4035. [2021.04.29-02.23.48:719][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4036. [2021.04.29-02.23.48:721][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4037. [2021.04.29-02.23.48:723][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4038. [2021.04.29-02.23.48:723][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4039. [2021.04.29-02.23.48:724][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4040. [2021.04.29-02.23.48:727][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4041. [2021.04.29-02.23.48:727][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4042. [2021.04.29-02.23.48:729][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4043. [2021.04.29-02.23.48:731][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4044. [2021.04.29-02.23.48:731][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4045. [2021.04.29-02.23.48:735][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4046. [2021.04.29-02.23.48:736][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4047. [2021.04.29-02.23.48:736][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4048. [2021.04.29-02.23.48:738][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4049. [2021.04.29-02.23.48:739][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4050. [2021.04.29-02.23.48:739][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4051. [2021.04.29-02.23.48:742][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4052. [2021.04.29-02.23.48:743][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4053. [2021.04.29-02.23.48:743][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4054. [2021.04.29-02.23.48:745][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4055. [2021.04.29-02.23.48:746][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4056. [2021.04.29-02.23.48:746][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4057. [2021.04.29-02.23.48:747][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4058. [2021.04.29-02.23.48:748][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4059. [2021.04.29-02.23.48:748][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4060. [2021.04.29-02.23.48:750][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4061. [2021.04.29-02.23.48:752][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4062. [2021.04.29-02.23.48:752][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4063. [2021.04.29-02.23.48:754][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4064. [2021.04.29-02.23.48:755][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4065. [2021.04.29-02.23.48:755][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4066. [2021.04.29-02.23.48:757][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4067. [2021.04.29-02.23.48:758][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4068. [2021.04.29-02.23.48:758][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4069. [2021.04.29-02.23.48:760][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4070. [2021.04.29-02.23.48:761][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4071. [2021.04.29-02.23.48:761][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4072. [2021.04.29-02.23.48:763][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4073. [2021.04.29-02.23.48:764][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4074. [2021.04.29-02.23.48:764][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4075. [2021.04.29-02.23.48:766][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4076. [2021.04.29-02.23.48:767][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4077. [2021.04.29-02.23.48:767][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4078. [2021.04.29-02.23.48:769][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4079. [2021.04.29-02.23.48:770][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4080. [2021.04.29-02.23.48:770][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4081. [2021.04.29-02.23.48:773][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4082. [2021.04.29-02.23.48:774][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4083. [2021.04.29-02.23.48:774][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4084. [2021.04.29-02.23.48:776][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4085. [2021.04.29-02.23.48:777][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4086. [2021.04.29-02.23.48:777][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4087. [2021.04.29-02.23.48:779][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4088. [2021.04.29-02.23.48:780][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4089. [2021.04.29-02.23.48:781][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4090. [2021.04.29-02.23.48:782][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4091. [2021.04.29-02.23.48:783][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4092. [2021.04.29-02.23.48:783][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4093. [2021.04.29-02.23.48:786][398]LogLevelStreaming: Display: Failed to find streaming level package file: /Game/AM_vol4/Maps/Sublevels/AE_Trees. This streaming level may not load or save properly.
  4094. [2021.04.29-02.23.48:911][398]LogActorComponent: RegisterComponentWithWorld: (/Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
  4095. [2021.04.29-02.23.48:915][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_65:修复删除的图层权重图
  4096. [2021.04.29-02.23.48:948][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4097. [2021.04.29-02.23.48:950][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4098. [2021.04.29-02.23.48:950][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4099. [2021.04.29-02.23.48:952][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4100. [2021.04.29-02.23.48:953][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4101. [2021.04.29-02.23.48:953][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4102. [2021.04.29-02.23.48:954][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4103. [2021.04.29-02.23.48:956][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4104. [2021.04.29-02.23.48:956][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4105. [2021.04.29-02.23.48:982][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4106. [2021.04.29-02.23.48:983][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4107. [2021.04.29-02.23.48:983][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4108. [2021.04.29-02.23.48:985][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4109. [2021.04.29-02.23.48:988][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4110. [2021.04.29-02.23.48:988][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4111. [2021.04.29-02.23.48:989][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4112. [2021.04.29-02.23.48:990][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4113. [2021.04.29-02.23.48:990][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4114. [2021.04.29-02.23.48:992][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_66:修复删除的图层权重图
  4115. [2021.04.29-02.23.49:002][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4116. [2021.04.29-02.23.49:003][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4117. [2021.04.29-02.23.49:003][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4118. [2021.04.29-02.23.49:027][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4119. [2021.04.29-02.23.49:028][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4120. [2021.04.29-02.23.49:028][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4121. [2021.04.29-02.23.49:029][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_67:修复删除的图层权重图
  4122. [2021.04.29-02.23.49:039][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4123. [2021.04.29-02.23.49:041][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4124. [2021.04.29-02.23.49:041][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4125. [2021.04.29-02.23.49:046][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4126. [2021.04.29-02.23.49:047][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4127. [2021.04.29-02.23.49:047][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4128. [2021.04.29-02.23.49:048][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_68:修复删除的图层权重图
  4129. [2021.04.29-02.23.49:053][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4130. [2021.04.29-02.23.49:054][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4131. [2021.04.29-02.23.49:054][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4132. [2021.04.29-02.23.49:098][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4133. [2021.04.29-02.23.49:099][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4134. [2021.04.29-02.23.49:099][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4135. [2021.04.29-02.23.49:100][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_69:修复删除的图层权重图
  4136. [2021.04.29-02.23.49:110][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4137. [2021.04.29-02.23.49:111][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4138. [2021.04.29-02.23.49:111][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4139. [2021.04.29-02.23.49:115][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4140. [2021.04.29-02.23.49:116][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4141. [2021.04.29-02.23.49:116][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4142. [2021.04.29-02.23.49:117][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_70:修复删除的图层权重图
  4143. [2021.04.29-02.23.49:126][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4144. [2021.04.29-02.23.49:127][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4145. [2021.04.29-02.23.49:127][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4146. [2021.04.29-02.23.49:132][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4147. [2021.04.29-02.23.49:133][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4148. [2021.04.29-02.23.49:133][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4149. [2021.04.29-02.23.49:134][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_73:修复删除的图层权重图
  4150. [2021.04.29-02.23.49:144][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4151. [2021.04.29-02.23.49:145][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4152. [2021.04.29-02.23.49:145][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4153. [2021.04.29-02.23.49:150][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4154. [2021.04.29-02.23.49:151][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4155. [2021.04.29-02.23.49:151][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4156. [2021.04.29-02.23.49:152][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_74:修复删除的图层权重图
  4157. [2021.04.29-02.23.49:162][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4158. [2021.04.29-02.23.49:163][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4159. [2021.04.29-02.23.49:163][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4160. [2021.04.29-02.23.49:168][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4161. [2021.04.29-02.23.49:169][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4162. [2021.04.29-02.23.49:169][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4163. [2021.04.29-02.23.49:170][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_75:修复删除的图层权重图
  4164. [2021.04.29-02.23.49:183][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4165. [2021.04.29-02.23.49:184][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4166. [2021.04.29-02.23.49:184][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4167. [2021.04.29-02.23.49:192][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4168. [2021.04.29-02.23.49:193][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4169. [2021.04.29-02.23.49:193][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4170. [2021.04.29-02.23.49:199][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4171. [2021.04.29-02.23.49:200][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4172. [2021.04.29-02.23.49:200][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4173. [2021.04.29-02.23.49:204][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4174. [2021.04.29-02.23.49:205][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4175. [2021.04.29-02.23.49:205][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4176. [2021.04.29-02.23.49:206][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_76:修复删除的图层权重图
  4177. [2021.04.29-02.23.49:216][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4178. [2021.04.29-02.23.49:217][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4179. [2021.04.29-02.23.49:217][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4180. [2021.04.29-02.23.49:222][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4181. [2021.04.29-02.23.49:223][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4182. [2021.04.29-02.23.49:223][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4183. [2021.04.29-02.23.49:224][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_77:修复删除的图层权重图
  4184. [2021.04.29-02.23.49:230][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4185. [2021.04.29-02.23.49:231][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4186. [2021.04.29-02.23.49:231][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4187. [2021.04.29-02.23.49:261][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4188. [2021.04.29-02.23.49:262][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4189. [2021.04.29-02.23.49:262][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4190. [2021.04.29-02.23.49:263][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_78:修复删除的图层权重图
  4191. [2021.04.29-02.23.49:269][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4192. [2021.04.29-02.23.49:270][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4193. [2021.04.29-02.23.49:270][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4194. [2021.04.29-02.23.49:278][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4195. [2021.04.29-02.23.49:279][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4196. [2021.04.29-02.23.49:279][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4197. [2021.04.29-02.23.49:280][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_81:修复删除的图层权重图
  4198. [2021.04.29-02.23.49:286][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4199. [2021.04.29-02.23.49:287][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4200. [2021.04.29-02.23.49:287][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4201. [2021.04.29-02.23.49:297][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4202. [2021.04.29-02.23.49:298][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4203. [2021.04.29-02.23.49:298][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4204. [2021.04.29-02.23.49:299][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_82:修复删除的图层权重图
  4205. [2021.04.29-02.23.49:310][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4206. [2021.04.29-02.23.49:311][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4207. [2021.04.29-02.23.49:311][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4208. [2021.04.29-02.23.49:317][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4209. [2021.04.29-02.23.49:318][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4210. [2021.04.29-02.23.49:318][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4211. [2021.04.29-02.23.49:321][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4212. [2021.04.29-02.23.49:322][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4213. [2021.04.29-02.23.49:322][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4214. [2021.04.29-02.23.49:323][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_83:修复删除的图层权重图
  4215. [2021.04.29-02.23.49:344][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4216. [2021.04.29-02.23.49:345][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4217. [2021.04.29-02.23.49:345][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4218. [2021.04.29-02.23.49:347][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4219. [2021.04.29-02.23.49:348][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4220. [2021.04.29-02.23.49:348][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4221. [2021.04.29-02.23.49:349][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4222. [2021.04.29-02.23.49:350][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4223. [2021.04.29-02.23.49:350][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4224. [2021.04.29-02.23.49:362][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4225. [2021.04.29-02.23.49:363][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4226. [2021.04.29-02.23.49:363][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4227. [2021.04.29-02.23.49:365][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4228. [2021.04.29-02.23.49:366][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4229. [2021.04.29-02.23.49:366][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4230. [2021.04.29-02.23.49:367][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4231. [2021.04.29-02.23.49:368][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4232. [2021.04.29-02.23.49:368][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4233. [2021.04.29-02.23.49:376][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4234. [2021.04.29-02.23.49:377][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4235. [2021.04.29-02.23.49:377][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4236. [2021.04.29-02.23.49:380][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4237. [2021.04.29-02.23.49:381][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4238. [2021.04.29-02.23.49:381][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4239. [2021.04.29-02.23.49:382][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_84:修复删除的图层权重图
  4240. [2021.04.29-02.23.49:397][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4241. [2021.04.29-02.23.49:398][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4242. [2021.04.29-02.23.49:398][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4243. [2021.04.29-02.23.49:407][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4244. [2021.04.29-02.23.49:408][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4245. [2021.04.29-02.23.49:408][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4246. [2021.04.29-02.23.49:414][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4247. [2021.04.29-02.23.49:415][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4248. [2021.04.29-02.23.49:416][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4249. [2021.04.29-02.23.49:418][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4250. [2021.04.29-02.23.49:419][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4251. [2021.04.29-02.23.49:419][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4252. [2021.04.29-02.23.49:420][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_85:修复删除的图层权重图
  4253. [2021.04.29-02.23.49:429][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4254. [2021.04.29-02.23.49:430][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4255. [2021.04.29-02.23.49:430][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4256. [2021.04.29-02.23.49:435][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4257. [2021.04.29-02.23.49:436][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4258. [2021.04.29-02.23.49:436][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4259. [2021.04.29-02.23.49:437][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_86:修复删除的图层权重图
  4260. [2021.04.29-02.23.49:444][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4261. [2021.04.29-02.23.49:445][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4262. [2021.04.29-02.23.49:445][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4263. [2021.04.29-02.23.49:449][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4264. [2021.04.29-02.23.49:450][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4265. [2021.04.29-02.23.49:450][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4266. [2021.04.29-02.23.49:451][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_89:修复删除的图层权重图
  4267. [2021.04.29-02.23.49:460][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4268. [2021.04.29-02.23.49:461][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4269. [2021.04.29-02.23.49:461][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4270. [2021.04.29-02.23.49:466][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4271. [2021.04.29-02.23.49:467][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4272. [2021.04.29-02.23.49:467][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4273. [2021.04.29-02.23.49:468][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_90:修复删除的图层权重图
  4274. [2021.04.29-02.23.49:478][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4275. [2021.04.29-02.23.49:479][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4276. [2021.04.29-02.23.49:479][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4277. [2021.04.29-02.23.49:507][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4278. [2021.04.29-02.23.49:508][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4279. [2021.04.29-02.23.49:508][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4280. [2021.04.29-02.23.49:511][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4281. [2021.04.29-02.23.49:512][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4282. [2021.04.29-02.23.49:512][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4283. [2021.04.29-02.23.49:513][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_91:修复删除的图层权重图
  4284. [2021.04.29-02.23.49:522][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4285. [2021.04.29-02.23.49:523][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4286. [2021.04.29-02.23.49:523][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4287. [2021.04.29-02.23.49:552][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4288. [2021.04.29-02.23.49:553][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4289. [2021.04.29-02.23.49:553][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4290. [2021.04.29-02.23.49:556][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4291. [2021.04.29-02.23.49:557][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4292. [2021.04.29-02.23.49:557][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4293. [2021.04.29-02.23.49:559][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_92:修复删除的图层权重图
  4294. [2021.04.29-02.23.49:570][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4295. [2021.04.29-02.23.49:571][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4296. [2021.04.29-02.23.49:571][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4297. [2021.04.29-02.23.49:580][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4298. [2021.04.29-02.23.49:581][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4299. [2021.04.29-02.23.49:581][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4300. [2021.04.29-02.23.49:587][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4301. [2021.04.29-02.23.49:588][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4302. [2021.04.29-02.23.49:588][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4303. [2021.04.29-02.23.49:591][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4304. [2021.04.29-02.23.49:592][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4305. [2021.04.29-02.23.49:592][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4306. [2021.04.29-02.23.49:593][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_93:修复删除的图层权重图
  4307. [2021.04.29-02.23.49:603][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4308. [2021.04.29-02.23.49:604][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4309. [2021.04.29-02.23.49:604][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4310. [2021.04.29-02.23.49:609][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4311. [2021.04.29-02.23.49:610][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4312. [2021.04.29-02.23.49:610][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4313. [2021.04.29-02.23.49:611][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_94:修复删除的图层权重图
  4314. [2021.04.29-02.23.49:620][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4315. [2021.04.29-02.23.49:621][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4316. [2021.04.29-02.23.49:622][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4317. [2021.04.29-02.23.49:627][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4318. [2021.04.29-02.23.49:628][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4319. [2021.04.29-02.23.49:628][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4320. [2021.04.29-02.23.49:629][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_97:修复删除的图层权重图
  4321. [2021.04.29-02.23.49:634][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4322. [2021.04.29-02.23.49:635][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4323. [2021.04.29-02.23.49:635][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4324. [2021.04.29-02.23.49:640][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4325. [2021.04.29-02.23.49:641][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4326. [2021.04.29-02.23.49:641][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4327. [2021.04.29-02.23.49:642][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_98:修复删除的图层权重图
  4328. [2021.04.29-02.23.49:648][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4329. [2021.04.29-02.23.49:649][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4330. [2021.04.29-02.23.49:649][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4331. [2021.04.29-02.23.49:653][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4332. [2021.04.29-02.23.49:654][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4333. [2021.04.29-02.23.49:654][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4334. [2021.04.29-02.23.49:655][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_99:修复删除的图层权重图
  4335. [2021.04.29-02.23.49:665][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4336. [2021.04.29-02.23.49:666][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4337. [2021.04.29-02.23.49:666][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4338. [2021.04.29-02.23.49:669][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4339. [2021.04.29-02.23.49:670][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4340. [2021.04.29-02.23.49:670][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4341. [2021.04.29-02.23.49:672][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_100:修复删除的图层权重图
  4342. [2021.04.29-02.23.49:679][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4343. [2021.04.29-02.23.49:680][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4344. [2021.04.29-02.23.49:680][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4345. [2021.04.29-02.23.49:683][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4346. [2021.04.29-02.23.49:684][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4347. [2021.04.29-02.23.49:684][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4348. [2021.04.29-02.23.49:684][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_101:修复删除的图层权重图
  4349. [2021.04.29-02.23.49:695][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4350. [2021.04.29-02.23.49:696][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4351. [2021.04.29-02.23.49:696][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4352. [2021.04.29-02.23.49:701][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4353. [2021.04.29-02.23.49:702][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4354. [2021.04.29-02.23.49:702][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4355. [2021.04.29-02.23.49:703][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_102:修复删除的图层权重图
  4356. [2021.04.29-02.23.49:714][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4357. [2021.04.29-02.23.49:715][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4358. [2021.04.29-02.23.49:715][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4359. [2021.04.29-02.23.49:740][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4360. [2021.04.29-02.23.49:741][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4361. [2021.04.29-02.23.49:741][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4362. [2021.04.29-02.23.49:744][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4363. [2021.04.29-02.23.49:745][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4364. [2021.04.29-02.23.49:745][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4365. [2021.04.29-02.23.49:785][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4366. [2021.04.29-02.23.49:786][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4367. [2021.04.29-02.23.49:786][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4368. [2021.04.29-02.23.49:786][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4369. [2021.04.29-02.23.49:786][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4370. [2021.04.29-02.23.49:786][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4371. [2021.04.29-02.23.49:786][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4372. [2021.04.29-02.23.49:786][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4373. [2021.04.29-02.23.49:787][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4374. [2021.04.29-02.23.49:787][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4375. [2021.04.29-02.23.49:787][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4376. [2021.04.29-02.23.49:787][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4377. [2021.04.29-02.23.49:787][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4378. [2021.04.29-02.23.49:788][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4379. [2021.04.29-02.23.49:788][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4380. [2021.04.29-02.23.49:788][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4381. [2021.04.29-02.23.49:817][398]LogStaticMesh: Loading a staticmesh component that is flag with override vertex color buffer, but the buffer is empty after loading(serializing) it. Resave the map to fix the component override vertex color data.
  4382. [2021.04.29-02.23.49:817][398]LogStaticMesh: Loading a staticmesh component that is flag with override vertex color buffer, but the buffer is empty after loading(serializing) it. Resave the map to fix the component override vertex color data.
  4383. [2021.04.29-02.23.49:908][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4384. [2021.04.29-02.23.49:908][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4385. [2021.04.29-02.23.49:909][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4386. [2021.04.29-02.23.49:909][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4387. [2021.04.29-02.23.49:909][398]LogUObjectGlobals: Warning: Guid referenced by Landscape /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2 is already used by Landscape /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4388. [2021.04.29-02.23.49:909][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4389. [2021.04.29-02.23.49:909][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4390. [2021.04.29-02.23.49:909][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4391. [2021.04.29-02.23.49:909][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4392. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4393. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4394. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4395. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4396. [2021.04.29-02.23.49:910][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_100 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_100, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4397. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4398. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4399. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4400. [2021.04.29-02.23.49:910][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4401. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4402. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4403. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4404. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4405. [2021.04.29-02.23.49:911][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_101 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_101, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4406. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4407. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4408. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4409. [2021.04.29-02.23.49:911][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4410. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4411. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4412. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4413. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4414. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4415. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4416. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4417. [2021.04.29-02.23.49:912][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4418. [2021.04.29-02.23.49:912][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_102 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_102, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4419. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4420. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4421. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4422. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4423. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4424. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4425. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4426. [2021.04.29-02.23.49:913][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4427. [2021.04.29-02.23.49:914][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_65 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_65, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4428. [2021.04.29-02.23.49:914][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4429. [2021.04.29-02.23.49:914][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4430. [2021.04.29-02.23.49:914][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4431. [2021.04.29-02.23.49:914][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4432. [2021.04.29-02.23.49:914][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4433. [2021.04.29-02.23.49:914][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4434. [2021.04.29-02.23.49:915][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4435. [2021.04.29-02.23.49:915][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4436. [2021.04.29-02.23.49:915][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_66 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_66, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4437. [2021.04.29-02.23.49:915][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4438. [2021.04.29-02.23.49:915][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4439. [2021.04.29-02.23.49:915][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4440. [2021.04.29-02.23.49:915][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4441. [2021.04.29-02.23.49:915][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4442. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4443. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4444. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4445. [2021.04.29-02.23.49:916][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_67 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_67, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4446. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4447. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4448. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4449. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4450. [2021.04.29-02.23.49:916][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4451. [2021.04.29-02.23.49:917][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4452. [2021.04.29-02.23.49:917][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4453. [2021.04.29-02.23.49:917][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4454. [2021.04.29-02.23.49:917][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_68 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_68, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4455. [2021.04.29-02.23.49:917][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4456. [2021.04.29-02.23.49:917][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4457. [2021.04.29-02.23.49:917][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4458. [2021.04.29-02.23.49:917][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4459. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4460. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4461. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4462. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4463. [2021.04.29-02.23.49:918][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_69 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_69, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4464. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4465. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4466. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4467. [2021.04.29-02.23.49:918][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4468. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4469. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4470. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4471. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4472. [2021.04.29-02.23.49:919][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_70 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_70, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4473. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4474. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4475. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4476. [2021.04.29-02.23.49:919][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4477. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4478. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4479. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4480. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4481. [2021.04.29-02.23.49:920][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_73 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_73, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4482. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4483. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4484. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4485. [2021.04.29-02.23.49:920][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4486. [2021.04.29-02.23.49:921][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4487. [2021.04.29-02.23.49:921][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4488. [2021.04.29-02.23.49:921][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4489. [2021.04.29-02.23.49:921][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4490. [2021.04.29-02.23.49:921][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_74 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_74, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4491. [2021.04.29-02.23.49:921][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4492. [2021.04.29-02.23.49:921][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4493. [2021.04.29-02.23.49:921][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4494. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4495. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4496. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4497. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4498. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4499. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4500. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4501. [2021.04.29-02.23.49:922][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4502. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4503. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4504. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4505. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4506. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4507. [2021.04.29-02.23.49:923][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_75 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_75, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4508. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4509. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4510. [2021.04.29-02.23.49:923][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4511. [2021.04.29-02.23.49:924][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4512. [2021.04.29-02.23.49:924][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4513. [2021.04.29-02.23.49:924][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4514. [2021.04.29-02.23.49:924][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4515. [2021.04.29-02.23.49:924][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4516. [2021.04.29-02.23.49:924][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_76 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_76, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4517. [2021.04.29-02.23.49:924][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4518. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4519. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4520. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4521. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4522. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4523. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4524. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4525. [2021.04.29-02.23.49:925][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_77 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_77, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4526. [2021.04.29-02.23.49:925][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4527. [2021.04.29-02.23.49:926][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4528. [2021.04.29-02.23.49:926][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4529. [2021.04.29-02.23.49:926][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4530. [2021.04.29-02.23.49:926][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4531. [2021.04.29-02.23.49:926][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4532. [2021.04.29-02.23.49:926][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4533. [2021.04.29-02.23.49:926][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4534. [2021.04.29-02.23.49:926][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_78 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_78, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4535. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4536. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4537. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4538. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4539. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4540. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4541. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4542. [2021.04.29-02.23.49:927][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4543. [2021.04.29-02.23.49:928][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_81 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_81, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4544. [2021.04.29-02.23.49:928][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4545. [2021.04.29-02.23.49:928][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4546. [2021.04.29-02.23.49:928][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4547. [2021.04.29-02.23.49:928][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4548. [2021.04.29-02.23.49:928][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4549. [2021.04.29-02.23.49:929][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4550. [2021.04.29-02.23.49:929][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4551. [2021.04.29-02.23.49:929][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4552. [2021.04.29-02.23.49:929][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4553. [2021.04.29-02.23.49:929][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4554. [2021.04.29-02.23.49:929][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4555. [2021.04.29-02.23.49:929][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4556. [2021.04.29-02.23.49:929][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_82 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_82, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4557. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4558. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4559. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4560. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4561. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4562. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4563. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4564. [2021.04.29-02.23.49:930][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4565. [2021.04.29-02.23.49:931][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_83 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_83, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4566. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4567. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4568. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4569. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4570. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4571. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4572. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4573. [2021.04.29-02.23.49:931][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4574. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4575. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4576. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4577. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4578. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4579. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4580. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4581. [2021.04.29-02.23.49:932][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4582. [2021.04.29-02.23.49:932][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_84 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_84, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4583. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4584. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4585. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4586. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4587. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4588. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4589. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4590. [2021.04.29-02.23.49:933][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4591. [2021.04.29-02.23.49:933][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_85 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_85, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4592. [2021.04.29-02.23.49:934][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4593. [2021.04.29-02.23.49:934][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4594. [2021.04.29-02.23.49:934][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4595. [2021.04.29-02.23.49:934][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4596. [2021.04.29-02.23.49:934][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4597. [2021.04.29-02.23.49:934][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4598. [2021.04.29-02.23.49:934][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4599. [2021.04.29-02.23.49:935][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4600. [2021.04.29-02.23.49:935][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_86 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_86, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4601. [2021.04.29-02.23.49:935][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4602. [2021.04.29-02.23.49:935][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4603. [2021.04.29-02.23.49:935][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4604. [2021.04.29-02.23.49:935][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4605. [2021.04.29-02.23.49:935][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4606. [2021.04.29-02.23.49:935][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4607. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4608. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4609. [2021.04.29-02.23.49:936][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_89 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_89, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4610. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4611. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4612. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4613. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4614. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4615. [2021.04.29-02.23.49:936][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4616. [2021.04.29-02.23.49:937][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4617. [2021.04.29-02.23.49:937][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4618. [2021.04.29-02.23.49:937][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4619. [2021.04.29-02.23.49:937][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4620. [2021.04.29-02.23.49:937][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4621. [2021.04.29-02.23.49:937][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4622. [2021.04.29-02.23.49:937][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_90 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_90, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4623. [2021.04.29-02.23.49:937][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4624. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4625. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4626. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4627. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4628. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4629. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4630. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4631. [2021.04.29-02.23.49:938][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4632. [2021.04.29-02.23.49:939][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4633. [2021.04.29-02.23.49:939][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4634. [2021.04.29-02.23.49:939][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4635. [2021.04.29-02.23.49:939][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_91 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_91, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4636. [2021.04.29-02.23.49:939][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4637. [2021.04.29-02.23.49:939][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4638. [2021.04.29-02.23.49:939][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4639. [2021.04.29-02.23.49:939][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4640. [2021.04.29-02.23.49:940][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4641. [2021.04.29-02.23.49:940][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4642. [2021.04.29-02.23.49:940][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4643. [2021.04.29-02.23.49:940][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4644. [2021.04.29-02.23.49:940][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4645. [2021.04.29-02.23.49:940][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4646. [2021.04.29-02.23.49:940][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4647. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4648. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4649. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4650. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4651. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4652. [2021.04.29-02.23.49:941][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_92 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_92, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4653. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4654. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4655. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4656. [2021.04.29-02.23.49:941][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4657. [2021.04.29-02.23.49:942][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4658. [2021.04.29-02.23.49:942][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4659. [2021.04.29-02.23.49:942][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4660. [2021.04.29-02.23.49:942][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4661. [2021.04.29-02.23.49:942][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_93 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_93, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4662. [2021.04.29-02.23.49:942][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4663. [2021.04.29-02.23.49:942][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4664. [2021.04.29-02.23.49:942][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4665. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4666. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4667. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4668. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4669. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4670. [2021.04.29-02.23.49:943][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_94 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_94, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4671. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4672. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4673. [2021.04.29-02.23.49:943][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4674. [2021.04.29-02.23.49:944][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4675. [2021.04.29-02.23.49:944][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4676. [2021.04.29-02.23.49:944][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4677. [2021.04.29-02.23.49:944][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4678. [2021.04.29-02.23.49:944][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4679. [2021.04.29-02.23.49:944][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_97 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_97, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4680. [2021.04.29-02.23.49:944][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4681. [2021.04.29-02.23.49:944][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4682. [2021.04.29-02.23.49:945][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4683. [2021.04.29-02.23.49:945][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4684. [2021.04.29-02.23.49:945][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4685. [2021.04.29-02.23.49:945][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4686. [2021.04.29-02.23.49:945][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4687. [2021.04.29-02.23.49:945][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4688. [2021.04.29-02.23.49:945][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_98 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_98, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4689. [2021.04.29-02.23.49:945][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4690. [2021.04.29-02.23.49:946][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4691. [2021.04.29-02.23.49:946][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4692. [2021.04.29-02.23.49:946][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4693. [2021.04.29-02.23.49:946][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4694. [2021.04.29-02.23.49:946][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4695. [2021.04.29-02.23.49:946][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4696. [2021.04.29-02.23.49:946][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4697. [2021.04.29-02.23.49:946][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_99 is already used by LandscapeComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeComponent_99, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4698. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4699. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4700. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4701. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4702. [2021.04.29-02.23.49:950][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_100 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_100, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4703. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4704. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4705. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4706. [2021.04.29-02.23.49:950][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4707. [2021.04.29-02.23.49:951][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_101 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_101, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4708. [2021.04.29-02.23.49:951][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4709. [2021.04.29-02.23.49:951][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4710. [2021.04.29-02.23.49:951][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4711. [2021.04.29-02.23.49:951][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4712. [2021.04.29-02.23.49:951][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4713. [2021.04.29-02.23.49:951][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4714. [2021.04.29-02.23.49:951][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_102 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_102, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4715. [2021.04.29-02.23.49:951][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4716. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4717. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4718. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4719. [2021.04.29-02.23.49:952][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_65 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_65, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4720. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4721. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4722. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4723. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4724. [2021.04.29-02.23.49:952][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_66 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_66, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4725. [2021.04.29-02.23.49:952][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4726. [2021.04.29-02.23.49:953][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4727. [2021.04.29-02.23.49:953][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4728. [2021.04.29-02.23.49:953][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4729. [2021.04.29-02.23.49:953][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_67 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_67, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4730. [2021.04.29-02.23.49:953][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4731. [2021.04.29-02.23.49:953][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4732. [2021.04.29-02.23.49:953][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4733. [2021.04.29-02.23.49:953][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4734. [2021.04.29-02.23.49:953][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_68 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_68, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4735. [2021.04.29-02.23.49:954][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4736. [2021.04.29-02.23.49:954][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4737. [2021.04.29-02.23.49:954][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4738. [2021.04.29-02.23.49:954][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4739. [2021.04.29-02.23.49:954][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_69 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_69, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4740. [2021.04.29-02.23.49:954][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4741. [2021.04.29-02.23.49:954][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4742. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4743. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4744. [2021.04.29-02.23.49:955][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_70 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_70, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4745. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4746. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4747. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4748. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4749. [2021.04.29-02.23.49:955][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_73 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_73, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4750. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4751. [2021.04.29-02.23.49:955][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4752. [2021.04.29-02.23.49:956][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4753. [2021.04.29-02.23.49:956][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4754. [2021.04.29-02.23.49:956][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_74 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_74, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4755. [2021.04.29-02.23.49:956][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4756. [2021.04.29-02.23.49:956][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4757. [2021.04.29-02.23.49:956][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4758. [2021.04.29-02.23.49:956][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4759. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4760. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4761. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4762. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4763. [2021.04.29-02.23.49:957][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_75 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_75, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4764. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4765. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4766. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4767. [2021.04.29-02.23.49:957][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4768. [2021.04.29-02.23.49:957][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_76 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_76, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4769. [2021.04.29-02.23.49:958][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4770. [2021.04.29-02.23.49:958][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4771. [2021.04.29-02.23.49:958][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4772. [2021.04.29-02.23.49:958][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4773. [2021.04.29-02.23.49:958][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_77 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_77, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4774. [2021.04.29-02.23.49:958][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4775. [2021.04.29-02.23.49:958][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4776. [2021.04.29-02.23.49:958][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4777. [2021.04.29-02.23.49:959][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4778. [2021.04.29-02.23.49:959][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_78 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_78, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4779. [2021.04.29-02.23.49:959][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4780. [2021.04.29-02.23.49:959][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4781. [2021.04.29-02.23.49:959][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4782. [2021.04.29-02.23.49:959][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4783. [2021.04.29-02.23.49:959][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_81 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_81, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4784. [2021.04.29-02.23.49:959][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4785. [2021.04.29-02.23.49:959][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4786. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4787. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4788. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4789. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4790. [2021.04.29-02.23.49:960][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_82 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_82, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4791. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4792. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4793. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4794. [2021.04.29-02.23.49:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4795. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4796. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4797. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4798. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4799. [2021.04.29-02.23.49:961][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_83 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_83, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4800. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4801. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4802. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4803. [2021.04.29-02.23.49:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4804. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4805. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4806. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4807. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4808. [2021.04.29-02.23.49:962][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_84 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_84, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4809. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4810. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4811. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4812. [2021.04.29-02.23.49:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4813. [2021.04.29-02.23.49:963][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_85 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_85, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4814. [2021.04.29-02.23.49:963][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4815. [2021.04.29-02.23.49:963][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4816. [2021.04.29-02.23.49:963][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4817. [2021.04.29-02.23.49:963][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4818. [2021.04.29-02.23.49:963][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_86 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_86, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4819. [2021.04.29-02.23.49:963][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4820. [2021.04.29-02.23.49:963][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4821. [2021.04.29-02.23.49:963][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4822. [2021.04.29-02.23.49:964][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4823. [2021.04.29-02.23.49:964][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_89 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_89, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4824. [2021.04.29-02.23.49:964][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4825. [2021.04.29-02.23.49:964][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4826. [2021.04.29-02.23.49:964][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4827. [2021.04.29-02.23.49:964][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4828. [2021.04.29-02.23.49:964][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4829. [2021.04.29-02.23.49:964][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4830. [2021.04.29-02.23.49:964][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_90 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_90, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4831. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4832. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4833. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4834. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4835. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4836. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4837. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4838. [2021.04.29-02.23.49:965][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4839. [2021.04.29-02.23.49:966][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_91 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_91, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4840. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4841. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/rock_LayerInfo”:无法找到文件。
  4842. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4843. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4844. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4845. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4846. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4847. [2021.04.29-02.23.49:966][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/wetness_LayerInfo”:无法找到文件。
  4848. [2021.04.29-02.23.49:967][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_92 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_92, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4849. [2021.04.29-02.23.49:967][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4850. [2021.04.29-02.23.49:967][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4851. [2021.04.29-02.23.49:967][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4852. [2021.04.29-02.23.49:967][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4853. [2021.04.29-02.23.49:967][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_93 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_93, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4854. [2021.04.29-02.23.49:967][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4855. [2021.04.29-02.23.49:967][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4856. [2021.04.29-02.23.49:967][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4857. [2021.04.29-02.23.49:968][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4858. [2021.04.29-02.23.49:968][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_94 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_94, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4859. [2021.04.29-02.23.49:968][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4860. [2021.04.29-02.23.49:968][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4861. [2021.04.29-02.23.49:968][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4862. [2021.04.29-02.23.49:968][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4863. [2021.04.29-02.23.49:968][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_97 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_97, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4864. [2021.04.29-02.23.49:968][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4865. [2021.04.29-02.23.49:969][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4866. [2021.04.29-02.23.49:969][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4867. [2021.04.29-02.23.49:969][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4868. [2021.04.29-02.23.49:969][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_98 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_98, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4869. [2021.04.29-02.23.49:969][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4870. [2021.04.29-02.23.49:969][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/ground_LayerInfo”:无法找到文件。
  4871. [2021.04.29-02.23.49:969][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4872. [2021.04.29-02.23.49:969][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Maps/Showcase_20201223145059.umap”时未能加载“/Game/AM_vol4/Maps/Layer_Info/grass_LayerInfo”:无法找到文件。
  4873. [2021.04.29-02.23.49:969][398]LogUObjectGlobals: Warning: Guid referenced by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_99 is already used by LandscapeHeightfieldCollisionComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.Landscape_2.LandscapeHeightfieldCollisionComponent_99, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4874. [2021.04.29-02.23.50:003][398]LogUObjectGlobals: Warning: Guid referenced by StaticMeshComponent /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase:PersistentLevel.SM_AM_UE4_vol4_lake_01_0.StaticMeshComponent0 is already used by StaticMeshComponent /Game/AM_vol4/Maps/Showcase.Showcase:PersistentLevel.SM_AM_UE4_vol4_lake_01_0.StaticMeshComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE
  4875. [2021.04.29-02.23.50:136][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4876. [2021.04.29-02.23.50:137][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4877. [2021.04.29-02.23.50:137][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4878. [2021.04.29-02.23.50:139][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4879. [2021.04.29-02.23.50:140][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4880. [2021.04.29-02.23.50:140][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4881. [2021.04.29-02.23.50:141][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4882. [2021.04.29-02.23.50:142][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4883. [2021.04.29-02.23.50:142][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4884. [2021.04.29-02.23.50:144][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4885. [2021.04.29-02.23.50:145][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4886. [2021.04.29-02.23.50:145][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4887. [2021.04.29-02.23.50:147][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4888. [2021.04.29-02.23.50:148][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4889. [2021.04.29-02.23.50:148][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4890. [2021.04.29-02.23.50:150][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4891. [2021.04.29-02.23.50:151][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4892. [2021.04.29-02.23.50:151][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4893. [2021.04.29-02.23.50:152][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4894. [2021.04.29-02.23.50:153][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4895. [2021.04.29-02.23.50:153][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4896. [2021.04.29-02.23.50:154][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4897. [2021.04.29-02.23.50:156][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4898. [2021.04.29-02.23.50:156][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4899. [2021.04.29-02.23.50:158][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4900. [2021.04.29-02.23.50:159][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4901. [2021.04.29-02.23.50:159][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4902. [2021.04.29-02.23.50:162][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4903. [2021.04.29-02.23.50:163][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4904. [2021.04.29-02.23.50:163][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4905. [2021.04.29-02.23.50:165][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4906. [2021.04.29-02.23.50:166][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4907. [2021.04.29-02.23.50:166][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4908. [2021.04.29-02.23.50:168][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4909. [2021.04.29-02.23.50:169][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4910. [2021.04.29-02.23.50:169][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4911. [2021.04.29-02.23.50:171][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4912. [2021.04.29-02.23.50:172][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4913. [2021.04.29-02.23.50:172][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4914. [2021.04.29-02.23.50:174][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4915. [2021.04.29-02.23.50:175][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4916. [2021.04.29-02.23.50:175][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4917. [2021.04.29-02.23.50:178][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4918. [2021.04.29-02.23.50:179][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4919. [2021.04.29-02.23.50:179][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4920. [2021.04.29-02.23.50:181][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4921. [2021.04.29-02.23.50:181][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4922. [2021.04.29-02.23.50:181][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4923. [2021.04.29-02.23.50:183][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4924. [2021.04.29-02.23.50:184][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4925. [2021.04.29-02.23.50:184][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4926. [2021.04.29-02.23.50:186][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4927. [2021.04.29-02.23.50:187][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4928. [2021.04.29-02.23.50:187][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4929. [2021.04.29-02.23.50:188][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4930. [2021.04.29-02.23.50:189][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4931. [2021.04.29-02.23.50:189][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4932. [2021.04.29-02.23.50:192][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4933. [2021.04.29-02.23.50:193][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4934. [2021.04.29-02.23.50:193][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4935. [2021.04.29-02.23.50:195][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4936. [2021.04.29-02.23.50:196][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4937. [2021.04.29-02.23.50:196][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4938. [2021.04.29-02.23.50:198][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4939. [2021.04.29-02.23.50:199][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4940. [2021.04.29-02.23.50:199][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4941. [2021.04.29-02.23.50:201][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4942. [2021.04.29-02.23.50:202][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4943. [2021.04.29-02.23.50:202][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4944. [2021.04.29-02.23.50:204][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4945. [2021.04.29-02.23.50:205][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4946. [2021.04.29-02.23.50:205][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4947. [2021.04.29-02.23.50:207][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4948. [2021.04.29-02.23.50:208][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4949. [2021.04.29-02.23.50:208][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4950. [2021.04.29-02.23.50:209][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4951. [2021.04.29-02.23.50:210][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4952. [2021.04.29-02.23.50:210][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4953. [2021.04.29-02.23.50:211][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4954. [2021.04.29-02.23.50:212][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4955. [2021.04.29-02.23.50:212][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4956. [2021.04.29-02.23.50:215][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4957. [2021.04.29-02.23.50:216][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4958. [2021.04.29-02.23.50:216][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4959. [2021.04.29-02.23.50:218][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4960. [2021.04.29-02.23.50:219][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4961. [2021.04.29-02.23.50:219][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4962. [2021.04.29-02.23.50:221][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4963. [2021.04.29-02.23.50:222][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4964. [2021.04.29-02.23.50:222][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4965. [2021.04.29-02.23.50:224][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4966. [2021.04.29-02.23.50:225][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4967. [2021.04.29-02.23.50:225][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4968. [2021.04.29-02.23.50:227][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4969. [2021.04.29-02.23.50:228][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4970. [2021.04.29-02.23.50:228][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4971. [2021.04.29-02.23.50:230][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4972. [2021.04.29-02.23.50:231][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4973. [2021.04.29-02.23.50:231][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4974. [2021.04.29-02.23.50:233][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4975. [2021.04.29-02.23.50:234][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4976. [2021.04.29-02.23.50:234][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4977. [2021.04.29-02.23.50:236][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4978. [2021.04.29-02.23.50:237][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4979. [2021.04.29-02.23.50:237][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4980. [2021.04.29-02.23.50:239][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4981. [2021.04.29-02.23.50:240][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4982. [2021.04.29-02.23.50:240][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4983. [2021.04.29-02.23.50:242][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4984. [2021.04.29-02.23.50:243][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4985. [2021.04.29-02.23.50:243][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4986. [2021.04.29-02.23.50:246][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4987. [2021.04.29-02.23.50:247][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4988. [2021.04.29-02.23.50:247][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4989. [2021.04.29-02.23.50:248][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4990. [2021.04.29-02.23.50:249][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4991. [2021.04.29-02.23.50:249][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4992. [2021.04.29-02.23.50:251][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4993. [2021.04.29-02.23.50:252][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4994. [2021.04.29-02.23.50:253][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4995. [2021.04.29-02.23.50:254][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4996. [2021.04.29-02.23.50:255][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  4997. [2021.04.29-02.23.50:255][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  4998. [2021.04.29-02.23.50:257][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  4999. [2021.04.29-02.23.50:258][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5000. [2021.04.29-02.23.50:258][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5001. [2021.04.29-02.23.50:259][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5002. [2021.04.29-02.23.50:260][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5003. [2021.04.29-02.23.50:260][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5004. [2021.04.29-02.23.50:262][398]LogLevelStreaming: Display: Failed to find streaming level package file: /Game/AM_vol4/Maps/Sublevels/AE_Trees. This streaming level may not load or save properly.
  5005. [2021.04.29-02.23.50:381][398]LogActorComponent: RegisterComponentWithWorld: (/Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting.
  5006. [2021.04.29-02.23.50:384][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_65:修复删除的图层权重图
  5007. [2021.04.29-02.23.50:426][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5008. [2021.04.29-02.23.50:428][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5009. [2021.04.29-02.23.50:428][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5010. [2021.04.29-02.23.50:430][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5011. [2021.04.29-02.23.50:431][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5012. [2021.04.29-02.23.50:431][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5013. [2021.04.29-02.23.50:432][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5014. [2021.04.29-02.23.50:433][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5015. [2021.04.29-02.23.50:433][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5016. [2021.04.29-02.23.50:436][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5017. [2021.04.29-02.23.50:437][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5018. [2021.04.29-02.23.50:437][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5019. [2021.04.29-02.23.50:439][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5020. [2021.04.29-02.23.50:440][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5021. [2021.04.29-02.23.50:440][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5022. [2021.04.29-02.23.50:441][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5023. [2021.04.29-02.23.50:442][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5024. [2021.04.29-02.23.50:442][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5025. [2021.04.29-02.23.50:443][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_66:修复删除的图层权重图
  5026. [2021.04.29-02.23.50:459][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5027. [2021.04.29-02.23.50:460][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5028. [2021.04.29-02.23.50:460][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5029. [2021.04.29-02.23.50:463][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5030. [2021.04.29-02.23.50:465][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5031. [2021.04.29-02.23.50:465][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5032. [2021.04.29-02.23.50:466][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_67:修复删除的图层权重图
  5033. [2021.04.29-02.23.50:485][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5034. [2021.04.29-02.23.50:486][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5035. [2021.04.29-02.23.50:486][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5036. [2021.04.29-02.23.50:489][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5037. [2021.04.29-02.23.50:490][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5038. [2021.04.29-02.23.50:490][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5039. [2021.04.29-02.23.50:492][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_68:修复删除的图层权重图
  5040. [2021.04.29-02.23.50:497][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5041. [2021.04.29-02.23.50:498][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5042. [2021.04.29-02.23.50:498][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5043. [2021.04.29-02.23.50:502][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5044. [2021.04.29-02.23.50:503][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5045. [2021.04.29-02.23.50:503][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5046. [2021.04.29-02.23.50:504][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_69:修复删除的图层权重图
  5047. [2021.04.29-02.23.50:517][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5048. [2021.04.29-02.23.50:518][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5049. [2021.04.29-02.23.50:518][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5050. [2021.04.29-02.23.50:521][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5051. [2021.04.29-02.23.50:522][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5052. [2021.04.29-02.23.50:522][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5053. [2021.04.29-02.23.50:523][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_70:修复删除的图层权重图
  5054. [2021.04.29-02.23.50:538][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5055. [2021.04.29-02.23.50:539][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5056. [2021.04.29-02.23.50:539][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5057. [2021.04.29-02.23.50:543][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5058. [2021.04.29-02.23.50:544][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5059. [2021.04.29-02.23.50:544][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5060. [2021.04.29-02.23.50:545][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_73:修复删除的图层权重图
  5061. [2021.04.29-02.23.50:555][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5062. [2021.04.29-02.23.50:556][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5063. [2021.04.29-02.23.50:556][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5064. [2021.04.29-02.23.50:560][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5065. [2021.04.29-02.23.50:561][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5066. [2021.04.29-02.23.50:561][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5067. [2021.04.29-02.23.50:562][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_74:修复删除的图层权重图
  5068. [2021.04.29-02.23.50:578][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5069. [2021.04.29-02.23.50:579][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5070. [2021.04.29-02.23.50:579][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5071. [2021.04.29-02.23.50:583][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5072. [2021.04.29-02.23.50:584][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5073. [2021.04.29-02.23.50:584][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5074. [2021.04.29-02.23.50:585][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_75:修复删除的图层权重图
  5075. [2021.04.29-02.23.50:598][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5076. [2021.04.29-02.23.50:599][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5077. [2021.04.29-02.23.50:599][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5078. [2021.04.29-02.23.50:606][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5079. [2021.04.29-02.23.50:607][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5080. [2021.04.29-02.23.50:607][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5081. [2021.04.29-02.23.50:613][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5082. [2021.04.29-02.23.50:615][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5083. [2021.04.29-02.23.50:615][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5084. [2021.04.29-02.23.50:618][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5085. [2021.04.29-02.23.50:619][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5086. [2021.04.29-02.23.50:619][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5087. [2021.04.29-02.23.50:620][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_76:修复删除的图层权重图
  5088. [2021.04.29-02.23.50:648][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5089. [2021.04.29-02.23.50:649][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5090. [2021.04.29-02.23.50:649][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5091. [2021.04.29-02.23.50:653][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5092. [2021.04.29-02.23.50:654][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5093. [2021.04.29-02.23.50:654][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5094. [2021.04.29-02.23.50:655][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_77:修复删除的图层权重图
  5095. [2021.04.29-02.23.50:661][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5096. [2021.04.29-02.23.50:662][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5097. [2021.04.29-02.23.50:662][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5098. [2021.04.29-02.23.50:666][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5099. [2021.04.29-02.23.50:667][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5100. [2021.04.29-02.23.50:667][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5101. [2021.04.29-02.23.50:669][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_78:修复删除的图层权重图
  5102. [2021.04.29-02.23.50:675][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5103. [2021.04.29-02.23.50:676][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5104. [2021.04.29-02.23.50:676][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5105. [2021.04.29-02.23.50:680][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5106. [2021.04.29-02.23.50:681][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5107. [2021.04.29-02.23.50:681][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5108. [2021.04.29-02.23.50:682][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_81:修复删除的图层权重图
  5109. [2021.04.29-02.23.50:689][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5110. [2021.04.29-02.23.50:690][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5111. [2021.04.29-02.23.50:690][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5112. [2021.04.29-02.23.50:694][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5113. [2021.04.29-02.23.50:695][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5114. [2021.04.29-02.23.50:695][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5115. [2021.04.29-02.23.50:696][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_82:修复删除的图层权重图
  5116. [2021.04.29-02.23.50:707][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5117. [2021.04.29-02.23.50:708][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5118. [2021.04.29-02.23.50:708][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5119. [2021.04.29-02.23.50:715][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5120. [2021.04.29-02.23.50:716][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5121. [2021.04.29-02.23.50:716][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5122. [2021.04.29-02.23.50:719][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5123. [2021.04.29-02.23.50:720][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5124. [2021.04.29-02.23.50:720][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5125. [2021.04.29-02.23.50:721][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_83:修复删除的图层权重图
  5126. [2021.04.29-02.23.50:741][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5127. [2021.04.29-02.23.50:742][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5128. [2021.04.29-02.23.50:742][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5129. [2021.04.29-02.23.50:743][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5130. [2021.04.29-02.23.50:744][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5131. [2021.04.29-02.23.50:744][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5132. [2021.04.29-02.23.50:745][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5133. [2021.04.29-02.23.50:746][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5134. [2021.04.29-02.23.50:746][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5135. [2021.04.29-02.23.50:757][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5136. [2021.04.29-02.23.50:758][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5137. [2021.04.29-02.23.50:758][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5138. [2021.04.29-02.23.50:760][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5139. [2021.04.29-02.23.50:761][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5140. [2021.04.29-02.23.50:761][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5141. [2021.04.29-02.23.50:762][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5142. [2021.04.29-02.23.50:763][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5143. [2021.04.29-02.23.50:763][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5144. [2021.04.29-02.23.50:770][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5145. [2021.04.29-02.23.50:771][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5146. [2021.04.29-02.23.50:771][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5147. [2021.04.29-02.23.50:774][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5148. [2021.04.29-02.23.50:775][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5149. [2021.04.29-02.23.50:775][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5150. [2021.04.29-02.23.50:777][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_84:修复删除的图层权重图
  5151. [2021.04.29-02.23.50:790][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5152. [2021.04.29-02.23.50:791][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5153. [2021.04.29-02.23.50:791][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5154. [2021.04.29-02.23.50:798][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5155. [2021.04.29-02.23.50:799][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5156. [2021.04.29-02.23.50:799][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5157. [2021.04.29-02.23.50:806][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5158. [2021.04.29-02.23.50:807][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5159. [2021.04.29-02.23.50:807][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5160. [2021.04.29-02.23.50:810][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5161. [2021.04.29-02.23.50:811][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5162. [2021.04.29-02.23.50:811][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5163. [2021.04.29-02.23.50:812][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_85:修复删除的图层权重图
  5164. [2021.04.29-02.23.50:822][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5165. [2021.04.29-02.23.50:823][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5166. [2021.04.29-02.23.50:823][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5167. [2021.04.29-02.23.50:826][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5168. [2021.04.29-02.23.50:828][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5169. [2021.04.29-02.23.50:828][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5170. [2021.04.29-02.23.50:829][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_86:修复删除的图层权重图
  5171. [2021.04.29-02.23.50:835][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5172. [2021.04.29-02.23.50:836][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5173. [2021.04.29-02.23.50:836][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5174. [2021.04.29-02.23.50:839][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5175. [2021.04.29-02.23.50:840][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5176. [2021.04.29-02.23.50:840][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5177. [2021.04.29-02.23.50:841][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_89:修复删除的图层权重图
  5178. [2021.04.29-02.23.50:851][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5179. [2021.04.29-02.23.50:852][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5180. [2021.04.29-02.23.50:852][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5181. [2021.04.29-02.23.50:855][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5182. [2021.04.29-02.23.50:856][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5183. [2021.04.29-02.23.50:857][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5184. [2021.04.29-02.23.50:858][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_90:修复删除的图层权重图
  5185. [2021.04.29-02.23.50:868][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5186. [2021.04.29-02.23.50:869][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5187. [2021.04.29-02.23.50:869][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5188. [2021.04.29-02.23.50:877][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5189. [2021.04.29-02.23.50:878][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5190. [2021.04.29-02.23.50:878][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5191. [2021.04.29-02.23.50:882][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5192. [2021.04.29-02.23.50:883][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5193. [2021.04.29-02.23.50:883][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5194. [2021.04.29-02.23.50:884][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_91:修复删除的图层权重图
  5195. [2021.04.29-02.23.50:897][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5196. [2021.04.29-02.23.50:898][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5197. [2021.04.29-02.23.50:898][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5198. [2021.04.29-02.23.50:905][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5199. [2021.04.29-02.23.50:906][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5200. [2021.04.29-02.23.50:906][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5201. [2021.04.29-02.23.50:910][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5202. [2021.04.29-02.23.50:911][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5203. [2021.04.29-02.23.50:911][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5204. [2021.04.29-02.23.50:912][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_92:修复删除的图层权重图
  5205. [2021.04.29-02.23.50:925][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5206. [2021.04.29-02.23.50:926][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5207. [2021.04.29-02.23.50:926][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5208. [2021.04.29-02.23.50:933][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5209. [2021.04.29-02.23.50:934][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5210. [2021.04.29-02.23.50:934][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5211. [2021.04.29-02.23.50:940][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5212. [2021.04.29-02.23.50:941][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5213. [2021.04.29-02.23.50:942][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5214. [2021.04.29-02.23.50:945][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5215. [2021.04.29-02.23.50:946][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5216. [2021.04.29-02.23.50:946][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5217. [2021.04.29-02.23.50:947][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_93:修复删除的图层权重图
  5218. [2021.04.29-02.23.50:971][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5219. [2021.04.29-02.23.50:972][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5220. [2021.04.29-02.23.50:973][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5221. [2021.04.29-02.23.50:976][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5222. [2021.04.29-02.23.50:977][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5223. [2021.04.29-02.23.50:977][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5224. [2021.04.29-02.23.50:978][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_94:修复删除的图层权重图
  5225. [2021.04.29-02.23.50:988][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5226. [2021.04.29-02.23.50:989][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5227. [2021.04.29-02.23.50:989][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5228. [2021.04.29-02.23.50:992][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5229. [2021.04.29-02.23.50:993][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5230. [2021.04.29-02.23.50:993][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5231. [2021.04.29-02.23.50:994][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_97:修复删除的图层权重图
  5232. [2021.04.29-02.23.51:001][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5233. [2021.04.29-02.23.51:002][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5234. [2021.04.29-02.23.51:002][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5235. [2021.04.29-02.23.51:005][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5236. [2021.04.29-02.23.51:006][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5237. [2021.04.29-02.23.51:006][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5238. [2021.04.29-02.23.51:007][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_98:修复删除的图层权重图
  5239. [2021.04.29-02.23.51:013][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5240. [2021.04.29-02.23.51:014][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5241. [2021.04.29-02.23.51:014][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5242. [2021.04.29-02.23.51:017][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5243. [2021.04.29-02.23.51:018][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5244. [2021.04.29-02.23.51:018][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5245. [2021.04.29-02.23.51:019][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_99:修复删除的图层权重图
  5246. [2021.04.29-02.23.51:029][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5247. [2021.04.29-02.23.51:030][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5248. [2021.04.29-02.23.51:030][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5249. [2021.04.29-02.23.51:033][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5250. [2021.04.29-02.23.51:035][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5251. [2021.04.29-02.23.51:035][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5252. [2021.04.29-02.23.51:036][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_100:修复删除的图层权重图
  5253. [2021.04.29-02.23.51:042][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5254. [2021.04.29-02.23.51:043][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5255. [2021.04.29-02.23.51:043][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5256. [2021.04.29-02.23.51:047][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5257. [2021.04.29-02.23.51:048][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5258. [2021.04.29-02.23.51:048][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5259. [2021.04.29-02.23.51:049][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_101:修复删除的图层权重图
  5260. [2021.04.29-02.23.51:059][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5261. [2021.04.29-02.23.51:061][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5262. [2021.04.29-02.23.51:061][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5263. [2021.04.29-02.23.51:064][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5264. [2021.04.29-02.23.51:065][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5265. [2021.04.29-02.23.51:065][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5266. [2021.04.29-02.23.51:066][398]MapCheck: Warning: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059:PersistentLevel.Landscape_2.LandscapeComponent_102:修复删除的图层权重图
  5267. [2021.04.29-02.23.51:082][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5268. [2021.04.29-02.23.51:084][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5269. [2021.04.29-02.23.51:084][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5270. [2021.04.29-02.23.51:091][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5271. [2021.04.29-02.23.51:092][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5272. [2021.04.29-02.23.51:092][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5273. [2021.04.29-02.23.51:095][398]LogMaterial: Display: Missing cached shader map for material MF_AM_vol4_ground_02, compiling.
  5274. [2021.04.29-02.23.51:096][398]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Maps\Showcase_20201223145059.umap: Failed to compile Material Instance with Base MF_AM_vol4_ground_02 for platform PCD3D_SM5, Default Material will be used in game.
  5275. [2021.04.29-02.23.51:096][398]LogMaterial: Display: Function MF_AM_vol4_rock_01: (Node TextureSample) Texture Sample> Missing input texture
  5276. [2021.04.29-02.23.51:101][398]LogUObjectGlobals: Warning: 寻找对象“Object /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase”失败
  5277. [2021.04.29-02.23.53:482][639]LogMaterial: Display: Missing cached shader map for material Material_0, compiling.
  5278. [2021.04.29-02.23.53:483][639]LogMaterial: Warning: /Engine/Transient.Material_0 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5279. [2021.04.29-02.23.53:483][639]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5280. [2021.04.29-02.23.53:547][641]LogMaterial: Display: Missing cached shader map for material Material_1, compiling.
  5281. [2021.04.29-02.23.53:567][642]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  5282. [2021.04.29-02.23.53:567][642]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
  5283. [2021.04.29-02.23.53:567][642]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
  5284. [2021.04.29-02.23.53:567][642]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
  5285. [2021.04.29-02.23.53:593][642]LogMaterial: Display: Missing cached shader map for material Material_2, compiling.
  5286. [2021.04.29-02.23.53:595][642]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
  5287. [2021.04.29-02.23.53:595][642]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3
  5288. [2021.04.29-02.23.53:595][642]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2
  5289. [2021.04.29-02.23.53:595][642]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
  5290. [2021.04.29-02.23.56:471][920]LogObjectTools: Deleting 4 worlds: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059, /Game/AM_vol4/Maps/Showcase.Showcase, /Game/AM_vol4/Maps/Overview_20201223145048.Overview_20201223145048, /Game/AM_vol4/Maps/Overview.Overview
  5291. [2021.04.29-02.23.56:471][920]LogObjectTools: Currently 7 active worlds: /Game/City_1.City_1, /Engine/Transient.World_0, /Engine/Transient.World_1, /Engine/Transient.World_2, /Engine/Transient.World_3, /Engine/Transient.World_4, /Engine/Transient.World_11
  5292. [2021.04.29-02.23.56:504][920]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
  5293. [2021.04.29-02.23.57:811][920]LogSlate: Window 'Delete Assets' being destroyed
  5294. [2021.04.29-02.23.58:340][920]LogUObjectGlobals: Force Deleting 6 Package(s):
  5295. Asset Name: /Game/AM_vol4/Maps/Showcase_20201223145059.Showcase_20201223145059
  5296. Asset Name: /Game/AM_vol4/Maps/Showcase.Showcase
  5297. Asset Name: /Game/AM_vol4/Maps/Overview_20201223145048.Overview_20201223145048
  5298. Asset Name: /Game/AM_vol4/Maps/Overview.Overview
  5299. Asset Name: /Game/AM_vol4/Maps/Showcase_20201223145059.MapBuildDataRegistry
  5300. Asset Name: /Game/AM_vol4/Maps/Overview_20201223145048.MapBuildDataRegistry
  5301. [2021.04.29-02.24.03:264][920]LogWorld: UWorld::CleanupWorld for Showcase_20201223145059, bSessionEnded=true, bCleanupResources=true
  5302. [2021.04.29-02.24.03:266][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5303. [2021.04.29-02.24.03:417][920]LogWorld: UWorld::CleanupWorld for Showcase, bSessionEnded=true, bCleanupResources=true
  5304. [2021.04.29-02.24.03:418][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5305. [2021.04.29-02.24.03:556][920]LogWorld: UWorld::CleanupWorld for Overview_20201223145048, bSessionEnded=true, bCleanupResources=true
  5306. [2021.04.29-02.24.03:556][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5307. [2021.04.29-02.24.03:673][920]LogWorld: UWorld::CleanupWorld for Overview, bSessionEnded=true, bCleanupResources=true
  5308. [2021.04.29-02.24.03:673][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5309. [2021.04.29-02.24.04:605][920]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms
  5310. [2021.04.29-02.24.04:658][920]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms
  5311. [2021.04.29-02.24.04:685][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
  5312. [2021.04.29-02.24.04:712][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
  5313. [2021.04.29-02.24.04:737][920]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
  5314. [2021.04.29-02.24.04:763][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
  5315. [2021.04.29-02.24.21:004][702]LogAssetEditorSubsystem: Opening Asset editor for ParticleSystem /Game/AM_vol4/Particles/PS_AM_vol4_bugs_01.PS_AM_vol4_bugs_01
  5316. [2021.04.29-02.24.21:079][702]LogContentBrowser: Native class hierarchy updated for 'Cascade' in 0.0003 seconds. Added 2 classes and 2 folders.
  5317. [2021.04.29-02.24.36:173][399]LogSlate: Window 'PS_AM_vol4_bugs_01' being destroyed
  5318. [2021.04.29-02.24.36:181][399]LogSlate: Window 'PS_AM_vol4_bugs_01' being destroyed
  5319. [2021.04.29-02.24.36:181][399]LogCascade: Quitting Cascade. FXSystem=0x000002C4063F98A0
  5320. [2021.04.29-02.24.36:194][399]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
  5321. [2021.04.29-02.24.36:194][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5322. [2021.04.29-02.24.46:960][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  5323. [2021.04.29-02.24.46:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  5324. [2021.04.29-02.24.46:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  5325. [2021.04.29-02.24.46:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  5326. [2021.04.29-02.24.46:961][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  5327. [2021.04.29-02.24.46:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
  5328. [2021.04.29-02.24.46:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  5329. [2021.04.29-02.24.46:962][398]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
  5330. [2021.04.29-02.24.47:144][407]LogActorFactory: Actor Factory created SM_AM_vol4_tree_09_0
  5331. [2021.04.29-02.24.48:610][580]LogActorFactory: Actor Factory created SM_AM_vol4_tree_09_0
  5332. [2021.04.29-02.26.06:840][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  5333. [2021.04.29-02.26.06:840][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  5334. [2021.04.29-02.26.06:841][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5335. [2021.04.29-02.26.06:841][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5336. [2021.04.29-02.26.06:841][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  5337. [2021.04.29-02.26.06:841][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  5338. [2021.04.29-02.26.06:841][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5339. [2021.04.29-02.26.06:842][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5340. [2021.04.29-02.26.06:842][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5341. [2021.04.29-02.26.06:842][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5342. [2021.04.29-02.26.06:843][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  5343. [2021.04.29-02.26.06:843][857]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC.T_AM_vol4_rock_03_BC 引用者 MaterialExpressionTextureSample_2
  5344. [2021.04.29-02.26.06:843][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_BC”:无法找到文件。
  5345. [2021.04.29-02.26.06:843][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5346. [2021.04.29-02.26.06:843][857]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_03_N”:无法找到文件。
  5347. [2021.04.29-02.26.06:845][857]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  5348. [2021.04.29-02.26.06:845][857]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_03_20201223145055.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5349. [2021.04.29-02.26.06:845][857]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5350. [2021.04.29-02.26.10:265][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__Ways)
  5351. [2021.04.29-02.26.10:751][258]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_vol4_tree_09_0)
  5352. [2021.04.29-02.26.11:760][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_vol4_tree_09_0)
  5353. [2021.04.29-02.26.12:620][448]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/AM_vol4/Materials/M_AM_vol4_rock_03_20201223145055.M_AM_vol4_rock_03
  5354. [2021.04.29-02.26.12:622][448]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  5355. [2021.04.29-02.26.12:622][448]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_03 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5356. [2021.04.29-02.26.12:622][448]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5357. [2021.04.29-02.26.12:739][448]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  5358. [2021.04.29-02.26.12:740][448]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_03 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5359. [2021.04.29-02.26.12:740][448]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5360. [2021.04.29-02.26.12:742][448]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_03, compiling.
  5361. [2021.04.29-02.26.12:743][448]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_03 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5362. [2021.04.29-02.26.12:743][448]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5363. [2021.04.29-02.26.12:753][448]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling.
  5364. [2021.04.29-02.26.12:755][448]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_1, compiling.
  5365. [2021.04.29-02.26.12:755][448]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling.
  5366. [2021.04.29-02.26.12:756][448]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_5, compiling.
  5367. [2021.04.29-02.26.12:774][448]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture
  5368. [2021.04.29-02.26.15:912][741]LogSlate: Window 'M_AM_vol4_rock_03' being destroyed
  5369. [2021.04.29-02.26.15:920][741]LogSlate: Window 'M_AM_vol4_rock_03' being destroyed
  5370. [2021.04.29-02.26.15:941][741]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
  5371. [2021.04.29-02.26.15:941][741]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5372. [2021.04.29-02.26.18:897][999]LogUObjectHash: Compacting FUObjectHashTables data took 3.63ms
  5373. [2021.04.29-02.26.19:704][999]LogSlate: Window 'Delete Assets' being destroyed
  5374. [2021.04.29-02.26.19:930][999]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms
  5375. [2021.04.29-02.26.19:954][999]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms
  5376. [2021.04.29-02.26.19:991][999]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms
  5377. [2021.04.29-02.26.20:015][999]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
  5378. [2021.04.29-02.26.42:508][102]LogMaterial: Display: Missing cached shader map for material T_AM_vol4_rock_06_BC_20201223145243_Mat, compiling.
  5379. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 15
  5380. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13
  5381. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11
  5382. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9
  5383. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7
  5384. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5
  5385. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3
  5386. [2021.04.29-02.26.42:536][102]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1
  5387. [2021.04.29-02.26.47:527][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__Ways)
  5388. [2021.04.29-02.26.50:359][847]Cmd: SELECT NONE
  5389. [2021.04.29-02.26.50:538][867]Cmd: SELECT NONE
  5390. [2021.04.29-02.27.06:856][523]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.M_AM_vol4_rock_01
  5391. [2021.04.29-02.27.06:857][523]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  5392. [2021.04.29-02.27.06:858][523]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_01 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5393. [2021.04.29-02.27.06:858][523]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5394. [2021.04.29-02.27.06:976][523]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  5395. [2021.04.29-02.27.06:977][523]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_01 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5396. [2021.04.29-02.27.06:977][523]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5397. [2021.04.29-02.27.06:978][523]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  5398. [2021.04.29-02.27.06:979][523]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_01 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5399. [2021.04.29-02.27.06:979][523]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5400. [2021.04.29-02.27.06:985][523]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_2, compiling.
  5401. [2021.04.29-02.27.06:987][523]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_0, compiling.
  5402. [2021.04.29-02.27.06:989][523]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_5, compiling.
  5403. [2021.04.29-02.27.06:992][523]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  5404. [2021.04.29-02.27.06:992][523]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
  5405. [2021.04.29-02.27.06:992][523]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
  5406. [2021.04.29-02.27.06:992][523]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
  5407. [2021.04.29-02.27.07:010][523]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture
  5408. [2021.04.29-02.27.30:617][804]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  5409. [2021.04.29-02.27.30:618][804]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_01 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5410. [2021.04.29-02.27.30:618][804]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5411. [2021.04.29-02.27.30:627][804]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_5, compiling.
  5412. [2021.04.29-02.27.30:632][804]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  5413. [2021.04.29-02.27.30:632][804]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
  5414. [2021.04.29-02.27.30:632][804]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
  5415. [2021.04.29-02.27.30:632][804]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
  5416. [2021.04.29-02.27.30:633][804]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  5417. [2021.04.29-02.27.30:633][804]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_01 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5418. [2021.04.29-02.27.30:633][804]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5419. [2021.04.29-02.28.57:682][913]LogSlate: Window '消息' being destroyed
  5420. [2021.04.29-02.28.57:693][913]Message dialog closed, result: Yes, title: 消息, text: 是否将修改材质的变更应用到原材质?
  5421. /Game/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059.M_AM_vol4_rock_01
  5422. (选择“否”将丢失所有变更!)
  5423. [2021.04.29-02.28.59:622][913]LogSlate: Window '警告:此材质中存在编译错误' being destroyed
  5424. [2021.04.29-02.29.00:082][913]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  5425. [2021.04.29-02.29.00:082][913]LogMaterial: Warning: /Engine/Transient.M_AM_vol4_rock_01 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5426. [2021.04.29-02.29.00:082][913]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5427. [2021.04.29-02.29.00:136][913]LogMaterial: Display: Missing cached shader map for material M_AM_vol4_rock_01, compiling.
  5428. [2021.04.29-02.29.00:137][913]LogMaterial: Warning: E:\UE4\Unreal Projects\Building_hexiedasha\Content\AM_vol4\Materials\M_AM_vol4_rock_01_20201223145059.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5429. [2021.04.29-02.29.00:137][913]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5430. [2021.04.29-02.29.00:163][913]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
  5431. [2021.04.29-02.29.00:171][913]LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
  5432. [2021.04.29-02.29.00:172][913]TextureStreamingBuild: Display: Compiling optional shaders took 0.004 seconds.
  5433. [2021.04.29-02.29.00:195][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
  5434. [2021.04.29-02.29.00:209][913]LogSlate: Window 'M_AM_vol4_rock_01' being destroyed
  5435. [2021.04.29-02.29.00:211][913]LogSlate: Window 'M_AM_vol4_rock_01' being destroyed
  5436. [2021.04.29-02.29.00:229][913]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
  5437. [2021.04.29-02.29.00:229][913]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5438. [2021.04.29-02.29.14:504][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  5439. [2021.04.29-02.29.14:504][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  5440. [2021.04.29-02.29.14:504][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  5441. [2021.04.29-02.29.14:504][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  5442. [2021.04.29-02.29.14:504][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  5443. [2021.04.29-02.29.14:505][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  5444. [2021.04.29-02.29.14:505][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  5445. [2021.04.29-02.29.14:505][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  5446. [2021.04.29-02.29.14:505][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  5447. [2021.04.29-02.29.14:505][312]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC.T_AM_vol4_trunk_17_BC 引用者 MI_AM_vol4_bark_17
  5448. [2021.04.29-02.29.14:506][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_BC”:无法找到文件。
  5449. [2021.04.29-02.29.14:506][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  5450. [2021.04.29-02.29.14:506][312]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N.T_AM_vol4_trunk_17_N 引用者 MI_AM_vol4_bark_17
  5451. [2021.04.29-02.29.14:506][312]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_17_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_17_N”:无法找到文件。
  5452. [2021.04.29-02.29.15:509][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  5453. [2021.04.29-02.29.15:509][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  5454. [2021.04.29-02.29.15:509][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  5455. [2021.04.29-02.29.15:510][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  5456. [2021.04.29-02.29.15:510][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  5457. [2021.04.29-02.29.15:510][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  5458. [2021.04.29-02.29.15:510][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  5459. [2021.04.29-02.29.15:510][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  5460. [2021.04.29-02.29.15:511][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  5461. [2021.04.29-02.29.15:511][420]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC.T_AM_vol4_trunk_16_BC 引用者 MI_AM_vol4_bark_16
  5462. [2021.04.29-02.29.15:511][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_BC”:无法找到文件。
  5463. [2021.04.29-02.29.15:511][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  5464. [2021.04.29-02.29.15:511][420]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N.T_AM_vol4_trunk_16_N 引用者 MI_AM_vol4_bark_16
  5465. [2021.04.29-02.29.15:511][420]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_16_20201223145048.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_16_N”:无法找到文件。
  5466. [2021.04.29-02.29.16:601][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  5467. [2021.04.29-02.29.16:601][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  5468. [2021.04.29-02.29.16:601][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  5469. [2021.04.29-02.29.16:601][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  5470. [2021.04.29-02.29.16:601][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  5471. [2021.04.29-02.29.16:602][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  5472. [2021.04.29-02.29.16:602][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  5473. [2021.04.29-02.29.16:602][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  5474. [2021.04.29-02.29.16:602][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  5475. [2021.04.29-02.29.16:602][538]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC.T_AM_vol4_trunk_15_BC 引用者 MI_AM_vol4_bark_15
  5476. [2021.04.29-02.29.16:603][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_BC”:无法找到文件。
  5477. [2021.04.29-02.29.16:603][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  5478. [2021.04.29-02.29.16:603][538]LoadErrors: 加载失败 /Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N.T_AM_vol4_trunk_15_N 引用者 MI_AM_vol4_bark_15
  5479. [2021.04.29-02.29.16:603][538]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_15_20201223145051.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_15_N”:无法找到文件。
  5480. [2021.04.29-02.29.17:509][626]LogMaterial: Display: Missing cached shader map for material Material_3, compiling.
  5481. [2021.04.29-02.29.17:526][626]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  5482. [2021.04.29-02.29.17:526][626]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
  5483. [2021.04.29-02.29.17:526][626]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
  5484. [2021.04.29-02.29.17:526][626]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
  5485. [2021.04.29-02.29.22:745][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_vol4_tree_09_0)
  5486. [2021.04.29-02.29.26:184][500]LogAssetEditorSubsystem: Opening Asset editor for MaterialFunction /Game/AM_vol4/Materials/MF_AM_vol4_grass_01.MF_AM_vol4_grass_01
  5487. [2021.04.29-02.29.26:318][500]LogMaterial: Display: Missing cached shader map for material Material_4, compiling.
  5488. [2021.04.29-02.29.26:321][500]LogMaterial: Display: Missing cached shader map for material PreviewMaterial_0, compiling.
  5489. [2021.04.29-02.29.26:324][500]LogMaterial: Display: Missing cached shader map for material Material_4, compiling.
  5490. [2021.04.29-02.29.26:328][500]LogMaterial: Display: Missing cached shader map for material PreviewMaterial_0, compiling.
  5491. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  5492. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
  5493. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
  5494. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
  5495. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24
  5496. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23
  5497. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 22
  5498. [2021.04.29-02.29.26:359][500]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21
  5499. [2021.04.29-02.29.26:360][500]LogMaterial: Display: Missing cached shader map for material Material_4, compiling.
  5500. [2021.04.29-02.29.26:365][500]LogMaterial: Display: Missing cached shader map for material PreviewMaterial_0, compiling.
  5501. [2021.04.29-02.29.26:377][500]LogMaterial: Display: Missing cached shader map for material Material_4, compiling.
  5502. [2021.04.29-02.29.26:388][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionFunctionOutput_0, compiling.
  5503. [2021.04.29-02.29.26:394][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_22, compiling.
  5504. [2021.04.29-02.29.26:398][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_19, compiling.
  5505. [2021.04.29-02.29.26:402][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_13, compiling.
  5506. [2021.04.29-02.29.26:407][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionFunctionOutput_1, compiling.
  5507. [2021.04.29-02.29.26:412][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionFunctionInput_0, compiling.
  5508. [2021.04.29-02.29.26:417][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_14, compiling.
  5509. [2021.04.29-02.29.26:422][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_20, compiling.
  5510. [2021.04.29-02.29.26:427][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionTextureSample_23, compiling.
  5511. [2021.04.29-02.29.26:432][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionFunctionInput_9, compiling.
  5512. [2021.04.29-02.29.26:436][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionLandscapeLayerCoords_4, compiling.
  5513. [2021.04.29-02.29.26:441][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionFunctionInput_12, compiling.
  5514. [2021.04.29-02.29.26:445][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionFunctionInput_29, compiling.
  5515. [2021.04.29-02.29.26:450][500]LogMaterial: Display: Missing cached shader map for material FMatExpressionPreview MaterialExpressionFunctionInput_28, compiling.
  5516. [2021.04.29-02.29.26:514][500]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 84
  5517. [2021.04.29-02.29.26:692][501]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 83
  5518. [2021.04.29-02.29.26:772][503]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 82
  5519. [2021.04.29-02.29.26:913][508]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 81
  5520. [2021.04.29-02.29.27:017][512]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 80
  5521. [2021.04.29-02.29.27:043][513]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 79
  5522. [2021.04.29-02.29.27:043][513]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 78
  5523. [2021.04.29-02.29.27:113][516]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 77
  5524. [2021.04.29-02.29.27:210][520]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76
  5525. [2021.04.29-02.29.27:233][521]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 75
  5526. [2021.04.29-02.29.27:331][524]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 74
  5527. [2021.04.29-02.29.27:331][524]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 73
  5528. [2021.04.29-02.29.27:458][529]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 72
  5529. [2021.04.29-02.29.27:458][529]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 71
  5530. [2021.04.29-02.29.27:552][532]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 70
  5531. [2021.04.29-02.29.27:712][537]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 69
  5532. [2021.04.29-02.29.27:780][539]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 68
  5533. [2021.04.29-02.29.27:811][540]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 67
  5534. [2021.04.29-02.29.27:870][542]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 66
  5535. [2021.04.29-02.29.27:938][544]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 65
  5536. [2021.04.29-02.29.28:180][551]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 64
  5537. [2021.04.29-02.29.28:211][552]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 63
  5538. [2021.04.29-02.29.28:211][552]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 62
  5539. [2021.04.29-02.29.28:347][556]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 61
  5540. [2021.04.29-02.29.28:412][558]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 60
  5541. [2021.04.29-02.29.28:437][559]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 59
  5542. [2021.04.29-02.29.28:531][563]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 58
  5543. [2021.04.29-02.29.28:608][565]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 57
  5544. [2021.04.29-02.29.28:707][568]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 56
  5545. [2021.04.29-02.29.28:707][568]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 55
  5546. [2021.04.29-02.29.28:764][570]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 54
  5547. [2021.04.29-02.29.28:950][576]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 53
  5548. [2021.04.29-02.29.29:071][580]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 52
  5549. [2021.04.29-02.29.29:205][584]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 51
  5550. [2021.04.29-02.29.29:205][584]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 50
  5551. [2021.04.29-02.29.29:205][584]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 49
  5552. [2021.04.29-02.29.29:273][586]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 48
  5553. [2021.04.29-02.29.29:389][591]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 47
  5554. [2021.04.29-02.29.29:423][592]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 46
  5555. [2021.04.29-02.29.29:516][595]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 45
  5556. [2021.04.29-02.29.29:663][600]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 44
  5557. [2021.04.29-02.29.29:787][604]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 43
  5558. [2021.04.29-02.29.29:919][609]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 42
  5559. [2021.04.29-02.29.29:919][609]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 41
  5560. [2021.04.29-02.29.29:949][610]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 40
  5561. [2021.04.29-02.29.30:111][616]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 39
  5562. [2021.04.29-02.29.30:111][616]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 38
  5563. [2021.04.29-02.29.30:171][618]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 37
  5564. [2021.04.29-02.29.30:241][620]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 36
  5565. [2021.04.29-02.29.30:500][628]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 35
  5566. [2021.04.29-02.29.30:534][629]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 34
  5567. [2021.04.29-02.29.30:534][629]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 33
  5568. [2021.04.29-02.29.30:642][633]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 32
  5569. [2021.04.29-02.29.30:757][637]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31
  5570. [2021.04.29-02.29.30:812][639]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 30
  5571. [2021.04.29-02.29.30:812][639]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 29
  5572. [2021.04.29-02.29.30:812][639]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 28
  5573. [2021.04.29-02.29.31:108][648]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27
  5574. [2021.04.29-02.29.31:189][651]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 26
  5575. [2021.04.29-02.29.31:264][654]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25
  5576. [2021.04.29-02.29.31:264][654]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24
  5577. [2021.04.29-02.29.31:396][659]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 23
  5578. [2021.04.29-02.29.31:425][660]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 22
  5579. [2021.04.29-02.29.31:485][662]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21
  5580. [2021.04.29-02.29.31:511][663]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 20
  5581. [2021.04.29-02.29.31:604][667]LogSlate: Window 'MF_AM_vol4_grass_01' being destroyed
  5582. [2021.04.29-02.29.31:620][667]LogSlate: Window 'MF_AM_vol4_grass_01' being destroyed
  5583. [2021.04.29-02.29.31:668][667]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
  5584. [2021.04.29-02.29.31:668][667]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  5585. [2021.04.29-02.29.31:850][669]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
  5586. [2021.04.29-02.29.31:868][670]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3
  5587. [2021.04.29-02.29.31:868][670]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
  5588. [2021.04.29-02.29.31:933][674]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
  5589. [2021.04.29-02.29.36:689][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5590. [2021.04.29-02.29.36:689][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5591. [2021.04.29-02.29.36:690][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5592. [2021.04.29-02.29.36:690][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5593. [2021.04.29-02.29.36:691][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5594. [2021.04.29-02.29.36:691][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5595. [2021.04.29-02.29.36:691][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5596. [2021.04.29-02.29.36:692][ 82]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_ground_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_wave_02_N”:无法找到文件。
  5597. [2021.04.29-02.29.36:727][ 82]LogMaterial: Display: Missing cached shader map for material Material_5, compiling.
  5598. [2021.04.29-02.29.36:746][ 82]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
  5599. [2021.04.29-02.29.36:746][ 82]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
  5600. [2021.04.29-02.29.36:746][ 82]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
  5601. [2021.04.29-02.29.36:746][ 82]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
  5602. [2021.04.29-02.29.40:284][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5603. [2021.04.29-02.29.40:285][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5604. [2021.04.29-02.29.40:285][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5605. [2021.04.29-02.29.40:286][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5606. [2021.04.29-02.29.40:287][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5607. [2021.04.29-02.29.40:287][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5608. [2021.04.29-02.29.40:287][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5609. [2021.04.29-02.29.40:288][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5610. [2021.04.29-02.29.40:288][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5611. [2021.04.29-02.29.40:288][457]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MF_AM_vol4_rock_01_20201223145047.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_rock_01_H”:无法找到文件。
  5612. [2021.04.29-02.29.40:327][457]LogMaterial: Display: Missing cached shader map for material Material_6, compiling.
  5613. [2021.04.29-02.29.40:327][457]LogMaterial: Warning: /Engine/Transient.Material_6 (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
  5614. [2021.04.29-02.29.40:327][457]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
  5615. [2021.04.29-02.29.42:350][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (building+highway_删减后__Ways)
  5616. [2021.04.29-02.29.43:673][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_vol4_tree_09_0)
  5617. [2021.04.29-02.31.46:786][534]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_vol4_tree_09_1)
  5618. [2021.04.29-02.31.53:320][299]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_AM_vol4_tree_09_4)
  5619. [2021.04.29-02.32.03:204][205]LogActorFactory: Actor Factory created SM_AM_vol4_bush_01_0
  5620. [2021.04.29-02.32.04:111][303]LogActorFactory: Actor Factory created SM_AM_vol4_bush_01_0
  5621. [2021.04.29-02.32.31:070][894]LogActorFactory: Actor Factory created SM_AM_vol4_bush_01_0
  5622. [2021.04.29-02.32.53:904][555]Cmd: TRANSACTION UNDO
  5623. [2021.04.29-02.32.53:904][555]LogEditorTransaction: Undo 植物编辑
  5624. [2021.04.29-02.32.54:389][557]Cmd: TRANSACTION UNDO
  5625. [2021.04.29-02.32.54:389][557]LogEditorTransaction: Undo 植物编辑
  5626. [2021.04.29-02.32.54:675][575]Cmd: TRANSACTION UNDO
  5627. [2021.04.29-02.32.54:675][575]LogEditorTransaction: Undo 植物编辑
  5628. [2021.04.29-02.32.55:031][583]Cmd: TRANSACTION UNDO
  5629. [2021.04.29-02.32.55:031][583]LogEditorTransaction: Undo 植物编辑
  5630. [2021.04.29-02.32.55:582][589]Cmd: TRANSACTION UNDO
  5631. [2021.04.29-02.32.55:582][589]LogEditorTransaction: Undo 植物编辑
  5632. [2021.04.29-02.32.55:935][611]Cmd: TRANSACTION UNDO
  5633. [2021.04.29-02.32.55:935][611]LogEditorTransaction: Undo 拖拽放置植物
  5634. [2021.04.29-02.32.58:842][860]LogActorFactory: Actor Factory created SM_AM_vol4_bush_01_0
  5635. [2021.04.29-02.33.23:693][537]Cmd: TRANSACTION UNDO
  5636. [2021.04.29-02.33.23:693][537]LogEditorTransaction: Undo 植物编辑
  5637. [2021.04.29-02.33.27:961][936]Cmd: TRANSACTION UNDO
  5638. [2021.04.29-02.33.27:961][936]LogEditorTransaction: Undo 拖拽放置植物
  5639. [2021.04.29-02.33.34:019][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  5640. [2021.04.29-02.33.34:019][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  5641. [2021.04.29-02.33.34:019][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5642. [2021.04.29-02.33.34:019][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5643. [2021.04.29-02.33.34:020][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  5644. [2021.04.29-02.33.34:020][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
  5645. [2021.04.29-02.33.34:020][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5646. [2021.04.29-02.33.34:020][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5647. [2021.04.29-02.33.34:021][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5648. [2021.04.29-02.33.34:021][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5649. [2021.04.29-02.33.34:021][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  5650. [2021.04.29-02.33.34:022][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  5651. [2021.04.29-02.33.34:022][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5652. [2021.04.29-02.33.34:022][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
  5653. [2021.04.29-02.33.34:022][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  5654. [2021.04.29-02.33.34:022][544]LogLinker: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
  5655. [2021.04.29-02.33.34:099][545]LogActorFactory: Actor Factory created SM_AM_vol4_bush_01_0
  5656. [2021.04.29-02.34.08:922][288]LogOutputDevice: Warning:
  5657. Script Stack (0 frames):
  5658. [2021.04.29-02.34.09:614][288]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.691 s
  5659. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: === Handled ensure: ===
  5660. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error:
  5661. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: Ensure condition failed: Handle->SetValue(NewValue, Flags) == FPropertyAccess::Success [File:D:/Build/++UE4/Sync/Engine/Source/Editor/DetailCustomizations/Private/IntervalStructCustomization.cpp] [Line: 234]
  5662. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error:
  5663. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: Stack:
  5664. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa36b505f9 UE4Editor-DetailCustomizations.dll!UnknownFunction []
  5665. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa368f19b2 UE4Editor-DetailCustomizations.dll!UnknownFunction []
  5666. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa3689d0a6 UE4Editor-DetailCustomizations.dll!UnknownFunction []
  5667. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa365cc101 UE4Editor-DetailCustomizations.dll!UnknownFunction []
  5668. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa366c6e64 UE4Editor-DetailCustomizations.dll!UnknownFunction []
  5669. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa3664213f UE4Editor-DetailCustomizations.dll!UnknownFunction []
  5670. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa4ecee1d8 UE4Editor-Slate.dll!UnknownFunction []
  5671. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa4eacc1aa UE4Editor-Slate.dll!UnknownFunction []
  5672. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa4eaccaa0 UE4Editor-Slate.dll!UnknownFunction []
  5673. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa4eac5850 UE4Editor-Slate.dll!UnknownFunction []
  5674. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa4eaaee97 UE4Editor-Slate.dll!UnknownFunction []
  5675. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa4eaa1e0f UE4Editor-Slate.dll!UnknownFunction []
  5676. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa8b6e7fdb UE4Editor-ApplicationCore.dll!UnknownFunction []
  5677. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa8b6d5c87 UE4Editor-ApplicationCore.dll!UnknownFunction []
  5678. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa8b6ea619 UE4Editor-ApplicationCore.dll!UnknownFunction []
  5679. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa8b6d17d0 UE4Editor-ApplicationCore.dll!UnknownFunction []
  5680. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffab21374d6 USER32.dll!UnknownFunction []
  5681. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffab2136ff2 USER32.dll!UnknownFunction []
  5682. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffa8b6ebb34 UE4Editor-ApplicationCore.dll!UnknownFunction []
  5683. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ff721de68c4 UE4Editor.exe!UnknownFunction []
  5684. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ff721dfba7c UE4Editor.exe!UnknownFunction []
  5685. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ff721dfbb5a UE4Editor.exe!UnknownFunction []
  5686. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ff721e0e31d UE4Editor.exe!UnknownFunction []
  5687. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ff721e1145a UE4Editor.exe!UnknownFunction []
  5688. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffab2ff7974 KERNEL32.DLL!UnknownFunction []
  5689. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: [Callstack] 0x00007ffab32da2f1 ntdll.dll!UnknownFunction []
  5690. [2021.04.29-02.34.09:614][288]LogOutputDevice: Error: