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- Log file open, 05/06/21 11:24:53
- LogInit: Display: Running engine for game: Building_hexiedasha
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.216176
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin CameraShakePreviewer
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin PlasticSourceControl
- LogPluginManager: Mounting plugin RiderSourceCodeAccess
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin CurveEditorTools
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin EditorScriptingUtilities
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin GeometryMode
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin ChaosCloth
- LogPluginManager: Mounting plugin ChaosClothEditor
- LogPluginManager: Mounting plugin ChaosEditor
- LogPluginManager: Mounting plugin ChaosNiagara
- LogPluginManager: Mounting plugin ChaosSolverPlugin
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin GeometryCollectionPlugin
- LogPluginManager: Mounting plugin GeometryProcessing
- LogPluginManager: Mounting plugin PlanarCut
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin Niagara
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapLightEstimation
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin MagicLeapPassableWorld
- LogPluginManager: Mounting plugin MLSDK
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin MeshPainting
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin MovieRenderPipeline
- LogPluginManager: Mounting plugin TemplateSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AssetTags
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin GooglePAD
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin PostSplashScreen
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SoundFields
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin Synthesis
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin ScreenshotTools
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: OSS: Creating online subsystem instance for: NULL
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
- LogInit: Build: ++UE4+Release-4.25-CL-14469661
- LogInit: Engine Version: 4.25.4-14469661+++UE4+Release-4.25
- LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
- LogInit: Net CL: 13144385
- LogInit: OS: Windows 10 (Release 1809) (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 1660
- LogInit: Compiled (64-bit): Oct 11 2020 08:10:49
- LogInit: Compiled with Visual C++: 19.24.28315.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.25
- LogInit: Command Line: /Game/City_1 -game -PIEVIACONSOLE -Multiprocess "GameUserSettingsINI=E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/PIEGameUserSettings0.ini" -MultiprocessSaveConfig -MultiprocessOSS -messaging -SessionName="Play in Standalone Game" -windowed -ResX=1280 -ResY=720
- LogInit: Base Directory: D:/Program Files/Epic Games/UE_4.25/Engine/Binaries/Win64/
- LogInit: Allocator: TBB
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 26
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
- LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2021.05.06-03.24.53:794][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2021.05.06-03.24.53:795][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- [2021.05.06-03.24.53:795][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2021.05.06-03.24.53:799][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
- [2021.05.06-03.24.53:800][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
- [2021.05.06-03.24.53:800][ 0]LogInit: Selected Device Profile: [Windows]
- [2021.05.06-03.24.53:800][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2021.05.06-03.24.53:800][ 0]LogHAL: Display: Platform has ~ 48 GB [51445563392 / 68719476736 / 48], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2021.05.06-03.24.53:801][ 0]LogInit: Going up to parent DeviceProfile []
- [2021.05.06-03.24.53:801][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2021.05.06-03.24.53:801][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Scalability.ini]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- [2021.05.06-03.24.53:802][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/UE4/Unreal Projects/Building_hexiedasha/Saved/Config/Windows/Engine.ini]
- [2021.05.06-03.24.53:802][ 0]LogInit: Computer: DESKTOP-NNUV25C
- [2021.05.06-03.24.53:802][ 0]LogInit: User: WYZ
- [2021.05.06-03.24.53:802][ 0]LogInit: CPU Page size=4096, Cores=6
- [2021.05.06-03.24.53:802][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2021.05.06-03.24.53:802][ 0]LogMemory: Memory total: Physical=47.9GB (48GB approx)
- [2021.05.06-03.24.53:802][ 0]LogMemory: Platform Memory Stats for Windows
- [2021.05.06-03.24.53:802][ 0]LogMemory: Process Physical Memory: 117.06 MB used, 117.07 MB peak
- [2021.05.06-03.24.53:802][ 0]LogMemory: Process Virtual Memory: 105.43 MB used, 105.43 MB peak
- [2021.05.06-03.24.53:802][ 0]LogMemory: Physical Memory: 19466.23 MB used, 29596.08 MB free, 49062.31 MB total
- [2021.05.06-03.24.53:802][ 0]LogMemory: Virtual Memory: 5188.33 MB used, 134212536.00 MB free, 134217728.00 MB total
- [2021.05.06-03.24.53:815][ 0]LogWindows: WindowsPlatformFeatures enabled
- [2021.05.06-03.24.53:964][ 0]LogInit: Physics initialised using underlying interface: PhysX
- [2021.05.06-03.24.53:965][ 0]LogInit: Using OS detected language (zh-CN).
- [2021.05.06-03.24.53:965][ 0]LogInit: Using OS detected locale (zh-CN).
- [2021.05.06-03.24.53:969][ 0]LogTextLocalizationManager: No specific localization for 'zh-CN' exists, so the 'zh-Hans' localization will be used.
- [2021.05.06-03.24.54:069][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/zh/Editor.locres' could not be opened for reading!
- [2021.05.06-03.24.54:070][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/zh/EditorTutorials.locres' could not be opened for reading!
- [2021.05.06-03.24.54:070][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/zh/Keywords.locres' could not be opened for reading!
- [2021.05.06-03.24.54:070][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/zh/Category.locres' could not be opened for reading!
- [2021.05.06-03.24.54:070][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/zh/ToolTips.locres' could not be opened for reading!
- [2021.05.06-03.24.54:070][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/zh/PropertyNames.locres' could not be opened for reading!
- [2021.05.06-03.24.54:070][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/zh/Engine.locres' could not be opened for reading!
- [2021.05.06-03.24.54:070][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/zh/OnlineSubsystemGooglePlay.locres' could not be opened for reading!
- [2021.05.06-03.24.54:071][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/zh/OnlineSubsystemIOS.locres' could not be opened for reading!
- [2021.05.06-03.24.54:071][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/zh/OnlineSubsystem.locres' could not be opened for reading!
- [2021.05.06-03.24.54:071][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/zh/OnlineSubsystemUtils.locres' could not be opened for reading!
- [2021.05.06-03.24.54:199][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2021.05.06-03.24.54:199][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2021.05.06-03.24.54:211][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2021.05.06-03.24.54:211][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
- [2021.05.06-03.24.54:211][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
- [2021.05.06-03.24.54:211][ 0]LogD3D11RHI: D3D11 adapters:
- [2021.05.06-03.24.54:297][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660' (Feature Level 11_0)
- [2021.05.06-03.24.54:297][ 0]LogD3D11RHI: 5991/0/24531 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- [2021.05.06-03.24.54:299][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2021.05.06-03.24.54:299][ 0]LogD3D11RHI: 0/0/24531 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2021.05.06-03.24.54:299][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2021.05.06-03.24.54:307][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2021.05.06-03.24.54:307][ 0]LogD3D11RHI: GPU DeviceId: 0x2184 (for the marketing name, search the web for "GPU Device Id")
- [2021.05.06-03.24.54:307][ 0]LogWindows: EnumDisplayDevices:
- [2021.05.06-03.24.54:307][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660' (P:1 D:1)
- [2021.05.06-03.24.54:308][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660' (P:0 D:1)
- [2021.05.06-03.24.54:308][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660' (P:0 D:0)
- [2021.05.06-03.24.54:309][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660' (P:0 D:0)
- [2021.05.06-03.24.54:310][ 0]LogWindows: DebugString: FoundDriverCount:4
- [2021.05.06-03.24.54:310][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660
- [2021.05.06-03.24.54:310][ 0]LogD3D11RHI: Driver Version: 456.71 (internal:27.21.14.5671, unified:456.71)
- [2021.05.06-03.24.54:310][ 0]LogD3D11RHI: Driver Date: 9-30-2020
- [2021.05.06-03.24.54:310][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB)
- [2021.05.06-03.24.54:356][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
- [2021.05.06-03.24.54:357][ 0]LogD3D11RHI: Async texture creation enabled
- [2021.05.06-03.24.54:357][ 0]LogD3D11RHI: Array index from any shader is supported
- [2021.05.06-03.24.54:373][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- [2021.05.06-03.24.54:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- [2021.05.06-03.24.54:846][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- [2021.05.06-03.24.54:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- [2021.05.06-03.24.54:866][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- [2021.05.06-03.24.54:866][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
- [2021.05.06-03.24.54:879][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- [2021.05.06-03.24.54:974][ 0]LogShaderCompilers: Guid format shader working directory is 2 characters bigger than the processId version (E:/UE4/Unreal Projects/Building_hexiedasha/Intermediate/Shaders/WorkingDirectory/8308/).
- [2021.05.06-03.24.54:975][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/WYZ/AppData/Local/Temp/UnrealShaderWorkingDir/D3365FAD4D258702560D0CA80F781C74/'.
- [2021.05.06-03.24.54:976][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2021.05.06-03.24.54:976][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- [2021.05.06-03.24.54:976][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
- [2021.05.06-03.24.55:632][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
- [2021.05.06-03.24.55:675][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 76MB C:/Users/WYZ/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
- [2021.05.06-03.24.55:675][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/WYZ/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
- [2021.05.06-03.24.55:675][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/UE4/Unreal Projects/Building_hexiedasha/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2021.05.06-03.24.55:675][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2021.05.06-03.24.55:676][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/UE4/Unreal Projects/Building_hexiedasha/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2021.05.06-03.24.55:676][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2021.05.06-03.24.55:684][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2021.05.06-03.24.55:684][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2021.05.06-03.24.55:684][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- [2021.05.06-03.24.55:686][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/WYZ/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2021.05.06-03.24.55:686][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2021.05.06-03.24.55:686][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- [2021.05.06-03.24.55:719][ 0]LogSlate: Using FreeType 2.10.0
- [2021.05.06-03.24.55:719][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2021.05.06-03.24.55:802][ 0]LogInit: Using OS detected language (zh-CN).
- [2021.05.06-03.24.55:802][ 0]LogInit: Using OS detected locale (zh-CN).
- [2021.05.06-03.24.55:802][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the language.
- [2021.05.06-03.24.55:802][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the locale.
- [2021.05.06-03.24.55:802][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
- [2021.05.06-03.24.55:802][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
- [2021.05.06-03.24.55:803][ 0]LogTextLocalizationManager: Compacting localization data took 0.00ms
- [2021.05.06-03.24.55:806][ 0]LogAssetRegistry: FAssetRegistry took 0.0015 seconds to start up
- [2021.05.06-03.24.55:954][ 0]LogPackageLocalizationCache: Processed 19 localized package path(s) for 1 prioritized culture(s) in 0.000952 seconds
- [2021.05.06-03.24.56:000][ 0]LogInit: Selected Device Profile: [Windows]
- [2021.05.06-03.24.56:110][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- [2021.05.06-03.24.56:110][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- [2021.05.06-03.24.56:110][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- [2021.05.06-03.24.56:110][ 0]LogMeshReduction: No distributed automatic mesh merging module available
- [2021.05.06-03.24.56:110][ 0]LogMeshMerging: No distributed automatic mesh merging module available
- [2021.05.06-03.24.56:126][ 0]LogNetVersion: Building_hexiedasha 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 2186942574)
- [2021.05.06-03.24.56:341][ 0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (000001DFD4514AC0), frame # 0
- [2021.05.06-03.24.56:341][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000001DFD44942C0), frame # 0
- [2021.05.06-03.24.56:342][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000001DFD445BC00), frame # 0
- [2021.05.06-03.24.56:536][ 0]LogMoviePlayer: Initializing movie player
- [2021.05.06-03.24.56:763][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2021.05.06-03.24.56:769][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2021.05.06-03.24.56:825][ 0]SourceControl: 源码管理已禁用
- [2021.05.06-03.24.56:825][ 0]SourceControl: 源码管理已禁用
- [2021.05.06-03.24.56:837][ 0]SourceControl: 源码管理已禁用
- [2021.05.06-03.24.57:031][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2021.05.06-03.24.57:059][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2021.05.06-03.24.57:059][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2021.05.06-03.24.57:117][ 0]LogOcInput: OculusInput pre-init called
- [2021.05.06-03.24.57:132][ 0]LogUObjectArray: 19064 objects as part of root set at end of initial load.
- [2021.05.06-03.24.57:132][ 0]LogUObjectAllocator: 5015424 out of 0 bytes used by permanent object pool.
- [2021.05.06-03.24.57:132][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2021.05.06-03.24.57:172][ 0]LogEngine: Initializing Engine...
- [2021.05.06-03.24.57:174][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2021.05.06-03.24.57:174][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
- [2021.05.06-03.24.57:176][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
- [2021.05.06-03.24.57:255][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2021.05.06-03.24.57:264][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2021.05.06-03.24.57:264][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2021.05.06-03.24.57:264][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- [2021.05.06-03.24.57:264][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2021.05.06-03.24.57:264][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
- [2021.05.06-03.24.57:264][ 0]LogAudioMixer: Display: Max Channels (voices): 32
- [2021.05.06-03.24.57:264][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
- [2021.05.06-03.24.57:264][ 0]LogAudio: Display: AudioDevice MaxSources: 32
- [2021.05.06-03.24.57:265][ 0]LogAudio: Display: Using built-in audio occlusion.
- [2021.05.06-03.24.57:265][ 0]LogAudioMixer: Display: Initializing audio mixer.
- [2021.05.06-03.24.57:295][ 0]LogAudioMixer: Display: 0: FrontLeft
- [2021.05.06-03.24.57:295][ 0]LogAudioMixer: Display: 1: FrontRight
- [2021.05.06-03.24.57:344][ 0]LogAudioMixer: Display: Using Audio Device 扬声器 (Realtek High Definition Audio)
- [2021.05.06-03.24.57:354][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
- [2021.05.06-03.24.57:356][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
- [2021.05.06-03.24.57:356][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
- [2021.05.06-03.24.57:357][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
- [2021.05.06-03.24.57:357][ 0]LogInit: FAudioDevice initialized.
- [2021.05.06-03.24.57:358][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- [2021.05.06-03.24.57:363][ 0]LogInit: Texture streaming: Enabled
- [2021.05.06-03.24.57:423][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2021.05.06-03.24.57:423][ 0]LogInit: Display: Game Engine Initialized.
- [2021.05.06-03.24.57:423][ 0]LogNiagaraEditor: Warning: GEditor isn't valid! Particle reset commands will not work for Niagara components!
- [2021.05.06-03.24.57:465][ 0]LogInit: Display: Starting Game.
- [2021.05.06-03.24.57:465][ 0]LogNet: Browse: /Game/City_1?Name=Player
- [2021.05.06-03.24.57:465][ 0]LogLoad: LoadMap: /Game/City_1?Name=Player
- [2021.05.06-03.24.57:465][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0
- [2021.05.06-03.24.57:467][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- [2021.05.06-03.24.57:467][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2021.05.06-03.24.57:477][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms
- [2021.05.06-03.24.57:737][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
- [2021.05.06-03.24.57:738][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_BC”:无法找到文件。
- [2021.05.06-03.24.57:738][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
- [2021.05.06-03.24.57:738][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_56.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
- [2021.05.06-03.24.57:748][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
- [2021.05.06-03.24.57:749][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_BC”:无法找到文件。
- [2021.05.06-03.24.57:749][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
- [2021.05.06-03.24.57:749][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_09.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_09_N”:无法找到文件。
- [2021.05.06-03.24.57:768][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
- [2021.05.06-03.24.57:768][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_57_BC”:无法找到文件。
- [2021.05.06-03.24.57:769][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
- [2021.05.06-03.24.57:769][ 0]LogUObjectGlobals: Warning: 加载“E:/UE4/Unreal Projects/Building_hexiedasha/Content/AM_vol4/Materials/MI_AM_vol4_bark_57.uasset”时未能加载“/Game/AM_vol4/Textures/T_AM_vol4_trunk_56_N”:无法找到文件。
- [2021.05.06-03.24.58:673][ 0]LogAIModule: Creating AISystem for world City_1
- [2021.05.06-03.24.58:673][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000001DFCE29FC00), frame # 0
- [2021.05.06-03.24.58:673][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000001DFD7EE1D00), frame # 0
- [2021.05.06-03.24.58:778][ 0]LogLoad: Game class is 'ThirdPersonGameMode_C'
- [2021.05.06-03.24.58:783][ 0]LogWorld: Bringing World /Game/City_1.City_1 up for play (max tick rate 0) at 2021.05.06-11.24.58
- [2021.05.06-03.24.58:784][ 0]LogUObjectGlobals: Warning: 未能加载“{FileName}”:无法找到文件。
- [2021.05.06-03.24.58:784][ 0]LogUObjectGlobals: Warning: 未能加载“{FileName}”:无法找到文件。
- [2021.05.06-03.24.58:784][ 0]LogUObjectGlobals: Warning: 寻找对象“Object /Game/Camera/LevelSequence.LevelSequence”失败
- [2021.05.06-03.24.58:784][ 0]LogWorld: Bringing up level for play took: 0.006255
- [2021.05.06-03.24.58:785][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [2021.05.06-03.24.58:788][ 0]LogLoad: Took 1.322830 seconds to LoadMap(/Game/City_1)
- [2021.05.06-03.24.58:808][ 0]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2021.05.06-03.24.58:809][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:1).
- [2021.05.06-03.24.58:809][ 0]LogSlate: Took 0.001281 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
- [2021.05.06-03.24.58:836][ 0]LogLoad: (Engine Initialization) Total time: 6.82 seconds
- [2021.05.06-03.24.58:836][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- [2021.05.06-03.24.58:843][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2021.05.06-03.24.58:845][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2021.05.06-03.24.58:986][ 0]LogRenderer: Reallocating scene render targets to support 64x64 Format 10 NumSamples 1 (Frame:1).
- [2021.05.06-03.24.59:034][ 0]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1).
- [2021.05.06-03.24.59:061][ 0]LogRenderer: Reallocating scene render targets to support 1280x720 Format 10 NumSamples 1 (Frame:2).
- [2021.05.06-03.24.59:075][ 1]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2021.05.06-03.24.59:076][ 1]LogSlate: Took 0.001210 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K)
- [2021.05.06-03.25.04:712][ 69]LogSlate: Window 'Building_hexiedasha (64-位 Development PCD3D_SM5) ' being destroyed
- [2021.05.06-03.25.04:717][ 69]LogWindowsTextInputMethodSystem: Display: IME system now activated using TSF (搜狗拼音输入法).
- [2021.05.06-03.25.04:729][ 69]LogWindowsTextInputMethodSystem: Display: IME system now activated using TSF (搜狗拼音输入法).
- [2021.05.06-03.25.04:737][ 69]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2021.05.06-03.25.04:737][ 69]LogEngine: All Windows Closed
- [2021.05.06-03.25.04:737][ 69]LogWindows: FPlatformMisc::RequestExit(0)
- [2021.05.06-03.25.04:737][ 69]LogCore: Engine exit requested (reason: Win RequestExit)
- [2021.05.06-03.25.04:737][ 70]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
- [2021.05.06-03.25.04:738][ 70]LogAudio: Display: Shutting down audio device while 2 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
- [2021.05.06-03.25.04:774][ 70]LogInit: Display: PreExit Game.
- [2021.05.06-03.25.04:795][ 70]LogWorld: BeginTearingDown for /Game/City_1
- [2021.05.06-03.25.04:795][ 70]LogWorld: UWorld::CleanupWorld for City_1, bSessionEnded=true, bCleanupResources=true
- [2021.05.06-03.25.04:796][ 70]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2021.05.06-03.25.05:184][ 70]LogExit: Preparing to exit.
- [2021.05.06-03.25.05:776][ 70]LogMoviePlayer: Shutting down movie player
- [2021.05.06-03.25.05:958][ 70]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2021.05.06-03.25.05:960][ 70]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
- [2021.05.06-03.25.05:964][ 70]LogExit: Game engine shut down
- [2021.05.06-03.25.05:972][ 70]LogAISub: UAISubsystem::~UAISubsystem AISubsystem (000001DFD4514AC0), frame # 1070
- [2021.05.06-03.25.05:972][ 70]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000001DFD44942C0), frame # 1070
- [2021.05.06-03.25.05:972][ 70]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000001DFD445BC00), frame # 1070
- [2021.05.06-03.25.05:987][ 70]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000001DFCE29FC00), frame # 1070
- [2021.05.06-03.25.05:987][ 70]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000001DFD7EE1D00), frame # 1070
- [2021.05.06-03.25.06:024][ 70]LogExit: Object subsystem successfully closed.
- [2021.05.06-03.25.06:044][ 70]LogShaderCompilers: Display: Shaders left to compile 0
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (498)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module SequenceRecorder (496)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module AutomationController (494)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module AutomationWorker (492)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module Voice (490)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module AIModule (488)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module GameplayDebugger (487)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module AITestSuite (485)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module NavigationSystem (483)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module OculusMR (480)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (478)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (476)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module WebMMedia (474)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (472)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (470)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (468)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (466)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (464)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module PlanarCut (462)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module CharacterAI (460)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module SessionServices (458)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (456)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module LiveCoding (454)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module LevelSequence (452)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (450)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module MovieScene (448)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (446)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module PortalServices (444)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module PortalRpc (442)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module MessagingRpc (440)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (438)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module AudioMixerCore (437)
- [2021.05.06-03.25.06:068][ 70]LogModuleManager: Shutting down and abandoning module ProfilerService (434)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module TaskGraph (432)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module Synthesis (430)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (428)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module OculusInput (426)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (424)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module GooglePAD (422)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module EditableMesh (420)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (418)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module CableComponent (416)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module AudioCapture (414)
- [2021.05.06-03.25.06:164][ 70]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (413)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module AssetTags (410)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (408)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (406)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module AppleImageUtils (404)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module AndroidPermission (402)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module NUTUnrealEngine4 (400)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module NetcodeUnitTest (398)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module TemplateSequence (396)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineRenderPasses (394)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineSettings (392)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module MovieRenderPipelineCore (390)
- [2021.05.06-03.25.06:165][ 70]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (389)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MediaCompositing (386)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module ImgMedia (384)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (382)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (380)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (378)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (376)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (374)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MeshSolverUtilities (372)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module MeshConversion (370)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module DynamicMesh (368)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (366)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometricObjects (364)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (362)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (361)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (358)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (357)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometryCache (354)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (353)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module ChaosNiagara (350)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module ChaosCloth (348)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module BackChannel (346)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module AutomationUtils (344)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (342)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module HotReload (341)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (340)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (336)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module UObjectPlugin (334)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (332)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (330)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (328)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module SourceControl (327)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (324)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (322)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module SoundFields (320)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module SignificanceManager (318)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (316)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (314)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (310)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module ActorSequence (308)
- [2021.05.06-03.25.06:167][ 70]LogModuleManager: Shutting down and abandoning module UdpMessaging (306)
- [2021.05.06-03.25.06:269][ 70]LogModuleManager: Shutting down and abandoning module TcpMessaging (304)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (302)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (300)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (298)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (296)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (294)
- [2021.05.06-03.25.06:770][ 70]LogMagicLeapPlanes: Planes tracker already destroyed.
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (292)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (290)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (288)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (286)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapController (284)
- [2021.05.06-03.25.06:770][ 70]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (282)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module MagicLeapAR (280)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module AugmentedReality (279)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (276)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module Niagara (274)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module SignalProcessing (273)
- [2021.05.06-03.25.06:770][ 70]LogModuleManager: Shutting down and abandoning module NiagaraEditor (271)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module NiagaraCore (268)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (266)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module FacialAnimation (264)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (262)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module TreeMap (261)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module AnimationSharing (258)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (256)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module Paper2D (254)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (252)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (250)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (248)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module PacketHandler (246)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (244)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (242)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module MediaAssets (240)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module Overlay (238)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module OverlayEditor (237)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module VREditor (234)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module StringTableEditor (232)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (230)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (228)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module FunctionalTesting (226)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (224)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (223)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module UMG (220)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module UMGEditor (219)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module Sequencer (218)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module MessageLog (215)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module MaterialEditor (213)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module SlateReflector (208)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module Slate (206)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module SlateCore (204)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (202)
- [2021.05.06-03.25.06:771][ 70]LogModuleManager: Shutting down and abandoning module EditorStyle (200)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module UnrealEd (198)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MRMesh (196)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module Messaging (194)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (192)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (190)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module XAudio2 (188)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module Networking (186)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module Core (184)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MovieSceneTools (182)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module KismetCompiler (180)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MeshBuilder (178)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MeshUtilities (176)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (175)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (174)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (173)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (171)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (169)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (167)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MaterialBaking (163)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (158)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (156)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module DerivedDataCache (154)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module XGEController (152)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module TargetPlatform (150)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (149)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (147)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (145)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (143)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (141)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (139)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (137)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (135)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (133)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (131)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module ImageWrapper (130)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (127)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (125)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (123)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (121)
- [2021.05.06-03.25.06:772][ 70]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (119)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (117)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (115)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (113)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module InputCore (110)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module Settings (108)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module PhysXCooking (106)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module ChaosSolvers (104)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (103)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module Chaos (100)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (98)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (97)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module AVEncoder (96)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (92)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module SteamVRInput (90)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module SteamVR (88)
- [2021.05.06-03.25.06:773][ 70]LogHMD: Freeing OpenVRDLLHandle.
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module OculusHMD (86)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (84)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (82)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (80)
- [2021.05.06-03.25.06:773][ 70]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (76)
- [2021.05.06-03.25.06:774][ 70]LogModuleManager: Shutting down and abandoning module XMPP (71)
- [2021.05.06-03.25.06:774][ 70]LogModuleManager: Shutting down and abandoning module WebSockets (70)
- [2021.05.06-03.25.06:796][ 70]LogModuleManager: Shutting down and abandoning module HTTP (67)
- [2021.05.06-03.25.06:803][ 70]LogModuleManager: Shutting down and abandoning module SSL (66)
- [2021.05.06-03.25.06:804][ 70]LogModuleManager: Shutting down and abandoning module WmfMedia (62)
- [2021.05.06-03.25.06:805][ 70]LogModuleManager: Shutting down and abandoning module Media (61)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module MagicLeap (58)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module NiagaraShader (54)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module VariantManagerContent (52)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module DatasmithContent (50)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module AISupportModule (48)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module DesktopPlatform (46)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module PropertyEditor (37)
- [2021.05.06-03.25.06:806][ 70]LogModuleManager: Shutting down and abandoning module AudioEditor (34)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module RenderCore (30)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module Landscape (28)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module D3D11RHI (22)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module Renderer (18)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module Engine (16)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module PakFile (4)
- [2021.05.06-03.25.06:807][ 70]LogModuleManager: Shutting down and abandoning module RSA (3)
- [2021.05.06-03.25.07:018][ 70]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
- [2021.05.06-03.25.07:019][ 70]LogD3D11RHI: Shutdown
- [2021.05.06-03.25.07:019][ 70]LogD3D11RHI: CleanupD3DDevice
- [2021.05.06-03.25.07:028][ 70]LogExit: Exiting.
- [2021.05.06-03.25.07:064][ 70]Log file closed, 05/06/21 11:25:07
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