wangyuzhuo 4 年之前
父节点
当前提交
01f69c2ebc
共有 100 个文件被更改,包括 707 次插入0 次删除
  1. 二进制
      Intermediate/AssetRegistryCache/04d4e082.bin
  2. 二进制
      Intermediate/AssetRegistryCache/07c8c9af.bin
  3. 二进制
      Intermediate/AssetRegistryCache/0ab648e9.bin
  4. 二进制
      Intermediate/AssetRegistryCache/1af87ad9.bin
  5. 二进制
      Intermediate/AssetRegistryCache/1b05c8b9.bin
  6. 二进制
      Intermediate/AssetRegistryCache/23e9575a.bin
  7. 二进制
      Intermediate/AssetRegistryCache/2c587bb2.bin
  8. 二进制
      Intermediate/AssetRegistryCache/34eee4e3.bin
  9. 二进制
      Intermediate/AssetRegistryCache/3d23ad89.bin
  10. 二进制
      Intermediate/AssetRegistryCache/40976f9d.bin
  11. 二进制
      Intermediate/AssetRegistryCache/40a296e3.bin
  12. 二进制
      Intermediate/AssetRegistryCache/46cccdbb.bin
  13. 二进制
      Intermediate/AssetRegistryCache/50836bfa.bin
  14. 二进制
      Intermediate/AssetRegistryCache/521e495c.bin
  15. 二进制
      Intermediate/AssetRegistryCache/5ae8f943.bin
  16. 二进制
      Intermediate/AssetRegistryCache/677c5bbd.bin
  17. 二进制
      Intermediate/AssetRegistryCache/72b96c55.bin
  18. 二进制
      Intermediate/AssetRegistryCache/7ca039a3.bin
  19. 二进制
      Intermediate/AssetRegistryCache/7e921443.bin
  20. 二进制
      Intermediate/AssetRegistryCache/847601a8.bin
  21. 二进制
      Intermediate/AssetRegistryCache/8c2b0d47.bin
  22. 二进制
      Intermediate/AssetRegistryCache/8e605d86.bin
  23. 二进制
      Intermediate/AssetRegistryCache/96c93001.bin
  24. 二进制
      Intermediate/AssetRegistryCache/9fc19117.bin
  25. 二进制
      Intermediate/AssetRegistryCache/a26bd54b.bin
  26. 二进制
      Intermediate/AssetRegistryCache/a7a968a6.bin
  27. 二进制
      Intermediate/AssetRegistryCache/b767abee.bin
  28. 二进制
      Intermediate/AssetRegistryCache/bc3e4403.bin
  29. 二进制
      Intermediate/AssetRegistryCache/c10fd3b6.bin
  30. 二进制
      Intermediate/AssetRegistryCache/c148781b.bin
  31. 二进制
      Intermediate/AssetRegistryCache/c3e54bfd.bin
  32. 二进制
      Intermediate/AssetRegistryCache/d416bb60.bin
  33. 二进制
      Intermediate/AssetRegistryCache/d53a6b6d.bin
  34. 二进制
      Intermediate/AssetRegistryCache/e4801435.bin
  35. 二进制
      Intermediate/AssetRegistryCache/f003dff1.bin
  36. 二进制
      Intermediate/AssetRegistryCache/fadabcb7.bin
  37. 二进制
      Intermediate/AssetRegistryCache/fafa43e6.bin
  38. 二进制
      Intermediate/AssetRegistryCache/fd097148.bin
  39. 二进制
      Intermediate/CachedAssetRegistry.bin
  40. 0 0
      Intermediate/Config/CoalescedSourceConfigs/Crypto.ini
  41. 455 0
      Intermediate/Config/CoalescedSourceConfigs/Editor.ini
  42. 0 0
      Intermediate/Config/CoalescedSourceConfigs/Encryption.ini
  43. 二进制
      Intermediate/Config/CoalescedSourceConfigs/Engine.ini
  44. 3 0
      Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini
  45. 0 0
      Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini
  46. 249 0
      Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini
  47. 0 0
      Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini
  48. 0 0
      Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini
  49. 0 0
      Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini
  50. 0 0
      Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini
  51. 0 0
      Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini
  52. 0 0
      Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini
  53. 二进制
      Intermediate/ReimportCache/3688439234.bin
  54. 二进制
      Saved/AutoScreenshot.png
  55. 二进制
      Saved/Autosaves/Game/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059_Auto2.uasset
  56. 二进制
      Saved/Autosaves/Game/AM_vol4/Textures/T_AM_vol4_gravel_01_BC_Mat_Auto2.uasset
  57. 二进制
      Saved/Autosaves/Game/AM_vol4/Textures/T_AM_vol4_rock_06_BC_20201223145243_Mat_Auto2.uasset
  58. 二进制
      Saved/Autosaves/Game/AM_vol4/Textures/T_AM_vol4_rock_06_BC_20201223145243_Mat_Auto8.uasset
  59. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/building_7F__水磨石_Auto0.uasset
  60. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/building_7F__混凝土_-_现场浇注混凝土_Auto0.uasset
  61. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/building_7F__混凝土砌块_Auto0.uasset
  62. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/building_7F__玻璃_Auto0.uasset
  63. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/building_7F__金属_-_铝_-_白色_Auto0.uasset
  64. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/building_7F__钢,油漆面层,象牙白,有光泽_Auto0.uasset
  65. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/cmu_running_200x400_gray_Auto0.uasset
  66. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/finishes_masonry_flooring_terrazzo_white_Auto0.uasset
  67. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/水磨石_Auto0.uasset
  68. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/水磨石_Auto1.uasset
  69. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/混凝土_-_现场浇注混凝土_Auto0.uasset
  70. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/混凝土_-_现场浇注混凝土_Auto1.uasset
  71. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/混凝土砌块_Auto0.uasset
  72. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/混凝土砌块_Auto1.uasset
  73. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/玻璃_Auto0.uasset
  74. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/金属_-_铝_-_白色_Auto0.uasset
  75. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/金属_-_铝_-_白色_Auto1.uasset
  76. 二进制
      Saved/Autosaves/Game/Building/BIM/7F/钢,油漆面层,象牙白,有光泽_Auto0.uasset
  77. 二进制
      Saved/Autosaves/Game/Building/BIM/All/混凝土砌块_Auto1.uasset
  78. 二进制
      Saved/Autosaves/Game/Building/BIM/All/玻璃_Auto1.uasset
  79. 二进制
      Saved/Autosaves/Game/Building/BIM/All/花岗岩,挖方,抛光_Auto1.uasset
  80. 二进制
      Saved/Autosaves/Game/Building/BIM/All/金属_-_铝_-_白色_Auto1.uasset
  81. 二进制
      Saved/Autosaves/Game/Building/BIM/building(all)_水磨石_Auto9.uasset
  82. 二进制
      Saved/Autosaves/Game/Building/BIM/building(all)_混凝土_-_现场浇注混凝土_Auto9.uasset
  83. 二进制
      Saved/Autosaves/Game/Building/BIM/building(all)_混凝土砌块_Auto9.uasset
  84. 二进制
      Saved/Autosaves/Game/Building/BIM/building(all)_玻璃_Auto9.uasset
  85. 二进制
      Saved/Autosaves/Game/Building/BIM/building(all)_花岗岩,挖方,抛光_Auto9.uasset
  86. 二进制
      Saved/Autosaves/Game/Building/BIM/building(all)_金属_-_铝_-_白色_Auto9.uasset
  87. 二进制
      Saved/Autosaves/Game/Building/BIM/building(all)_钢,油漆面层,象牙白,有光泽_Auto9.uasset
  88. 二进制
      Saved/Autosaves/Game/Building/BIM/cmu_running_200x400_gray_Auto9.uasset
  89. 二进制
      Saved/Autosaves/Game/Building/BIM/finishes_masonry_flooring_terrazzo_white_Auto9.uasset
  90. 二进制
      Saved/Autosaves/Game/Building/BIM/masonry_stone_granite_square_stacked_polished_4_Auto9.uasset
  91. 二进制
      Saved/Autosaves/Game/Building/BIM/水磨石_Auto9.uasset
  92. 二进制
      Saved/Autosaves/Game/Building/BIM/混凝土_-_现场浇注混凝土_Auto9.uasset
  93. 二进制
      Saved/Autosaves/Game/Building/BIM/混凝土砌块_Auto9.uasset
  94. 二进制
      Saved/Autosaves/Game/Building/BIM/玻璃_Auto9.uasset
  95. 二进制
      Saved/Autosaves/Game/Building/BIM/花岗岩,挖方,抛光_Auto9.uasset
  96. 二进制
      Saved/Autosaves/Game/Building/BIM/金属_-_铝_-_白色_Auto9.uasset
  97. 二进制
      Saved/Autosaves/Game/Building/BIM/钢,油漆面层,象牙白,有光泽_Auto9.uasset
  98. 二进制
      Saved/Autosaves/Game/Building/XiZhan/1-Default_Auto3.uasset
  99. 二进制
      Saved/Autosaves/Game/Building/XiZhan/2-Default_Auto3.uasset
  100. 二进制
      Saved/Autosaves/Game/Building/XiZhan/2222q_Auto3.uasset

二进制
Intermediate/AssetRegistryCache/04d4e082.bin


二进制
Intermediate/AssetRegistryCache/07c8c9af.bin


二进制
Intermediate/AssetRegistryCache/0ab648e9.bin


二进制
Intermediate/AssetRegistryCache/1af87ad9.bin


二进制
Intermediate/AssetRegistryCache/1b05c8b9.bin


二进制
Intermediate/AssetRegistryCache/23e9575a.bin


二进制
Intermediate/AssetRegistryCache/2c587bb2.bin


二进制
Intermediate/AssetRegistryCache/34eee4e3.bin


二进制
Intermediate/AssetRegistryCache/3d23ad89.bin


二进制
Intermediate/AssetRegistryCache/40976f9d.bin


二进制
Intermediate/AssetRegistryCache/40a296e3.bin


二进制
Intermediate/AssetRegistryCache/46cccdbb.bin


二进制
Intermediate/AssetRegistryCache/50836bfa.bin


二进制
Intermediate/AssetRegistryCache/521e495c.bin


二进制
Intermediate/AssetRegistryCache/5ae8f943.bin


二进制
Intermediate/AssetRegistryCache/677c5bbd.bin


二进制
Intermediate/AssetRegistryCache/72b96c55.bin


二进制
Intermediate/AssetRegistryCache/7ca039a3.bin


二进制
Intermediate/AssetRegistryCache/7e921443.bin


二进制
Intermediate/AssetRegistryCache/847601a8.bin


二进制
Intermediate/AssetRegistryCache/8c2b0d47.bin


二进制
Intermediate/AssetRegistryCache/8e605d86.bin


二进制
Intermediate/AssetRegistryCache/96c93001.bin


二进制
Intermediate/AssetRegistryCache/9fc19117.bin


二进制
Intermediate/AssetRegistryCache/a26bd54b.bin


二进制
Intermediate/AssetRegistryCache/a7a968a6.bin


二进制
Intermediate/AssetRegistryCache/b767abee.bin


二进制
Intermediate/AssetRegistryCache/bc3e4403.bin


二进制
Intermediate/AssetRegistryCache/c10fd3b6.bin


二进制
Intermediate/AssetRegistryCache/c148781b.bin


二进制
Intermediate/AssetRegistryCache/c3e54bfd.bin


二进制
Intermediate/AssetRegistryCache/d416bb60.bin


二进制
Intermediate/AssetRegistryCache/d53a6b6d.bin


二进制
Intermediate/AssetRegistryCache/e4801435.bin


二进制
Intermediate/AssetRegistryCache/f003dff1.bin


二进制
Intermediate/AssetRegistryCache/fadabcb7.bin


二进制
Intermediate/AssetRegistryCache/fafa43e6.bin


二进制
Intermediate/AssetRegistryCache/fd097148.bin


二进制
Intermediate/CachedAssetRegistry.bin


+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/Crypto.ini


文件差异内容过多而无法显示
+ 455 - 0
Intermediate/Config/CoalescedSourceConfigs/Editor.ini


+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/Encryption.ini


二进制
Intermediate/Config/CoalescedSourceConfigs/Engine.ini


+ 3 - 0
Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini

@@ -0,0 +1,3 @@
+[Internationalization]
+ShouldUseLocalizedNumericInput=True
+

+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini


+ 249 - 0
Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini

@@ -0,0 +1,249 @@
+[DevOptions.StaticLighting]
+bAllowMultiThreadedStaticLighting=True
+ViewSingleBounceNumber=-1
+bUseBilinearFilterLightmaps=True
+bCompressLightmaps=True
+bUseConservativeTexelRasterization=True
+bAccountForTexelSize=True
+bUseMaxWeight=True
+MaxTriangleLightingSamples=8
+MaxTriangleIrradiancePhotonCacheSamples=4
+bAllow64bitProcess=True
+DefaultStaticMeshLightingRes=32
+bAllowCropping=False
+bGarbageCollectAfterExport=True
+bRebuildDirtyGeometryForLighting=True
+bUseEmbree=true
+bVerifyEmbree=false
+bUseEmbreePacketTracing=false
+bUseFastVoxelization=false
+bUseEmbreeInstancing=false
+bUseFilteredCubemapForSkylight=true
+MappingSurfaceCacheDownsampleFactor=2
+
+[DevOptions.StaticLightingSceneConstants]
+StaticLightingLevelScale=1
+VisibilityRayOffsetDistance=.1
+VisibilityNormalOffsetDistance=3
+VisibilityNormalOffsetSampleRadiusScale=.1
+VisibilityTangentOffsetSampleRadiusScale=.8
+SmallestTexelRadius=.1
+LightGridSize=100
+AutomaticImportanceVolumeExpandBy=500
+MinimumImportanceVolumeExtentWithoutWarning=10000.0
+
+[DevOptions.StaticLightingMaterial]
+bUseDebugMaterial=False
+ShowMaterialAttribute=None
+EmissiveSampleSize=128
+DiffuseSampleSize=128
+SpecularSampleSize=128
+TransmissionSampleSize=256
+NormalSampleSize=256
+TerrainSampleScalar=4
+DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000)
+EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000)
+
+[DevOptions.MeshAreaLights]
+bVisualizeMeshAreaLightPrimitives=False
+EmissiveIntensityThreshold=.01
+MeshAreaLightGridSize=100
+MeshAreaLightSimplifyNormalAngleThreshold=25
+MeshAreaLightSimplifyCornerDistanceThreshold=.5
+MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1
+MeshAreaLightGeneratedDynamicLightSurfaceOffset=30
+
+[DevOptions.PrecomputedDynamicObjectLighting]
+bVisualizeVolumeLightSamples=False
+bVisualizeVolumeLightInterpolation=False
+NumHemisphereSamplesScale=2
+SurfaceLightSampleSpacing=300
+FirstSurfaceSampleLayerHeight=50
+SurfaceSampleLayerHeightSpacing=250
+NumSurfaceSampleLayers=2
+DetailVolumeSampleSpacing=300
+VolumeLightSampleSpacing=3000
+MaxVolumeSamples=250000
+bUseMaxSurfaceSampleNum=True
+MaxSurfaceLightSamples=500000
+
+[DevOptions.VolumetricLightmaps]
+BrickSize=4
+MaxRefinementLevels=3
+VoxelizationCellExpansionForSurfaceGeometry=.1
+VoxelizationCellExpansionForVolumeGeometry=.25
+VoxelizationCellExpansionForLights=.1
+TargetNumVolumetricLightmapTasks=800
+MinBrickError=.01
+SurfaceLightmapMinTexelsPerVoxelAxis=1.0
+bCullBricksBelowLandscape=true
+LightBrightnessSubdivideThreshold=.3
+
+[DevOptions.PrecomputedVisibility]
+bVisualizePrecomputedVisibility=False
+bCompressVisibilityData=True
+bPlaceCellsOnOpaqueOnly=True
+NumCellDistributionBuckets=800
+CellRenderingBucketSize=5
+NumCellRenderingBuckets=5
+PlayAreaHeight=220
+MeshBoundsScale=1.2
+VisibilitySpreadingIterations=1
+MinMeshSamples=14
+MaxMeshSamples=40
+NumCellSamples=24
+NumImportanceSamples=40
+
+[DevOptions.PrecomputedVisibilityModeratelyAggressive]
+MeshBoundsScale=1
+VisibilitySpreadingIterations=1
+
+[DevOptions.PrecomputedVisibilityMostAggressive]
+MeshBoundsScale=1
+VisibilitySpreadingIterations=0
+
+[DevOptions.VolumeDistanceField]
+VoxelSize=75
+VolumeMaxDistance=900
+NumVoxelDistanceSamples=800
+MaxVoxels=3992160
+
+[DevOptions.StaticShadows]
+bUseZeroAreaLightmapSpaceFilteredLights=False
+NumShadowRays=8
+NumPenumbraShadowRays=8
+NumBounceShadowRays=1
+bFilterShadowFactor=True
+ShadowFactorGradientTolerance=0.5
+bAllowSignedDistanceFieldShadows=True
+MaxTransitionDistanceWorldSpace=50
+ApproximateHighResTexelsPerMaxTransitionDistance=50
+MinDistanceFieldUpsampleFactor=3
+MinUnoccludedFraction=.0005
+StaticShadowDepthMapTransitionSampleDistanceX=100
+StaticShadowDepthMapTransitionSampleDistanceY=100
+StaticShadowDepthMapSuperSampleFactor=2
+StaticShadowDepthMapMaxSamples=4194304
+
+[DevOptions.ImportanceTracing]
+bUseStratifiedSampling=True
+NumHemisphereSamples=16
+MaxHemisphereRayAngle=89
+NumAdaptiveRefinementLevels=2
+AdaptiveBrightnessThreshold=1
+AdaptiveFirstBouncePhotonConeAngle=4
+AdaptiveSkyVarianceThreshold=.5
+bUseRadiositySolverForSkylightMultibounce=True
+bCacheFinalGatherHitPointsForRadiosity=False
+bUseRadiositySolverForLightMultibounce=False
+
+[DevOptions.PhotonMapping]
+bUsePhotonMapping=True
+bUseFinalGathering=True
+bUsePhotonDirectLightingInFinalGather=False
+bVisualizeCachedApproximateDirectLighting=False
+bUseIrradiancePhotons=True
+bCacheIrradiancePhotonsOnSurfaces=True
+bVisualizePhotonPaths=False
+bVisualizePhotonGathers=True
+bVisualizePhotonImportanceSamples=False
+bVisualizeIrradiancePhotonCalculation=False
+bEmitPhotonsOutsideImportanceVolume=False
+ConeFilterConstant=1
+NumIrradianceCalculationPhotons=400
+FinalGatherImportanceSampleFraction=.6
+FinalGatherImportanceSampleConeAngle=10
+IndirectPhotonEmitDiskRadius=200
+IndirectPhotonEmitConeAngle=30
+MaxImportancePhotonSearchDistance=2000
+MinImportancePhotonSearchDistance=20
+NumImportanceSearchPhotons=10
+OutsideImportanceVolumeDensityScale=.0005
+DirectPhotonDensity=350
+DirectIrradiancePhotonDensity=350
+DirectPhotonSearchDistance=200
+IndirectPhotonPathDensity=5
+IndirectPhotonDensity=600
+IndirectIrradiancePhotonDensity=300
+IndirectPhotonSearchDistance=200
+PhotonSearchAngleThreshold=.5
+IrradiancePhotonSearchConeAngle=10
+bUsePhotonSegmentsForVolumeLighting=true
+PhotonSegmentMaxLength=1000
+GeneratePhotonSegmentChance=.01
+
+[DevOptions.IrradianceCache]
+bAllowIrradianceCaching=True
+bUseIrradianceGradients=False
+bShowGradientsOnly=False
+bVisualizeIrradianceSamples=True
+RecordRadiusScale=.8
+InterpolationMaxAngle=20
+PointBehindRecordMaxAngle=10
+DistanceSmoothFactor=4
+AngleSmoothFactor=4
+SkyOcclusionSmoothnessReduction=.5
+MaxRecordRadius=1024
+CacheTaskSize=64
+InterpolateTaskSize=64
+
+[DevOptions.StaticLightingMediumQuality]
+NumShadowRaysScale=2
+NumPenumbraShadowRaysScale=4
+ApproximateHighResTexelsPerMaxTransitionDistanceScale=3
+MinDistanceFieldUpsampleFactor=3
+NumHemisphereSamplesScale=2
+NumImportanceSearchPhotonsScale=1
+NumDirectPhotonsScale=2
+DirectPhotonSearchDistanceScale=.5
+NumIndirectPhotonPathsScale=1
+NumIndirectPhotonsScale=2
+NumIndirectIrradiancePhotonsScale=2
+RecordRadiusScaleScale=.75
+InterpolationMaxAngleScale=1
+IrradianceCacheSmoothFactor=.75
+NumAdaptiveRefinementLevels=3
+AdaptiveBrightnessThresholdScale=.5
+AdaptiveFirstBouncePhotonConeAngleScale=1
+AdaptiveSkyVarianceThresholdScale=1
+
+[DevOptions.StaticLightingHighQuality]
+NumShadowRaysScale=4
+NumPenumbraShadowRaysScale=8
+ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
+MinDistanceFieldUpsampleFactor=5
+NumHemisphereSamplesScale=4
+NumImportanceSearchPhotonsScale=2
+NumDirectPhotonsScale=2
+DirectPhotonSearchDistanceScale=.5
+NumIndirectPhotonPathsScale=2
+NumIndirectPhotonsScale=4
+NumIndirectIrradiancePhotonsScale=2
+RecordRadiusScaleScale=.75
+InterpolationMaxAngleScale=.75
+IrradianceCacheSmoothFactor=.75
+NumAdaptiveRefinementLevels=3
+AdaptiveBrightnessThresholdScale=.25
+AdaptiveFirstBouncePhotonConeAngleScale=2
+AdaptiveSkyVarianceThresholdScale=.5
+
+[DevOptions.StaticLightingProductionQuality]
+NumShadowRaysScale=8
+NumPenumbraShadowRaysScale=32
+ApproximateHighResTexelsPerMaxTransitionDistanceScale=6
+MinDistanceFieldUpsampleFactor=5
+NumHemisphereSamplesScale=8
+NumImportanceSearchPhotonsScale=3
+NumDirectPhotonsScale=4
+DirectPhotonSearchDistanceScale=.5
+NumIndirectPhotonPathsScale=2
+NumIndirectPhotonsScale=8
+NumIndirectIrradiancePhotonsScale=2
+RecordRadiusScaleScale=.5625
+InterpolationMaxAngleScale=.75
+IrradianceCacheSmoothFactor=.75
+NumAdaptiveRefinementLevels=3
+AdaptiveBrightnessThresholdScale=.25
+AdaptiveFirstBouncePhotonConeAngleScale=2.5
+AdaptiveSkyVarianceThresholdScale=.5
+

+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/LocalizationServiceSettings.ini


+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/SourceControlSettings.ini


+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/TranslationPickerSettings.ini


+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/UnitTest.ini


+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/UnitTestStats.ini


+ 0 - 0
Intermediate/Config/CoalescedSourceConfigs/UnrealInsightsSettings.ini


二进制
Intermediate/ReimportCache/3688439234.bin


二进制
Saved/AutoScreenshot.png


二进制
Saved/Autosaves/Game/AM_vol4/Materials/M_AM_vol4_rock_01_20201223145059_Auto2.uasset


二进制
Saved/Autosaves/Game/AM_vol4/Textures/T_AM_vol4_gravel_01_BC_Mat_Auto2.uasset


二进制
Saved/Autosaves/Game/AM_vol4/Textures/T_AM_vol4_rock_06_BC_20201223145243_Mat_Auto2.uasset


二进制
Saved/Autosaves/Game/AM_vol4/Textures/T_AM_vol4_rock_06_BC_20201223145243_Mat_Auto8.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/building_7F__水磨石_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/building_7F__混凝土_-_现场浇注混凝土_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/building_7F__混凝土砌块_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/building_7F__玻璃_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/building_7F__金属_-_铝_-_白色_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/building_7F__钢,油漆面层,象牙白,有光泽_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/cmu_running_200x400_gray_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/finishes_masonry_flooring_terrazzo_white_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/水磨石_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/水磨石_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/混凝土_-_现场浇注混凝土_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/混凝土_-_现场浇注混凝土_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/混凝土砌块_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/混凝土砌块_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/玻璃_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/金属_-_铝_-_白色_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/金属_-_铝_-_白色_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/7F/钢,油漆面层,象牙白,有光泽_Auto0.uasset


二进制
Saved/Autosaves/Game/Building/BIM/All/混凝土砌块_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/All/玻璃_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/All/花岗岩,挖方,抛光_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/All/金属_-_铝_-_白色_Auto1.uasset


二进制
Saved/Autosaves/Game/Building/BIM/building(all)_水磨石_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/building(all)_混凝土_-_现场浇注混凝土_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/building(all)_混凝土砌块_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/building(all)_玻璃_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/building(all)_花岗岩,挖方,抛光_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/building(all)_金属_-_铝_-_白色_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/building(all)_钢,油漆面层,象牙白,有光泽_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/cmu_running_200x400_gray_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/finishes_masonry_flooring_terrazzo_white_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/masonry_stone_granite_square_stacked_polished_4_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/水磨石_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/混凝土_-_现场浇注混凝土_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/混凝土砌块_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/玻璃_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/花岗岩,挖方,抛光_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/金属_-_铝_-_白色_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/BIM/钢,油漆面层,象牙白,有光泽_Auto9.uasset


二进制
Saved/Autosaves/Game/Building/XiZhan/1-Default_Auto3.uasset


二进制
Saved/Autosaves/Game/Building/XiZhan/2-Default_Auto3.uasset


二进制
Saved/Autosaves/Game/Building/XiZhan/2222q_Auto3.uasset


部分文件因为文件数量过多而无法显示