Engine.ini 271 KB

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  1. [Launch]
  2. [/Script/EngineSettings.GameMapsSettings]
  3. GameInstanceClass=/Script/Engine.GameInstance
  4. EditorStartupMap=/Game/Main.Main
  5. GameDefaultMap=/Game/Main.Main
  6. ServerDefaultMap=/Engine/Maps/Entry
  7. GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
  8. LocalMapOptions=
  9. TransitionMap=
  10. bUseSplitscreen=True
  11. TwoPlayerSplitscreenLayout=Horizontal
  12. ThreePlayerSplitscreenLayout=FavorTop
  13. GlobalDefaultServerGameMode=None
  14. [InstallBundleManager]
  15. ModuleName=NullInstallBundleManager
  16. [URL]
  17. Protocol=unreal
  18. Name=Player
  19. SaveExt=usa
  20. Port=7777
  21. GameName=Building_hexiedasha
  22. [HTTP]
  23. HttpTimeout=180
  24. HttpConnectionTimeout=60
  25. HttpReceiveTimeout=30
  26. HttpSendTimeout=30
  27. [BackgroundHttp]
  28. BackgroundHttp.TempFileTimeOutSeconds=259200
  29. BackgroundHttp.MaxActiveDownloads=4
  30. [WebSockets.LibWebSockets]
  31. ThreadStackSize=131072
  32. ThreadTargetFrameTimeInSeconds=0.0333
  33. ThreadMinimumSleepTimeInSeconds=0.0
  34. MaxHttpHeaderData=32768
  35. [Ping]
  36. StackSize=1048576
  37. [Voice]
  38. bEnabled=false
  39. bDuckingOptOut=true
  40. [SlateStyle]
  41. DefaultFontName=/Engine/EngineFonts/Roboto
  42. [PlatformMemoryBuckets]
  43. LargestMemoryBucket_MinGB=32
  44. LargerMemoryBucket_MinGB=12
  45. DefaultMemoryBucket_MinGB=8
  46. SmallerMemoryBucket_MinGB=6
  47. SmallestMemoryBucket_MinGB=0
  48. [/Script/Engine.Engine]
  49. ConsoleClassName=/Script/Engine.Console
  50. GameViewportClientClassName=/Script/Engine.GameViewportClient
  51. LocalPlayerClassName=/Script/Engine.LocalPlayer
  52. WorldSettingsClassName=/Script/Engine.WorldSettings
  53. NavigationSystemClassName=/Script/NavigationSystem.NavigationSystemV1
  54. NavigationSystemConfigClassName=/Script/NavigationSystem.NavigationSystemModuleConfig
  55. AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
  56. PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
  57. LevelScriptActorClassName=/Script/Engine.LevelScriptActor
  58. DefaultBlueprintBaseClassName=/Script/Engine.Actor
  59. GameUserSettingsClassName=/Script/Engine.GameUserSettings
  60. AIControllerClassName=/Script/AIModule.AIController
  61. AssetManagerClassName=/Script/Engine.AssetManager
  62. bAllowMatureLanguage=false
  63. GameEngine=/Script/Engine.GameEngine
  64. EditorEngine=/Script/UnrealEd.EditorEngine
  65. UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
  66. WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
  67. DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
  68. DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
  69. DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
  70. DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
  71. DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
  72. HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
  73. DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
  74. DefaultBloomKernelTextureName=/Engine/EngineMaterials/DefaultBloomKernel.DefaultBloomKernel
  75. GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
  76. DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
  77. EmissiveMeshMaterialName=/Engine/EngineMaterials/EmissiveMeshMaterial.EmissiveMeshMaterial
  78. PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
  79. BlueNoiseTextureName=/Engine/EngineMaterials/BlueNoise.BlueNoise
  80. MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
  81. WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
  82. LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
  83. LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
  84. LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
  85. LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
  86. ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
  87. ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
  88. RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
  89. VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
  90. VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
  91. VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
  92. VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
  93. VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
  94. VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
  95. PhysicalMaterialMaskMaterialName=/Engine/EngineDebugMaterials/PhysicalMaterialMaskMaterial.PhysicalMaterialMaskMaterial
  96. BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
  97. ClothPaintMaterialName=/Engine/EngineDebugMaterials/ClothMaterial.ClothMaterial
  98. ClothPaintMaterialWireframeName=/Engine/EngineDebugMaterials/ClothMaterial_WF.ClothMaterial_WF
  99. DebugEditorMaterialName=/Engine/EngineDebugMaterials/DebugEditorMaterial.DebugEditorMaterial
  100. InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
  101. PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
  102. EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
  103. DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
  104. DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
  105. DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
  106. TimecodeProviderClassName=None
  107. DefaultTimecodeProviderClassName=/Script/Engine.SystemTimeTimecodeProvider
  108. TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst
  109. ArrowMaterialName=/Engine/EngineMaterials/GizmoMaterial.GizmoMaterial
  110. bAllowHostMigration=false
  111. HostMigrationTimeout=15
  112. ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
  113. LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
  114. ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  115. ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  116. ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  117. ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  118. ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  119. ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  120. ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  121. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  122. ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  123. QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  124. QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  125. QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  126. QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  127. QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  128. QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  129. QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  130. QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  131. QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  132. QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  133. QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  134. LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
  135. LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
  136. LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
  137. LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
  138. LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  139. LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
  140. LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
  141. LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  142. LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
  143. LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
  144. LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  145. StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
  146. StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  147. StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
  148. StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
  149. StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
  150. StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
  151. StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  152. StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  153. StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
  154. LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
  155. LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; red (LOD 1)
  156. LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (etc...)
  157. LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue
  158. LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
  159. LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; fuchsia (bright purple)
  160. LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  161. LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; purple
  162. StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
  163. StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
  164. StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
  165. StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
  166. StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
  167. HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
  168. HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
  169. HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
  170. HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
  171. HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
  172. HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
  173. HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
  174. MaxPixelShaderAdditiveComplexityCount=2000
  175. MaxES2PixelShaderAdditiveComplexityCount=600
  176. MaxES3PixelShaderAdditiveComplexityCount=800
  177. bSubtitlesEnabled=True
  178. bSubtitlesForcedOff=false
  179. DefaultSoundName=/Engine/EngineSounds/WhiteNoise.WhiteNoise
  180. MaximumLoopIterationCount=1000000
  181. bCanBlueprintsTickByDefault=true
  182. bOptimizeAnimBlueprintMemberVariableAccess=true
  183. CameraRotationThreshold=45.0
  184. CameraTranslationThreshold=10000
  185. PrimitiveProbablyVisibleTime=8.0
  186. MaxOcclusionPixelsFraction=0.1
  187. MinLightMapDensity=0.0
  188. IdealLightMapDensity=0.2
  189. MaxLightMapDensity=0.8
  190. RenderLightMapDensityGrayscaleScale=1.0
  191. RenderLightMapDensityColorScale=1.0
  192. bRenderLightMapDensityGrayscale=false
  193. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  194. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  195. bDisablePhysXHardwareSupport=True
  196. bPauseOnLossOfFocus=false
  197. MaxParticleResize=0
  198. MaxParticleResizeWarn=0
  199. NetClientTicksPerSecond=200
  200. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  201. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
  202. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  203. DisplayGamma=2.2
  204. MinDesiredFrameRate=35.000000
  205. NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
  206. NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
  207. NetErrorLogInterval=1.0
  208. SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
  209. SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
  210. bSmoothFrameRate=false
  211. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
  212. bCheckForMultiplePawnsSpawnedInAFrame=false
  213. NumPawnsAllowedToBeSpawnedInAFrame=2
  214. DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
  215. bEnableOnScreenDebugMessages=true
  216. DurationOfErrorsAndWarningsOnHUD=0
  217. NearClipPlane=10.0
  218. bUseStreamingPause=false
  219. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationLowPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureLowPercent")
  220. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationHighPercent",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureHighPercent")
  221. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMinBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMinBrightness")
  222. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptationMaxBrightness",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureMaxBrightness")
  223. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedDown",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedDown")
  224. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.EyeAdaptionSpeedUp",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureSpeedUp")
  225. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.ExposureOffset",NewFieldName="CameraComponent.PostProcessSettings.AutoExposureBias")
  226. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationLowPercent",NewFieldName="Settings.AutoExposureLowPercent")
  227. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationHighPercent",NewFieldName="Settings.AutoExposureHighPercent")
  228. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMinBrightness",NewFieldName="Settings.AutoExposureMinBrightness")
  229. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptationMaxBrightness",NewFieldName="Settings.AutoExposureMaxBrightness")
  230. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedDown",NewFieldName="Settings.AutoExposureSpeedDown")
  231. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.EyeAdaptionSpeedUp",NewFieldName="Settings.AutoExposureSpeedUp")
  232. MatineeTrackRedirects=(TargetClassName="/Script/Engine.PostprocessVolume",OldFieldName="Settings.ExposureOffset",NewFieldName="Settings.AutoExposureBias")
  233. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="FOVAngle",NewFieldName="CameraComponent.FieldOfView")
  234. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="AspectRatio",NewFieldName="CameraComponent.AspectRatio")
  235. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="bConstrainAspectRatio",NewFieldName="CameraComponent.bConstrainAspectRatio")
  236. MatineeTrackRedirects=(TargetClassName="/Script/Engine.CameraActor",OldFieldName="PostProcessSettings.",NewFieldName="CameraComponent.PostProcessSettings.")
  237. ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/Building_hexiedasha")
  238. ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/Building_hexiedasha")
  239. [CoreRedirects]
  240. ClassRedirects=(OldName="AnimGraphNode_BlendSpace",NewName="/Script/AnimGraph.AnimGraphNode_BlendSpacePlayer")
  241. ClassRedirects=(OldName="AnimNotify_PlayParticleEffect_C",NewName="/Script/Engine.AnimNotify_PlayParticleEffect",OverrideClassName="/Script/CoreUObject.Class")
  242. ClassRedirects=(OldName="AnimNotify_PlaySound_C",NewName="/Script/Engine.AnimNotify_PlaySound",OverrideClassName="/Script/CoreUObject.Class")
  243. ClassRedirects=(OldName="MovieSceneMaterialParameterSection",NewName="/Script/MovieSceneTracks.MovieSceneParameterSection")
  244. PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect",Removed=True)
  245. PackageRedirects=(OldName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound",Removed=True)
  246. StructRedirects=(OldName="AnimNode_ApplyAdditive",NewName="/Script/AnimGraphRuntime.AnimNode_ApplyAdditive")
  247. StructRedirects=(OldName="AnimNode_BlendListBase",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListBase")
  248. StructRedirects=(OldName="AnimNode_BlendListByBool",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByBool")
  249. StructRedirects=(OldName="AnimNode_BlendListByEnum",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByEnum")
  250. StructRedirects=(OldName="AnimNode_BlendListByInt",NewName="/Script/AnimGraphRuntime.AnimNode_BlendListByInt")
  251. StructRedirects=(OldName="AnimNode_BlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  252. StructRedirects=(OldName="AnimNode_BlendSpaceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpaceEvaluator")
  253. StructRedirects=(OldName="AnimNode_BlendSpacePlayer",NewName="/Script/AnimGraphRuntime.AnimNode_BlendSpacePlayer")
  254. StructRedirects=(OldName="AnimNode_LayeredBoneBlend",NewName="/Script/AnimGraphRuntime.AnimNode_LayeredBoneBlend")
  255. StructRedirects=(OldName="AnimNode_MeshSpaceRefPose",NewName="/Script/AnimGraphRuntime.AnimNode_MeshSpaceRefPose")
  256. StructRedirects=(OldName="AnimNode_RefPose",NewName="/Script/AnimGraphRuntime.AnimNode_RefPose")
  257. StructRedirects=(OldName="AnimNode_RotateRootBone",NewName="/Script/AnimGraphRuntime.AnimNode_RotateRootBone")
  258. StructRedirects=(OldName="AnimNode_RotationOffsetBlendSpace",NewName="/Script/AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace")
  259. StructRedirects=(OldName="AnimNode_SequenceEvaluator",NewName="/Script/AnimGraphRuntime.AnimNode_SequenceEvaluator")
  260. StructRedirects=(OldName="AnimNode_Slot",NewName="/Script/AnimGraphRuntime.AnimNode_Slot")
  261. StructRedirects=(OldName="FormatTextArgument",NewName="/Script/Engine.FormatArgumentData")
  262. FunctionRedirects=(OldName="ConvertTransformToRelative",NewName="/Script/Engine.KismetMathLibrary.MakeRelativeTransform")
  263. PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.LocalTransform",NewName="A")
  264. PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.WorldTransform",NewName="RelativeTo")
  265. PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.ParentTransform",NewName="A")
  266. PropertyRedirects=(OldName="KismetMathLibrary.MakeRelativeTransform.Transform",NewName="RelativeTo")
  267. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_CopyMaterialInstanceParameters.SourceMaterialToCopyFrom",NewName="Source")
  268. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA",NewName="SourceA")
  269. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB",NewName="SourceB")
  270. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA",NewName="SourceA")
  271. PropertyRedirects=(OldName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB",NewName="SourceB")
  272. PropertyRedirects=(OldName="AnimNode_Trail.TrailRelaxationCurve",NewName="AnimNode_Trail.TrailRelaxationSpeed")
  273. PropertyRedirects=(OldName="FormatArgumentData.TextValue",NewName="FormatArgumentData.ArgumentValue")
  274. PropertyRedirects=(OldName="LandscapeSplineMeshEntry.Offset",NewName="LandscapeSplineMeshEntry.CenterAdjust")
  275. PropertyRedirects=(OldName="MovieScenePossessable.ParentSpawnableGuid",NewName="MovieScenePossessable.ParentGuid")
  276. PropertyRedirects=(OldName="MultiLineEditableText.bAutoWrapText",NewName="MultiLineEditableText.AutoWrapText")
  277. PropertyRedirects=(OldName="MultiLineEditableTextBox.bAutoWrapText",NewName="MultiLineEditableTextBox.AutoWrapText")
  278. PropertyRedirects=(OldName="AnimNode_SequenceEvaluator.bShouldLoopWhenInSyncGroup",NewName="AnimNode_SequenceEvaluator.bShouldLoop")
  279. EnumRedirects=(OldName="EControllerHand",NewName="/Script/InputCore.EControllerHand")
  280. EnumRedirects=(OldName="AnimPhysConstraintType",NewName="AnimPhysAngularConstraintType")
  281. EnumRedirects=(OldName="AnimPhysAxisType",NewName="AnimPhysLinearConstraintType")
  282. EnumRedirects=(OldName="EEnvQueryParam",NewName="/Script/AIModule.EAIParamType")
  283. ClassRedirects=(OldName="CineCameraActor",NewName="/Script/CinematicCamera.CineCameraActor")
  284. ClassRedirects=(OldName="CineCameraComponent",NewName="/Script/CinematicCamera.CineCameraComponent")
  285. ClassRedirects=(OldName="MovieSceneShotSection",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutSection")
  286. ClassRedirects=(OldName="MovieSceneShotTrack",NewName="/Script/MovieSceneTracks.MovieSceneCameraCutTrack")
  287. FunctionRedirects=(OldName="Actor.SetActorRotation",NewName="Actor.K2_SetActorRotation")
  288. FunctionRedirects=(OldName="KismetSystemLibrary.SetSupressViewportTransitionMessage",NewName="KismetSystemLibrary.SetSuppressViewportTransitionMessage")
  289. FunctionRedirects=(OldName="SteamVRFunctionLibrary.GetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.GetTrackingOrigin")
  290. FunctionRedirects=(OldName="SteamVRFunctionLibrary.SetTrackingSpace",NewName="HeadMountedDisplayFunctionLibrary.SetTrackingOrigin")
  291. PropertyRedirects=(OldName="AudioEQEffect.HFFrequency",NewName="AudioEQEffect.FrequencyCenter2")
  292. PropertyRedirects=(OldName="AudioEQEffect.HFGain",NewName="AudioEQEffect.Gain2")
  293. PropertyRedirects=(OldName="AudioEQEffect.LFFrequency",NewName="AudioEQEffect.FrequencyCenter0")
  294. PropertyRedirects=(OldName="AudioEQEffect.LFGain",NewName="AudioEQEffect.Gain0")
  295. PropertyRedirects=(OldName="AudioEQEffect.MFBandwidth",NewName="AudioEQEffect.Bandwidth1")
  296. PropertyRedirects=(OldName="AudioEQEffect.MFCutoffFrequency",NewName="AudioEQEffect.FrequencyCenter1")
  297. PropertyRedirects=(OldName="AudioEQEffect.MFGain",NewName="AudioEQEffect.Gain1")
  298. PropertyRedirects=(OldName="BodyInstance.MassInKg",NewName="BodyInstance.MassInKgOverride")
  299. PropertyRedirects=(OldName="EnvQueryTest.SweetSpotValue",NewName="EnvQueryTest.ReferenceValue")
  300. PropertyRedirects=(OldName="EnvQueryTest.bDefineSweetSpot",NewName="EnvQueryTest.bDefineReferenceValue")
  301. PropertyRedirects=(OldName="MovieScene.ShotTrack",NewName="MovieScene.CameraCutTrack")
  302. PropertyRedirects=(OldName="MovieSceneShotSection.ShotNumber",NewName="MovieSceneShotSection.CameraCutNumber")
  303. EnumRedirects=(OldName="ESteamVRTrackingSpace",NewName="EHMDTrackingOrigin")
  304. ClassRedirects=(OldName="EdGraphPin",NewName="/Script/Engine.EdGraphPin_Deprecated")
  305. ClassRedirects=(OldName="HapticFeedbackEffect",NewName="/Script/Engine.HapticFeedbackEffect_Curve")
  306. ClassRedirects=(OldName="LandscapeProxy",NewName="/Script/Landscape.LandscapeStreamingProxy",InstanceOnly=True)
  307. StructRedirects=(OldName="HapticFeedbackDetails",NewName="HapticFeedbackDetails_Curve")
  308. StructRedirects=(OldName="AnimNode_SaveCachedPose",NewName="/Script/Engine.AnimNode_SaveCachedPose")
  309. FunctionRedirects=(OldName="SceneCaptureComponent2D.UpdateContent",NewName="SceneCaptureComponent2D.CaptureScene")
  310. FunctionRedirects=(OldName="SceneCaptureComponentCube.UpdateContent",NewName="SceneCaptureComponentCube.CaptureScene")
  311. PropertyRedirects=(OldName="Blueprint.PinWatches",NewName="Blueprint.DeprecatedPinWatches")
  312. PropertyRedirects=(OldName="Box2D.bIsValid",NewName="Box2D.IsValid")
  313. PropertyRedirects=(OldName="EdGraphNode.Pins",NewName="EdGraphNode.DeprecatedPins")
  314. PropertyRedirects=(OldName="PhysicsAsset.Profiles",NewName="PhysicsAsset.PhysicalAnimationProfiles")
  315. PropertyRedirects=(OldName="PrimitiveComponent.bReceiveCSMFromDynamicObjects",NewName="PrimitiveComponent.bReceiveCombinedCSMAndStaticShadowsFromStationaryLights")
  316. PropertyRedirects=(OldName="SplineComponent.bAlwaysRenderInEditor",NewName="SplineComponent.bDrawDebug")
  317. EnumRedirects=(OldName="ENoiseFunction",ValueChanges=(("NOISEFUNCTION_FastGradient","NOISEFUNCTION_GradientTex3D"), ("NOISEFUNCTION_Gradient","NOISEFUNCTION_ValueALU"), ("NOISEFUNCTION_Perlin","NOISEFUNCTION_GradientTex"), ("NOISEFUNCTION_Simplex","NOISEFUNCTION_SimplexTex")) )
  318. EnumRedirects=(OldName="EPathFollowingResult",ValueChanges=(("EPathFollowingResult::Skipped","EPathFollowingResult::Skipped_DEPRECATED")) )
  319. EnumRedirects=(OldName="EStereoLayerType",ValueChanges=(("EStereoLayerType::SLT_TorsoLocked","EStereoLayerType::SLT_TrackerLocked")) )
  320. ClassRedirects=(OldName="AnimGraphNode_OrientationDriver",NewName="/Script/AnimGraph.AnimGraphNode_PoseDriver")
  321. ClassRedirects=(OldName="K2Node_AIMoveTo",NewName="/Script/AIGraph.K2Node_AIMoveTo")
  322. StructRedirects=(OldName="AnimNode_OrientationDriver",NewName="/Script/AnimGraphRuntime.AnimNode_PoseDriver")
  323. FunctionRedirects=(OldName="KismetMathLibrary.GetDirectionVector",NewName="GetDirectionUnitVector")
  324. PropertyRedirects=(OldName="SCS_Node.VariableName",NewName="SCS_Node.InternalVariableName")
  325. EnumRedirects=(OldName="ESuggestProjVelocityTraceOption",ValueChanges=(("OnlyTraceWhileAsceding","OnlyTraceWhileAscending")) )
  326. ClassRedirects=(OldName="BackgroundBlurWidget",NewName="/Script/UMG.BackgroundBlur")
  327. ClassRedirects=(OldName="MovieSceneVisibilitySection",NewName="/Script/MovieSceneTracks.MovieSceneBoolSection")
  328. ClassRedirects=(OldName="SoundClassGraph",NewName="/Script/AudioEditor.SoundClassGraph")
  329. ClassRedirects=(OldName="SoundClassGraphNode",NewName="/Script/AudioEditor.SoundClassGraphNode")
  330. ClassRedirects=(OldName="SoundClassGraphSchema",NewName="/Script/AudioEditor.SoundClassGraphSchema")
  331. ClassRedirects=(OldName="SoundCueGraph",NewName="/Script/AudioEditor.SoundCueGraph")
  332. ClassRedirects=(OldName="SoundCueGraphNode",NewName="/Script/AudioEditor.SoundCueGraphNode")
  333. ClassRedirects=(OldName="SoundCueGraphNode_Base",NewName="/Script/AudioEditor.SoundCueGraphNode_Base")
  334. ClassRedirects=(OldName="SoundCueGraphNode_Root",NewName="/Script/AudioEditor.SoundCueGraphNode_Root")
  335. ClassRedirects=(OldName="SoundCueGraphSchema",NewName="/Script/AudioEditor.SoundCueGraphSchema")
  336. StructRedirects=(OldName="AnimationNode_TwoWayBlend",NewName="/Script/AnimGraphRuntime.AnimNode_TwoWayBlend")
  337. StructRedirects=(OldName="AttenuationSettings",NewName="SoundAttenuationSettings")
  338. StructRedirects=(OldName="LevelSequencePlaybackSettings",NewName="/Script/MovieScene.MovieSceneSequencePlaybackSettings")
  339. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch",NewName="BlueprintGameplayTagLibrary.MatchesTag")
  340. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag",NewName="BlueprintGameplayTagLibrary.HasTag")
  341. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAllTags")
  342. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer",NewName="BlueprintGameplayTagLibrary.HasAnyTags")
  343. PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer",NewName="GameplayTag")
  344. FunctionRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTagToContainer",NewName="BlueprintGameplayTagLibrary.AddGameplayTag")
  345. PropertyRedirects=(OldName="BlueprintGameplayTagLibrary.AddGameplayTag.InOutTagContainer",NewName="TagContainer")
  346. FunctionRedirects=(OldName="GameplayStatics.PredictProjectilePath",NewName="GameplayStatics.Blueprint_PredictProjectilePath_ByObjectType")
  347. FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapActors_NEW",NewName="KismetSystemLibrary.BoxOverlapActors")
  348. FunctionRedirects=(OldName="KismetSystemLibrary.BoxOverlapComponents_NEW",NewName="KismetSystemLibrary.BoxOverlapComponents")
  349. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapActors_NEW",NewName="KismetSystemLibrary.CapsuleOverlapActors")
  350. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleOverlapComponents_NEW",NewName="KismetSystemLibrary.CapsuleOverlapComponents")
  351. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceMulti_NEW",NewName="KismetSystemLibrary.CapsuleTraceMulti")
  352. FunctionRedirects=(OldName="KismetSystemLibrary.CapsuleTraceSingle_NEW",NewName="KismetSystemLibrary.CapsuleTraceSingle")
  353. FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapActors_NEW",NewName="KismetSystemLibrary.ComponentOverlapActors")
  354. FunctionRedirects=(OldName="KismetSystemLibrary.ComponentOverlapComponents_NEW",NewName="KismetSystemLibrary.ComponentOverlapComponents")
  355. FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceMulti_NEW",NewName="KismetSystemLibrary.LineTraceMulti")
  356. FunctionRedirects=(OldName="KismetSystemLibrary.LineTraceSingle_NEW",NewName="KismetSystemLibrary.LineTraceSingle")
  357. FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapActors_NEW",NewName="KismetSystemLibrary.SphereOverlapActors")
  358. FunctionRedirects=(OldName="KismetSystemLibrary.SphereOverlapComponents_NEW",NewName="KismetSystemLibrary.SphereOverlapComponents")
  359. FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceMulti_NEW",NewName="KismetSystemLibrary.SphereTraceMulti")
  360. FunctionRedirects=(OldName="KismetSystemLibrary.SphereTraceSingle_NEW",NewName="KismetSystemLibrary.SphereTraceSingle")
  361. PropertyRedirects=(OldName="MediaPlayer.Seek.InTime",NewName="Time")
  362. PropertyRedirects=(OldName="MediaPlayer.SetLooping.InLooping",NewName="Looping")
  363. EnumRedirects=(OldName="EFontLoadingPolicy",ValueChanges=(("EFontLoadingPolicy::PreLoad","EFontLoadingPolicy::LazyLoad")) )
  364. EnumRedirects=(OldName="ESoundDistanceModel",NewName="/Script/Engine.EAttenuationDistanceModel",ValueChanges=(("ATTENUATION_Custom","EAttenuationDistanceModel::Custom"),("ATTENUATION_Inverse","EAttenuationDistanceModel::Inverse"),("ATTENUATION_Linear","EAttenuationDistanceModel::Linear"),("ATTENUATION_LogReverse","EAttenuationDistanceModel::LogReverse"),("ATTENUATION_Logarithmic","EAttenuationDistanceModel::Logarithmic"),("ATTENUATION_NaturalSound","EAttenuationDistanceModel::NaturalSound")) )
  365. StructRedirects=(OldName="ClothingAssetData",NewName="ClothingAssetData_Legacy")
  366. StructRedirects=(OldName="ClothPhysicsProperties",NewName="ClothPhysicsProperties_Legacy")
  367. ClassRedirects=(OldName="AnimGraphNode_Ragdoll",NewName="/Script/ImmediatePhysicsEditor.AnimGraphNode_RigidBody")
  368. StructRedirects=(OldName="AnimNode_Ragdoll",NewName="/Script/ImmediatePhysics.AnimNode_RigidBody")
  369. StructRedirects=(OldName="MovieSceneObjectBindingPtr",NewName="/Script/MovieScene.MovieSceneObjectBindingID")
  370. PropertyRedirects=(OldName="Box2D.IsValid",NewName="bIsValid")
  371. PropertyRedirects=(OldName="StaticMesh.bRequiresAreaWeightedSampling",NewName="StaticMesh.bSupportUniformlyDistributedSampling")
  372. PropertyRedirects=(OldName="FPostProcessSettings.BloomConvolutionPreFilter", NewName="FPostProcessSettings.BloomConvolutionPreFilter_DEPRECATED")
  373. PropertyRedirects=(OldName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter", NewName="FPostProcessSettings.bOverride_BloomConvolutionPreFilter_DEPRECATED")
  374. PropertyRedirects=(OldName="GoogleVRControllerEventManager.OnControllerRecenteredDelegate", NewName="GoogleVRControllerEventManager.OnControllerRecenteredDelegate_DEPRECATED")
  375. ClassRedirects=(OldName="ARBlueprintFunctionLibrary", NewName="/Script/AugmentedReality.ARBlueprintLibrary")
  376. StructRedirects=(OldName="ARHitTestResult",NewName="/Script/AugmentedReality.ARHitTestResult")
  377. ClassRedirects=(OldName="HeadMountedDisplayFunctionLibrary",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary")
  378. EnumRedirects=(OldName="EWidgetClipping",ValueChanges=(("EWidgetClipping::No","EWidgetClipping::Inherit"),("EWidgetClipping::Yes","EWidgetClipping::ClipToBounds"),("EWidgetClipping::YesWithoutIntersecting","EWidgetClipping::ClipToBoundsWithoutIntersecting"),("EWidgetClipping::YesAlways","EWidgetClipping::ClipToBoundsAlways")) )
  379. EnumRedirects=(OldName="EOrientPositionSelector",NewName="/Script/HeadMountedDisplay.EOrientPositionSelector")
  380. EnumRedirects=(OldName="EHMDTrackingOrigin",NewName="/Script/HeadMountedDisplay.EHMDTrackingOrigin")
  381. EnumRedirects=(OldName="EHMDWornState",NewName="/Script/HeadMountedDisplay.EHMDWornState")
  382. EnumRedirects=(OldName="ESocialScreenModes",NewName="/Script/HeadMountedDisplay.ESpectatorScreenMode",ValueChanges=(("SystemMirror","ESpectatorScreenMode::SingleEyeCroppedToFill"),("SeparateTest","ESpectatorScreenMode::Undistorted"),("SeparateTexture","ESpectatorScreenMode::Texture"),("SeparateSoftwareMirror","ESpectatorScreenMode::Undistorted")) )
  383. FunctionRedirects=(OldName="SetSocialScreenMode",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenMode")
  384. FunctionRedirects=(OldName="SetSocialScreenTexture",NewName="/Script/HeadMountedDisplay.HeadMountedDisplayFunctionLibrary.SetSpectatorScreenTexture")
  385. PropertyRedirects=(OldName="Widget.ClipToBounds",NewName="Clipping")
  386. StructRedirects=(OldName="TargetReference",NewName="/Script/AnimGraphRuntime.BoneSocketTarget")
  387. StructRedirects=(OldName="StringAssetReference",NewName="/Script/CoreUObject.SoftObjectPath")
  388. StructRedirects=(OldName="StringClassReference",NewName="/Script/CoreUObject.SoftClassPath")
  389. ClassRedirects=(OldName="AssetObjectProperty",NewName="/Script/CoreUObject.SoftObjectProperty")
  390. ClassRedirects=(OldName="AssetClassProperty",NewName="/Script/CoreUObject.SoftClassProperty")
  391. FunctionRedirects=(OldName="MakeStringAssetReference",NewName="/Script/Engine.KismetSystemLibrary.MakeSoftObjectPath")
  392. PropertyRedirects=(OldName="MakeSoftObjectPath.AssetLongPathname",NewName="PathString")
  393. FunctionRedirects=(OldName="SetAssetPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftObjectPropertyByName")
  394. FunctionRedirects=(OldName="SetAssetClassPropertyByName",NewName="/Script/Engine.KismetSystemLibrary.SetSoftClassPropertyByName")
  395. FunctionRedirects=(OldName="RandomUnitVectorInCone",NewName="/Script/Engine.KismetMathLibrary.RandomUnitVectorInConeInRadians")
  396. FunctionRedirects=(OldName="RandomUnitVectorInConeWithYawAndPitch",NewName="/Script/Engine.KismetMathLibrary.RandomUnitVectorInEllipticalConeInDegrees")
  397. PropertyRedirects=(OldName="KismetMathLibrary.RandomUnitVectorInConeInRadians.ConeHalfAngle",NewName="ConeHalfAngleInRadians")
  398. PropertyRedirects=(OldName="Widget.Visiblity",NewName="Widget.Visibility")
  399. PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_UIOnlyEx.Target",NewName="PlayerController")
  400. PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_GameAndUIEx.Target",NewName="PlayerController")
  401. PropertyRedirects=(OldName="WidgetBlueprintLibrary.SetInputMode_GameOnly.Target",NewName="PlayerController")
  402. PropertyRedirects=(OldName="FScalarParameterValue.ParameterName", NewName="FScalarParameterValue.ParameterName_DEPRECATED")
  403. PropertyRedirects=(OldName="FVectorParameterValue.ParameterName", NewName="FVectorParameterValue.ParameterName_DEPRECATED")
  404. PropertyRedirects=(OldName="FTextureParameterValue.ParameterName", NewName="FTextureParameterValue.ParameterName_DEPRECATED")
  405. PropertyRedirects=(OldName="FFontParameterValue.ParameterName", NewName="FFontParameterValue.ParameterName_DEPRECATED")
  406. ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubTrack",NewName="/Script/MovieScene.MovieSceneSubTrack")
  407. ClassRedirects=(OldName="/Script/MovieSceneTracks.MovieSceneSubSection",NewName="/Script/MovieScene.MovieSceneSubSection")
  408. FunctionRedirects=(OldName="InverseLerp",NewName="/Script/Engine.KismetMathLibrary.NormalizeToRange")
  409. PropertyRedirects=(OldName="NormalizeToRange.A",NewName="RangeMin")
  410. PropertyRedirects=(OldName="NormalizeToRange.B",NewName="RangeMax")
  411. ClassRedirects=(OldName="WebBrowserTexture",NewName="/Script/WebBrowserTexture.WebBrowserTexture")
  412. PropertyRedirects=(OldName="Widget.Opacity", NewName="Widget.RenderOpacity")
  413. FunctionRedirects=(OldName="Widget.GetOpacity", NewName="Widget.GetRenderOpacity")
  414. FunctionRedirects=(OldName="Widget.SetOpacity", NewName="Widget.SetRenderOpacity")
  415. EnumRedirects=(OldName="ENetDormancy",ValueChanges=(("DORN_MAX","DORM_MAX"))
  416. PackageRedirects=(OldName="/Script/EditorScriptingUtilitiesEditor", NewName="/Script/AssetScriptingUtilitiesEditor")
  417. PropertyRedirects=(OldName="PrimitiveComponent.GetOverlappingComponents.InOverlappingComponents",NewName="OutOverlappingComponents")
  418. ClassRedirects=(OldName="USkeletalMeshReductionSettings",NewName="/Script/Engine.SkeletalMeshLODSettings")
  419. PropertyRedirects=(OldName="SkeletalMeshLODGroupSettings.OptimizationSettings", NewName="ReductionSettings")
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  670. Package=/Engine/EngineDebugMaterials/WireframeMaterial
  671. Package=/Engine/EngineSounds/WhiteNoise
  672. Package=/Engine/EngineFonts/SmallFont
  673. Package=/Engine/EngineFonts/TinyFont
  674. Package=/Engine/EngineFonts/Roboto
  675. Package=/Engine/EngineFonts/RobotoTiny
  676. Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
  677. Package=/Engine/EngineFonts/RobotoDistanceField
  678. [Core.System]
  679. Paths=../../../Engine/Content
  680. Paths=%GAMEDIR%Content
  681. CutdownPaths=%GAMEDIR%CutdownPackages
  682. ZeroEngineVersionWarning=True
  683. UseStrictEngineVersioning=True
  684. CanStripEditorOnlyExportsAndImports=True
  685. CanSkipEditorReferencedPackagesWhenCooking=False
  686. CanUseUnversionedPropertySerialization=False
  687. TestUnversionedPropertySerializationWhenCooking=False
  688. DetailedCallstacksInNonMonolithicBuilds=True
  689. UseSeperateBulkDataFiles=False
  690. HangDuration=0.0
  691. AssetLogShowsDiskPath=True
  692. [/Script/Engine.StreamingSettings]
  693. s.MinBulkDataSizeForAsyncLoading=131072
  694. s.AsyncLoadingThreadEnabled=False
  695. s.EventDrivenLoaderEnabled=True
  696. s.WarnIfTimeLimitExceeded=False
  697. s.TimeLimitExceededMultiplier=1.5
  698. s.TimeLimitExceededMinTime=0.005
  699. s.UseBackgroundLevelStreaming=True
  700. s.PriorityAsyncLoadingExtraTime=15.0
  701. s.LevelStreamingActorsUpdateTimeLimit=5.0
  702. s.PriorityLevelStreamingActorsUpdateExtraTime=5.0
  703. s.LevelStreamingComponentsRegistrationGranularity=10
  704. s.UnregisterComponentsTimeLimit=1.0
  705. s.LevelStreamingComponentsUnregistrationGranularity=5
  706. s.MaxPackageSummarySize=16384
  707. s.FlushStreamingOnExit=True
  708. FixedBootOrder=/Script/Engine/Default__SoundBase
  709. FixedBootOrder=/Script/Engine/Default__MaterialInterface
  710. FixedBootOrder=/Script/Engine/Default__DeviceProfileManager
  711. [/Script/Engine.GarbageCollectionSettings]
  712. gc.MaxObjectsNotConsideredByGC=1
  713. gc.SizeOfPermanentObjectPool=0
  714. gc.FlushStreamingOnGC=0
  715. gc.NumRetriesBeforeForcingGC=10
  716. gc.AllowParallelGC=True
  717. gc.TimeBetweenPurgingPendingKillObjects=61.1
  718. gc.MaxObjectsInEditor=25165824
  719. gc.IncrementalBeginDestroyEnabled=True
  720. gc.CreateGCClusters=True
  721. gc.MinGCClusterSize=5
  722. gc.ActorClusteringEnabled=False
  723. gc.BlueprintClusteringEnabled=False
  724. gc.UseDisregardForGCOnDedicatedServers=False
  725. [Internationalization]
  726. LocalizationPaths=../../../Engine/Content/Localization/Engine
  727. CultureDisplayNameSubstitutes=Taiwan;Chinese Taipei
  728. CultureDisplayNameSubstitutes=ja;台湾;チャイニーズタイペイ
  729. CultureDisplayNameSubstitutes=台湾;中华台北
  730. CultureDisplayNameSubstitutes=台灣;中華台北
  731. CultureDisplayNameSubstitutes=대만;중화 타이베이
  732. [Audio]
  733. CommonAudioPoolSize=0
  734. UnfocusedVolumeMultiplier=0.0
  735. UseAudioThread=true
  736. EnableAudioMixer=false
  737. AudioCaptureModuleName=AudioCaptureRtAudio
  738. AudioDeviceModuleName=XAudio2
  739. AudioMixerModuleName=AudioMixerXAudio2
  740. PlatformHeadroomDB=-3
  741. UseAudioMixer=true
  742. [AudioChannelAzimuthMap]
  743. FrontLeft=330
  744. FrontRight=30
  745. FrontCenter=0
  746. BackLeft=210
  747. BackRight=150
  748. FrontLeftOfCenter=15
  749. FrontRightOfCenter=345
  750. BackCenter=180
  751. SideLeft=250
  752. SideRight=110
  753. [AudioDefaultChannelOrder]
  754. FrontLeft=0
  755. FrontRight=1
  756. FrontCenter=2
  757. LowFrequency=3
  758. SideLeft=4
  759. SideRight=5
  760. BackLeft=6
  761. BackRight=7
  762. [/Script/Engine.AudioSettings]
  763. DefaultSoundClassName=/Engine/EngineSounds/Master.Master
  764. DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master
  765. DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
  766. MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault
  767. ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault
  768. EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault
  769. AmbisonicSubmix=/Engine/EngineSounds/Submixes/MasterAmbisonicSubmixDefault.MasterAmbisonicSubmixDefault
  770. LowPassFilterResonance=0.9
  771. MaximumConcurrentStreams=2
  772. DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
  773. [/Script/Engine.SoundGroups]
  774. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  775. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  776. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
  777. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  778. SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
  779. [/Script/Engine.Player]
  780. ConfiguredInternetSpeed=10000
  781. ConfiguredLanSpeed=20000
  782. [/Script/Engine.NetDriver]
  783. ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
  784. ChannelDefinitions=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true)
  785. ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
  786. [/Script/OnlineSubsystemUtils.IpNetDriver]
  787. AllowPeerConnections=False
  788. AllowPeerVoice=False
  789. ConnectionTimeout=60.0
  790. InitialConnectTimeout=60.0
  791. RecentlyDisconnectedTrackingTime=120
  792. TimeoutMultiplierForUnoptimizedBuilds=1
  793. KeepAliveTime=0.2
  794. MaxClientRate=15000
  795. MaxInternetClientRate=10000
  796. RelevantTimeout=5.0
  797. SpawnPrioritySeconds=1.0
  798. ServerTravelPause=4.0
  799. NetServerMaxTickRate=30
  800. MaxNetTickRate=120
  801. NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
  802. MaxPortCountToTry=512
  803. ResolutionConnectionTimeout=20.0
  804. [DDoSDetection]
  805. bDDoSDetection=false
  806. bDDoSAnalytics=false
  807. DDoSLogSpamLimit=64
  808. HitchTimeQuotaMS=500
  809. HitchFrameTolerance=3
  810. DetectionSeverity=Burst
  811. DetectionSeverity=PersistentBurst
  812. DetectionSeverity=DDoS
  813. DetectionSeverity=ExpensiveDDoS
  814. DetectionSeverity=DebilitatingDDoS
  815. [DDoSDetection.Burst]
  816. EscalateQuotaPacketsPerSec=400
  817. EscalateQuotaDisconnPacketsPerSec=3200
  818. EscalateQuotaBadPacketsPerSec=100
  819. [DDoSDetection.PersistentBurst]
  820. EscalateQuotaPacketsPerSec=800
  821. EscalateQuotaDisconnPacketsPerSec=3200
  822. EscalateQuotaBadPacketsPerSec=200
  823. EscalateTimeQuotaMSPerFrame=8
  824. CooloffTime=60
  825. [DDoSDetection.DDoS]
  826. EscalateTimeQuotaMSPerFrame=50
  827. PacketLimitPerFrame=100
  828. PacketTimeLimitMSPerFrame=16
  829. CooloffTime=60
  830. [DDoSDetection.ExpensiveDDoS]
  831. EscalateTimeQuotaMSPerFrame=66
  832. PacketLimitPerFrame=0
  833. CooloffTime=10
  834. [DDoSDetection.DebilitatingDDoS]
  835. PacketLimitPerFrame=0
  836. NetConnPacketTimeLimitMSPerFrame=100
  837. CooloffTime=10
  838. [/Script/Engine.DemoNetDriver]
  839. NetConnectionClassName=/Script/Engine.DemoNetConnection
  840. DemoSpectatorClass=Engine.PlayerController
  841. SpawnPrioritySeconds=60.0
  842. ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true)
  843. ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false)
  844. [TextureStreaming]
  845. NeverStreamOutRenderAssets=False
  846. MinTextureResidentMipCount=7
  847. PoolSize=160
  848. MemoryMargin=5
  849. MinFudgeFactor=1
  850. LoadMapTimeLimit=20.0
  851. LightmapStreamingFactor=0.2
  852. ShadowmapStreamingFactor=0.2
  853. MaxLightmapRadius=10000.0
  854. AllowStreamingLightmaps=True
  855. UseDynamicStreaming=True
  856. BoostPlayerTextures=3.0
  857. PoolSizeVRAMPercentage=70
  858. [/Script/UnrealEd.EditorEngine]
  859. LocalPlayerClassName=/Script/Engine.LocalPlayer
  860. GameCommandLine=-log
  861. FOVAngle=90.000000
  862. GodMode=True
  863. UseAxisIndicator=True
  864. MatineeCurveDetail=0.1
  865. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  866. bGroupingActive=true
  867. bCustomCameraAlignEmitter=true
  868. CustomCameraAlignEmitterDistance=100.0
  869. bDrawSocketsInGMode=false
  870. bSmoothFrameRate=false
  871. SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
  872. UseOldStyleMICEditorGroups=true
  873. InEditorGameURLOptions=
  874. [/Script/UnrealEd.UnrealEdEngine]
  875. AutoSaveIndex=0
  876. TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")
  877. TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/TimeOfDay.TimeOfDay',Map="/Engine/Maps/Templates/TimeOfDay_Default")
  878. TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic")
  879. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
  880. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
  881. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
  882. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
  883. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
  884. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
  885. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
  886. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
  887. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
  888. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
  889. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
  890. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
  891. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
  892. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
  893. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
  894. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
  895. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
  896. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
  897. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
  898. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
  899. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
  900. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
  901. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
  902. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
  903. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
  904. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
  905. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
  906. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
  907. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
  908. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
  909. PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
  910. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
  911. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
  912. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
  913. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
  914. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
  915. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
  916. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
  917. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
  918. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_DecalActorIcon
  919. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
  920. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
  921. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
  922. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
  923. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
  924. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
  925. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
  926. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
  927. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
  928. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
  929. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
  930. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
  931. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Terrain
  932. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
  933. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
  934. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
  935. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
  936. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
  937. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
  938. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
  939. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
  940. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
  941. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
  942. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
  943. PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline
  944. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
  945. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
  946. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBloomKernel
  947. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
  948. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
  949. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
  950. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
  951. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
  952. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
  953. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
  954. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
  955. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
  956. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
  957. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
  958. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
  959. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
  960. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
  961. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
  962. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
  963. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
  964. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
  965. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
  966. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
  967. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
  968. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
  969. PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
  970. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
  971. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
  972. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
  973. PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
  974. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
  975. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
  976. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
  977. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
  978. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
  979. PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
  980. [DevOptions.Shaders]
  981. bAllowCompilingThroughWorkers=True
  982. bAllowAsynchronousShaderCompiling=True
  983. NumUnusedShaderCompilingThreads=3
  984. NumUnusedShaderCompilingThreadsDuringGame=4
  985. MaxShaderJobBatchSize=10
  986. bPromptToRetryFailedShaderCompiles=True
  987. bLogJobCompletionTimes=False
  988. ProcessGameThreadTargetTime=.01
  989. WorkerTimeToLive=20
  990. BuildWorkerTimeToLive=1200
  991. bUseVirtualCores=False
  992. [LogFiles]
  993. PurgeLogsDays=5
  994. MaxLogFilesOnDisk=10
  995. LogTimes=True
  996. [Kismet]
  997. AllowDerivedBlueprints=true
  998. CompileDisplaysTextBackend=false
  999. CompileDisplaysBinaryBackend=false
  1000. CompileDisplaysAnimBlueprintBackend=false
  1001. bTurnOffEditorConstructionScript=false
  1002. bLogPrintStringSource=true
  1003. PrintStringDuration=2.0
  1004. bUseLocalGraphVariables=false
  1005. bPersistentUberGraphFrame=true
  1006. bReinstanceOnlyWhenNecessary=true
  1007. bChangeDefaultValueWithoutReinstancing=true
  1008. bDisplaysLayout=false
  1009. bSkeletonInheritSkeletonClasses=false
  1010. bOptimizeExecutionFlowStack=true
  1011. bOptimizeAdjacentStates=true
  1012. bEnableInheritableComponents=true
  1013. bDeferDependencyLoads=true
  1014. bForceDisableCookedDependencyDeferring=false
  1015. bExecutionAfterReturn=false
  1016. bCanSuppressAccessViolation=false
  1017. bLoadNativeConvertedBPClassInEditor=false
  1018. bIgnoreCompileOnLoadErrorsOnBuildMachine=false
  1019. [/Script/Engine.Blueprint]
  1020. bRecompileOnLoad=true
  1021. [/Script/Engine.LevelScriptBlueprint]
  1022. bRecompileOnLoad=true
  1023. [/Script/Engine.AnimBlueprint]
  1024. bRecompileOnLoad=true
  1025. [Engine.DeviceConfiguration]
  1026. ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C
  1027. [CustomStats]
  1028. LD=Streaming fudge factor
  1029. LD=FrameTime
  1030. LD=Terrain Smooth Time
  1031. LD=Terrain Render Time
  1032. LD=Terrain Triangles
  1033. LD=Static Mesh Tris
  1034. LD=Skel Mesh Tris
  1035. LD=Skel Verts CPU Skin
  1036. LD=Skel Verts GPU Skin
  1037. LD=30+ FPS
  1038. LD=Total CPU rendering time
  1039. LD=Total GPU rendering time
  1040. LD=Occluded primitives
  1041. LD=Projected shadows
  1042. LD=Visible static mesh elements
  1043. LD=Visible dynamic primitives
  1044. LD=Texture Pool Size
  1045. LD=Physical Memory Used
  1046. LD=Virtual Memory Used
  1047. LD=Audio Memory Used
  1048. LD=Texture Memory Used
  1049. LD=360 Texture Memory Used
  1050. LD=Animation Memory
  1051. LD=Navigation Memory
  1052. LD=Vertex Lighting Memory
  1053. LD=StaticMesh Vertex Memory
  1054. LD=StaticMesh Index Memory
  1055. LD=SkeletalMesh Vertex Memory
  1056. LD=SkeletalMesh Index Memory
  1057. MEMLEAN=Virtual Memory Used
  1058. MEMLEAN=Audio Memory Used
  1059. MEMLEAN=Animation Memory
  1060. MEMLEAN=Vertex Lighting Memory
  1061. MEMLEAN=StaticMesh Vertex Memory
  1062. MEMLEAN=StaticMesh Index Memory
  1063. MEMLEAN=SkeletalMesh Vertex Memory
  1064. MEMLEAN=SkeletalMesh Index Memory
  1065. MEMLEAN=VertexShader Memory
  1066. MEMLEAN=PixelShader Memory
  1067. MEMLEAN=Navigation Memory
  1068. GameThread=Async Loading Time
  1069. GameThread=Audio Update Time
  1070. GameThread=FrameTime
  1071. GameThread=HUD Time
  1072. GameThread=Input Time
  1073. GameThread=Kismet Time
  1074. GameThread=Move Actor Time
  1075. GameThread=RHI Game Tick
  1076. GameThread=RedrawViewports
  1077. GameThread=Script time
  1078. GameThread=Tick Time
  1079. GameThread=Update Components Time
  1080. GameThread=World Tick Time
  1081. GameThread=Async Work Wait
  1082. GameThread=PerFrameCapture
  1083. GameThread=DynamicLightEnvComp Tick
  1084. Mobile=ES2 Draw Calls
  1085. Mobile=ES2 Draw Calls (UP)
  1086. Mobile=ES2 Triangles Drawn
  1087. Mobile=ES2 Triangles Drawn (UP)
  1088. Mobile=ES2 Program Count
  1089. Mobile=ES2 Program Count (PP)
  1090. Mobile=ES2 Program Changes
  1091. Mobile=ES2 Uniform Updates (Bytes)
  1092. Mobile=ES2 Base Texture Binds
  1093. Mobile=ES2 Detail Texture Binds
  1094. Mobile=ES2 Lightmap Texture Binds
  1095. Mobile=ES2 Environment Texture Binds
  1096. Mobile=ES2 Bump Offset Texture Binds
  1097. Mobile=Frustum Culled primitives
  1098. Mobile=Statically occluded primitives
  1099. SplitScreen=Processed primitives
  1100. SplitScreen=Mesh draw calls
  1101. SplitScreen=Mesh Particles
  1102. SplitScreen=Particle Draw Calls
  1103. [MemReportCommands]
  1104. Cmd=Mem FromReport
  1105. Cmd=LogCountedInstances
  1106. Cmd=obj list -alphasort
  1107. Cmd=rhi.DumpMemory
  1108. Cmd=LogOutStatLevels
  1109. Cmd=ListSpawnedActors
  1110. [MemReportFullCommands]
  1111. Cmd=DumpParticleMem
  1112. Cmd=ConfigMem
  1113. Cmd=r.DumpRenderTargetPoolMemory
  1114. Cmd=ListTextures
  1115. Cmd=ListSounds -alphasort
  1116. Cmd=ListParticleSystems -alphasort
  1117. Cmd=obj list class=SoundWave -alphasort
  1118. Cmd=obj list class=SkeletalMesh -alphasort
  1119. Cmd=obj list class=StaticMesh -alphasort
  1120. Cmd=obj list class=Level -alphasort
  1121. Cmd=obj list class=StaticMeshComponent -alphasort
  1122. [MemoryPools]
  1123. FLightPrimitiveInteractionInitialBlockSize=512
  1124. [SystemSettings]
  1125. con.DebugEarlyDefault=True
  1126. con.DebugEarlyCheat=True
  1127. con.DebugLateDefault=True
  1128. con.DebugLateCheat=True
  1129. r.DetectAndWarnOfBadDrivers=0
  1130. r.setres=1280x720
  1131. framepro.ScopeMinTimeMicroseconds=10
  1132. fx.NiagaraAllowRuntimeScalabilityChanges=1
  1133. [SystemSettingsEditor]
  1134. r.VSync=0
  1135. r.RHICmdBypass=0
  1136. [SystemSettingsSplitScreen2]
  1137. [OnlineSubsystem]
  1138. bHasVoiceEnabled=true
  1139. VoiceNotificationDelta=0.33
  1140. MaxLocalTalkers=1
  1141. MaxRemoteTalkers=16
  1142. bUseBuildIdOverride=false
  1143. BuildIdOverride=0
  1144. [OnlineSubsystemMcp.OnlinePartyMcp]
  1145. PendingCreateResponseTimeout=0.0
  1146. PendingJoinResponseTimeout=5.0
  1147. PendingLeaveResponseTimeout=5.0
  1148. PendingKickResponseTimeout=5.0
  1149. PendingJoinRequestTimeout=5.0
  1150. PendingPromoteResponseTimeout=10.0
  1151. bQueryDisplayNameFromUserInterface=true
  1152. bCanTrustUserProvidedDisplayName=true
  1153. DefaultUntrustedDisplayName=Player
  1154. [OnlineSubsystemSteam]
  1155. bEnabled=false
  1156. SteamDevAppId=0
  1157. GameServerQueryPort=27015
  1158. bInitServerOnClient=false
  1159. bRelaunchInSteam=false
  1160. GameVersion=1.0.0.0
  1161. bVACEnabled=1
  1162. bAllowP2PPacketRelay=true
  1163. P2PConnectionTimeout=90
  1164. [/Script/OnlineSubsystemSteam.SteamNetDriver]
  1165. NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
  1166. [/Script/SteamSockets.SteamSocketsNetDriver]
  1167. NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection
  1168. ConnectionTimeout=80.0
  1169. InitialConnectTimeout=120.0
  1170. NetServerMaxTickRate=30
  1171. MaxNetTickRate=120
  1172. KeepAliveTime=0.2
  1173. MaxClientRate=15000
  1174. MaxInternetClientRate=10000
  1175. RelevantTimeout=5.0
  1176. SpawnPrioritySeconds=1.0
  1177. ServerTravelPause=4.0
  1178. [OnlineSubsystemMcp]
  1179. bEnabled=false
  1180. bForceEnabledInEditor=false
  1181. [OnlineSubsystemMcp.BaseServiceMcp]
  1182. bUpdatesConnectionStatus=true
  1183. [OnlineSubsystemMcp.OnlineChatMcp]
  1184. RestrictedPlatforms=PSN
  1185. RestrictedPlatforms=XBL
  1186. [OnlineSubsystemAmazon]
  1187. bEnabled=false
  1188. [OnlineSubsystemGoogle]
  1189. bEnabled=false
  1190. [OnlineSubsystemGoogle.OnlineIdentityGoogle]
  1191. LoginRedirectUrl="http://127.0.0.1"
  1192. LoginDomains=.google.com
  1193. RedirectPort=9001
  1194. [OnlineSubsystemFacebook]
  1195. bEnabled=false
  1196. APIVer=v2.12
  1197. [OnlineSubsystemFacebook.OnlineIdentityFacebook]
  1198. LoginUrl="https://www.facebook.com/`ver/dialog/oauth"
  1199. LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
  1200. MeURL="https://graph.facebook.com/`ver/me?access_token=`token"
  1201. LoginDomains=.facebook.com
  1202. bUsePopup=false
  1203. ProfileFields=locale
  1204. ProfileFields=link
  1205. ProfileFields=gender
  1206. [OnlineSubsystemFacebook.OnlineSharingFacebook]
  1207. PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token"
  1208. [OnlineSubsystemFacebook.OnlineFriendsFacebook]
  1209. FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token"
  1210. FriendsFields=locale
  1211. FriendsFields=link
  1212. FriendsFields=gender
  1213. [OnlineSubsystemTwitch]
  1214. bEnabled=false
  1215. ClientId=
  1216. [OnlineSubsystemTwitch.OnlineIdentityTwitch]
  1217. LoginUrl="https://api.twitch.tv/kraken/oauth2/authorize"
  1218. bForceVerify=true
  1219. LoginRedirectUrl=
  1220. LoginDomains=.twitch.tv
  1221. TokenValidateUrl="https://api.twitch.tv/kraken"
  1222. ScopeFields=user_read
  1223. TokenRevokeUrl="https://api.twitch.tv/kraken/oauth2/revoke"
  1224. [OnlineSubsystemSamsung]
  1225. bEnabled=true
  1226. [OnlineSubsystemSamsung.OnlinePurchaseSamsung]
  1227. QueryReceiptsResumeFailDelaySeconds=2.0
  1228. CheckoutResumeFailDelaySeconds=2.0
  1229. bIncludeSamsungLocText=true
  1230. [OnlineSubsystemNull]
  1231. bEnabled=true
  1232. Achievement_0_Id=null-ach-0
  1233. Achievement_0_bIsHidden=false
  1234. Achievement_0_Title=Achievement 0
  1235. Achievement_0_LockedDesc=Achieve achievement 0
  1236. Achievement_0_UnlockedDesc=Achievement 0 achieved
  1237. Achievement_1_Id=null-ach-1
  1238. Achievement_1_bIsHidden=false
  1239. Achievement_1_Title=Achievement 1
  1240. Achievement_1_LockedDesc=Achieve achievement 1
  1241. Achievement_1_UnlockedDesc=Achievement 1 achieved
  1242. Achievement_2_Id=null-ach-2
  1243. Achievement_2_bIsHidden=false
  1244. Achievement_2_Title=Achievement 2
  1245. Achievement_2_LockedDesc=Achieve achievement 2
  1246. Achievement_2_UnlockedDesc=Achievement 2 achieved
  1247. Achievement_3_Id=null-ach-3
  1248. Achievement_3_bIsHidden=false
  1249. Achievement_3_Title=Achievement 3
  1250. Achievement_3_LockedDesc=Achieve achievement 3
  1251. Achievement_3_UnlockedDesc=Achievement 3 achieved
  1252. Achievement_4_Id=null-ach-4
  1253. Achievement_4_bIsHidden=false
  1254. Achievement_4_Title=Achievement 4
  1255. Achievement_4_LockedDesc=Achieve achievement 4
  1256. Achievement_4_UnlockedDesc=Achievement 4 achieved
  1257. Achievement_5_Id=null-ach-5
  1258. Achievement_5_bIsHidden=false
  1259. Achievement_5_Title=Achievement 5
  1260. Achievement_5_LockedDesc=Achieve achievement 5
  1261. Achievement_5_UnlockedDesc=Achievement 5 achieved
  1262. Achievement_6_Id=null-ach-6
  1263. Achievement_6_bIsHidden=false
  1264. Achievement_6_Title=Achievement 6
  1265. Achievement_6_LockedDesc=Achieve achievement 6
  1266. Achievement_6_UnlockedDesc=Achievement 6 achieved
  1267. Achievement_7_Id=null-ach-7
  1268. Achievement_7_bIsHidden=false
  1269. Achievement_7_Title=Achievement 7
  1270. Achievement_7_LockedDesc=Achieve achievement 7
  1271. Achievement_7_UnlockedDesc=Achievement 7 achieved
  1272. Achievement_8_Id=null-ach-8
  1273. Achievement_8_bIsHidden=false
  1274. Achievement_8_Title=Achievement 8
  1275. Achievement_8_LockedDesc=Achieve achievement 8
  1276. Achievement_8_UnlockedDesc=Achievement 8 achieved
  1277. Achievement_9_Id=null-ach-9
  1278. Achievement_9_bIsHidden=false
  1279. Achievement_9_Title=Achievement 9
  1280. Achievement_9_LockedDesc=Achieve achievement 9
  1281. Achievement_9_UnlockedDesc=Achievement 9 achieved
  1282. [/Script/OnlineSubsystemUtils.OnlineBeacon]
  1283. BeaconConnectionInitialTimeout=5.0
  1284. BeaconConnectionTimeout=45.0
  1285. [/Script/OnlineSubsystemUtils.OnlineBeaconHost]
  1286. ListenPort=15000
  1287. [/Script/OnlineSubsystemUtils.PartyBeaconHost]
  1288. bLogoutOnSessionTimeout=true
  1289. SessionTimeoutSecs=10
  1290. TravelSessionTimeoutSecs=45
  1291. [/Script/OnlineSubsystemUtils.SpectatorBeaconHost]
  1292. bLogoutOnSessionTimeout=true
  1293. SessionTimeoutSecs=10
  1294. TravelSessionTimeoutSecs=45
  1295. [/Script/Lobby.LobbyBeaconClient]
  1296. BeaconConnectionInitialTimeout=90.0
  1297. BeaconConnectionTimeout=45.0
  1298. [StaticMeshLODSettings]
  1299. LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
  1300. SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
  1301. LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
  1302. Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
  1303. Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista"))
  1304. Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage"))
  1305. HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
  1306. [TextureTracking]
  1307. [RuntimeAssetCache]
  1308. BucketConfigs=(Name="DefaultBucket", Size=10000000)
  1309. PathToRAC=RuntimeAssetCache
  1310. [DerivedDataBackendGraph]
  1311. MinimumDaysToKeepFile=7
  1312. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1313. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1314. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
  1315. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1316. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache)
  1317. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath)
  1318. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  1319. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  1320. EnginePak=(Type=ReadPak, Filename=%ENGINEDIR%DerivedDataCache/DDC.ddp)
  1321. [DerivedDataBackendGraph_Fill_Seattle]
  1322. MinimumDaysToKeepFile=7
  1323. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1324. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1325. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
  1326. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1327. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache)
  1328. Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
  1329. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  1330. EnginePak=(Type=ReadPak, Filename=%ENGINEDIR%DerivedDataCache/DDC.ddp)
  1331. [InstalledDerivedDataBackendGraph]
  1332. MinimumDaysToKeepFile=7
  1333. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1334. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1335. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared)
  1336. Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1337. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EditorOverrideSetting=LocalDerivedDataCache)
  1338. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache)
  1339. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  1340. CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  1341. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  1342. EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
  1343. [NoShared]
  1344. MinimumDaysToKeepFile=7
  1345. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1346. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1347. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local)
  1348. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1349. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  1350. Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  1351. [CreatePak]
  1352. MinimumDaysToKeepFile=7
  1353. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1354. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1355. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  1356. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1357. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache)
  1358. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  1359. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  1360. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  1361. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
  1362. [CreateInstalledProjectPak]
  1363. MinimumDaysToKeepFile=7
  1364. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1365. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1366. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
  1367. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1368. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  1369. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, CommandLineOverride=SharedDataCachePath)
  1370. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  1371. EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
  1372. PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  1373. PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
  1374. [CreateInstalledEnginePak]
  1375. MinimumDaysToKeepFile=7
  1376. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1377. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1378. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared)
  1379. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1380. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  1381. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  1382. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  1383. PakWrite=(Type=WritePak, Filename=%ENGINEDIR%DerivedDataCache/Compressed.ddp, Compressed=true)
  1384. [CreateInstalledEnterprisePak]
  1385. MinimumDaysToKeepFile=7
  1386. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1387. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1388. Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared)
  1389. Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
  1390. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  1391. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  1392. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  1393. PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true)
  1394. [CreateProjectCache]
  1395. MinimumDaysToKeepFile=7
  1396. Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
  1397. AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
  1398. Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
  1399. Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
  1400. Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData)
  1401. Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
  1402. AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
  1403. [VirtualTextureChunkDDCCache]
  1404. UnusedFileAge=34
  1405. MaxFileChecksPerSec=-1 ;no limit
  1406. Path=%GAMEDIR%DerivedDataCache/VT
  1407. [DDCCleanup]
  1408. TimeToWaitAfterInit=120
  1409. TimeBetweenDeleteingDirectories=5
  1410. TimeBetweenDeletingFiles=2
  1411. [/Script/Engine.LocalPlayer]
  1412. AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
  1413. [ContentComparisonReferenceTypes]
  1414. Class=AnimSet
  1415. Class=SkeletalMesh
  1416. Class=SoundCue
  1417. Class=StaticMesh
  1418. Class=ParticleSystem
  1419. Class=Texture2D
  1420. [AssetRegistry]
  1421. CookedTagsBlacklist=(Class=Blueprint,Tag=FiB)
  1422. CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData)
  1423. CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
  1424. bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
  1425. CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass)
  1426. CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass)
  1427. CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName)
  1428. CookedTagsWhitelist=(Class=*,Tag=AssetBundleData)
  1429. CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType)
  1430. CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName)
  1431. CookedTagsWhitelist=(Class=World,Tag=Tests)
  1432. CookedTagsWhitelist=(Class=World,Tag=TestNames)
  1433. CookedTagsAsFName=PrimaryAssetType
  1434. CookedTagsAsFName=PrimaryAssetName
  1435. CookedTagsAsPathName=GeneratedClass
  1436. CookedTagsAsPathName=ParentClass
  1437. CookedTagsAsLocText=DisplayName
  1438. bSerializeAssetRegistry=true
  1439. bSerializeDependencies=false
  1440. bSerializeSearchableNameDependencies=false
  1441. bSerializeManageDependencies=false
  1442. bSerializePackageData=false
  1443. bFilterAssetDataWithNoTags=false
  1444. bFilterDependenciesWithNoTags=false
  1445. bFilterSearchableNames=true
  1446. [AutomationTesting]
  1447. ImportTestPath=../../Content/EditorAutomation/
  1448. ImportTestPackagePath=/Engine/Content/EditorAutomation
  1449. bForceSmokeTests=false
  1450. [AutomationTesting.FbxImport]
  1451. FbxImportTestPath=../../Content/FbxEditorAutomation/
  1452. FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
  1453. [AutomationTesting.Blueprint]
  1454. TestAllBlueprints=false
  1455. InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
  1456. ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
  1457. ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
  1458. [/Script/Engine.AutomationTestSettings]
  1459. EditorTestModules=StaticMeshEditor
  1460. EditorTestModules=LandscapeEditor
  1461. EditorTestModules=GameProjectGeneration
  1462. EditorTestModules=Cascade
  1463. TestLevelFolders=TestMaps
  1464. MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
  1465. ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset"))
  1466. [AutomationTesting.StaticMeshEditorTest]
  1467. EditorViewButtons=Wireframe
  1468. EditorViewButtons=Verts
  1469. EditorViewButtons=Grid
  1470. EditorViewButtons=Bounds
  1471. EditorViewButtons=Collision
  1472. EditorViewButtons=Show Pivot
  1473. EditorViewButtons=Normals
  1474. EditorViewButtons=Tangents
  1475. EditorViewButtons=Binormals
  1476. EditorViewButtons=UV
  1477. EditorViewButtonsObject=EditorCylinder
  1478. [/Script/NavigationSystem.NavigationSystemV1]
  1479. bAutoCreateNavigationData=true
  1480. bAddPlayersToGenerationSeeds=true
  1481. [/Script/NavigationSystem.NavigationData]
  1482. RuntimeGeneration=Static
  1483. [/Script/NavigationSystem.RecastNavMesh]
  1484. TileSetUpdateInterval=1.0
  1485. MaxTileGridWidth=256
  1486. MaxTileGridHeight=256
  1487. DefaultDrawDistance=5000.0
  1488. TileSizeUU=1000.f
  1489. CellSize=19.f
  1490. CellHeight=10.f
  1491. AgentRadius=34.f
  1492. AgentHeight=144.f
  1493. AgentMaxHeight=160.f
  1494. AgentMaxStepHeight=35.f
  1495. AgentMaxSlope=44.f
  1496. MinRegionArea=0.f
  1497. MergeRegionSize=400.f
  1498. bUseBetterOffsetsFromCorners=true
  1499. [/Script/NavigationSystem.NavArea_Null]
  1500. DrawColor=(R=38,G=38,B=38,A=64)
  1501. [/Script/NavigationSystem.NavArea_Default]
  1502. DrawColor=(R=140,G=255,B=0,A=164)
  1503. [RemoteConfiguration]
  1504. Enabled=false
  1505. ConfigPathPrefix=\\epicgames.net\root\Home
  1506. ConfigPathSuffix=UE4Cloud
  1507. Timeout=1.0f
  1508. IniToLoad=EditorPerProjectUserSettings
  1509. IniToLoad=EditorKeyBindings
  1510. [Engine.ErrorHandling]
  1511. bPromptForRemoteDebugging=false
  1512. bPromptForRemoteDebugOnEnsure=false
  1513. [Niagara]
  1514. EnableNiagara=false
  1515. [/Script/Engine.Actor]
  1516. DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable
  1517. [/Script/Engine.TriggerVolume]
  1518. DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate
  1519. [/Script/Engine.CollisionProfile]
  1520. Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
  1521. Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1522. Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1523. Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1524. Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1525. Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
  1526. Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
  1527. Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
  1528. Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
  1529. Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
  1530. Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
  1531. Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
  1532. Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
  1533. Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
  1534. Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
  1535. Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
  1536. Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
  1537. Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
  1538. OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  1539. OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
  1540. OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
  1541. OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
  1542. OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
  1543. ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
  1544. ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
  1545. ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
  1546. ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
  1547. ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
  1548. CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
  1549. CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
  1550. CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
  1551. CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
  1552. [Engine.BufferVisualizationMaterials]
  1553. BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
  1554. CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
  1555. CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
  1556. FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
  1557. ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
  1558. MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
  1559. Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
  1560. Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
  1561. Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
  1562. Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy"), Display="r.AnisotropicBRDF")
  1563. SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
  1564. SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
  1565. SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
  1566. SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
  1567. Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
  1568. SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
  1569. WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
  1570. WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent"), Display="r.AnisotropicBRDF")
  1571. AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
  1572. CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
  1573. SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
  1574. Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity"))
  1575. PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
  1576. PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
  1577. [DeviceProfileManager]
  1578. DeviceProfileSelectionModule=ExampleDeviceProfileSelector
  1579. [SlateRenderer]
  1580. TextureAtlasSize=1024
  1581. GrayscaleFontAtlasSize=1024
  1582. ColorFontAtlasSize=512
  1583. NumPreallocatedVertices=50000
  1584. [MobileSlateUI]
  1585. bTouchFallbackToMouse=true
  1586. [Nadzorca]
  1587. StagingDir=~/LinuxServer/
  1588. RunningDir=../../../
  1589. ExecutableLocation=shootergame/binaries/linux/
  1590. ExecutableName=shootergameserver
  1591. Arguments=-pak
  1592. NumberOfInstances=3
  1593. StartingEnginePort=5000
  1594. StartingBeaconPort=15000
  1595. [Pak]
  1596. ExtensionsToNotUsePluginCompression=uplugin
  1597. ExtensionsToNotUsePluginCompression=upluginmanifest
  1598. ExtensionsToNotUsePluginCompression=uproject
  1599. ExtensionsToNotUsePluginCompression=ini
  1600. ExtensionsToNotUsePluginCompression=icu
  1601. ExtensionsToNotUsePluginCompression=res
  1602. [/Script/GameplayDebugger.GameplayDebuggingReplicator]
  1603. MaxEQSQueries=5
  1604. DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent
  1605. DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent
  1606. DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent
  1607. [/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
  1608. MenuStartX=10.0
  1609. MenuStartY=10.0
  1610. DebugInfoStartX=20.0
  1611. DebugInfoStartY=60.0
  1612. [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
  1613. bEnableGameCenterSupport=False
  1614. bSupportsPortraitOrientation=False
  1615. bSupportsITunesFileSharing=False
  1616. bSupportsUpsideDownOrientation=False
  1617. bSupportsLandscapeLeftOrientation=True
  1618. bSupportsLandscapeRightOrientation=True
  1619. PreferredLandscapeOrientation=LandscapeLeft
  1620. bSupportsMetal=True
  1621. bCookPVRTCTextures=True
  1622. bCookASTCTextures=False
  1623. bSupportsMetalMRT=False
  1624. bDevForArmV7=False
  1625. bDevForArm64=True
  1626. bDevForArmV7S=False
  1627. bShipForArmV7=False
  1628. bShipForArm64=True
  1629. bShipForArmV7S=False
  1630. bShipForBitcode=True
  1631. bTreatRemoteAsSeparateController=False
  1632. bAllowRemoteRotation=True
  1633. bUseRemoteAsVirtualJoystick=True
  1634. bUseAbsoluteDpadValues=False
  1635. bAllowControllers=True
  1636. bBuildAsFramework=False
  1637. bGenerateFrameworkWrapperProject=True
  1638. bGeneratedSYMFile=False
  1639. bDisableHTTPS=false
  1640. bUseRSync=True
  1641. BundleDisplayName=[PROJECT_NAME]
  1642. BundleName=[PROJECT_NAME]
  1643. BundleIdentifier=com.YourCompany.[PROJECT_NAME]
  1644. VersionInfo=1.0
  1645. FrameRateLock=PUFRL_30
  1646. bEnableDynamicMaxFPS=False
  1647. MinimumiOSVersion=IOS_11
  1648. bSupportsIPad=True
  1649. bSupportsIPhone=True
  1650. AdditionalPlistData=
  1651. RemoteServerName=
  1652. RSyncUsername=
  1653. SSHPrivateKeyOverridePath=
  1654. bEnableRemoteNotificationsSupport=False
  1655. bEnableCloudKitSupport=False
  1656. IOSCloudKitSyncStrategy=None
  1657. bGenerateCrashReportSymbols=false
  1658. bAutomaticSigning=false
  1659. UseFastIntrinsics=False
  1660. ForceFloats=False
  1661. EnableMathOptimisations=True
  1662. MaxShaderLanguageVersion=3
  1663. bDisableMotionData=False
  1664. bEnableAdvertisingIdentifier=True
  1665. [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
  1666. SDKAPILevelOverride=
  1667. NDKAPILevelOverride=
  1668. bEnableGooglePlaySupport=false
  1669. bSupportAdMob=true
  1670. bBuildForArmV7=true
  1671. bBuildForArm64=false
  1672. bBuildForX86=false
  1673. bBuildForX8664=false
  1674. bBuildForES2=false
  1675. bBuildForES31=true
  1676. bSupportsVulkan=false
  1677. bSupportsVulkanSM5=false
  1678. bDetectVulkanByDefault=true
  1679. bSplitIntoSeparateApks=false
  1680. bPackageDataInsideApk=false
  1681. bUseExternalFilesDir=false
  1682. bPublicLogFiles=true
  1683. bCreateAllPlatformsInstall=false
  1684. Orientation=SensorLandscape
  1685. InstallLocation=InternalOnly
  1686. DepthBufferPreference=Default
  1687. PackageName=com.YourCompany.[PROJECT]
  1688. StoreVersion=1
  1689. StoreVersionOffsetArmV7=0
  1690. StoreVersionOffsetArm64=0
  1691. StoreVersionOffsetX86=0
  1692. StoreVersionOffsetX8664=0
  1693. VersionDisplayName=1.0
  1694. MinSDKVersion=19
  1695. TargetSDKVersion=28
  1696. bEnableGradle=true
  1697. bEnableLint=false
  1698. bShowLaunchImage=true
  1699. bValidateTextureFormats=true
  1700. bMultiTargetFormat_ETC2=true
  1701. bMultiTargetFormat_DXT=true
  1702. bMultiTargetFormat_ASTC=true
  1703. TextureFormatPriority_ETC2=0.2
  1704. TextureFormatPriority_DXT=0.6
  1705. TextureFormatPriority_ASTC=0.9
  1706. bEnableNewKeyboard=True
  1707. bAndroidVoiceEnabled=false
  1708. bBuildWithHiddenSymbolVisibility=false
  1709. bSaveSymbols=false
  1710. bAllowControllers=True
  1711. bAllowIMU=True
  1712. bUseDisplayCutout=False
  1713. bEnableSnapshots=False
  1714. bRestoreNotificationsOnReboot=False
  1715. bEnableBundle=False
  1716. bEnableUniversalAPK=False
  1717. bBundleABISplit=True
  1718. bBundleLanguageSplit=True
  1719. bBundleDensitySplit=True
  1720. bFullScreen=True
  1721. bForceLDLinker=False
  1722. bForceSmallOBBFiles=False
  1723. [/Script/AndroidPlatformEditor.AndroidSDKSettings]
  1724. SDKAPILevel=latest
  1725. NDKAPILevel=android-19
  1726. [/Script/MagicLeap.MagicLeapSettings]
  1727. bEnableZI=False
  1728. bUseVulkanForZI=True
  1729. bUseMLAudioForZI=True
  1730. [/Script/LuminRuntimeSettings.LuminRuntimeSettings]
  1731. PackageName=com.YourCompany.[PROJECT]
  1732. ApplicationDisplayName=
  1733. bIsScreensApp=false
  1734. FrameTimingHint=FPS_60
  1735. bProtectedContent=False
  1736. bManualCallToAppReady=False
  1737. bUseMobileRendering=true
  1738. Certificate=(FilePath="")
  1739. IconModelPath=(Path="Build/Lumin/Resources/Model")
  1740. IconPortalPath=(Path="Build/Lumin/Resources/Portal")
  1741. bUseVulkan=true
  1742. VersionCode=1
  1743. MinimumAPILevel=7
  1744. ControllerTrackingType=Tracked
  1745. ControllerTrackingMode=CoordinateFrameUID
  1746. AppPrivileges=LowLatencyLightwear
  1747. AppPrivileges=Internet
  1748. AppPrivileges=LocalAreaNetwork
  1749. AppPrivileges=GesturesSubscribe
  1750. AppPrivileges=GesturesConfig
  1751. AppPrivileges=CameraCapture
  1752. AppPrivileges=WorldReconstruction
  1753. AppPrivileges=PcfRead
  1754. AppPrivileges=AudioCaptureMic
  1755. AppPrivileges=IdentityRead
  1756. AppPrivileges=VoiceInput
  1757. AppPrivileges=ControllerPose
  1758. bRemoveDebugInfo=true
  1759. VulkanValidationLayerLibs=(Path="")
  1760. [/Script/UnrealEd.CookerSettings]
  1761. DefaultPVRTCQuality=1
  1762. DefaultASTCQualityBySpeed=1
  1763. DefaultASTCQualityBySize=3
  1764. ClassesExcludedOnDedicatedServer=WidgetBlueprint
  1765. ClassesExcludedOnDedicatedServer=GroupActor
  1766. ClassesExcludedOnDedicatedServer=MetaData
  1767. ClassesExcludedOnDedicatedServer=ObjectRedirector
  1768. ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
  1769. ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
  1770. ClassesExcludedOnDedicatedServer=TextRenderComponent
  1771. ClassesExcludedOnDedicatedServer=Font
  1772. ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
  1773. ClassesExcludedOnDedicatedServer=MaterialExpression
  1774. ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim
  1775. ClassesExcludedOnDedicatedServer=ParticleEmitter
  1776. ClassesExcludedOnDedicatedServer=ParticleLODLevel
  1777. ClassesExcludedOnDedicatedServer=ParticleModule
  1778. ClassesExcludedOnDedicatedServer=SubUVAnimation
  1779. ClassesExcludedOnDedicatedServer=SoundNode
  1780. ClassesExcludedOnDedicatedServer=GameplayEffectUIData
  1781. ClassesExcludedOnDedicatedClient=WidgetBlueprint
  1782. ClassesExcludedOnDedicatedClient=GroupActor
  1783. ClassesExcludedOnDedicatedClient=MetaData
  1784. ClassesExcludedOnDedicatedClient=ObjectRedirector
  1785. ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
  1786. ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim
  1787. VersionedIntRValues=r.AllowStaticLighting
  1788. VersionedIntRValues=r.GBuffer
  1789. VersionedIntRValues=r.BasePassOutputsVelocity
  1790. VersionedIntRValues=r.SelectiveBasePassOutputs
  1791. VersionedIntRValues=r.DBuffer
  1792. VersionedIntRValues=r.Shaders.KeepDebugInfo
  1793. VersionedIntRValues=r.Shaders.Optimize
  1794. VersionedIntRValues=r.CompileShadersForDevelopment
  1795. VersionedIntRValues=r.MobileHDR
  1796. VersionedIntRValues=r.UsePreExposure
  1797. [/Script/Engine.PhysicsSettings]
  1798. DefaultGravityZ=-980.0
  1799. bEnable2DPhysics=false
  1800. [/Script/WindowsTargetPlatform.WindowsTargetSettings]
  1801. TargetedRHIs=PCD3D_SM5
  1802. MinimumOSVersion=MSOS_Vista
  1803. bEnableRayTracing=true
  1804. bTarget32Bit=false
  1805. [/Script/LinuxTargetPlatform.LinuxTargetSettings]
  1806. TargetedRHIs=SF_VULKAN_SM5
  1807. [/Script/MacTargetPlatform.MacTargetSettings]
  1808. MaxShaderLanguageVersion=3
  1809. TargetedRHIs=SF_METAL_SM5
  1810. UseFastIntrinsics=False
  1811. ForceFloats=False
  1812. EnableMathOptimisations=True
  1813. [HMDPluginPriority]
  1814. WindowsMixedRealityHMD=40
  1815. OpenXRHMD=30
  1816. OculusHMD=20
  1817. SteamVR=10
  1818. [/Script/Engine.AISystemBase]
  1819. AISystemModuleName=AIModule
  1820. AISystemClassName=/Script/AIModule.AISystem
  1821. [/Script/AIModule.AISystem]
  1822. PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
  1823. [AutomationController.History]
  1824. bTrackHistory=false
  1825. NumberOfHistoryItemsTracked=5
  1826. [VisualLogger]
  1827. FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
  1828. UseCompression=false ;works only with binary files
  1829. [GameplayDebuggerSettings]
  1830. OverHead=True
  1831. Basic=True
  1832. BehaviorTree=False
  1833. EQS=False
  1834. EnableEQSOnHUD=true
  1835. Perception=False
  1836. GameView1=False
  1837. GameView2=False
  1838. GameView3=False
  1839. GameView4=False
  1840. GameView5=False
  1841. NameForGameView1=GameView1
  1842. NameForGameView2=GameView2
  1843. NameForGameView3=GameView3
  1844. NameForGameView4=GameView4
  1845. NameForGameView5=GameView5
  1846. [Browser]
  1847. bForceMessageLoop=true
  1848. [PacketSimulationProfile.Off]
  1849. PktLoss=0
  1850. PktIncomingLoss=0
  1851. PktLagMin=0
  1852. PktLagMax=0
  1853. PktIncomingLagMin=0
  1854. PktIncomingLagMax=0
  1855. [PacketSimulationProfile.Average]
  1856. PktLoss=1
  1857. PktIncomingLoss=1
  1858. PktLagMin=30
  1859. PktLagMax=60
  1860. PktIncomingLagMin=30
  1861. PktIncomingLagMax=60
  1862. [PacketSimulationProfile.Bad]
  1863. PktLoss=5
  1864. PktIncomingLoss=5
  1865. PktLagMin=100
  1866. PktLagMax=200
  1867. PktIncomingLagMin=100
  1868. PktIncomingLagMax=200
  1869. [/Script/Engine.NetworkSettings]
  1870. NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions")
  1871. NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")
  1872. [/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
  1873. CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1874. CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1875. CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1876. CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1877. CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1878. CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1879. CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1880. CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1881. CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1882. CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1883. CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1884. DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
  1885. OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  1886. GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
  1887. [/Script/Engine.SkeletalMeshLODSettings]
  1888. LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5))
  1889. LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25))
  1890. LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125))
  1891. LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06))
  1892. [/Script/Engine.PlayerCameraManager]
  1893. ServerUpdateCameraTimeout=2.0
  1894. [/Script/CinematicCamera.CineCameraComponent]
  1895. FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5))
  1896. FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365))
  1897. FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
  1898. FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
  1899. FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
  1900. FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
  1901. FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
  1902. FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
  1903. FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146))
  1904. FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
  1905. FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
  1906. FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
  1907. FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
  1908. DefaultFilmbackPresetName=16:9 DSLR
  1909. DefaultFilmbackPreset=16:9 Digital Film
  1910. LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
  1911. LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7))
  1912. LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
  1913. LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7))
  1914. LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
  1915. LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7))
  1916. LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
  1917. LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7))
  1918. LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7))
  1919. DefaultLensPresetName=Universal Zoom
  1920. DefaultLensFocalLength=35
  1921. DefaultLensFStop=2.8
  1922. [/Script/TcpMessaging.TcpMessagingSettings]
  1923. EnableTransport=True
  1924. ListenEndpoint=
  1925. ConnectionRetryDelay=2
  1926. [CrashReportClient]
  1927. bHideLogFilesOption=false
  1928. bIsAllowedToCloseWithoutSending=true
  1929. CrashConfigPurgeDays=2
  1930. [SteamVR.Settings]
  1931. HMDWornMovementThreshold=50.0
  1932. [/Script/Engine.AnimationSettings]
  1933. bStripAnimationDataOnDedicatedServer=False
  1934. [Animation.DefaultObjectSettings]
  1935. BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings
  1936. AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression
  1937. CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings
  1938. [/Script/Engine.MeshSimplificationSettings]
  1939. r.MeshReductionModule=QuadricMeshReduction
  1940. [/Script/ClassViewer.ClassViewerProjectSettings]
  1941. InternalOnlyPaths=(Path="/Engine/VREditor")
  1942. InternalOnlyPaths=(Path="/Engine/Sequencer")
  1943. InternalOnlyPaths=(Path="/Engine/NotForLicensees")
  1944. InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
  1945. InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
  1946. [/Script/ClassViewer.StructViewerProjectSettings]
  1947. InternalOnlyPaths=(Path="/Engine/VREditor")
  1948. InternalOnlyPaths=(Path="/Engine/Sequencer")
  1949. InternalOnlyPaths=(Path="/Engine/NotForLicensees")
  1950. [EngineSessionManager]
  1951. UseWatchdogMTBF=false
  1952. AllowWatchdogDialogs=false
  1953. AllowWatchdogDetectHangs=false
  1954. WatchdogMinimumHangSeconds=120
  1955. [/Script/LevelSequence.LevelSequence]
  1956. DefaultCompletionMode=RestoreState
  1957. [/Script/TemplateSequence.TemplateSequence]
  1958. DefaultCompletionMode=RestoreState
  1959. [PlatformCrypto]
  1960. PlatformRequiresDataCrypto=True
  1961. PakSigningRequired=True
  1962. PakEncryptionRequired=True
  1963. [/Script/AppleARKit.AppleARKitSettings]
  1964. bEnableLiveLinkForFaceTracking=true
  1965. LiveLinkPublishingPort=11111
  1966. bRequireDeviceSupportsARKit=true
  1967. [/Script/Engine.RendererSettings]
  1968. r.GPUCrashDebugging=false
  1969. [Messaging]
  1970. bAllowDelayedMessaging=false
  1971. [RemoteSession]
  1972. ChannelRedirects=(OldName=FRemoteSessionFrameBufferChannel,NewName=FRemoteSessionFrameBufferChannel_DEPRECATED)
  1973. [/Script/ChaosSolverEngine.ChaosSolverSettings]
  1974. DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor
  1975. [/Script/Engine.VirtualTexturePoolConfig]
  1976. DefaultSizeInMegabyte=64
  1977. Pools=(SizeInMegabyte=64, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT5, PF_DXT5))
  1978. [InstalledPlatforms]
  1979. HasInstalledPlatformInfo=true
  1980. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False)
  1981. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False)
  1982. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1983. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1984. InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1985. InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1986. InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1987. InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game-Win32-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1988. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1989. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1990. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1991. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1992. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1993. InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1994. InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1995. InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1996. InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  1997. InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1998. InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  1999. InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  2000. InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  2001. InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  2002. InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  2003. InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  2004. InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  2005. InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game-LinuxAArch64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  2006. InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  2007. InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
  2008. InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game-Lumin-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
  2009. InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
  2010. InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
  2011. InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False)
  2012. InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False)
  2013. InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False)
  2014. InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False)
  2015. [Analytics]
  2016. UE4TypeOverride=Rocket
  2017. [/Script/HardwareTargeting.HardwareTargetingSettings]
  2018. TargetedHardwareClass=Desktop
  2019. AppliedTargetedHardwareClass=Desktop
  2020. DefaultGraphicsPerformance=Maximum
  2021. AppliedDefaultGraphicsPerformance=Maximum